mirror of https://git.suyu.dev/suyu/suyu
thread: whitespace change - fixed * and & placement
This commit is contained in:
parent
44336329ed
commit
f654a03f1f
|
@ -45,8 +45,8 @@ enum WaitType {
|
|||
class Thread : public Kernel::Object {
|
||||
public:
|
||||
|
||||
const char *GetName() { return name; }
|
||||
const char *GetTypeName() { return "Thread"; }
|
||||
const char* GetName() { return name; }
|
||||
const char* GetTypeName() { return "Thread"; }
|
||||
|
||||
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
|
||||
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; }
|
||||
|
@ -85,11 +85,11 @@ Handle g_current_thread_handle;
|
|||
Thread* g_current_thread;
|
||||
|
||||
|
||||
inline Thread *__GetCurrentThread() {
|
||||
inline Thread* __GetCurrentThread() {
|
||||
return g_current_thread;
|
||||
}
|
||||
|
||||
inline void __SetCurrentThread(Thread *t) {
|
||||
inline void __SetCurrentThread(Thread* t) {
|
||||
g_current_thread = t;
|
||||
g_current_thread_handle = t->GetHandle();
|
||||
}
|
||||
|
@ -97,7 +97,7 @@ inline void __SetCurrentThread(Thread *t) {
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Saves the current CPU context
|
||||
void __KernelSaveContext(ThreadContext &ctx) {
|
||||
void __KernelSaveContext(ThreadContext& ctx) {
|
||||
ctx.cpu_registers[0] = Core::g_app_core->GetReg(0);
|
||||
ctx.cpu_registers[1] = Core::g_app_core->GetReg(1);
|
||||
ctx.cpu_registers[2] = Core::g_app_core->GetReg(2);
|
||||
|
@ -118,7 +118,7 @@ void __KernelSaveContext(ThreadContext &ctx) {
|
|||
}
|
||||
|
||||
/// Loads a CPU context
|
||||
void __KernelLoadContext(const ThreadContext &ctx) {
|
||||
void __KernelLoadContext(const ThreadContext& ctx) {
|
||||
Core::g_app_core->SetReg(0, ctx.cpu_registers[0]);
|
||||
Core::g_app_core->SetReg(1, ctx.cpu_registers[1]);
|
||||
Core::g_app_core->SetReg(2, ctx.cpu_registers[2]);
|
||||
|
@ -141,7 +141,7 @@ void __KernelLoadContext(const ThreadContext &ctx) {
|
|||
}
|
||||
|
||||
/// Resets a thread
|
||||
void __KernelResetThread(Thread *t, s32 lowest_priority) {
|
||||
void __KernelResetThread(Thread* t, s32 lowest_priority) {
|
||||
memset(&t->context, 0, sizeof(ThreadContext));
|
||||
|
||||
t->context.pc = t->entry_point;
|
||||
|
@ -155,7 +155,7 @@ void __KernelResetThread(Thread *t, s32 lowest_priority) {
|
|||
}
|
||||
|
||||
/// Change a thread to "ready" state
|
||||
void __KernelChangeReadyState(Thread *t, bool ready) {
|
||||
void __KernelChangeReadyState(Thread* t, bool ready) {
|
||||
Handle handle = t->GetHandle();
|
||||
if (t->IsReady()) {
|
||||
if (!ready) {
|
||||
|
@ -172,7 +172,7 @@ void __KernelChangeReadyState(Thread *t, bool ready) {
|
|||
}
|
||||
|
||||
/// Changes a threads state
|
||||
void __KernelChangeThreadState(Thread *t, ThreadStatus new_status) {
|
||||
void __KernelChangeThreadState(Thread* t, ThreadStatus new_status) {
|
||||
if (!t || t->status == new_status) {
|
||||
return;
|
||||
}
|
||||
|
@ -187,7 +187,7 @@ void __KernelChangeThreadState(Thread *t, ThreadStatus new_status) {
|
|||
}
|
||||
|
||||
/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
|
||||
void __KernelCallThread(Thread *t) {
|
||||
void __KernelCallThread(Thread* t) {
|
||||
// Stop waiting
|
||||
if (t->wait_type != WAITTYPE_NONE) {
|
||||
t->wait_type = WAITTYPE_NONE;
|
||||
|
@ -196,10 +196,10 @@ void __KernelCallThread(Thread *t) {
|
|||
}
|
||||
|
||||
/// Creates a new thread
|
||||
Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point, s32 priority,
|
||||
Thread* __KernelCreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
|
||||
s32 processor_id, u32 stack_top, int stack_size) {
|
||||
|
||||
Thread *t = new Thread;
|
||||
Thread* t = new Thread;
|
||||
|
||||
handle = Kernel::g_object_pool.Create(t);
|
||||
|
||||
|
@ -221,7 +221,7 @@ Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point,
|
|||
}
|
||||
|
||||
/// Creates a new thread - wrapper for external user
|
||||
Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32 processor_id,
|
||||
Handle __KernelCreateThread(const char* name, u32 entry_point, s32 priority, s32 processor_id,
|
||||
u32 stack_top, int stack_size) {
|
||||
if (name == NULL) {
|
||||
ERROR_LOG(KERNEL, "__KernelCreateThread(): NULL name");
|
||||
|
@ -245,7 +245,7 @@ Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32
|
|||
return -1;
|
||||
}
|
||||
Handle handle;
|
||||
Thread *t = __KernelCreateThread(handle, name, entry_point, priority, processor_id, stack_top,
|
||||
Thread* t = __KernelCreateThread(handle, name, entry_point, priority, processor_id, stack_top,
|
||||
stack_size);
|
||||
|
||||
HLE::EatCycles(32000);
|
||||
|
@ -260,8 +260,8 @@ Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32
|
|||
}
|
||||
|
||||
/// Switches CPU context to that of the specified thread
|
||||
void __KernelSwitchContext(Thread* t, const char *reason) {
|
||||
Thread *cur = __GetCurrentThread();
|
||||
void __KernelSwitchContext(Thread* t, const char* reason) {
|
||||
Thread* cur = __GetCurrentThread();
|
||||
|
||||
// Save context for current thread
|
||||
if (cur) {
|
||||
|
@ -284,9 +284,9 @@ void __KernelSwitchContext(Thread* t, const char *reason) {
|
|||
}
|
||||
|
||||
/// Gets the next thread that is ready to be run by priority
|
||||
Thread *__KernelNextThread() {
|
||||
Thread* __KernelNextThread() {
|
||||
Handle next;
|
||||
Thread *cur = __GetCurrentThread();
|
||||
Thread* cur = __GetCurrentThread();
|
||||
|
||||
if (cur && cur->IsRunning()) {
|
||||
next = g_thread_ready_queue.pop_first_better(cur->current_priority);
|
||||
|
@ -304,13 +304,13 @@ Handle __KernelSetupMainThread(s32 priority, int stack_size) {
|
|||
Handle handle;
|
||||
|
||||
// Initialize new "main" thread
|
||||
Thread *t = __KernelCreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
|
||||
Thread* t = __KernelCreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
|
||||
THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
|
||||
|
||||
__KernelResetThread(t, 0);
|
||||
|
||||
// If running another thread already, set it to "ready" state
|
||||
Thread *cur = __GetCurrentThread();
|
||||
Thread* cur = __GetCurrentThread();
|
||||
if (cur && cur->IsRunning()) {
|
||||
__KernelChangeReadyState(cur, true);
|
||||
}
|
||||
|
@ -326,7 +326,7 @@ Handle __KernelSetupMainThread(s32 priority, int stack_size) {
|
|||
/// Resumes a thread from waiting by marking it as "ready"
|
||||
void __KernelResumeThreadFromWait(Handle handle) {
|
||||
u32 error;
|
||||
Thread *t = Kernel::g_object_pool.Get<Thread>(handle, error);
|
||||
Thread* t = Kernel::g_object_pool.Get<Thread>(handle, error);
|
||||
if (t) {
|
||||
t->status &= ~THREADSTATUS_WAIT;
|
||||
if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
|
||||
|
@ -336,15 +336,15 @@ void __KernelResumeThreadFromWait(Handle handle) {
|
|||
}
|
||||
|
||||
/// Puts a thread in the wait state for the given type/reason
|
||||
void __KernelWaitCurThread(WaitType wait_type, const char *reason) {
|
||||
Thread *t = __GetCurrentThread();
|
||||
void __KernelWaitCurThread(WaitType wait_type, const char* reason) {
|
||||
Thread* t = __GetCurrentThread();
|
||||
t->wait_type = wait_type;
|
||||
__KernelChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void __KernelReschedule(const char *reason) {
|
||||
Thread *next = __KernelNextThread();
|
||||
void __KernelReschedule(const char* reason) {
|
||||
Thread* next = __KernelNextThread();
|
||||
if (next > 0) {
|
||||
__KernelSwitchContext(next, reason);
|
||||
}
|
||||
|
|
|
@ -22,14 +22,14 @@ enum ThreadProcessorId {
|
|||
};
|
||||
|
||||
/// Creates a new thread - wrapper for external user
|
||||
Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority,
|
||||
Handle __KernelCreateThread(const char* name, u32 entry_point, s32 priority,
|
||||
s32 processor_id, u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
||||
|
||||
/// Sets up the primary application thread
|
||||
Handle __KernelSetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void __KernelReschedule(const char *reason);
|
||||
void __KernelReschedule(const char* reason);
|
||||
|
||||
void __KernelThreadingInit();
|
||||
void __KernelThreadingShutdown();
|
||||
|
|
Loading…
Reference in New Issue