mirror of https://git.suyu.dev/suyu/suyu
audout: Implement IAudioOut interface with AudioCore.
This commit is contained in:
parent
2a742229ee
commit
f1c519f2cb
|
@ -5,8 +5,7 @@
|
|||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
|
@ -14,17 +13,22 @@
|
|||
|
||||
namespace Service::Audio {
|
||||
|
||||
/// Switch sample rate frequency
|
||||
constexpr u32 sample_rate{48000};
|
||||
/// TODO(st4rk): dynamic number of channels, as I think Switch has support
|
||||
/// to more audio channels (probably when Docked I guess)
|
||||
constexpr u32 audio_channels{2};
|
||||
/// TODO(st4rk): find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
|
||||
namespace ErrCodes {
|
||||
enum {
|
||||
ErrorUnknown = 2,
|
||||
BufferCountExceeded = 8,
|
||||
};
|
||||
}
|
||||
|
||||
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
|
||||
constexpr int DefaultSampleRate{48000};
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
|
||||
IAudioOut(AudoutParams audio_params)
|
||||
: ServiceFramework("IAudioOut"), audio_params(audio_params),
|
||||
audio_core(Core::System::GetInstance().AudioCore()) {
|
||||
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
|
@ -32,66 +36,65 @@ public:
|
|||
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
|
||||
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
|
||||
{6, nullptr, "ContainsAudioOutBuffer"},
|
||||
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
|
||||
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
||||
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
||||
{9, nullptr, "GetAudioOutBufferCount"},
|
||||
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
|
||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||
{11, nullptr, "FlushAudioOutBuffers"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// This is the event handle used to check if the audio buffer was released
|
||||
buffer_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
|
||||
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
// Register event callback to update the Audio Buffer
|
||||
audio_event = CoreTiming::RegisterEvent(
|
||||
"IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateAudioBuffersCallback();
|
||||
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
|
||||
});
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
}
|
||||
|
||||
~IAudioOut() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
[=]() { buffer_event->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
struct AudioBuffer {
|
||||
u64_le next;
|
||||
u64_le buffer;
|
||||
u64_le buffer_capacity;
|
||||
u64_le buffer_size;
|
||||
u64_le offset;
|
||||
};
|
||||
static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
|
||||
|
||||
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(audio_out_state));
|
||||
rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
|
||||
}
|
||||
|
||||
void StartAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
// Start audio
|
||||
audio_out_state = AudioState::Started;
|
||||
if (stream->IsPlaying()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
|
||||
return;
|
||||
}
|
||||
|
||||
audio_core.StartStream(stream);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void StopAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
// Stop audio
|
||||
audio_out_state = AudioState::Stopped;
|
||||
|
||||
queue_keys.clear();
|
||||
audio_core.StopStream(stream);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
@ -99,101 +102,107 @@ private:
|
|||
}
|
||||
|
||||
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const u64 key{rp.Pop<u64>()};
|
||||
queue_keys.insert(queue_keys.begin(), key);
|
||||
const auto& input_buffer{ctx.ReadBuffer()};
|
||||
ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
|
||||
"AudioBuffer input is an invalid size!");
|
||||
AudioBuffer audio_buffer{};
|
||||
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
|
||||
std::vector<u8> data(audio_buffer.buffer_size);
|
||||
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
|
||||
|
||||
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
|
||||
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
|
||||
|
||||
// TODO(st4rk): This is how libtransistor currently implements the
|
||||
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
|
||||
// is used to know which buffer should be filled with data and send again to the service
|
||||
// through AppendAudioOutBuffer. Check if this is the proper way to do it.
|
||||
u64 key{0};
|
||||
|
||||
if (queue_keys.size()) {
|
||||
key = queue_keys.back();
|
||||
queue_keys.pop_back();
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(&key, sizeof(u64));
|
||||
std::vector<u64> tags{released_buffers};
|
||||
tags.resize(max_count);
|
||||
ctx.WriteBuffer(tags);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
// TODO(st4rk): This might be the total of released buffers, needs to be verified on
|
||||
// hardware
|
||||
rb.Push<u32>(static_cast<u32>(queue_keys.size()));
|
||||
rb.Push<u32>(static_cast<u32>(released_buffers.size()));
|
||||
}
|
||||
|
||||
void UpdateAudioBuffersCallback() {
|
||||
if (audio_out_state != AudioState::Started) {
|
||||
return;
|
||||
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(stream->ContainsBuffer(tag));
|
||||
}
|
||||
|
||||
if (queue_keys.empty()) {
|
||||
return;
|
||||
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(stream->GetQueueSize()));
|
||||
}
|
||||
|
||||
buffer_event->Signal();
|
||||
}
|
||||
AudioCore::AudioOut& audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
|
||||
enum class AudioState : u32 {
|
||||
Started,
|
||||
Stopped,
|
||||
};
|
||||
|
||||
/// This is used to trigger the audio event callback that is going to read the samples from the
|
||||
/// audio_buffer list and enqueue the samples using the sink (audio_core).
|
||||
CoreTiming::EventType* audio_event;
|
||||
AudoutParams audio_params{};
|
||||
|
||||
/// This is the evend handle used to check if the audio buffer was released
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
|
||||
/// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor
|
||||
/// uses the key as an address in the App, so we need to return when the
|
||||
/// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
|
||||
/// libtransistor uses the key returned as an pointer.
|
||||
std::vector<u64> queue_keys;
|
||||
|
||||
AudioState audio_out_state;
|
||||
};
|
||||
|
||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
ctx.WriteBuffer(DefaultDevice);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
// TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
|
||||
// it's highly possible to have more than one interface (despite that libtransistor requires
|
||||
// only one).
|
||||
rb.Push<u32>(1);
|
||||
rb.Push<u32>(1); // Amount of audio devices
|
||||
}
|
||||
|
||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
if (!audio_out_interface) {
|
||||
audio_out_interface = std::make_shared<IAudioOut>();
|
||||
ctx.WriteBuffer(DefaultDevice);
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params{rp.PopRaw<AudoutParams>()};
|
||||
if (params.channel_count <= 2) {
|
||||
// Mono does not exist for audout
|
||||
params.channel_count = 2;
|
||||
} else {
|
||||
params.channel_count = 6;
|
||||
}
|
||||
if (!params.sample_rate) {
|
||||
params.sample_rate = DefaultSampleRate;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
|
||||
// will likely need to be updated as well.
|
||||
ASSERT_MSG(!audio_out_interface, "Unimplemented");
|
||||
audio_out_interface = std::make_shared<IAudioOut>(std::move(params));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(sample_rate);
|
||||
rb.Push<u32>(audio_channels);
|
||||
rb.Push<u32>(DefaultSampleRate);
|
||||
rb.Push<u32>(params.channel_count);
|
||||
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
|
||||
rb.Push<u32>(0); // This field is unknown
|
||||
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||
}
|
||||
|
||||
|
|
|
@ -12,6 +12,18 @@ class HLERequestContext;
|
|||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudoutParams {
|
||||
s32_le sample_rate;
|
||||
u16_le channel_count;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
|
||||
|
||||
enum class AudioState : u32 {
|
||||
Started,
|
||||
Stopped,
|
||||
};
|
||||
|
||||
class IAudioOut;
|
||||
|
||||
class AudOutU final : public ServiceFramework<AudOutU> {
|
||||
|
|
Loading…
Reference in New Issue