mirror of https://git.suyu.dev/suyu/suyu
maxwell_3d: Use CoreTiming for query timestamp
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@ -5,6 +5,7 @@
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#include <cinttypes>
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/memory.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -194,8 +195,8 @@ void Maxwell3D::ProcessQueryGet() {
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// wait queues.
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LongQueryResult query_result{};
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query_result.value = result;
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// TODO(Subv): Generate a real GPU timestamp and write it here instead of 0
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query_result.timestamp = 0;
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// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
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query_result.timestamp = CoreTiming::GetTicks();
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Memory::WriteBlock(*address, &query_result, sizeof(query_result));
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}
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break;
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