mirror of https://git.suyu.dev/suyu/suyu
Swapped TID and Game name to make it easier to parse
This commit is contained in:
parent
934ce530f6
commit
b4db662053
|
@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||||
if (title_name.empty())
|
if (title_name.empty())
|
||||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||||
}
|
}
|
||||||
LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
|
LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
|
||||||
UpdateWindowTitle(QString::fromStdString(title_name));
|
UpdateWindowTitle(QString::fromStdString(title_name));
|
||||||
|
|
||||||
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
|
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
|
||||||
|
|
Loading…
Reference in New Issue