mirror of https://git.suyu.dev/suyu/suyu
Add LR triggers as axes, half press to initiate a press, add GC axis id in config, clarify some code blocks for better readability
This commit is contained in:
parent
34a590e509
commit
6b7c8e469b
|
@ -144,6 +144,18 @@ void Adapter::Read() {
|
|||
pads[port].axis_value = pads[port].substick_y;
|
||||
pad_queue[port].Push(pads[port]);
|
||||
}
|
||||
if (pads[port].trigger_left > pads[port].TRIGGER_CENTER + pads[port].THRESHOLD ||
|
||||
pads[port].trigger_left < pads[port].TRIGGER_CENTER - pads[port].THRESHOLD) {
|
||||
pads[port].axis = GCAdapter::PadAxes::TriggerLeft;
|
||||
pads[port].axis_value = pads[port].trigger_left;
|
||||
pad_queue[port].Push(pads[port]);
|
||||
}
|
||||
if (pads[port].trigger_right > pads[port].TRIGGER_CENTER + pads[port].THRESHOLD ||
|
||||
pads[port].trigger_right < pads[port].TRIGGER_CENTER - pads[port].THRESHOLD) {
|
||||
pads[port].axis = GCAdapter::PadAxes::TriggerRight;
|
||||
pads[port].axis_value = pads[port].trigger_right;
|
||||
pad_queue[port].Push(pads[port]);
|
||||
}
|
||||
}
|
||||
PadToState(pads[port], state[port]);
|
||||
}
|
||||
|
|
|
@ -34,7 +34,13 @@ public:
|
|||
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
|
||||
GCAdapter::Adapter* adapter)
|
||||
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
|
||||
gcadapter(adapter) {}
|
||||
gcadapter(adapter) {
|
||||
// L/R triggers range is only in positive direction beginning near 0
|
||||
// 0.0 threshold equates to near half trigger press, but threshold accounts for variability.
|
||||
if (axis > 3) {
|
||||
threshold *= -0.5;
|
||||
}
|
||||
}
|
||||
|
||||
bool GetStatus() const override {
|
||||
const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
|
||||
|
@ -60,10 +66,20 @@ GCButton::~GCButton() = default;
|
|||
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
|
||||
const int button_id = params.Get("button", 0);
|
||||
const int port = params.Get("port", 0);
|
||||
|
||||
constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
|
||||
|
||||
// button is not an axis/stick button
|
||||
if (button_id != PAD_STICK_ID) {
|
||||
std::unique_ptr<GCButton> button =
|
||||
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter.get());
|
||||
return std::move(button);
|
||||
}
|
||||
|
||||
// For Axis buttons, used by the binary sticks.
|
||||
if (params.Has("axis")) {
|
||||
if (button_id == PAD_STICK_ID) {
|
||||
const int axis = params.Get("axis", 0);
|
||||
const float threshold = params.Get("threshold", 0.5f);
|
||||
const float threshold = params.Get("threshold", 0.25f);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
bool trigger_if_greater;
|
||||
if (direction_name == "+") {
|
||||
|
@ -77,10 +93,6 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
|
|||
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
|
||||
adapter.get());
|
||||
}
|
||||
|
||||
std::unique_ptr<GCButton> button =
|
||||
std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter.get());
|
||||
return std::move(button);
|
||||
}
|
||||
|
||||
Common::ParamPackage GCButtonFactory::GetNextInput() {
|
||||
|
@ -106,10 +118,10 @@ Common::ParamPackage GCButtonFactory::GetNextInput() {
|
|||
params.Set("button", static_cast<u16>(GCAdapter::PadButton::PAD_STICK));
|
||||
if (pad.axis_value > 128) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
params.Set("threshold", "0.25");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.5");
|
||||
params.Set("threshold", "-0.25");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -232,7 +244,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
|||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second SDL event. The axes also must be from the same joystick.
|
||||
// a second input event. The axes also must be from the same joystick.
|
||||
const u8 axis = static_cast<u8>(pad.axis);
|
||||
if (analog_x_axis == -1) {
|
||||
analog_x_axis = axis;
|
||||
|
|
|
@ -120,7 +120,7 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
|
|||
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
|
||||
}
|
||||
|
||||
if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") {
|
||||
if (param.Get("engine", "") == "sdl") {
|
||||
if (dir == "modifier") {
|
||||
return QObject::tr("[unused]");
|
||||
}
|
||||
|
@ -140,6 +140,25 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
|
|||
return {};
|
||||
}
|
||||
|
||||
if (param.Get("engine", "") == "gcpad") {
|
||||
if (dir == "modifier") {
|
||||
return QObject::tr("[unused]");
|
||||
}
|
||||
|
||||
if (dir == "left" || dir == "right") {
|
||||
const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
|
||||
|
||||
return QObject::tr("GC Axis %1").arg(axis_x_str);
|
||||
}
|
||||
|
||||
if (dir == "up" || dir == "down") {
|
||||
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
|
||||
|
||||
return QObject::tr("GC Axis %1").arg(axis_y_str);
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
return QObject::tr("[unknown]");
|
||||
}
|
||||
|
||||
|
@ -262,7 +281,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::clicked, [=] {
|
||||
HandleClick(button_map[button_id],
|
||||
HandleClick(
|
||||
button_map[button_id],
|
||||
[=](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
|
@ -305,7 +325,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
|
||||
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(analog_button, &QPushButton::clicked, [=]() {
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
HandleClick(
|
||||
analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
|
|
Loading…
Reference in New Issue