2007-11-14 12:28:27 +00:00
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VisualBoyAdvance S1.7.6
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Nintendo Game Boy / Game Boy Advance Emulator
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This program is distributed under the GNU General Public License
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http://www.gnu.org/licenses/gpl.html
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VBA Official Version 1.7.2 with changes by Spacy
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Spacy51@gmx.de (Write in english or in german)
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Special Build Aturhors Homepage: www.spacyhacks.de.vu
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Original Project Homepage: vba.ngemu.com
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My aim:
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I want to make this emulator fit my needs and hopefully the needs of others,
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which want a light-weight small, fast and multimedial emulator for the GBA
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that makes as much use of the power of modern PCs as possible (but with sense).
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If you need one of the removed features, just use the original VBA emulator.
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Thanks go to:
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suanyuan For help in compilation and other fixes
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Tauwasser For help in assembler
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WingX For fixing a linker error
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The following changes have been made:
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S1.7.6:
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Emu:
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- Readded MMX macro
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- Updated zlib to 1.2.3
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- Changed some first start options
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- Other small changes
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- Put zlib & libpng in seperate Projects
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- Added some changes from the latest CVS source
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- Small changes to ROM Header Info (just4fun)
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- Fixed the linker error (new&delete defined twice)
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Filters:
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- Speeded up HQ3X code
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- Fixed LQ2X using HQ2X functions
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Display:
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- Added extended display mode selection
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(Display Adapter, Resolution, Bit Depth, Frequency)
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- No more unnecessary black borders in full screen
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- Direct3D doesn't take the whole screen (only if you want)
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- Direct3D shows menu and windows correct
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- Direct3D doesn't show a black screen if left fullscreen to Windows
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- Changes on max scale are applied immediately
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Sound:
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- Updated sound to DirectSound8
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S1.7.5:
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- Removed screen flickering when switching to GDI mode.
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- Changed some first start options.
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- Rearranged Menu
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- Added HQ3X in 32 bit mode
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- Changed App Icon
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- Added FINAL_VERSION definition again.
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- Added 3x/4x filter support to OpenGL mode
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- Some minor fixes
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S1.7.4:
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- optimized build: (many thanks to suanyuan)
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- libpng, zlib, MFC linked static
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- Target OS: Windows 2000
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- Keep in mind that HQ3X/HQ4X is NOT added
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at the moment, but everything is ready for it
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S1.7.3:
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- Optimized build and project file
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- Removed Skin support
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- Removed SDL support
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- Removed Linux support
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- Removed Motion Blur Experimental Filter (the none-IFB version)
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- Reworked GDI
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- 3x / 4x filter support
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2007-10-30 19:04:22 +00:00
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- Fullscreen modes available
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