shader/recompiler: Revert NVN storage buffer bias range

- Return to original NVN bias values which better cover the full range of storage buffer accesses:
- offset_begin: 0x110 -> 0x100
- offset_end: 0x610 -> 0x700

The wider range ensures we catch all valid storage buffer accesses
while maintaining the same alignment requirements.

ref: 2564e721df
This commit is contained in:
EmulationEnjoyer 2024-11-12 21:49:49 +00:00 committed by spectranator
parent 266eb0d318
commit bb142c9657
1 changed files with 2 additions and 2 deletions

View File

@ -372,8 +372,8 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
// avoid getting false positives
static constexpr Bias nvn_bias{
.index = 0,
.offset_begin = 0x110,
.offset_end = 0x610,
.offset_begin = 0x100,
.offset_end = 0x700,
.alignment = 16,
};
// Track the low address of the instruction