Merge pull request #1730 from ReinUsesLisp/fix-intel

gl_rasterizer: Remove default clip distance
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bunnei 2018-11-18 19:19:43 -08:00 committed by GitHub
commit da238db6df
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@ -107,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported"); ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
OpenGLState::ApplyDefaultState(); OpenGLState::ApplyDefaultState();
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
state.clip_distance[0] = true;
// Create render framebuffer // Create render framebuffer
framebuffer.Create(); framebuffer.Create();