mirror of https://git.suyu.dev/suyu/suyu
Merge pull request 'dev' (#5) from suyu/suyu:dev into dev
Reviewed-on: https://git.suyu.dev/XForYouX/suyu/pulls/5
This commit is contained in:
commit
cbad9e6494
126
CMakeLists.txt
126
CMakeLists.txt
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@ -396,7 +396,71 @@ function(set_suyu_qt_components)
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set(SUYU_QT_COMPONENTS ${SUYU_QT_COMPONENTS2} PARENT_SCOPE)
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endfunction(set_suyu_qt_components)
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# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
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if (ENABLE_SDL2)
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if (SUYU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.28.2")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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if (DEFINED SDL2_VER)
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download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
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endif()
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set(SDL2_FOUND YES)
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set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
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set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
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set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
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add_library(SDL2::SDL2 INTERFACE IMPORTED)
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target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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elseif (SUYU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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find_package(SDL2 2.26.4 REQUIRED)
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endif()
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endif()
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# List of all FFmpeg components required
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set(FFmpeg_COMPONENTS
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avcodec
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avfilter
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avutil
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swscale)
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if (UNIX AND NOT APPLE AND NOT ANDROID)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if (NOT SUYU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
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endif()
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if (WIN32 AND SUYU_CRASH_DUMPS)
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set(BREAKPAD_VER "breakpad-c89f9dd")
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download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
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set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
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set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
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add_library(libbreakpad_client INTERFACE IMPORTED)
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target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
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target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
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endif()
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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add_subdirectory(externals)
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# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
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# Qt6 sets Vulkan::Headers, so Qt search has to come after externals, so it doesn't get to do it.
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if(ENABLE_QT)
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set(QT_VERSION 5.15)
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# These are used to specify minimum versions
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@ -535,67 +599,6 @@ if(ENABLE_QT)
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endif()
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# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
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if (ENABLE_SDL2)
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if (SUYU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.28.2")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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if (DEFINED SDL2_VER)
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download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
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endif()
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set(SDL2_FOUND YES)
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set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
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set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
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set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
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add_library(SDL2::SDL2 INTERFACE IMPORTED)
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target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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elseif (SUYU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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find_package(SDL2 2.26.4 REQUIRED)
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endif()
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endif()
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# List of all FFmpeg components required
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set(FFmpeg_COMPONENTS
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avcodec
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avfilter
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avutil
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swscale)
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if (UNIX AND NOT APPLE AND NOT ANDROID)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if (NOT SUYU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
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endif()
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if (WIN32 AND SUYU_CRASH_DUMPS)
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set(BREAKPAD_VER "breakpad-c89f9dd")
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download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
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set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
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set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
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add_library(libbreakpad_client INTERFACE IMPORTED)
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target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
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target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
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endif()
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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# Platform-specific library requirements
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# ======================================
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@ -710,7 +713,6 @@ if (SUYU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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endif()
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endif()
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add_subdirectory(externals)
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add_subdirectory(src)
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# Set suyu project or suyu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
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@ -4,6 +4,7 @@
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#include <atomic>
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#include <chrono>
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#include <climits>
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#include <mutex>
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#include <thread>
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#include <fmt/format.h>
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@ -231,8 +232,15 @@ public:
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if (!filter.CheckMessage(log_class, log_level)) {
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return;
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}
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message_queue.EmplaceWait(
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
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auto entry =
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
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if (Settings::values.log_async) {
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message_queue.EmplaceWait(entry);
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} else {
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std::scoped_lock l{sync_mutex};
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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}
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}
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private:
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@ -313,6 +321,7 @@ private:
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#endif
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MPSCQueue<Entry> message_queue{};
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std::mutex sync_mutex;
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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std::jthread backend_thread;
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};
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@ -345,9 +354,11 @@ void SetColorConsoleBackendEnabled(bool enabled) {
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, fmt::string_view format,
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const fmt::format_args& args) {
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if (!initialization_in_progress_suppress_logging) {
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Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
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fmt::vformat(format, args));
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if (initialization_in_progress_suppress_logging) {
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return;
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}
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Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
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fmt::vformat(format, args));
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}
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} // namespace Common::Log
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@ -171,6 +171,7 @@ const char* GetLogClassName(Class log_class) {
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#define SUB(x, y) \
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case Class::x##_##y: \
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return #x "." #y;
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// return #x "_" #y;
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ALL_LOG_CLASSES()
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#undef CLS
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#undef SUB
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@ -604,6 +604,7 @@ struct Values {
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// Miscellaneous
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Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous};
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Setting<bool> log_async{linkage, true, "log_async", Category::Miscellaneous};
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Setting<bool> use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous};
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// Network
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@ -106,6 +106,7 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
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out_control = nacp.GetRawBytes();
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} else {
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out_control.resize(sizeof(FileSys::RawNACP));
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memset(out_control.data(), 0, sizeof(u8) * out_control.size());
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}
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auto& storage = system.GetContentProviderUnion();
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/am/applet_data_broker.h"
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@ -101,6 +102,22 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
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Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
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LOG_DEBUG(Service_AM, "called");
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// suyu todo: move library applet fix to another function
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// since this function is only called for applets that give a result,
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// applets that don't (e.g. info applets in 1st party games) simply freeze
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if (auto caller = m_applet->caller_applet.lock(); caller != nullptr) {
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caller->SetInteractibleLocked(true);
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caller->lifecycle_manager.SetFocusState(FocusState::InFocus);
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caller->lifecycle_manager.UpdateRequestedFocusState();
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caller->lifecycle_manager.SetResumeNotificationEnabled(true);
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caller->lifecycle_manager.RequestResumeNotification();
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caller->UpdateSuspensionStateLocked(true);
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} else {
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LOG_CRITICAL(Service_AM, "Caller applet pointer is invalid.");
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LOG_CRITICAL(Service_AM, "The emulator will freeze!");
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}
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R_RETURN(m_broker->GetOutData().Pop(out_storage.Get()));
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}
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@ -73,6 +73,7 @@ void ConfigureDebug::SetConfiguration() {
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ui->disable_loop_safety_checks->setChecked(
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Settings::values.disable_shader_loop_safety_checks.GetValue());
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ui->extended_logging->setChecked(Settings::values.extended_logging.GetValue());
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ui->log_async->setChecked(Settings::values.log_async.GetValue());
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ui->perform_vulkan_check->setChecked(Settings::values.perform_vulkan_check.GetValue());
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#ifdef SUYU_USE_QT_WEB_ENGINE
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Common::Log::Filter filter;
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filter.ParseFilterString(Settings::values.log_filter.GetValue());
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Common::Log::SetGlobalFilter(filter);
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Settings::values.log_async = ui->log_async->isChecked();
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}
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void ConfigureDebug::changeEvent(QEvent* event) {
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@ -164,6 +164,20 @@
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="log_async">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, logging will run asynchronously. This may cut the log on crashes.
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When unchecked, logging will run synchronously. This will slow down the emulator, but allow all logs to be written. Useful for debugging.</string>
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</property>
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<property name="text">
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<string>Log asynchronously</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="2">
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<widget class="QWidget" name="logging_widget" native="true">
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<property name="sizePolicy">
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@ -199,7 +213,14 @@
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="log_filter_edit"/>
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<widget class="QLineEdit" name="log_filter_edit">
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<property name="toolTip">
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<string>Log filter in the form <class>:<level>.
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Separate multiple filters with a space.
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Levels: Trace, Debug, Info, Warning, Error, Critical
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Classes: See Common/logging/types.h</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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