mirror of https://git.suyu.dev/suyu/suyu
video_core/control_flow: Use the prefix variant of operator++ for iterators
Same thing, but potentially allows a standard library implementation to pick a more efficient codepath.
This commit is contained in:
parent
6885e7e7ec
commit
e7b39f47f8
|
@ -365,7 +365,7 @@ bool TryQuery(CFGRebuildState& state) {
|
||||||
const auto gather_end = labels.upper_bound(block.end);
|
const auto gather_end = labels.upper_bound(block.end);
|
||||||
while (gather_start != gather_end) {
|
while (gather_start != gather_end) {
|
||||||
cc.push(gather_start->second);
|
cc.push(gather_start->second);
|
||||||
gather_start++;
|
++gather_start;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
if (state.queries.empty()) {
|
if (state.queries.empty()) {
|
||||||
|
@ -470,7 +470,7 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
back = next;
|
back = next;
|
||||||
next++;
|
++next;
|
||||||
}
|
}
|
||||||
return {result_out};
|
return {result_out};
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue