Merge branch 'dev' into dev

This commit is contained in:
Crimson-Hawk 2024-03-31 00:45:46 +01:00
commit c25bcb6083
14 changed files with 129 additions and 84 deletions

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@ -180,3 +180,7 @@ License: GPL-3.0-or-later
Files: dist/icns_generator.sh
Copyright: 2024 suyu Emulator Project
License: GPL-3.0-or-later
Files: img/*
Copyright: 2024 suyu Emulator Project
License: CC0-1.0

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@ -396,7 +396,71 @@ function(set_suyu_qt_components)
set(SUYU_QT_COMPONENTS ${SUYU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_suyu_qt_components)
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
if (ENABLE_SDL2)
if (SUYU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2::SDL2 INTERFACE IMPORTED)
target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (SUYU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.26.4 REQUIRED)
endif()
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avfilter
avutil
swscale)
if (UNIX AND NOT APPLE AND NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT SUYU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND SUYU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
add_subdirectory(externals)
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
# Qt6 sets Vulkan::Headers, so Qt search has to come after externals, so it doesn't get to do it.
if(ENABLE_QT)
set(QT_VERSION 5.15)
# These are used to specify minimum versions
@ -535,67 +599,6 @@ if(ENABLE_QT)
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
if (ENABLE_SDL2)
if (SUYU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2::SDL2 INTERFACE IMPORTED)
target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (SUYU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.26.4 REQUIRED)
endif()
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avfilter
avutil
swscale)
if (UNIX AND NOT APPLE AND NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT SUYU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND SUYU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# Platform-specific library requirements
# ======================================
@ -710,7 +713,6 @@ if (SUYU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
endif()
endif()
add_subdirectory(externals)
add_subdirectory(src)
# Set suyu project or suyu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not

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@ -35,9 +35,12 @@ It is written in C++ with portability in mind, and we're actively working on bui
<a href="https://git.suyu.dev/suyu/suyu/actions">Pipelines</a>
</p>
## Hardware Requirements
[Click here to see the Hardware Requirements](https://git.suyu.dev/suyu/suyu/wiki/Hardware-Requirements)
## Status
Although we're able to make builds, we don't have a version ready for distribution yet. But we can always use more help! You can make a merge request if you'd like to see something changed, or you can [chat with other developers to find out what needs work](https://discord.gg/suyu).
We currently have builds over at the [Releases](https://git.suyu.dev/suyu/suyu/releases) page.
**Note**: We try to update this README whenever we can, but some links might be broken, and some information may be outdated or irrelevant.

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@ -106,6 +106,7 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
out_control = nacp.GetRawBytes();
} else {
out_control.resize(sizeof(FileSys::RawNACP));
memset(out_control.data(), 0, sizeof(u8) * out_control.size());
}
auto& storage = system.GetContentProviderUnion();

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@ -1,4 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/applet_data_broker.h"
@ -101,6 +102,22 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
LOG_DEBUG(Service_AM, "called");
// suyu todo: move library applet fix to another function
// since this function is only called for applets that give a result,
// applets that don't (e.g. info applets in 1st party games) simply freeze
if (auto caller = m_applet->caller_applet.lock(); caller != nullptr) {
caller->SetInteractibleLocked(true);
caller->lifecycle_manager.SetFocusState(FocusState::InFocus);
caller->lifecycle_manager.UpdateRequestedFocusState();
caller->lifecycle_manager.SetResumeNotificationEnabled(true);
caller->lifecycle_manager.RequestResumeNotification();
caller->UpdateSuspensionStateLocked(true);
} else {
LOG_CRITICAL(Service_AM, "Caller applet pointer is invalid.");
LOG_CRITICAL(Service_AM, "The emulator will freeze!");
}
R_RETURN(m_broker->GetOutData().Pop(out_storage.Get()));
}

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@ -1,4 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>

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@ -1,4 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>

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@ -1,4 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <bit>

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@ -1,4 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1406,7 +1406,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
if (runtime->device.HasDebuggingToolAttached()) {
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
}
current_image = *original_image;
current_image = &Image::original_image;
storage_image_views.resize(info.resources.levels);
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
Settings::values.astc_recompression.GetValue() ==
@ -1550,8 +1550,8 @@ VkImageView Image::StorageImageView(s32 level) noexcept {
if (!view) {
const auto format_info =
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
view =
MakeStorageView(runtime->device.GetLogical(), level, current_image, format_info.format);
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
format_info.format);
}
return *view;
}
@ -1582,7 +1582,7 @@ bool Image::ScaleUp(bool ignore) {
runtime->ViewFormats(info.format));
ignore = false;
}
current_image = *scaled_image;
current_image = &Image::scaled_image;
if (ignore) {
return true;
}
@ -1607,7 +1607,7 @@ bool Image::ScaleDown(bool ignore) {
}
ASSERT(info.type != ImageType::Linear);
flags &= ~ImageFlagBits::Rescaled;
current_image = *original_image;
current_image = &Image::original_image;
if (ignore) {
return true;
}
@ -1726,7 +1726,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
const VkImageViewUsageCreateInfo image_view_usage{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
.pNext = nullptr,
.usage = ImageUsageFlags(format_info, format),
.usage = image.UsageFlags(),
};
const VkImageViewCreateInfo create_info{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,

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@ -24,7 +24,6 @@ using Common::SlotVector;
using VideoCommon::ImageId;
using VideoCommon::NUM_RT;
using VideoCommon::Region2D;
using VideoCommon::RenderTargets;
using VideoCore::Surface::PixelFormat;
class BlitImageHelper;
@ -157,13 +156,17 @@ public:
std::span<const VideoCommon::BufferImageCopy> copies);
[[nodiscard]] VkImage Handle() const noexcept {
return current_image;
return *(this->*current_image);
}
[[nodiscard]] VkImageAspectFlags AspectMask() const noexcept {
return aspect_mask;
}
[[nodiscard]] VkImageUsageFlags UsageFlags() const noexcept {
return (this->*current_image).UsageFlags();
}
/// Returns true when the image is already initialized and mark it as initialized
[[nodiscard]] bool ExchangeInitialization() noexcept {
return std::exchange(initialized, true);
@ -186,11 +189,15 @@ private:
TextureCacheRuntime* runtime{};
vk::Image original_image;
vk::Image scaled_image;
// Use a pointer to field because it is relative, so that the object can be
// moved without breaking the reference.
vk::Image Image::*current_image{};
std::vector<vk::ImageView> storage_image_views;
VkImageAspectFlags aspect_mask = 0;
bool initialized = false;
vk::Image scaled_image{};
VkImage current_image{};
std::unique_ptr<Framebuffer> scale_framebuffer;
std::unique_ptr<ImageView> scale_view;

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@ -247,7 +247,7 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
return vk::Image(handle, *device.GetLogical(), allocator, allocation,
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}

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@ -623,9 +623,10 @@ public:
class Image {
public:
explicit Image(VkImage handle_, VkDevice owner_, VmaAllocator allocator_,
VmaAllocation allocation_, const DeviceDispatch& dld_) noexcept
: handle{handle_}, owner{owner_}, allocator{allocator_},
explicit Image(VkImage handle_, VkImageUsageFlags usage_, VkDevice owner_,
VmaAllocator allocator_, VmaAllocation allocation_,
const DeviceDispatch& dld_) noexcept
: handle{handle_}, usage{usage_}, owner{owner_}, allocator{allocator_},
allocation{allocation_}, dld{&dld_} {}
Image() = default;
@ -633,12 +634,13 @@ public:
Image& operator=(const Image&) = delete;
Image(Image&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
allocation{rhs.allocation}, dld{rhs.dld} {}
: handle{std::exchange(rhs.handle, nullptr)}, usage{rhs.usage}, owner{rhs.owner},
allocator{rhs.allocator}, allocation{rhs.allocation}, dld{rhs.dld} {}
Image& operator=(Image&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
usage = rhs.usage;
owner = rhs.owner;
allocator = rhs.allocator;
allocation = rhs.allocation;
@ -665,10 +667,15 @@ public:
void SetObjectNameEXT(const char* name) const;
[[nodiscard]] VkImageUsageFlags UsageFlags() const noexcept {
return usage;
}
private:
void Release() const noexcept;
VkImage handle = nullptr;
VkImageUsageFlags usage{};
VkDevice owner = nullptr;
VmaAllocator allocator = nullptr;
VmaAllocation allocation = nullptr;