Merge commit '93c9c33b9f' into torzu-merging

This commit is contained in:
marius david 2025-01-01 18:39:00 +01:00
commit f3eae47aa2
5 changed files with 102 additions and 9 deletions

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@ -334,6 +334,48 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
return device_list;
}
/* REVERSION TO 3833 - function GetCubebLatency REINTRODUCED FROM 3833 - DIABLO 3 FIX */
u32 GetCubebLatency() {
cubeb* ctx;
#ifdef _WIN32
auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
#endif
// Init cubeb
if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
// Return a large latency so we choose SDL instead.
return 10000u;
}
#ifdef _WIN32
if (SUCCEEDED(com_init_result)) {
CoUninitialize();
}
#endif
// Get min latency
cubeb_stream_params params{};
params.rate = TargetSampleRate;
params.channels = 2;
params.format = CUBEB_SAMPLE_S16LE;
params.prefs = CUBEB_STREAM_PREF_NONE;
params.layout = CUBEB_LAYOUT_STEREO;
u32 latency{0};
const auto latency_error = cubeb_get_min_latency(ctx, &params, &latency);
if (latency_error != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
latency = TargetSampleCount * 2;
}
latency = std::max(latency, TargetSampleCount * 2);
cubeb_destroy(ctx);
return latency;
}
// REVERTED back to 3833 - Below namespace section and function IsCubebSuitable() removed, reverting to GetCubebLatency() above. - DIABLO 3 FIX
/*
namespace {
static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) {
return TargetSampleCount;
@ -400,5 +442,6 @@ bool IsCubebSuitable() {
return true;
#endif
}
*/
} // namespace AudioCore::Sink

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@ -96,12 +96,20 @@ private:
*/
std::vector<std::string> ListCubebSinkDevices(bool capture);
// REVERSION - function GetCubebLatency() reintroduced from EA-3833 - DIABLO 3 FIX
/**
* Get the reported latency for this sink.
*
* @return Minimum latency for this sink.
*/
u32 GetCubebLatency();
/**
* Check if this backend is suitable for use.
* Checks if enabled, its latency, whether it opens successfully, etc.
*
* @return True is this backend is suitable, false otherwise.
*/
bool IsCubebSuitable();
// bool IsCubebSuitable(); // REVERTED BACK TO GetCubebLatency() FROM 3833
} // namespace AudioCore::Sink

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@ -230,6 +230,13 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
return device_list;
}
/* REVERSION to 3833 - function GetSDLLatency() REINTRODUCED FROM 3833 - DIABLO 3 FIX */
u32 GetSDLLatency() {
return TargetSampleCount * 2;
}
// REVERTED back to 3833 - Below function IsSDLSuitable() removed, reverting to GetSDLLatency() above. - DIABLO 3 FIX
/*
bool IsSDLSuitable() {
#if !defined(HAVE_SDL2)
return false;
@ -267,5 +274,6 @@ bool IsSDLSuitable() {
return true;
#endif
}
*/
} // namespace AudioCore::Sink

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@ -87,12 +87,20 @@ private:
*/
std::vector<std::string> ListSDLSinkDevices(bool capture);
// REVERSION - function GetSDLLatency() reintroduced from EA-3833 - DIABLO 3 FIX
/**
* Get the reported latency for this sink.
*
* @return Minimum latency for this sink.
*/
u32 GetSDLLatency();
/** REVERTED back to 3833 - Below function IsSDLSuitable() removed, reverting to GetSDLLatency() above. - DIABLO 3 FIX
* Check if this backend is suitable for use.
* Checks if enabled, its latency, whether it opens successfully, etc.
*
* @return True is this backend is suitable, false otherwise.
*/
bool IsSDLSuitable();
//bool IsSDLSuitable(); // REVERTED for GetSDLLatency() from EA-3833
} // namespace AudioCore::Sink

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@ -25,7 +25,8 @@ namespace {
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)(bool);
using SuitableFn = bool (*)();
using LatencyFn = u32 (*)(); // REINTRODUCED FROM 3833 - DIABLO 3 FIX
// using SuitableFn = bool (*)(); // REVERTED FOR ABOVE - DIABLO 3 FIX
/// Name for this sink.
Settings::AudioEngine id;
@ -33,10 +34,18 @@ struct SinkDetails {
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
/// Method to get the latency of this backend - REINTRODUCED FROM 3833 - DIABLO 3 FIX
LatencyFn latency;
/// Check whether this backend is suitable to be used.
SuitableFn is_suitable;
/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
};
// NOTE TO PROBABLY FIX LATER FOR ANDROID - the return value "0u" for the first HAVE_OBOE
// section below was just copied from the null section so there's a somewhat valid value
// being returned, since the previous "true" value probably isn't compatible with the
// previous EA-3833 code. (HAVE_OBOE was introduced in a later release.) Eventually need
// to change "0u" for something else directly from the oboe_sink.cpp functions.
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_OBOE
@ -46,7 +55,7 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<OboeSink>();
},
[](bool capture) { return std::vector<std::string>{"Default"}; },
[]() { return true; },
[]() { return 0u; },
},
#endif
#ifdef HAVE_CUBEB
@ -56,7 +65,7 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<CubebSink>(device_id);
},
&ListCubebSinkDevices,
&IsCubebSuitable,
&GetCubebLatency,
},
#endif
#ifdef HAVE_SDL2
@ -66,7 +75,7 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<SDLSink>(device_id);
},
&ListSDLSinkDevices,
&IsSDLSuitable,
&GetSDLLatency,
},
#endif
SinkDetails{
@ -75,7 +84,7 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<NullSink>(device_id);
},
[](bool capture) { return std::vector<std::string>{"null"}; },
[]() { return true; },
[]() { return 0u; },
},
};
@ -88,6 +97,8 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
auto iter = find_backend(sink_id);
if (sink_id == Settings::AudioEngine::Auto) {
// REVERTED TO 3833 BELOW - DIABLO 3 FIX
/*
// Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking
// that the backend is available and suitable to use.
for (auto& details : sink_details) {
@ -96,14 +107,29 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
break;
}
}
*/ // END REVERTED CODE - DIABLO 3 FIX
// BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl2);
}
#else
iter = std::begin(sink_details);
#endif
// END REINTRODUCED SECTION FROM 3833 - DIABLO 3 FIX
LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
Settings::CanonicalizeEnum(iter->id));
/* BEGIN REMOVED - REVERTING BACK TO 3833, this didn't exist at all. - DIABLO 3 FIX
} else {
if (iter != std::end(sink_details) && !iter->is_suitable()) {
LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null",
Settings::CanonicalizeEnum(iter->id));
iter = find_backend(Settings::AudioEngine::Null);
}
} */ // END REMOVED REVERT - DIABLO 3 FIX
}
if (iter == std::end(sink_details)) {