shuffles magic mush...... trunk MSVC2010 buildfix

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@1071 a31d4220-a93d-0410-bf67-fe4944624d44
This commit is contained in:
squall-leonhart 2012-01-20 22:03:27 +00:00
parent 9ad39de0b9
commit 05d20571f7
66 changed files with 27425 additions and 27377 deletions

View File

@ -192,18 +192,17 @@ SET(SRC_FEX
fex/7z_C/7zBuf.c
fex/7z_C/7zCrc.c
fex/7z_C/7zCrcOpt.c
fex/7z_C/7zDecode.c
fex/7z_C/7zExtract.c
fex/7z_C/7zHeader.c
fex/7z_C/7zDec.c
fex/7z_C/7zIn.c
fex/7z_C/7zItem.c
fex/7z_C/7zStream.c
fex/7z_C/Bcj2.c
fex/7z_C/Bra.c
fex/7z_C/Bra86.c
fex/7z_C/Bra.c
fex/7z_C/CpuArch.c
fex/7z_C/LzmaDec.c
fex/7z_C/Lzma2Dec.c
fex/7z_C/LzmaDec.c
fex/7z_C/Ppmd7.c
fex/7z_C/Ppmd7Dec.c
fex/fex/Binary_Extractor.cpp
fex/fex/blargg_common.cpp
fex/fex/blargg_errors.cpp

View File

@ -74,7 +74,7 @@ static void MyCPUID(UInt32 function, UInt32 *a, UInt32 *b, UInt32 *c, UInt32 *d)
// Mac cross-compile compiler:
// can't find register in class 'BREG' while reloading 'asm'
// so use class 'r' and register var binding
// so use class 'r' register var binding
register _b asm("%bx");
__asm__ __volatile__ (
"cpuid"

View File

@ -165,22 +165,7 @@ static void LzmaDec_UpdateWithUncompressed(CLzmaDec *p, const Byte *src, SizeT s
p->processedPos += (UInt32)size;
}
static
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState)
{
p->needFlush = 1;
p->remainLen = 0;
p->tempBufSize = 0;
if (initDic)
{
p->processedPos = 0;
p->checkDicSize = 0;
p->needInitState = 1;
}
if (initState)
p->needInitState = 1;
}
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState);
SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)

View File

@ -682,7 +682,6 @@ static void LzmaDec_InitRc(CLzmaDec *p, const Byte *data)
p->needFlush = 0;
}
static
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState)
{
p->needFlush = 1;

View File

@ -1,4 +1,4 @@
LZMA SDK 4.65
LZMA SDK 9.20
-------------
LZMA SDK provides the documentation, samples, header files, libraries,
@ -20,6 +20,10 @@ LICENSE
LZMA SDK is written and placed in the public domain by Igor Pavlov.
Some code in LZMA SDK is based on public domain code from another developers:
1) PPMd var.H (2001): Dmitry Shkarin
2) SHA-256: Wei Dai (Crypto++ library)
LZMA SDK Contents
-----------------
@ -33,7 +37,7 @@ LZMA SDK includes:
UNIX/Linux version
------------------
To compile C++ version of file->file LZMA encoding, go to directory
C++/7zip/Compress/LZMA_Alone
CPP/7zip/Bundles/LzmaCon
and call make to recompile it:
make -f makefile.gcc clean all
@ -49,6 +53,7 @@ lzma.txt - LZMA SDK description (this file)
7zC.txt - 7z ANSI-C Decoder description
methods.txt - Compression method IDs for .7z
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
7zr.exe - 7-Zip with 7z/lzma/xz support.
history.txt - history of the LZMA SDK
@ -86,12 +91,6 @@ CPP/ -- CPP files
Compress - files related to compression/decompression
Copy - Copy coder
RangeCoder - Range Coder (special code of compression/decompression)
LZMA - LZMA compression/decompression on C++
LZMA_Alone - file->file LZMA compression/decompression
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
Archive - files related to archiving
Common - common files for archive handling
@ -100,6 +99,7 @@ CPP/ -- CPP files
Bundles - Modules that are bundles of other modules
Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
LzmaCon - lzma.exe: LZMA compression/decompression
Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
@ -527,7 +527,8 @@ static ISzAlloc g_Alloc = { SzAlloc, SzFree };
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
If callback function return some error code, LzmaEnc_Encode also returns that code.
If callback function return some error code, LzmaEnc_Encode also returns that code
or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
Single-call RAM->RAM Compression
@ -549,8 +550,8 @@ Return code:
LZMA Defines
------------
Defines
-------
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
@ -562,6 +563,9 @@ _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
C++ LZMA Encoder/Decoder
~~~~~~~~~~~~~~~~~~~~~~~~
C++ LZMA code use COM-like interfaces. So if you want to use it,

View File

@ -18,12 +18,10 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -37,10 +35,6 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
@ -49,24 +43,19 @@
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog>
<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
</BuildLog>
<BuildLog />
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\dependencies\zlib;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\dependencies\zlib;$(ProjectDir);$(ProjectDir)7z_C;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<BuildLog>
<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
</BuildLog>
<BuildLog />
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\dependencies\zlib;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -80,7 +69,7 @@
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
@ -88,11 +77,8 @@
<ClCompile Include="7z_C\7zBuf.c" />
<ClCompile Include="7z_C\7zCrc.c" />
<ClCompile Include="7z_C\7zCrcOpt.c" />
<ClCompile Include="7z_C\7zDecode.c" />
<ClCompile Include="7z_C\7zExtract.c" />
<ClCompile Include="7z_C\7zHeader.c" />
<ClCompile Include="7z_C\7zDec.c" />
<ClCompile Include="7z_C\7zIn.c" />
<ClCompile Include="7z_C\7zItem.c" />
<ClCompile Include="7z_C\7zStream.c" />
<ClCompile Include="7z_C\Bcj2.c" />
<ClCompile Include="7z_C\Bra.c" />
@ -100,6 +86,8 @@
<ClCompile Include="7z_C\CpuArch.c" />
<ClCompile Include="7z_C\Lzma2Dec.c" />
<ClCompile Include="7z_C\LzmaDec.c" />
<ClCompile Include="7z_C\Ppmd7.c" />
<ClCompile Include="7z_C\Ppmd7Dec.c" />
<ClCompile Include="fex\Binary_Extractor.cpp" />
<ClCompile Include="fex\blargg_common.cpp" />
<ClCompile Include="fex\blargg_errors.cpp" />
@ -114,18 +102,17 @@
<ClCompile Include="fex\Zlib_Inflater.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="7z_C\7z.h" />
<ClInclude Include="7z_C\7zAlloc.h" />
<ClInclude Include="7z_C\7zBuf.h" />
<ClInclude Include="7z_C\7zCrc.h" />
<ClInclude Include="7z_C\7zExtract.h" />
<ClInclude Include="7z_C\7zHeader.h" />
<ClInclude Include="7z_C\7zIn.h" />
<ClInclude Include="7z_C\7zItem.h" />
<ClInclude Include="7z_C\Bcj2.h" />
<ClInclude Include="7z_C\Bra.h" />
<ClInclude Include="7z_C\CpuArch.h" />
<ClInclude Include="7z_C\Lzma2Dec.h" />
<ClInclude Include="7z_C\LzmaDec.h" />
<ClInclude Include="7z_C\Ppmd.h" />
<ClInclude Include="7z_C\Ppmd7.h" />
<ClInclude Include="7z_C\Types.h" />
<ClInclude Include="fex\Binary_Extractor.h" />
<ClInclude Include="fex\blargg_common.h" />
@ -153,7 +140,7 @@
<None Include="readme.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\zlib\project\vs2010\zlib.vcxproj">
<ProjectReference Include="..\..\dependencies\zlib\project\vs2010\zlib.vcxproj">
<Project>{3e03c179-8251-46e4-81f4-466f114bac63}</Project>
</ProjectReference>
</ItemGroup>

View File

@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="7z">
<UniqueIdentifier>{4f3646e4-ddc5-4030-9ba1-7629a947e5db}</UniqueIdentifier>
</Filter>
<Filter Include="fex">
<UniqueIdentifier>{40ba751f-4ce2-4162-85a2-0c2ae2f33ae2}</UniqueIdentifier>
</Filter>
<Filter Include="7z_C">
<UniqueIdentifier>{4f3646e4-ddc5-4030-9ba1-7629a947e5db}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="fex\Binary_Extractor.cpp">
@ -46,52 +46,49 @@
<Filter>fex</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zAlloc.c">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zBuf.c">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zCrc.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zExtract.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zHeader.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zIn.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zItem.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zStream.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bcj2.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bra86.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\LzmaDec.c">
<Filter>7z</Filter>
</ClCompile>
<ClCompile Include="7z_C\CpuArch.c">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zCrcOpt.c">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Lzma2Dec.c">
<Filter>7z</Filter>
<ClCompile Include="7z_C\7zDec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zIn.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zStream.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bcj2.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Bra.c">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\7zDecode.c">
<Filter>7z</Filter>
<ClCompile Include="7z_C\Bra86.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\CpuArch.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Lzma2Dec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\LzmaDec.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Ppmd7.c">
<Filter>7z_C</Filter>
</ClCompile>
<ClCompile Include="7z_C\Ppmd7Dec.c">
<Filter>7z_C</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
@ -140,44 +137,41 @@
<ClInclude Include="fex\Zlib_Inflater.h">
<Filter>fex</Filter>
</ClInclude>
<ClInclude Include="7z_C\7z.h">
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zAlloc.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zBuf.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zCrc.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zExtract.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zHeader.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zIn.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\7zItem.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Bcj2.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Bra.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\CpuArch.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\LzmaDec.h">
<Filter>7z</Filter>
</ClInclude>
<ClInclude Include="7z_C\Types.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Lzma2Dec.h">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\LzmaDec.h">
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Ppmd7.h">
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Ppmd.h">
<Filter>7z_C</Filter>
</ClInclude>
<ClInclude Include="7z_C\Types.h">
<Filter>7z_C</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
@ -187,10 +181,10 @@
<None Include="license.txt" />
<None Include="readme.txt" />
<None Include="7z_C\7zC.txt">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</None>
<None Include="7z_C\lzma.txt">
<Filter>7z</Filter>
<Filter>7z_C</Filter>
</None>
</ItemGroup>
</Project>

View File

@ -30,10 +30,10 @@ Global
{823DDC98-42D5-4A38-88CF-9DC06C788AE4}.Debug|Win32.Build.0 = Debug|Win32
{823DDC98-42D5-4A38-88CF-9DC06C788AE4}.Release|Win32.ActiveCfg = Release|Win32
{823DDC98-42D5-4A38-88CF-9DC06C788AE4}.Release|Win32.Build.0 = Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Debug|Win32.ActiveCfg = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Debug|Win32.Build.0 = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Release|Win32.ActiveCfg = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Release|Win32.Build.0 = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Debug|Win32.ActiveCfg = Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Debug|Win32.Build.0 = Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Release|Win32.ActiveCfg = Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.Release|Win32.Build.0 = Release|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.ActiveCfg = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Debug|Win32.Build.0 = Debug|Win32
{7AEC599C-7C82-4F00-AA60-411E0A359CB0}.Release|Win32.ActiveCfg = Release|Win32

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@ -9,10 +9,6 @@
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Template|Win32">
<Configuration>Template</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>VisualBoyAdvance-M</ProjectName>
@ -22,16 +18,9 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>NotSet</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="nasm.props" />
@ -47,15 +36,6 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreLinkEventUseInBuild>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
@ -63,20 +43,17 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs\Win32;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\libs\Win32;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">C:\Program Files (x86)\OpenAL 1.1 SDK\include;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include;$(IncludePath)</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\include;$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%programfiles%\OpenAL 1.1 SDK\libs\Win32;$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)_temp\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BuildLog>
<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
</BuildLog>
<BuildLog />
<PreBuildEvent>
<Command>SubWCRev.exe ..\.. svnrev_template.h ..\..\src\svnrev.h</Command>
</PreBuildEvent>
@ -93,43 +70,35 @@
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<SmallerTypeCheck>false</SmallerTypeCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<StructMemberAlignment>Default</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>
</PrecompiledHeader>
<ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<ResourceCompile />
<Link>
<AdditionalDependencies>nafxcwd.lib;libcmtd.lib;zlibd.lib;libpngd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)VisualBoyAdvance-M.exe</OutputFile>
<Version>
</Version>
<AdditionalLibraryDirectories>..\..\..\dependencies\libpng\project\vs2010\Win32\LIB Debug;..\..\..\dependencies\zlib\project\vs2010\Win32\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
<IgnoreSpecificDefaultLibraries>nafxcwd.lib;libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>false</OptimizeReferences>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<DataExecutionPrevention>
</DataExecutionPrevention>
<MinimumRequiredVersion>5.0</MinimumRequiredVersion>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>nafxcwd.lib;libcmtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>nafxcwd.lib;libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<BuildLog>
<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
</BuildLog>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<BuildLog />
<PreBuildEvent>
<Command>SubWCRev.exe ..\.. svnrev_template.h ..\..\src\svnrev.h</Command>
</PreBuildEvent>
@ -143,7 +112,6 @@
/MP %(AdditionalOptions)</AdditionalOptions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>..\..\fex;..\..\..\dependencies\libpng;..\..\..\dependencies\msvc;..\..\..\dependencies\SFML\include;..\..\..\dependencies\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;GBA_LOGGING;OEMRESOURCE;MMX;ASM;FINAL_VERSION;BKPT_SUPPORT;_CRT_SECURE_NO_DEPRECATE;HAS_FILE_EXTRACTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -151,36 +119,37 @@
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<IntrinsicFunctions>true</IntrinsicFunctions>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<OmitFramePointers>true</OmitFramePointers>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<MultiProcessorCompilation>
</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<ResourceCompile />
<Link>
<AdditionalDependencies>nafxcw.lib;libcmt.lib;zlib.lib;libpng.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>nafxcw.lib;libcmt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<Version>
</Version>
<AdditionalLibraryDirectories>..\..\..\dependencies\libpng\project\vs2010\Win32\LIB Release;..\..\..\dependencies\zlib\project\vs2010\Win32\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
<IgnoreSpecificDefaultLibraries>nafxcw.lib;libcmt.lib;libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<AssemblyDebug>false</AssemblyDebug>
<IgnoreSpecificDefaultLibraries>nafxcw.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<SubSystem>Windows</SubSystem>
<MinimumRequiredVersion>5.0</MinimumRequiredVersion>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>
</AssemblyDebug>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
<NASM>
<Optimization>1</Optimization>
</NASM>
<BuildLog />
<BuildLog>
<Path>$(IntDir)$(ProjectName)_BuildLog.htm</Path>
</BuildLog>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\src\win32\resource.h" />
@ -693,13 +662,13 @@
<Project>{823ddc98-42d5-4a38-88cf-9dc06c788ae4}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\..\dependencies\zlib\project\vs2010\zlib.vcxproj">
<Project>{3e03c179-8251-46e4-81f4-466f114bac63}</Project>
</ProjectReference>
<ProjectReference Include="..\..\fex\File_Extractor2010.vcxproj">
<Project>{7aec599c-7c82-4f00-aa60-411e0a359cb0}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\..\dependencies\zlib\project\vs2010\zlib.vcxproj">
<Project>{3e03c179-8251-46e4-81f4-466f114bac63}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@ -436,17 +436,12 @@ static bool utilIsImage(const char *file)
}
#ifdef WIN32
#include <windows.h>
#include <Windows.h>
#endif
IMAGE_TYPE utilFindType(const char *file)
{
char buffer [2048];
utilFindType(file, buffer);
}
IMAGE_TYPE utilFindType(const char *file, char (&buffer)[2048])
{
#ifdef WIN32
DWORD dwNum = MultiByteToWideChar (CP_ACP, 0, file, -1, NULL, 0);
wchar_t *pwText;

View File

@ -23,7 +23,6 @@ bool utilIsGBImage(const char *);
bool utilIsGzipFile(const char *);
void utilStripDoubleExtension(const char *, char *);
IMAGE_TYPE utilFindType(const char *);
IMAGE_TYPE utilFindType(const char *, char (&)[2048]);
u8 *utilLoad(const char *, bool (*)(const char*), u8 *, int &);
void utilPutDword(u8 *, u32);

View File

@ -700,13 +700,15 @@ long ZEXPORT memtell(file)
z_off_t ZEXPORT memgzseek(gzFile file, z_off_t off, int whence)
{
char buf[80];
if(whence != SEEK_CUR) {
fputs("FIXME: memgzio does not support seeking\n", stderr);
exit(1);
}
// this is inefficient, but the best I can do without actually reading
// the above code
char buf[80];
while(off > 0) {
int r = memgzread(file, buf, off > 80 ? 80 : off);
if(r <= 0)

View File

@ -27,11 +27,11 @@ bool genericflashcardEnable = false;
int gbCgbMode = 0;
u16 gbColorFilter[32768];
bool gbColorOption = false;
int gbColorOption = 0;
int gbPaletteOption = 0;
int gbEmulatorType = 0;
bool gbBorderOn = true;
bool gbBorderAutomatic = false;
int gbBorderOn = 0;
int gbBorderAutomatic = 0;
int gbBorderLineSkip = 160;
int gbBorderRowSkip = 0;
int gbBorderColumnSkip = 0;

View File

@ -25,11 +25,11 @@ extern u8 *gbMemoryMap[16];
extern int gbFrameSkip;
extern u16 gbColorFilter[32768];
extern bool gbColorOption;
extern int gbColorOption;
extern int gbPaletteOption;
extern int gbEmulatorType;
extern bool gbBorderOn;
extern bool gbBorderAutomatic;
extern int gbBorderOn;
extern int gbBorderAutomatic;
extern int gbCgbMode;
extern int gbSgbMode;
extern int gbWindowLine;

View File

@ -298,7 +298,7 @@ static void count(u32 opcode, int cond_res)
#define EMIT0(op) #op"; "
#define EMIT1(op,arg) #op" "arg"; "
#define EMIT2(op,src,dest) #op" "src", "dest"; "
#define CONST(val) "$"#val
#define KONST(val) "$"#val
#define ASMVAR(cvar) ASMVAR2 (__USER_LABEL_PREFIX__, cvar)
#define ASMVAR2(prefix,cvar) STRING (prefix) cvar
#define STRING(x) #x
@ -331,7 +331,7 @@ static void count(u32 opcode, int cond_res)
#define EMIT0(op) __asm op
#define EMIT1(op,arg) __asm op arg
#define EMIT2(op,src,dest) __asm op dest, src
#define CONST(val) val
#define KONST(val) val
#define VAR(var) var
#define VARL(var) dword ptr var
#define REGREF1(index) reg[index]
@ -350,15 +350,15 @@ static void count(u32 opcode, int cond_res)
// Helper macros for loading value / shift count
#define VALUE_LOAD_IMM \
EMIT2(and, CONST(0x0F), eax) \
EMIT2(and, KONST(0x0F), eax) \
EMIT2(mov, REGREF2(eax,4), eax) \
EMIT2(shr, CONST(7), ecx) \
EMIT2(and, CONST(0x1F), ecx)
EMIT2(shr, KONST(7), ecx) \
EMIT2(and, KONST(0x1F), ecx)
#define VALUE_LOAD_REG \
EMIT2(and, CONST(0x0F), eax) \
EMIT2(and, KONST(0x0F), eax) \
EMIT2(mov, REGREF2(eax,4), eax) \
EMIT2(movzx, ch, ecx) \
EMIT2(and, CONST(0x0F), ecx) \
EMIT2(and, KONST(0x0F), ecx) \
EMIT2(mov, REGREF2(ecx,4), ecx)
// Helper macros for setting flags
@ -382,13 +382,13 @@ static void count(u32 opcode, int cond_res)
ALU_HEADER \
LOAD_C_FLAG \
EMIT2(mov, ecx, edx) \
EMIT2(shr, CONST(14), edx) \
EMIT2(shr, KONST(14), edx) \
EMIT2(mov, ecx, eax) \
EMIT2(mov, ecx, esi) \
EMIT2(shr, CONST(10), esi) \
EMIT2(and, CONST(0x3C), edx) \
EMIT2(shr, KONST(10), esi) \
EMIT2(and, KONST(0x3C), edx) \
EMIT2(mov, REGREF1(edx), edx) \
EMIT2(and, CONST(0x3C), esi)
EMIT2(and, KONST(0x3C), esi)
#define LOAD_C_FLAG_YES EMIT2(mov, VAR(C_FLAG), bl)
#define LOAD_C_FLAG_NO /*nothing*/
@ -416,14 +416,14 @@ static void count(u32 opcode, int cond_res)
VALUE_LOAD_REG \
EMIT2(test, cl, cl) \
EMIT1(jz, LABELREF(0,f)) \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(je, LABELREF(1,f)) \
EMIT1(ja, LABELREF(2,f)) \
EMIT2(shl, cl, eax) \
EMIT1(setc, bl) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(test, CONST(1), al) \
EMIT2(test, KONST(1), al) \
EMIT1(setnz, bl) \
EMIT2(xor, eax, eax) \
EMIT1(jmp, LABELREF(0,f)) \
@ -433,7 +433,7 @@ static void count(u32 opcode, int cond_res)
LABEL(0)
#define VALUE_LSL_REG_NC \
VALUE_LOAD_REG \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(jae, LABELREF(1,f)) \
EMIT2(shl, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
@ -467,7 +467,7 @@ static void count(u32 opcode, int cond_res)
VALUE_LOAD_REG \
EMIT2(test, cl, cl) \
EMIT1(jz, LABELREF(0,f)) \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(je, LABELREF(1,f)) \
EMIT1(ja, LABELREF(2,f)) \
EMIT2(shr, cl, eax) \
@ -484,7 +484,7 @@ static void count(u32 opcode, int cond_res)
LABEL(0)
#define VALUE_LSR_REG_NC \
VALUE_LOAD_REG \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(jae, LABELREF(1,f)) \
EMIT2(shr, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
@ -500,7 +500,7 @@ static void count(u32 opcode, int cond_res)
EMIT1(setc, bl) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(sar, CONST(31), eax) \
EMIT2(sar, KONST(31), eax) \
EMIT1(sets, bl) \
LABEL(0)
#define VALUE_ASR_IMM_NC \
@ -509,7 +509,7 @@ static void count(u32 opcode, int cond_res)
EMIT2(sar, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(sar, CONST(31), eax) \
EMIT2(sar, KONST(31), eax) \
LABEL(0)
// OP Rd,Rb,Rm ASR Rs
@ -517,23 +517,23 @@ static void count(u32 opcode, int cond_res)
VALUE_LOAD_REG \
EMIT2(test, cl, cl) \
EMIT1(jz, LABELREF(0,f)) \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(jae, LABELREF(1,f)) \
EMIT2(sar, cl, eax) \
EMIT1(setc, bl) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(sar, CONST(31), eax) \
EMIT2(sar, KONST(31), eax) \
EMIT1(sets, bl) \
LABEL(0)
#define VALUE_ASR_REG_NC \
VALUE_LOAD_REG \
EMIT2(cmp, CONST(0x20), cl) \
EMIT2(cmp, KONST(0x20), cl) \
EMIT1(jae, LABELREF(1,f)) \
EMIT2(sar, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(sar, CONST(31), eax) \
EMIT2(sar, KONST(31), eax) \
LABEL(0)
// OP Rd,Rb,Rm ROR #
@ -543,8 +543,8 @@ static void count(u32 opcode, int cond_res)
EMIT2(ror, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(bt, CONST(0), ebx) \
EMIT2(rcr, CONST(1), eax) \
EMIT2(bt, KONST(0), ebx) \
EMIT2(rcr, KONST(1), eax) \
LABEL(0) \
EMIT1(setc, bl)
#define VALUE_ROR_IMM_NC \
@ -553,14 +553,14 @@ static void count(u32 opcode, int cond_res)
EMIT2(ror, cl, eax) \
EMIT1(jmp, LABELREF(0,f)) \
LABEL(1) \
EMIT2(bt, CONST(0), VARL(C_FLAG)) \
EMIT2(rcr, CONST(1), eax) \
EMIT2(bt, KONST(0), VARL(C_FLAG)) \
EMIT2(rcr, KONST(1), eax) \
LABEL(0)
// OP Rd,Rb,Rm ROR Rs
#define VALUE_ROR_REG_C \
VALUE_LOAD_REG \
EMIT2(bt, CONST(0), ebx) \
EMIT2(bt, KONST(0), ebx) \
EMIT2(ror, cl, eax) \
EMIT1(setc, bl)
#define VALUE_ROR_REG_NC \
@ -572,7 +572,7 @@ static void count(u32 opcode, int cond_res)
EMIT2(movzx, ch, ecx) \
EMIT2(add, ecx, ecx) \
EMIT2(movzx, al, eax) \
EMIT2(bt, CONST(0), ebx) \
EMIT2(bt, KONST(0), ebx) \
EMIT2(ror, cl, eax) \
EMIT1(setc, bl)
#define VALUE_IMM_NC \
@ -585,7 +585,7 @@ static void count(u32 opcode, int cond_res)
// Set condition codes iff the destination register is not R15 (PC)
#define CHECK_PC(OP, SETCOND) \
EMIT2(cmp, CONST(0x3C), esi) \
EMIT2(cmp, KONST(0x3C), esi) \
EMIT1(je, LABELREF(8,f)) \
OP SETCOND \
EMIT1(jmp, LABELREF(9,f)) \
@ -614,18 +614,18 @@ static void count(u32 opcode, int cond_res)
EMIT2(mov, edx, REGREF1(esi))
#define OP_ADDS CHECK_PC(OP_ADD, SETCOND_ADD)
#define OP_ADC \
EMIT2(bt, CONST(0), VARL(C_FLAG)) \
EMIT2(bt, KONST(0), VARL(C_FLAG)) \
EMIT2(adc, eax, edx) \
EMIT2(mov, edx, REGREF1(esi))
#define OP_ADCS CHECK_PC(OP_ADC, SETCOND_ADD)
#define OP_SBC \
EMIT2(bt, CONST(0), VARL(C_FLAG)) \
EMIT2(bt, KONST(0), VARL(C_FLAG)) \
EMIT0(cmc) \
EMIT2(sbb, eax, edx) \
EMIT2(mov, edx, REGREF1(esi))
#define OP_SBCS CHECK_PC(OP_SBC, SETCOND_SUB)
#define OP_RSC \
EMIT2(bt, CONST(0), VARL(C_FLAG)) \
EMIT2(bt, KONST(0), VARL(C_FLAG)) \
EMIT0(cmc) \
EMIT2(sbb, edx, eax) \
EMIT2(mov, eax, REGREF1(esi))
@ -678,7 +678,7 @@ static void count(u32 opcode, int cond_res)
: "0" (offset), "c" (shift));
#define RRX_OFFSET \
asm(EMIT2(btl,CONST(0),VAR(C_FLAG)) \
asm(EMIT2(btl,KONST(0),VAR(C_FLAG)) \
"rcr $1, %0" \
: "=r" (offset) \
: "0" (offset));

View File

@ -301,7 +301,7 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
#else
#define EMIT1(op,arg) #op" "arg"; "
#define EMIT2(op,src,dest) #op" "src", "dest"; "
#define CONST(val) "$"#val
#define KONST(val) "$"#val
#define ASMVAR(cvar) ASMVAR2 (__USER_LABEL_PREFIX__, cvar)
#define ASMVAR2(prefix,cvar) STRING (prefix) cvar
#define STRING(x) #x
@ -328,7 +328,7 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
: \
: "r" (value), "r" (reg[dest].I):"1");
#define ADC_RD_RS \
asm (EMIT2(bt,CONST(0),VAR(C_FLAG)) \
asm (EMIT2(bt,KONST(0),VAR(C_FLAG)) \
"adc %1, %%ebx;"\
EMIT1(setsb, VAR(N_FLAG)) \
EMIT1(setzb, VAR(Z_FLAG)) \
@ -346,7 +346,7 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
: "=m" (reg[(d)].I));
#define MOV_RN_O8(d) \
asm ("andl $0xFF, %%eax;"\
EMIT2(movb,CONST(0),VAR(N_FLAG)) \
EMIT2(movb,KONST(0),VAR(N_FLAG)) \
"movl %%eax, %0;"\
EMIT1(setzb, VAR(Z_FLAG)) \
: "=m" (reg[(d)].I));
@ -360,7 +360,7 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
: \
: "m" (reg[(d)].I));
#define SBC_RD_RS \
asm volatile (EMIT2(bt,CONST(0),VAR(C_FLAG)) \
asm volatile (EMIT2(bt,KONST(0),VAR(C_FLAG)) \
"cmc;"\
"sbb %1, %%ebx;"\
EMIT1(setsb, VAR(N_FLAG)) \
@ -465,9 +465,9 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
EMIT1(setcb, VAR(C_FLAG)) \
EMIT1(setob, VAR(V_FLAG))
#define ADD_RD_RS_O3_0(N) \
EMIT2(movb,CONST(0),VAR(C_FLAG)) \
EMIT2(movb,KONST(0),VAR(C_FLAG)) \
"add $0,%%ecx;" \
EMIT2(movb,CONST(0),VAR(V_FLAG))
EMIT2(movb,KONST(0),VAR(V_FLAG))
#define SUB_RD_RS_RN(N) \
EMIT2(sub,VAR(reg)"+"#N"*4",ecx) \
EMIT1(setncb, VAR(C_FLAG)) \
@ -477,9 +477,9 @@ static INSN_REGPARM void thumbBreakpoint(u32 opcode)
EMIT1(setncb, VAR(C_FLAG)) \
EMIT1(setob, VAR(V_FLAG))
#define SUB_RD_RS_O3_0(N) \
EMIT2(movb,CONST(1),VAR(C_FLAG)) \
EMIT2(movb,KONST(1),VAR(C_FLAG)) \
"sub $0,%%ecx;" \
EMIT2(movb,CONST(0),VAR(V_FLAG))
EMIT2(movb,KONST(0),VAR(V_FLAG))
#endif
#else // !__GNUC__
#define ADD_RD_RS_RN(N) \

View File

@ -1,7 +1,27 @@
// This file was written by denopqrihg
// with major changes by tjm
#include <string.h>
#include <malloc.h>
#include <stdio.h>
int vbaid = 0;
const char *MakeInstanceFilename(const char *Input)
{
if (vbaid == 0)
return Input;
static char *result=NULL;
if (result!=NULL)
free(result);
result = (char *)malloc(strlen(Input)+3);
char *p = strrchr((char *)Input, '.');
sprintf(result, "%.*s-%d.%s", (int)(p-Input), Input, vbaid+1, p+1);
return result;
}
#ifndef NO_LINK
// Joybus
bool gba_joybus_enabled = false;
@ -11,8 +31,6 @@ bool gba_link_enabled = false;
#define LOCAL_LINK_NAME "VBA link memory"
#define IP_LINK_PORT 5738
#include <string.h>
#include <stdio.h>
#include "../common/Port.h"
#include "GBA.h"
#include "GBALink.h"
@ -144,7 +162,7 @@ sf::IPAddress joybusHostAddr = sf::IPAddress::LocalHost;
u8 tspeed = 3;
u8 transfer = 0;
LINKDATA *linkmem = NULL;
int linkid = 0, vbaid = 0;
int linkid = 0;
#if (defined __WIN32__ || defined _WIN32)
HANDLE linksync[4];
#else
@ -214,21 +232,6 @@ int StartServer(void);
u16 StartRFU(u16);
const char *MakeInstanceFilename(const char *Input)
{
if (vbaid == 0)
return Input;
static char *result=NULL;
if (result!=NULL)
free(result);
result = (char *)malloc(strlen(Input)+3);
char *p = strrchr((char *)Input, '.');
sprintf(result, "%.*s-%d.%s", (int)(p-Input), Input, vbaid+1, p+1);
return result;
}
void StartLink(u16 value)
{
if (ioMem == NULL)
@ -1218,7 +1221,7 @@ void LinkServerThread(void *_sid){
fdset.Add(lanlink.tcpsocket);
if(lanlink.terminate){
ReleaseSemaphore(linksync[vbaid], 1, NULL);
return;
goto CloseInfoDisplay;
}
if(fdset.Wait(0.1)==1){
sf::Socket::Status st =
@ -1247,6 +1250,8 @@ void LinkServerThread(void *_sid){
ls.tcpsocket[i].Send(outbuffer, 4);
}
CloseInfoDisplay:
delete sid;
return;
}
@ -1300,7 +1305,8 @@ void lserver::Recv(void){
fdset.Clear();
for(i=0;i<lanlink.numslaves;i++) fdset.Add(tcpsocket[i+1]);
// was linktimeout/1000 (i.e., drop ms part), but that's wrong
if(fdset.Wait((float)linktimeout / 1000.0)==0){
if (fdset.Wait((float)(linktimeout / 1000.)) == 0)
{
return;
}
howmanytimes++;
@ -1363,7 +1369,7 @@ bool lclient::Init(sf::IPAddress addr, ClientInfoDisplay *cid){
lanlink.terminate = false;
lanlink.thread = new sf::Thread(LinkClientThread, cid);
lanlink.thread->Launch();
return 0;
return true;
}
void LinkClientThread(void *_cid){
@ -1378,7 +1384,8 @@ void LinkClientThread(void *_cid){
// stupid SFML has no way of giving what sort of error occurred
// so we'll just have to do a retry loop, I guess.
cid->Ping();
if(lanlink.terminate) return;
if(lanlink.terminate)
goto CloseInfoDisplay;
// old code had broken sleep on socket, which isn't
// even connected yet
// corrected sleep on socket worked, but this is more sane
@ -1401,7 +1408,7 @@ void LinkClientThread(void *_cid){
cid->Ping();
if(lanlink.terminate) {
lanlink.tcpsocket.Close();
return;
goto CloseInfoDisplay;
}
}
linkid = (int)READ16LE(&u16inbuffer[0]);
@ -1420,7 +1427,7 @@ void LinkClientThread(void *_cid){
cid->Ping();
if(lanlink.terminate) {
lanlink.tcpsocket.Close();
return;
goto CloseInfoDisplay;
}
}
@ -1428,6 +1435,8 @@ void LinkClientThread(void *_cid){
cid->Connected();
CloseInfoDisplay:
delete cid;
return;
}
@ -1468,7 +1477,8 @@ void lclient::Recv(void){
// old code used socket # instead of mask again
fdset.Add(lanlink.tcpsocket);
// old code stripped off ms again
if(fdset.Wait((float)linktimeout / 1000.0)==0){
if (fdset.Wait((float)(linktimeout / 1000.)) == 0)
{
numtransfers = 0;
return;
}

View File

@ -51,16 +51,18 @@ enum
JOY_CMD_WRITE = 0x15
};
// Link implementation; only present if enabled
extern const char *MakeInstanceFilename(const char *Input);
#ifndef NO_LINK
// Link implementation
#include <SFML/System.hpp>
#include <SFML/Network.hpp>
class ServerInfoDisplay
{
public:
virtual void ShowServerIP(sf::IPAddress addr) = 0;
virtual void ShowConnect(int player) = 0;
virtual void ShowServerIP(const sf::IPAddress& addr) = 0;
virtual void ShowConnect(const int player) = 0;
virtual void Ping() = 0;
virtual void Connected() = 0;
};
@ -103,9 +105,9 @@ public:
class ClientInfoDisplay {
public:
virtual void ConnectStart(sf::IPAddress addr) = 0;
virtual void ConnectStart(const sf::IPAddress& addr) = 0;
virtual void Ping() = 0;
virtual void ShowConnect(int player, int togo) = 0;
virtual void ShowConnect(const int player, const int togo) = 0;
virtual void Connected() = 0;
};
@ -144,13 +146,13 @@ typedef struct {
} LANLINKDATA;
extern bool gba_joybus_enabled;
extern bool gba_link_enabled;
extern sf::IPAddress joybusHostAddr;
extern void JoyBusConnect();
extern void JoyBusShutdown();
extern void JoyBusUpdate(int ticks);
extern bool gba_link_enabled;
extern bool InitLink();
extern void CloseLink();
extern void StartLink(u16);
@ -161,7 +163,6 @@ extern void LinkChildStop();
extern void LinkChildSend(u16);
extern void CloseLanLink();
extern void CleanLocalLink();
extern const char *MakeInstanceFilename(const char *Input);
extern LANLINKDATA lanlink;
extern int vbaid;
extern bool rfu_enabled;
@ -173,15 +174,23 @@ extern int linkid;
#else
// stubs to keep #ifdef's out of mainline
#define StartLink(x)
#define StartGPLink(x)
#define LinkSSend(x)
#define LinkUpdate(x)
#define JoyBusUpdate(x)
#define InitLink() false
#define CloseLink()
#define gba_link_enabled false
#define gba_joybus_enabled false
const bool gba_joybus_enabled = false;
const bool gba_link_enabled = false;
inline void JoyBusConnect() { }
inline void JoyBusShutdown() { }
inline void JoyBusUpdate(int) { }
inline bool InitLink() { return true; }
inline void CloseLink() { }
inline void StartLink(u16) { }
inline void StartGPLink(u16) { }
inline void LinkSSend(u16) { }
inline void LinkUpdate(int) { }
inline void LinkChildStop() { }
inline void LinkChildSend(u16) { }
inline void CloseLanLink() { }
inline void CleanLocalLink() { }
#endif
#endif /* GBA_GBALINK_H */

View File

@ -1,3 +1,5 @@
#ifndef NO_LINK
#include "stdafx.h"
#include "vba.h"
#include "JoybusOptions.h"
@ -74,3 +76,5 @@ void JoybusOptions::OnBnClickedOk()
OnOK();
}
#endif // NO_LINK

View File

@ -1,3 +1,5 @@
#ifndef NO_LINK
#include "stdafx.h"
#include "vba.h"
#include "LinkOptions.h"
@ -492,28 +494,55 @@ void LinkOptions::OnCancel()
class Win32ServerInfoDisplay : public ServerInfoDisplay
{
Win32ServerInfoDisplay(ServerWait _dlg) : dlg(_dlg) {}
void ShowServerIP(sf::IPAddress addr) {
dlg->m_serveraddress.Format("Server IP address is: %s", addr.ToString);
public:
Win32ServerInfoDisplay(ServerWait *_dlg)
{
dlg = _dlg;
}
void ShowConnect(int player) {
dlg->m_plconn[i].Format("Player %d connected", player);
dlg->UpdateData(false);
}
void Ping() { dlg->m_prgctrl.StepIt(); }
void Connected() {
MessageBox(NULL, "All players connected", "Link", MB_OK);
~Win32ServerInfoDisplay()
{
if (dlg)
{
// not connected
MessageBox(NULL, "Failed to connect.", "Link", MB_OK);
dlg->SendMessage(WM_CLOSE, 0, 0);
}
private:
ServerWait dlg;
delete dlg;
dlg = NULL;
}
void ShowServerIP(const sf::IPAddress& addr)
{
dlg->m_serveraddress.Format("Server IP address is: %s", addr.ToString());
}
void ShowConnect(const int player)
{
dlg->m_plconn[0].Format("Player %d connected", player);
dlg->UpdateData(false);
}
void Ping()
{
dlg->m_prgctrl.StepIt();
}
void Connected()
{
MessageBox(NULL, "All players connected", "Link", MB_OK);
dlg->SendMessage(WM_CLOSE, 0, 0);
delete dlg;
dlg = NULL;
}
private:
ServerWait *dlg;
};
void LinkServer::OnServerStart()
{
int errorcode;
ServerWait dlg;
UpdateData(TRUE);
lanlink.numslaves = m_numplayers+1;
@ -522,13 +551,18 @@ void LinkServer::OnServerStart()
lanlink.speed = m_speed==1 ? true : false;
sf::IPAddress addr;
Win32ServerInfoDisplay dlginfo(dlg);
if(!ls.Init(&dlginfo)){
MessageBox("Error occured.\nPlease try again.", "Error", MB_OK);
return;
}
// These must be created on the heap - referenced from the connection thread
ServerWait *dlg = new ServerWait;
// Owns the ServerWait*
Win32ServerInfoDisplay *dlginfo = new Win32ServerInfoDisplay(dlg);
dlg.DoModal();
// ls thread will own the dlginfo
if (!ls.Init(dlginfo))
{
// Thread didn't get created
delete dlginfo;
MessageBox("Error occurred.\nPlease try again.", "Error", MB_OK);
}
return;
}
@ -547,29 +581,59 @@ BOOL LinkClient::OnInitDialog()
class Win32ClientInfoDisplay : public ClientInfoDisplay
{
Win32ClientInfoDisplay(ServerWait _dlg) : dlg(_dlg) {}
void ConnectStart(sf::IPAddress addr) {
dlg->SetWindowText("Connecting...");
public:
Win32ClientInfoDisplay(ServerWait *_dlg)
{
dlg = _dlg;
}
void ShowConnect(int player, int togo) {
dlg->m_serveraddress.Format("Connected as #%d", player);
if(togo) dlg->m_plconn[0].Format("Waiting for %d players to join", togo);
else dlg->m_plconn[0].Format("All players joined.");
}
void Ping() { dlg->m_prgctrl.StepIt(); }
void Connected() {
MessageBox(NULL, "Connected.", "Link", MB_OK);
~Win32ClientInfoDisplay()
{
if (dlg)
{
// not connected
MessageBox(NULL, "Failed to connect.", "Link", MB_OK);
dlg->SendMessage(WM_CLOSE, 0, 0);
}
private:
ServerWait dlg;
delete dlg;
dlg = NULL;
}
void ConnectStart(const sf::IPAddress& addr)
{
dlg->SetWindowText("Connecting...");
}
void ShowConnect(const int player, const int togo)
{
dlg->m_serveraddress.Format("Connected as #%d", player);
if (togo)
dlg->m_plconn[0].Format("Waiting for %d players to join", togo);
else
dlg->m_plconn[0].Format("All players joined.");
}
void Ping()
{
dlg->m_prgctrl.StepIt();
}
void Connected()
{
MessageBox(NULL, "Connected.", "Link", MB_OK);
dlg->SendMessage(WM_CLOSE, 0, 0);
delete dlg;
dlg = NULL;
}
private:
ServerWait *dlg;
};
void LinkClient::OnLinkConnect()
{
char ipaddress[31];
int errorcode;
ServerWait dlg;
UpdateData(TRUE);
@ -579,14 +643,23 @@ void LinkClient::OnLinkConnect()
m_serverip.GetWindowText(ipaddress, 30);
Win32ClientInfoDisplay dlginfo(dlg);
if((errorcode=lc.Init(sf::IPAddress(std::string(ipaddress)), &dlginfo))!=0){
char message[50];
sprintf(message, "Error %d occured.\nPlease try again.", errorcode);
MessageBox(message, "Error", MB_OK);
return;
// These must be created on the heap - referenced from the connection thread
ServerWait *dlg = new ServerWait;
// Owns the ServerWait*
Win32ClientInfoDisplay *dlginfo = new Win32ClientInfoDisplay(dlg);
// lc thread will own the dlginfo
if (!lc.Init(sf::IPAddress(std::string(ipaddress)), dlginfo))
{
// Thread didn't get created
delete dlginfo;
MessageBox("Error occurred.\nPlease try again.", "Error", MB_OK);
}
dlg.DoModal();
else
{
dlg->DoModal();
}
return;
}
@ -674,3 +747,5 @@ BOOL LinkServer::PreTranslateMessage(MSG* pMsg)
return CDialog::PreTranslateMessage(pMsg);
}
#endif // NO_LINK

View File

@ -1547,7 +1547,7 @@ void MainWnd::OnOptionsVideoFullscreenmaxscale()
}
}
#ifndef NO_LINK
void MainWnd::OnLinkOptions()
{
LinkOptions dlg;
@ -1584,7 +1584,14 @@ void MainWnd::OnOptionsJoybus()
JoybusOptions dlg;
dlg.DoModal();
}
#else
void MainWnd::OnLinkOptions() { }
void MainWnd::OnOptionsLinkRFU() { }
void MainWnd::OnUpdateOptionsLinkEnable(CCmdUI*) { }
void MainWnd::OnOptionsLinkEnable() { }
void MainWnd::OnUpdateOptionsLinkRFU(CCmdUI*) { }
void MainWnd::OnOptionsJoybus() { }
#endif
void MainWnd::OnOptionsEmulatorGameoverrides()
{

View File

@ -111,7 +111,7 @@ void winlog(const char *msg, ...);
/* Link
---------------------*/
extern int InitLink(void);
extern bool InitLink(void);
extern void CloseLink(void);
//extern int linkid;
extern char inifile[];
@ -1254,7 +1254,11 @@ BOOL VBA::OnIdle(LONG lCount)
} else if(emulating && active && !paused) {
for(int i = 0; i < 2; i++) {
emulator.emuMain(emulator.emuCount);
if(lanlink.connected&&linkid&&lc.numtransfers==0) lc.CheckConn();
#ifndef NO_LINK
if (lanlink.connected && linkid && lc.numtransfers == 0)
lc.CheckConn();
#endif
if(rewindSaveNeeded && rewindMemory && emulator.emuWriteMemState) {
rewindCount++;
@ -1618,6 +1622,7 @@ void VBA::loadSettings()
updateThrottle( (unsigned short)regQueryDwordValue( "throttle", 0 ) );
#ifndef NO_LINK
linktimeout = regQueryDwordValue("LinkTimeout", 1000);
rfu_enabled = regQueryDwordValue("RFU", false) ? true : false;
@ -1630,6 +1635,7 @@ void VBA::loadSettings()
}
lanlink.active = regQueryDwordValue("LAN", 0) ? true : false;
#endif
Sm60FPS::bSaveMoreCPU = regQueryDwordValue("saveMoreCPU", 0);
@ -2553,11 +2559,15 @@ void VBA::saveSettings()
regSetDwordValue("throttle", throttle);
regSetStringValue("pluginName", pluginName);
regSetDwordValue("saveMoreCPU", Sm60FPS::bSaveMoreCPU);
#ifndef NO_LINK
regSetDwordValue("LinkTimeout", linktimeout);
regSetDwordValue("RFU", rfu_enabled);
regSetDwordValue("linkEnabled", gba_link_enabled);
regSetDwordValue("joybusEnabled", gba_joybus_enabled);
regSetStringValue("joybusHostAddr", joybusHostAddr.ToString().c_str());
#endif
regSetDwordValue("lastFullscreen", lastFullscreen);
regSetDwordValue("pauseWhenInactive", pauseWhenInactive);

View File

@ -7,7 +7,7 @@
// http://www.hiend3d.com/hq2x.html
// Modified by suanyuan
//---------------------------------------------------------------------------------------------------------------------------
#ifdef __MSW__
#if defined(_WIN32)
#include <windows.h>
#else
#define HMODULE void *