From 653d7a3f0db44c248d0450ade1cd50aaa94bd4d6 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 24 Nov 2018 20:01:57 -0300 Subject: [PATCH] gl_rasterizer_cache: Use brackets for two-line single-expresion blocks --- src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index dde2f468d4..95c29d06f6 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -841,9 +841,10 @@ void CachedSurface::LoadGLBuffer() { const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl}; gl_buffer[0].assign(texture_src_data, texture_src_data_end); } - for (u32 i = 0; i < params.max_mip_level; i++) + for (u32 i = 0; i < params.max_mip_level; i++) { ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i), params.MipHeight(i), params.MipDepth(i)); + } } MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));