mirror of https://git.suyu.dev/suyu/suyu
core/video_core: Fix a bunch of u64 -> u32 warnings.
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9e8608e8b1
commit
93480b10ef
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@ -69,8 +69,8 @@ void MemoryInit(u32 mem_type) {
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// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
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// n3DS type override is in effect it reports the size the game expects, not the real one.
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config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
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config_mem.sys_mem_alloc = memory_regions[1].size;
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config_mem.base_mem_alloc = memory_regions[2].size;
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config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
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config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
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}
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void MemoryShutdown() {
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@ -37,7 +37,7 @@ PageTable* GetCurrentPageTable() {
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return current_page_table;
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}
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static void MapPages(PageTable& page_table, VAddr base, u32 size, u8* memory, PageType type) {
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static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
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LOG_DEBUG(HW_Memory, "Mapping %p onto %08X-%08X", memory, base * PAGE_SIZE,
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(base + size) * PAGE_SIZE);
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@ -58,13 +58,13 @@ static void MapPages(PageTable& page_table, VAddr base, u32 size, u8* memory, Pa
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}
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}
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void MapMemoryRegion(PageTable& page_table, VAddr base, u32 size, u8* target) {
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void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target) {
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ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %08X", size);
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ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %08X", base);
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MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, PageType::Memory);
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}
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void MapIoRegion(PageTable& page_table, VAddr base, u32 size, MMIORegionPointer mmio_handler) {
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void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MMIORegionPointer mmio_handler) {
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ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %08X", size);
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ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %08X", base);
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MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
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@ -72,7 +72,7 @@ void MapIoRegion(PageTable& page_table, VAddr base, u32 size, MMIORegionPointer
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page_table.special_regions.emplace_back(SpecialRegion{base, size, mmio_handler});
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}
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void UnmapRegion(PageTable& page_table, VAddr base, u32 size) {
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void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
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ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %08X", size);
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ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %08X", base);
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MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
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@ -334,7 +334,7 @@ u8* GetPhysicalPointer(PAddr address) {
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return target_pointer;
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}
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void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta) {
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void RasterizerMarkRegionCached(PAddr start, u64 size, int count_delta) {
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if (start == 0) {
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return;
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}
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@ -413,13 +413,13 @@ void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta) {
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}
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}
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void RasterizerFlushRegion(PAddr start, u32 size) {
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void RasterizerFlushRegion(PAddr start, u64 size) {
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if (VideoCore::g_renderer != nullptr) {
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VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
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}
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}
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void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
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void RasterizerFlushAndInvalidateRegion(PAddr start, u64 size) {
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// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
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// null here
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if (VideoCore::g_renderer != nullptr) {
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@ -427,7 +427,7 @@ void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
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}
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}
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void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
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void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
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// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
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// null here
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if (VideoCore::g_renderer != nullptr) {
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@ -45,7 +45,7 @@ enum class PageType {
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struct SpecialRegion {
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VAddr base;
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u32 size;
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u64 size;
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MMIORegionPointer handler;
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};
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@ -247,17 +247,17 @@ u8* GetPhysicalPointer(PAddr address);
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* Adds the supplied value to the rasterizer resource cache counter of each
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* page touching the region.
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*/
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void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta);
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void RasterizerMarkRegionCached(PAddr start, u64 size, int count_delta);
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/**
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* Flushes any externally cached rasterizer resources touching the given region.
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*/
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void RasterizerFlushRegion(PAddr start, u32 size);
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void RasterizerFlushRegion(PAddr start, u64 size);
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/**
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* Flushes and invalidates any externally cached rasterizer resources touching the given region.
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*/
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void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
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void RasterizerFlushAndInvalidateRegion(PAddr start, u64 size);
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enum class FlushMode {
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/// Write back modified surfaces to RAM
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@ -270,6 +270,6 @@ enum class FlushMode {
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* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
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* address region.
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*/
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void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode);
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void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
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} // namespace Memory
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@ -17,7 +17,7 @@ namespace Memory {
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* @param size The amount of bytes to map. Must be page-aligned.
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* @param target Buffer with the memory backing the mapping. Must be of length at least `size`.
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*/
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void MapMemoryRegion(PageTable& page_table, VAddr base, u32 size, u8* target);
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void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target);
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/**
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* Maps a region of the emulated process address space as a IO region.
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@ -26,7 +26,7 @@ void MapMemoryRegion(PageTable& page_table, VAddr base, u32 size, u8* target);
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* @param size The amount of bytes to map. Must be page-aligned.
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* @param mmio_handler The handler that backs the mapping.
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*/
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void MapIoRegion(PageTable& page_table, VAddr base, u32 size, MMIORegionPointer mmio_handler);
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void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MMIORegionPointer mmio_handler);
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void UnmapRegion(PageTable& page_table, VAddr base, u32 size);
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void UnmapRegion(PageTable& page_table, VAddr base, u64 size);
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}
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@ -36,11 +36,11 @@ public:
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virtual void FlushAll() = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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virtual void FlushRegion(PAddr addr, u32 size) = 0;
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virtual void FlushRegion(PAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
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virtual void FlushAndInvalidateRegion(PAddr addr, u64 size) = 0;
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
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@ -889,12 +889,12 @@ void RasterizerOpenGL::FlushAll() {
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res_cache.FlushAll();
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}
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void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
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void RasterizerOpenGL::FlushRegion(PAddr addr, u64 size) {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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res_cache.FlushRegion(addr, size, nullptr, false);
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}
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void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
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void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u64 size) {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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res_cache.FlushRegion(addr, size, nullptr, true);
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}
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@ -42,8 +42,8 @@ public:
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void DrawTriangles() override;
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void NotifyPicaRegisterChanged(u32 id) override;
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void FlushAll() override;
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void FlushRegion(PAddr addr, u32 size) override;
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
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void FlushRegion(PAddr addr, u64 size) override;
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void FlushAndInvalidateRegion(PAddr addr, u64 size) override;
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bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override;
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bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
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@ -21,7 +21,7 @@ class SWRasterizer : public RasterizerInterface {
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void DrawTriangles() override {}
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void NotifyPicaRegisterChanged(u32 id) override {}
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void FlushAll() override {}
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void FlushRegion(PAddr addr, u32 size) override {}
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void FlushAndInvalidateRegion(PAddr addr, u32 size) override {}
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void FlushRegion(PAddr addr, u64 size) override {}
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void FlushAndInvalidateRegion(PAddr addr, u64 size) override {}
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};
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}
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