mirror of https://git.suyu.dev/suyu/suyu
Merge commit '93c9c33b9f' into torzu-merging
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commit
f3eae47aa2
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@ -334,6 +334,48 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
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return device_list;
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}
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/* REVERSION TO 3833 - function GetCubebLatency REINTRODUCED FROM 3833 - DIABLO 3 FIX */
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u32 GetCubebLatency() {
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cubeb* ctx;
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#ifdef _WIN32
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auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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#endif
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// Init cubeb
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if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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// Return a large latency so we choose SDL instead.
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return 10000u;
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}
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#ifdef _WIN32
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if (SUCCEEDED(com_init_result)) {
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CoUninitialize();
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}
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#endif
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// Get min latency
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cubeb_stream_params params{};
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params.rate = TargetSampleRate;
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params.channels = 2;
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params.format = CUBEB_SAMPLE_S16LE;
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params.prefs = CUBEB_STREAM_PREF_NONE;
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params.layout = CUBEB_LAYOUT_STEREO;
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u32 latency{0};
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const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &latency);
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if (latency_error != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
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latency = TargetSampleCount * 2;
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}
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latency = std::max(latency, TargetSampleCount * 2);
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cubeb_destroy(ctx);
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return latency;
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}
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// REVERTED back to 3833 - Below namespace section and function IsCubebSuitable() removed, reverting to GetCubebLatency() above. - DIABLO 3 FIX
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/*
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namespace {
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static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) {
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return TargetSampleCount;
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@ -400,5 +442,6 @@ bool IsCubebSuitable() {
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return true;
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#endif
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}
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*/
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} // namespace AudioCore::Sink
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@ -96,12 +96,20 @@ private:
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*/
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std::vector<std::string> ListCubebSinkDevices(bool capture);
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// REVERSION - function GetCubebLatency() reintroduced from EA-3833 - DIABLO 3 FIX
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/**
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* Get the reported latency for this sink.
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*
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* @return Minimum latency for this sink.
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*/
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u32 GetCubebLatency();
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/**
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* Check if this backend is suitable for use.
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* Checks if enabled, its latency, whether it opens successfully, etc.
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*
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* @return True is this backend is suitable, false otherwise.
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*/
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bool IsCubebSuitable();
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// bool IsCubebSuitable(); // REVERTED BACK TO GetCubebLatency() FROM 3833
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} // namespace AudioCore::Sink
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@ -230,6 +230,13 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
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return device_list;
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}
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/* REVERSION to 3833 - function GetSDLLatency() REINTRODUCED FROM 3833 - DIABLO 3 FIX */
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u32 GetSDLLatency() {
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return TargetSampleCount * 2;
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}
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// REVERTED back to 3833 - Below function IsSDLSuitable() removed, reverting to GetSDLLatency() above. - DIABLO 3 FIX
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/*
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bool IsSDLSuitable() {
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#if !defined(HAVE_SDL2)
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return false;
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@ -267,5 +274,6 @@ bool IsSDLSuitable() {
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return true;
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#endif
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}
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*/
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} // namespace AudioCore::Sink
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@ -87,12 +87,20 @@ private:
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*/
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std::vector<std::string> ListSDLSinkDevices(bool capture);
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// REVERSION - function GetSDLLatency() reintroduced from EA-3833 - DIABLO 3 FIX
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/**
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* Get the reported latency for this sink.
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*
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* @return Minimum latency for this sink.
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*/
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u32 GetSDLLatency();
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/** REVERTED back to 3833 - Below function IsSDLSuitable() removed, reverting to GetSDLLatency() above. - DIABLO 3 FIX
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* Check if this backend is suitable for use.
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* Checks if enabled, its latency, whether it opens successfully, etc.
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*
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* @return True is this backend is suitable, false otherwise.
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*/
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bool IsSDLSuitable();
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//bool IsSDLSuitable(); // REVERTED for GetSDLLatency() from EA-3833
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} // namespace AudioCore::Sink
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@ -25,7 +25,8 @@ namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)(bool);
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using SuitableFn = bool (*)();
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using LatencyFn = u32 (*)(); // REINTRODUCED FROM 3833 - DIABLO 3 FIX
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// using SuitableFn = bool (*)(); // REVERTED FOR ABOVE - DIABLO 3 FIX
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/// Name for this sink.
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Settings::AudioEngine id;
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@ -33,10 +34,18 @@ struct SinkDetails {
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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/// Method to get the latency of this backend - REINTRODUCED FROM 3833 - DIABLO 3 FIX
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LatencyFn latency;
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/// Check whether this backend is suitable to be used.
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SuitableFn is_suitable;
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/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
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};
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// NOTE TO PROBABLY FIX LATER FOR ANDROID - the return value "0u" for the first HAVE_OBOE
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// section below was just copied from the null section so there's a somewhat valid value
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// being returned, since the previous "true" value probably isn't compatible with the
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// previous EA-3833 code. (HAVE_OBOE was introduced in a later release.) Eventually need
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// to change "0u" for something else directly from the oboe_sink.cpp functions.
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_OBOE
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@ -46,7 +55,7 @@ constexpr SinkDetails sink_details[] = {
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return std::make_unique<OboeSink>();
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},
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[](bool capture) { return std::vector<std::string>{"Default"}; },
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[]() { return true; },
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[]() { return 0u; },
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},
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#endif
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#ifdef HAVE_CUBEB
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@ -56,7 +65,7 @@ constexpr SinkDetails sink_details[] = {
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return std::make_unique<CubebSink>(device_id);
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},
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&ListCubebSinkDevices,
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&IsCubebSuitable,
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&GetCubebLatency,
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},
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#endif
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#ifdef HAVE_SDL2
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@ -66,7 +75,7 @@ constexpr SinkDetails sink_details[] = {
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return std::make_unique<SDLSink>(device_id);
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},
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&ListSDLSinkDevices,
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&IsSDLSuitable,
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&GetSDLLatency,
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},
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#endif
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SinkDetails{
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@ -75,7 +84,7 @@ constexpr SinkDetails sink_details[] = {
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return std::make_unique<NullSink>(device_id);
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},
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[](bool capture) { return std::vector<std::string>{"null"}; },
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[]() { return true; },
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[]() { return 0u; },
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},
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};
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@ -88,6 +97,8 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
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auto iter = find_backend(sink_id);
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if (sink_id == Settings::AudioEngine::Auto) {
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// REVERTED TO 3833 BELOW - DIABLO 3 FIX
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/*
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// Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking
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// that the backend is available and suitable to use.
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for (auto& details : sink_details) {
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break;
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}
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}
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*/ // END REVERTED CODE - DIABLO 3 FIX
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// BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX
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// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
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// causes audio issues, in that case go with SDL.
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#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
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iter = find_backend(Settings::AudioEngine::Cubeb);
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if (iter->latency() > TargetSampleCount * 3) {
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iter = find_backend(Settings::AudioEngine::Sdl2);
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}
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#else
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iter = std::begin(sink_details);
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#endif
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// END REINTRODUCED SECTION FROM 3833 - DIABLO 3 FIX
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LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
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Settings::CanonicalizeEnum(iter->id));
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/* BEGIN REMOVED - REVERTING BACK TO 3833, this didn't exist at all. - DIABLO 3 FIX
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} else {
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if (iter != std::end(sink_details) && !iter->is_suitable()) {
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LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null",
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Settings::CanonicalizeEnum(iter->id));
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iter = find_backend(Settings::AudioEngine::Null);
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}
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} */ // END REMOVED REVERT - DIABLO 3 FIX
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}
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if (iter == std::end(sink_details)) {
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