mirror of https://git.suyu.dev/suyu/suyu
hle: kernel: svc: Fix deadlock that can occur with single core.
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@ -308,12 +308,18 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
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/// Makes a blocking IPC call to an OS service.
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/// Makes a blocking IPC call to an OS service.
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static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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// Create the wait queue.
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// Create the wait queue.
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KThreadQueue wait_queue(kernel);
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KThreadQueue wait_queue(kernel);
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// Get the client session from its handle.
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KScopedAutoObject session =
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kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
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R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
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LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
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auto thread = kernel.CurrentScheduler()->GetCurrentThread();
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auto thread = kernel.CurrentScheduler()->GetCurrentThread();
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{
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{
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KScopedSchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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@ -321,15 +327,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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// This is a synchronous request, so we should wait for our request to complete.
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// This is a synchronous request, so we should wait for our request to complete.
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GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
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GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
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GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
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GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
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session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
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{
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KScopedAutoObject session =
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kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
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R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
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LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
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session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(),
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system.CoreTiming());
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}
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}
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}
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return thread->GetWaitResult();
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return thread->GetWaitResult();
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