mirror of https://git.suyu.dev/suyu/suyu
decode/register_set_predicate: Use move for shared pointers
Avoid atomic counters used by shared pointers.
This commit is contained in:
parent
c5bf693882
commit
d523734266
|
@ -2,6 +2,8 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/engines/shader_bytecode.h"
|
#include "video_core/engines/shader_bytecode.h"
|
||||||
|
@ -10,6 +12,7 @@
|
||||||
|
|
||||||
namespace VideoCommon::Shader {
|
namespace VideoCommon::Shader {
|
||||||
|
|
||||||
|
using std::move;
|
||||||
using Tegra::Shader::Instruction;
|
using Tegra::Shader::Instruction;
|
||||||
using Tegra::Shader::OpCode;
|
using Tegra::Shader::OpCode;
|
||||||
|
|
||||||
|
@ -23,7 +26,7 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
|
||||||
|
|
||||||
UNIMPLEMENTED_IF(instr.p2r_r2p.mode != Tegra::Shader::R2pMode::Pr);
|
UNIMPLEMENTED_IF(instr.p2r_r2p.mode != Tegra::Shader::R2pMode::Pr);
|
||||||
|
|
||||||
const Node apply_mask = [&] {
|
Node apply_mask = [this, opcode, instr] {
|
||||||
switch (opcode->get().GetId()) {
|
switch (opcode->get().GetId()) {
|
||||||
case OpCode::Id::R2P_IMM:
|
case OpCode::Id::R2P_IMM:
|
||||||
case OpCode::Id::P2R_IMM:
|
case OpCode::Id::P2R_IMM:
|
||||||
|
@ -34,25 +37,23 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
|
||||||
}
|
}
|
||||||
}();
|
}();
|
||||||
|
|
||||||
const auto offset = static_cast<u32>(instr.p2r_r2p.byte) * 8;
|
const u32 offset = static_cast<u32>(instr.p2r_r2p.byte) * 8;
|
||||||
|
|
||||||
switch (opcode->get().GetId()) {
|
switch (opcode->get().GetId()) {
|
||||||
case OpCode::Id::R2P_IMM: {
|
case OpCode::Id::R2P_IMM: {
|
||||||
const Node mask = GetRegister(instr.gpr8);
|
Node mask = GetRegister(instr.gpr8);
|
||||||
|
|
||||||
for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
|
for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
|
||||||
const auto shift = static_cast<u32>(pred);
|
const u32 shift = static_cast<u32>(pred);
|
||||||
|
|
||||||
const Node apply_compare = BitfieldExtract(apply_mask, shift, 1);
|
Node apply = BitfieldExtract(apply_mask, shift, 1);
|
||||||
const Node condition =
|
Node condition = Operation(OperationCode::LogicalUNotEqual, apply, Immediate(0));
|
||||||
Operation(OperationCode::LogicalUNotEqual, apply_compare, Immediate(0));
|
|
||||||
|
|
||||||
const Node value_compare = BitfieldExtract(mask, offset + shift, 1);
|
Node compare = BitfieldExtract(mask, offset + shift, 1);
|
||||||
const Node value =
|
Node value = Operation(OperationCode::LogicalUNotEqual, move(compare), Immediate(0));
|
||||||
Operation(OperationCode::LogicalUNotEqual, value_compare, Immediate(0));
|
|
||||||
|
|
||||||
const Node code = Operation(OperationCode::LogicalAssign, GetPredicate(pred), value);
|
Node code = Operation(OperationCode::LogicalAssign, GetPredicate(pred), move(value));
|
||||||
bb.push_back(Conditional(condition, {code}));
|
bb.push_back(Conditional(condition, {move(code)}));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -61,12 +62,12 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
|
||||||
for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
|
for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
|
||||||
Node bit = Operation(OperationCode::Select, GetPredicate(pred), Immediate(1U << pred),
|
Node bit = Operation(OperationCode::Select, GetPredicate(pred), Immediate(1U << pred),
|
||||||
Immediate(0));
|
Immediate(0));
|
||||||
value = Operation(OperationCode::UBitwiseOr, std::move(value), std::move(bit));
|
value = Operation(OperationCode::UBitwiseOr, move(value), move(bit));
|
||||||
}
|
}
|
||||||
value = Operation(OperationCode::UBitwiseAnd, std::move(value), apply_mask);
|
value = Operation(OperationCode::UBitwiseAnd, move(value), apply_mask);
|
||||||
value = BitfieldInsert(GetRegister(instr.gpr8), std::move(value), offset, 8);
|
value = BitfieldInsert(GetRegister(instr.gpr8), move(value), offset, 8);
|
||||||
|
|
||||||
SetRegister(bb, instr.gpr0, std::move(value));
|
SetRegister(bb, instr.gpr0, move(value));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
|
Loading…
Reference in New Issue