mirror of https://git.suyu.dev/suyu/suyu
Out of bound blit (#6531)
* Fix out of bound blit error * Fix code read * Fix ci error Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
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@ -7,6 +7,10 @@
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/surface.h"
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using VideoCore::Surface::BytesPerBlock;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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namespace Tegra::Engines {
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@ -49,7 +53,7 @@ void Fermi2D::Blit() {
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UNIMPLEMENTED_IF_MSG(regs.clip_enable != 0, "Clipped blit enabled");
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const auto& args = regs.pixels_from_memory;
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const Config config{
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Config config{
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.operation = regs.operation,
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.filter = args.sample_mode.filter,
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.dst_x0 = args.dst_x0,
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@ -61,7 +65,21 @@ void Fermi2D::Blit() {
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.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
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.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
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};
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if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, config)) {
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Surface src = regs.src;
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const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
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const auto need_align_to_pitch =
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src.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch &&
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static_cast<s32>(src.width) == config.src_x1 &&
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config.src_x1 > static_cast<s32>(src.pitch / bytes_per_pixel) && config.src_x0 > 0;
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if (need_align_to_pitch) {
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auto address = src.Address() + config.src_x0 * bytes_per_pixel;
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src.addr_upper = static_cast<u32>(address >> 32);
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src.addr_lower = static_cast<u32>(address);
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src.width -= config.src_x0;
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config.src_x1 -= config.src_x0;
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config.src_x0 = 0;
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}
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if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
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UNIMPLEMENTED();
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}
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}
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@ -159,9 +159,7 @@ public:
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/// Blit an image with the given parameters
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void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Config& copy,
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std::optional<Region2D> src_region_override = {},
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std::optional<Region2D> dst_region_override = {});
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const Tegra::Engines::Fermi2D::Config& copy);
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/// Invalidate the contents of the color buffer index
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/// These contents become unspecified, the cache can assume aggressive optimizations.
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@ -760,9 +758,7 @@ void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
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template <class P>
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void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Config& copy,
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std::optional<Region2D> src_override,
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std::optional<Region2D> dst_override) {
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const Tegra::Engines::Fermi2D::Config& copy) {
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const BlitImages images = GetBlitImages(dst, src);
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const ImageId dst_id = images.dst_id;
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const ImageId src_id = images.src_id;
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@ -773,47 +769,25 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const ImageBase& src_image = slot_images[src_id];
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// TODO: Deduplicate
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const std::optional dst_base = dst_image.TryFindBase(dst.Address());
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const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
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const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
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const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
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// out of bounds texture blit checking
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const bool use_override = src_override.has_value();
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const s32 src_x0 = copy.src_x0 >> src_samples_x;
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s32 src_x1 = use_override ? src_override->end.x : copy.src_x1 >> src_samples_x;
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const s32 src_y0 = copy.src_y0 >> src_samples_y;
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const s32 src_y1 = copy.src_y1 >> src_samples_y;
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const auto src_width = static_cast<s32>(src_image.info.size.width);
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const bool width_oob = src_x1 > src_width;
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const auto width_diff = width_oob ? src_x1 - src_width : 0;
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if (width_oob) {
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src_x1 = src_width;
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}
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const Region2D src_dimensions{
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Offset2D{.x = src_x0, .y = src_y0},
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Offset2D{.x = src_x1, .y = src_y1},
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};
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const auto src_region = use_override ? *src_override : src_dimensions;
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const std::optional src_base = src_image.TryFindBase(src.Address());
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const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
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const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
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const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
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const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
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const s32 dst_x0 = copy.dst_x0 >> dst_samples_x;
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const s32 dst_x1 = copy.dst_x1 >> dst_samples_x;
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const s32 dst_y0 = copy.dst_y0 >> dst_samples_y;
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const s32 dst_y1 = copy.dst_y1 >> dst_samples_y;
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const Region2D dst_dimensions{
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Offset2D{.x = dst_x0, .y = dst_y0},
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Offset2D{.x = dst_x1 - width_diff, .y = dst_y1},
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const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
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const Region2D src_region{
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Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
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Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
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};
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const std::optional dst_base = dst_image.TryFindBase(dst.Address());
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const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
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const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
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const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
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const Region2D dst_region{
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Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
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Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
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};
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const auto dst_region = use_override ? *dst_override : dst_dimensions;
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// Always call this after src_framebuffer_id was queried, as the address might be invalidated.
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Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
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@ -830,21 +804,6 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
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copy.operation);
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}
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if (width_oob) {
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// Continue copy of the oob region of the texture on the next row
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auto oob_src = src;
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oob_src.height++;
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const Region2D src_region_override{
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Offset2D{.x = 0, .y = src_y0 + 1},
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Offset2D{.x = width_diff, .y = src_y1 + 1},
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};
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const Region2D dst_region_override{
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Offset2D{.x = dst_x1 - width_diff, .y = dst_y0},
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Offset2D{.x = dst_x1, .y = dst_y1},
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};
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BlitImage(dst, oob_src, copy, src_region_override, dst_region_override);
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}
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}
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template <class P>
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