mirror of https://git.suyu.dev/suyu/suyu
gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
These variables are already defined within an outer scope.
This commit is contained in:
parent
8e7497d5bb
commit
ae128f0375
|
@ -1510,8 +1510,6 @@ private:
|
|||
case OpCode::Id::LEA_IMM:
|
||||
case OpCode::Id::LEA_RZ:
|
||||
case OpCode::Id::LEA_HI: {
|
||||
std::string op_a;
|
||||
std::string op_b;
|
||||
std::string op_c;
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
|
|
Loading…
Reference in New Issue