Fixed SVN properties on rules files

Added missing files
This commit is contained in:
mudlord 2008-01-24 11:46:19 +00:00
parent 479539f314
commit 0cf2bc2c6e
7 changed files with 1856 additions and 90 deletions

0
debian/rules vendored Normal file → Executable file
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# All numeric values are in hexadecimal
# Use TAB or EQUAL sign to separate name from value
#
# Key configuration (all numbers are in hexadecimal!)
#
# Keys values are in the format YXXX where Y is the device number. 0 means
# keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h).
#
# If Y is greater than 0, it means joystick number Y-1 and it uses the
# following format for XXX:
#
# - if XXX < 20, XXX is the axis number multiplied by 2. An even number means
# movement to the negative side (on the X axis, it means left). An odd
# number means movement to the positive side (on the X axis, it mean
# right). For the Y axis, negative means up and positive means down.
# X axis is usally axis number 0 and Y is axis number 1.
# - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the
# direction: 0 for up, 1 for down, 2 for right and 3 for left. Example:
# 0021 is HAT 0 down, 0026 is HAT 1 right.
# - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080).
#
# Default key configuration is (value in parenthesis):
#
# Left Left Arrow (0114)
# Right Right Arrow (0113)
# Up Up Arrow (0111)
# Down Down Arrow (0112)
# A Z (007a)
# B X (0078)
# L A (0061)
# R S (0073)
# Start ENTER (000d)
# Select BACKSPACE (0008)
# Speed up SPACE (0020)
# Capture F12 (0125)
#
Joy0_Left=0114
Joy0_Right=0113
Joy0_Up=0111
Joy0_Down=0112
Joy0_A=007a
Joy0_B=0078
Joy0_L=0061
Joy0_R=0073
Joy0_Start=000d
Joy0_Select=0008
Joy0_Speed=0020
Joy0_Capture=0125
# Motion support keys. Same format as above
#
# Default keys are (value in parenthesis):
#
# Left Numeric Pad 4 (0104)
# Right Numeric Pad 6 (0106)
# Up Numeric Pad 8 (0108)
# Down Numeric Pad 2 (0102)
#
Motion_Left=0104
Motion_Right=0106
Motion_Up=0108
Motion_Down=0102
# OpenGL mode:
# 0 = don't use OpenGL, 1 = no texture filtering, 2 = bilinear filtering
openGL=0
# Frame skip setting. Allowed values are from 0 to 5 only.
frameSkip=0
# Gameboy Frame skip setting. Allowed values are from 0 to 5 only.
gbFrameSkip=0
# Use fullscreen mode. 0=false, any other value means true
fullScreen=0
# Use bios file. 0=false, any other value means true
useBios=0
# GBA bios file full path and name (ZIP not supported)
biosFile=none
# GB bios file full path and name (ZIP not supported)
gbBiosFile=none
# Skip bios code
# 0=disable, anything else skips BIOS code
skipBios=0
# Filter to use:
# 0 = Stretch 1x (no filter), 1 = Stretch 2x, 2 = 2xSaI, 3 = Super 2xSaI,
# 4 = Super Eagle, 5 = Pixelate, 6 = Motion Blur, 7 = AdvanceMAME Scale2x,
# 8 = Bilinear, 9 = Bilinear Plus, 10 = Scanlines, 11 = TV Mode, 12 = lq2x,
# 13 = hq2x, 14 = Stretch 3x, 15 = hq3x, 16 = Stretch 4x, 17 = hq4x
filter=1
# Disable status messages. 0=false, any other value means true
disableStatus=0
# Enable Gameboy border. 0=false, any other value means true
borderOn=0
# Controls automatic SGB border
# 0=disable, anything else enables automatic SGB border display
borderAutomatic=0
# Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2
emulatorType=0
# Enable washed colors. 0=false, any other value means true
colorOption=1
# Directories. Not setting one them makes the file go the rom directory.
# Save state directory
#saveDir=
# Screen shot Capture directory
#captureDir=
# Battery directory
#batteryDir=
# Screen capture format
# 0=PNG, anything else for BMP
captureFormat=0
# Sound quality
# 1=44 Khz, 2=22Khz, 4=11Khz
soundQuality=2
# Sound Echo
# 0=false, anything else for true
soundEcho=0
# Sound Low pass filter
# 0=false, anything else for true
soundLowPass=0
# Sound reverse stereo
# 0=false, anything else for true
soundReverse=0
# Save Type
# 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE
saveType=0
# Flash size
# 0=64K Flash, 1=128K Flash
flashSize=0
# Sound volume
# 0=1x, 1=2x, 2=3x, 3=4x
soundVolume=0
# Interframe blending
# 0=none, 1=motion blur, 2=smart
ifbType=0
# Show emulation speed
# 0=none, 1=percentage, 2=detailed
showSpeed=1
# Show speed in transparent mode
# 0=normal, anything else for transparent
showSpeedTransparent=1
# Enable/Disable auto frameskip
# 0=disable, anything else to enable
autoFrameSkip=0
# Sets the desired throttle
# 0=disable, 5...1000 valid throttle speeds
throttle=0
# Pauses the emulator when the window is inactive
# 0=disable, anything else to enable
pauseWhenInactive=0
# Enables AGBPrint support
# 0=disable, anything else to enable
agbPrint=0
# Enables GBA RTC support
# 0=disable, anything else to enable
rtcEnabled=0
# Sound OFF flag
# 0=sound on, anything else turns off sound
soundOff=0
# Sound Enable
# Controls which channels are enabled: (add values)
# 1 - Channel 1
# 2 - Channel 2
# 4 - Channel 3
# 8 - Channel 4
# 100 - DirectSound A
# 200 - DirectSound B
# 30f=all enabled, 0=mute all
soundEnable=30f
# The interval between the rewind saves
# Minimum of 0 seconds to disable rewind support,
# Maximum of 60 minutes. Value in seconds (hexadecimal numbers)
rewindTimer=0

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src/sdl/getopt.c Normal file

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src/sdl/getopt.h Normal file
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/* Declarations for getopt.
Copyright 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 2000
Free Software Foundation, Inc.
NOTE: The canonical source of this file is maintained with the GNU C Library.
Bugs can be reported to bug-glibc@gnu.org.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
USA. */
#ifndef _GETOPT_H
#define _GETOPT_H 1
#ifdef __cplusplus
extern "C" {
#endif
/* For communication from `getopt' to the caller.
When `getopt' finds an option that takes an argument,
the argument value is returned here.
Also, when `ordering' is RETURN_IN_ORDER,
each non-option ARGV-element is returned here. */
extern char *optarg;
/* Index in ARGV of the next element to be scanned.
This is used for communication to and from the caller
and for communication between successive calls to `getopt'.
On entry to `getopt', zero means this is the first call; initialize.
When `getopt' returns -1, this is the index of the first of the
non-option elements that the caller should itself scan.
Otherwise, `optind' communicates from one call to the next
how much of ARGV has been scanned so far. */
extern int optind;
/* Callers store zero here to inhibit the error message `getopt' prints
for unrecognized options. */
extern int opterr;
/* Set to an option character which was unrecognized. */
extern int optopt;
/* Describe the long-named options requested by the application.
The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector
of `struct option' terminated by an element containing a name which is
zero.
The field `has_arg' is:
no_argument (or 0) if the option does not take an argument,
required_argument (or 1) if the option requires an argument,
optional_argument (or 2) if the option takes an optional argument.
If the field `flag' is not NULL, it points to a variable that is set
to the value given in the field `val' when the option is found, but
left unchanged if the option is not found.
To have a long-named option do something other than set an `int' to
a compiled-in constant, such as set a value from `optarg', set the
option's `flag' field to zero and its `val' field to a nonzero
value (the equivalent single-letter option character, if there is
one). For long options that have a zero `flag' field, `getopt'
returns the contents of the `val' field. */
struct option
{
#if defined (__STDC__) && __STDC__
const char *name;
#else
char *name;
#endif
/* has_arg can't be an enum because some compilers complain about
type mismatches in all the code that assumes it is an int. */
int has_arg;
int *flag;
int val;
};
/* Names for the values of the `has_arg' field of `struct option'. */
#define no_argument 0
#define required_argument 1
#define optional_argument 2
#if defined (__STDC__) && __STDC__
/* HAVE_DECL_* is a three-state macro: undefined, 0 or 1. If it is
undefined, we haven't run the autoconf check so provide the
declaration without arguments. If it is 0, we checked and failed
to find the declaration so provide a fully prototyped one. If it
is 1, we found it so don't provide any declaration at all. */
#if defined (__GNU_LIBRARY__) || (defined (HAVE_DECL_GETOPT) && !HAVE_DECL_GETOPT)
/* Many other libraries have conflicting prototypes for getopt, with
differences in the consts, in stdlib.h. To avoid compilation
errors, only prototype getopt for the GNU C library. */
extern int getopt (int argc, char *const *argv, const char *shortopts);
#else /* not __GNU_LIBRARY__ */
# if !defined (HAVE_DECL_GETOPT)
extern int getopt ();
# endif
#endif /* __GNU_LIBRARY__ */
extern int getopt_long (int argc, char *const *argv, const char *shortopts,
const struct option *longopts, int *longind);
extern int getopt_long_only (int argc, char *const *argv,
const char *shortopts,
const struct option *longopts, int *longind);
/* Internal only. Users should not call this directly. */
extern int _getopt_internal (int argc, char *const *argv,
const char *shortopts,
const struct option *longopts, int *longind,
int long_only);
#else /* not __STDC__ */
extern int getopt ();
extern int getopt_long ();
extern int getopt_long_only ();
extern int _getopt_internal ();
#endif /* __STDC__ */
#ifdef __cplusplus
}
#endif
#endif /* getopt.h */

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/* getopt_long and getopt_long_only entry points for GNU getopt.
Copyright (C) 1987,88,89,90,91,92,93,94,96,97,98
Free Software Foundation, Inc.
NOTE: This source is derived from an old version taken from the GNU C
Library (glibc).
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
USA. */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "getopt.h"
#if !defined __STDC__ || !__STDC__
/* This is a separate conditional since some stdc systems
reject `defined (const)'. */
#ifndef const
#define const
#endif
#endif
#include <stdio.h>
/* Comment out all this code if we are using the GNU C Library, and are not
actually compiling the library itself. This code is part of the GNU C
Library, but also included in many other GNU distributions. Compiling
and linking in this code is a waste when using the GNU C library
(especially if it is a shared library). Rather than having every GNU
program understand `configure --with-gnu-libc' and omit the object files,
it is simpler to just do this in the source for each such file. */
#define GETOPT_INTERFACE_VERSION 2
#if !defined _LIBC && defined __GLIBC__ && __GLIBC__ >= 2
#include <gnu-versions.h>
#if _GNU_GETOPT_INTERFACE_VERSION == GETOPT_INTERFACE_VERSION
#define ELIDE_CODE
#endif
#endif
#ifndef ELIDE_CODE
/* This needs to come after some library #include
to get __GNU_LIBRARY__ defined. */
#ifdef __GNU_LIBRARY__
#include <stdlib.h>
#endif
#ifndef NULL
#define NULL 0
#endif
int
getopt_long (argc, argv, options, long_options, opt_index)
int argc;
char *const *argv;
const char *options;
const struct option *long_options;
int *opt_index;
{
return _getopt_internal (argc, argv, options, long_options, opt_index, 0);
}
/* Like getopt_long, but '-' as well as '--' can indicate a long option.
If an option that starts with '-' (not '--') doesn't match a long option,
but does match a short option, it is parsed as a short option
instead. */
int
getopt_long_only (argc, argv, options, long_options, opt_index)
int argc;
char *const *argv;
const char *options;
const struct option *long_options;
int *opt_index;
{
return _getopt_internal (argc, argv, options, long_options, opt_index, 1);
}
#endif /* Not ELIDE_CODE. */
#ifdef TEST
#include <stdio.h>
int
main (argc, argv)
int argc;
char **argv;
{
int c;
int digit_optind = 0;
while (1)
{
int this_option_optind = optind ? optind : 1;
int option_index = 0;
static struct option long_options[] =
{
{"add", 1, 0, 0},
{"append", 0, 0, 0},
{"delete", 1, 0, 0},
{"verbose", 0, 0, 0},
{"create", 0, 0, 0},
{"file", 1, 0, 0},
{0, 0, 0, 0}
};
c = getopt_long (argc, argv, "abc:d:0123456789",
long_options, &option_index);
if (c == -1)
break;
switch (c)
{
case 0:
printf ("option %s", long_options[option_index].name);
if (optarg)
printf (" with arg %s", optarg);
printf ("\n");
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
if (digit_optind != 0 && digit_optind != this_option_optind)
printf ("digits occur in two different argv-elements.\n");
digit_optind = this_option_optind;
printf ("option %c\n", c);
break;
case 'a':
printf ("option a\n");
break;
case 'b':
printf ("option b\n");
break;
case 'c':
printf ("option c with value `%s'\n", optarg);
break;
case 'd':
printf ("option d with value `%s'\n", optarg);
break;
case '?':
break;
default:
printf ("?? getopt returned character code 0%o ??\n", c);
}
}
if (optind < argc)
{
printf ("non-option ARGV-elements: ");
while (optind < argc)
printf ("%s ", argv[optind++]);
printf ("\n");
}
exit (0);
}
#endif /* TEST */

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Ben Parnell
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* Code originally from fceu/drawing.h file, adapted by Forgotten
*/
#include "../System.h"
extern int RGB_LOW_BITS_MASK;
static const u8 fontdata2[2048] = {
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};
void drawText(u8 *screen, int pitch, int x, int y,
const char *string, bool trans)
{
screen += y*pitch;
int inc = 2;
switch(systemColorDepth) {
case 24:
inc = 3;
break;
case 32:
inc = 4;
break;
}
screen += x*inc;
switch(systemColorDepth) {
case 16:
{
while(*string) {
char c = *string++;
u8 *scr = screen;
u16 mask = ~RGB_LOW_BITS_MASK;
int h, w;
u16 *s = (u16 *)scr;
for (h = 0; h < 8; h++) {
for (w = 0; w < 8; w++, s++) {
int on = (fontdata2[(c<<3)+h]>>w)&1;
if(trans) {
if(on)
*s = ((0xf) << systemRedShift) +
((*s & mask) >>1);
} else {
if(on)
*s = (0x1f) << systemRedShift;
}
}
scr += pitch;
s = (u16 *)scr;
}
screen += inc*8;
}
}
break;
case 24:
{
while(*string) {
char c = *string++;
u8 *scr = screen;
int h, w;
u8 *s = (u8 *)scr;
for (h = 0; h < 8; h++) {
for (w = 0; w < 8; w++, s+=3) {
int on = (fontdata2[(c<<3)+h]>>w)&1;
if(trans) {
if(on) {
u32 color = (0x1f) << systemRedShift;
*s = ((color & 255)>>1)+(*s>>1);
*(s+1) = (((color >> 8) & 255)>>1)+(*(s+1)>>1);
*(s+2) = (((color >> 16) & 255)>>1)+(*(s+2)>>1);
}
} else {
if(on) {
u32 color = (0x1f) << systemRedShift;
*s = (color & 255);
*(s+1) = (color >> 8) & 255;
*(s+2) = (color >> 16) & 255;
}
}
}
scr += pitch;
s = (u8 *)scr;
}
screen += inc*8;
}
}
break;
case 32:
{
while(*string) {
char c = *string++;
u8 *scr = screen;
int h, w;
u32 mask = 0xfefefe;
u32 *s = (u32 *)scr;
for (h = 0; h < 8; h++) {
for (w = 0; w < 8; w++, s++) {
int on = (fontdata2[(c<<3)+h]>>w)&1;
if(trans) {
if(on)
*s = ((0xf) << systemRedShift) + ((*s & mask)>>1);
} else {
if(on)
*s = (0x1f) << systemRedShift;
}
}
scr += pitch;
s = (u32 *)scr;
}
screen += inc*8;
}
}
break;
}
}

20
src/sdl/text.h Normal file
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@ -0,0 +1,20 @@
// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern void drawText(u8 *, int, int, int, const char *, bool);