mirror of https://git.suyu.dev/suyu/suyu
android: Input mapping
This commit is contained in:
parent
ac33847b30
commit
50ecad547e
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@ -14,6 +14,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.NFC" />
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<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
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<uses-permission android:name="android.permission.VIBRATE" />
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<application
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android:name="org.yuzu.yuzu_emu.YuzuApplication"
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@ -30,34 +30,6 @@ import org.yuzu.yuzu_emu.model.GameVerificationResult
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* with the native side of the Yuzu code.
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*/
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object NativeLibrary {
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/**
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* Default controller id for each device
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*/
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const val Player1Device = 0
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const val Player2Device = 1
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const val Player3Device = 2
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const val Player4Device = 3
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const val Player5Device = 4
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const val Player6Device = 5
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const val Player7Device = 6
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const val Player8Device = 7
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const val ConsoleDevice = 8
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/**
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* Controller type for each device
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*/
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const val ProController = 3
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const val Handheld = 4
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const val JoyconDual = 5
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const val JoyconLeft = 6
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const val JoyconRight = 7
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const val GameCube = 8
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const val Pokeball = 9
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const val NES = 10
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const val SNES = 11
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const val N64 = 12
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const val SegaGenesis = 13
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@JvmField
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var sEmulationActivity = WeakReference<EmulationActivity?>(null)
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@ -127,112 +99,6 @@ object NativeLibrary {
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FileUtil.getFilename(Uri.parse(path))
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}
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/**
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* Returns true if pro controller isn't available and handheld is
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*/
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external fun isHandheldOnly(): Boolean
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/**
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* Changes controller type for a specific device.
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*
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* @param Device The input descriptor of the gamepad.
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* @param Type The NpadStyleIndex of the gamepad.
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*/
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external fun setDeviceType(Device: Int, Type: Int): Boolean
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/**
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* Handles event when a gamepad is connected.
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*
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* @param Device The input descriptor of the gamepad.
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*/
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external fun onGamePadConnectEvent(Device: Int): Boolean
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/**
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* Handles event when a gamepad is disconnected.
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*
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* @param Device The input descriptor of the gamepad.
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*/
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external fun onGamePadDisconnectEvent(Device: Int): Boolean
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/**
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* Handles button press events for a gamepad.
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*
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* @param Device The input descriptor of the gamepad.
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* @param Button Key code identifying which button was pressed.
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* @param Action Mask identifying which action is happening (button pressed down, or button released).
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* @return If we handled the button press.
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*/
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external fun onGamePadButtonEvent(Device: Int, Button: Int, Action: Int): Boolean
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/**
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* Handles joystick movement events.
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*
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* @param Device The device ID of the gamepad.
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* @param Axis The axis ID
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* @param x_axis The value of the x-axis represented by the given ID.
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* @param y_axis The value of the y-axis represented by the given ID.
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*/
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external fun onGamePadJoystickEvent(
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Device: Int,
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Axis: Int,
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x_axis: Float,
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y_axis: Float
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): Boolean
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/**
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* Handles motion events.
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*
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* @param delta_timestamp The finger id corresponding to this event
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* @param gyro_x,gyro_y,gyro_z The value of the accelerometer sensor.
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* @param accel_x,accel_y,accel_z The value of the y-axis
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*/
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external fun onGamePadMotionEvent(
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Device: Int,
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delta_timestamp: Long,
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gyro_x: Float,
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gyro_y: Float,
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gyro_z: Float,
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accel_x: Float,
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accel_y: Float,
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accel_z: Float
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): Boolean
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/**
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* Signals and load a nfc tag
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*
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* @param data Byte array containing all the data from a nfc tag
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*/
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external fun onReadNfcTag(data: ByteArray?): Boolean
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/**
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* Removes current loaded nfc tag
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*/
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external fun onRemoveNfcTag(): Boolean
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/**
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* Handles touch press events.
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*
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* @param finger_id The finger id corresponding to this event
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* @param x_axis The value of the x-axis.
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* @param y_axis The value of the y-axis.
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*/
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external fun onTouchPressed(finger_id: Int, x_axis: Float, y_axis: Float)
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/**
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* Handles touch movement.
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*
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* @param x_axis The value of the instantaneous x-axis.
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* @param y_axis The value of the instantaneous y-axis.
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*/
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external fun onTouchMoved(finger_id: Int, x_axis: Float, y_axis: Float)
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/**
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* Handles touch release events.
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*
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* @param finger_id The finger id corresponding to this event
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*/
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external fun onTouchReleased(finger_id: Int)
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external fun setAppDirectory(directory: String)
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/**
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@ -629,46 +495,4 @@ object NativeLibrary {
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* Checks if all necessary keys are present for decryption
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*/
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external fun areKeysPresent(): Boolean
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/**
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* Button type for use in onTouchEvent
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*/
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object ButtonType {
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const val BUTTON_A = 0
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const val BUTTON_B = 1
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const val BUTTON_X = 2
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const val BUTTON_Y = 3
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const val STICK_L = 4
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const val STICK_R = 5
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const val TRIGGER_L = 6
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const val TRIGGER_R = 7
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const val TRIGGER_ZL = 8
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const val TRIGGER_ZR = 9
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const val BUTTON_PLUS = 10
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const val BUTTON_MINUS = 11
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const val DPAD_LEFT = 12
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const val DPAD_UP = 13
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const val DPAD_RIGHT = 14
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const val DPAD_DOWN = 15
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const val BUTTON_SL = 16
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const val BUTTON_SR = 17
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const val BUTTON_HOME = 18
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const val BUTTON_CAPTURE = 19
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}
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/**
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* Stick type for use in onTouchEvent
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*/
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object StickType {
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const val STICK_L = 0
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const val STICK_R = 1
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}
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/**
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* Button states
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*/
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object ButtonState {
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const val RELEASED = 0
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const val PRESSED = 1
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}
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}
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@ -7,6 +7,7 @@ import android.app.Application
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import android.app.NotificationChannel
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import android.app.NotificationManager
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import android.content.Context
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import org.yuzu.yuzu_emu.features.input.NativeInput
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import java.io.File
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.DocumentsTree
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@ -37,6 +38,7 @@ class YuzuApplication : Application() {
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documentsTree = DocumentsTree()
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DirectoryInitialization.start()
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GpuDriverHelper.initializeDriverParameters()
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NativeInput.reloadInputDevices()
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NativeLibrary.logDeviceInfo()
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Log.logDeviceInfo()
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@ -39,6 +39,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
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import org.yuzu.yuzu_emu.features.input.NativeInput
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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@ -47,7 +48,9 @@ import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.InputHandler
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.MemoryUtil
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.NfcReader
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import org.yuzu.yuzu_emu.utils.ParamPackage
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import java.text.NumberFormat
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import kotlin.math.roundToInt
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@ -63,8 +66,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private var motionTimestamp: Long = 0
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private var flipMotionOrientation: Boolean = false
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private var controllerIds = InputHandler.getGameControllerIds()
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private val actionPause = "ACTION_EMULATOR_PAUSE"
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private val actionPlay = "ACTION_EMULATOR_PLAY"
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private val actionMute = "ACTION_EMULATOR_MUTE"
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@ -78,6 +79,27 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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super.onCreate(savedInstanceState)
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InputHandler.updateControllerData()
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val playerOne = NativeConfig.getInputSettings(true)[0]
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if (!playerOne.hasMapping() && InputHandler.androidControllers.isNotEmpty()) {
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var params: ParamPackage? = null
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for (controller in InputHandler.registeredControllers) {
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if (controller.get("port", -1) == 0) {
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params = controller
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break
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}
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}
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if (params != null) {
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NativeInput.updateMappingsWithDefault(
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0,
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params,
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params.get("display", getString(R.string.unknown))
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)
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NativeConfig.saveGlobalConfig()
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}
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}
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binding = ActivityEmulationBinding.inflate(layoutInflater)
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setContentView(binding.root)
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@ -95,8 +117,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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nfcReader = NfcReader(this)
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nfcReader.initialize()
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InputHandler.initialize()
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val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
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if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
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@ -147,7 +167,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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super.onResume()
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nfcReader.startScanning()
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startMotionSensorListener()
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InputHandler.updateControllerIds()
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InputHandler.updateControllerData()
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buildPictureInPictureParams()
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}
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@ -172,6 +192,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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super.onNewIntent(intent)
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setIntent(intent)
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nfcReader.onNewIntent(intent)
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InputHandler.updateControllerData()
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}
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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@ -244,8 +265,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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}
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val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
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motionTimestamp = event.timestamp
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.Player1Device,
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NativeInput.onDeviceMotionEvent(
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NativeInput.Player1Device,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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@ -254,8 +275,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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accel[1],
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accel[2]
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)
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NativeLibrary.onGamePadMotionEvent(
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NativeLibrary.ConsoleDevice,
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NativeInput.onDeviceMotionEvent(
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NativeInput.ConsoleDevice,
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deltaTimestamp,
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gyro[0],
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gyro[1],
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@ -0,0 +1,416 @@
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// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.features.input
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import org.yuzu.yuzu_emu.features.input.model.NativeButton
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import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
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import org.yuzu.yuzu_emu.features.input.model.InputType
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import org.yuzu.yuzu_emu.features.input.model.ButtonName
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import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ParamPackage
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import android.view.InputDevice
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object NativeInput {
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/**
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* Default controller id for each device
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*/
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const val Player1Device = 0
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const val Player2Device = 1
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const val Player3Device = 2
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const val Player4Device = 3
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const val Player5Device = 4
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const val Player6Device = 5
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const val Player7Device = 6
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const val Player8Device = 7
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const val ConsoleDevice = 8
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/**
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* Button states
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*/
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object ButtonState {
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const val RELEASED = 0
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const val PRESSED = 1
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}
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/**
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* Returns true if pro controller isn't available and handheld is.
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* Intended to check where the input overlay should direct its inputs.
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*/
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external fun isHandheldOnly(): Boolean
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/**
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* Handles button press events for a gamepad.
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* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
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* @param port Port determined by controller connection order.
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* @param buttonId The Android Keycode corresponding to this event.
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* @param action Mask identifying which action is happening (button pressed down, or button released).
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*/
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external fun onGamePadButtonEvent(
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guid: String,
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port: Int,
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buttonId: Int,
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action: Int
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)
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/**
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* Handles axis movement events.
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* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
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* @param port Port determined by controller connection order.
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* @param axis The axis ID.
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* @param value Value along the given axis.
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*/
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external fun onGamePadAxisEvent(guid: String, port: Int, axis: Int, value: Float)
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/**
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* Handles motion events.
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* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
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* @param port Port determined by controller connection order.
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* @param deltaTimestamp The finger id corresponding to this event.
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* @param xGyro The value of the x-axis for the gyroscope.
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* @param yGyro The value of the y-axis for the gyroscope.
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* @param zGyro The value of the z-axis for the gyroscope.
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* @param xAccel The value of the x-axis for the accelerometer.
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* @param yAccel The value of the y-axis for the accelerometer.
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* @param zAccel The value of the z-axis for the accelerometer.
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*/
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external fun onGamePadMotionEvent(
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guid: String,
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port: Int,
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deltaTimestamp: Long,
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xGyro: Float,
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yGyro: Float,
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zGyro: Float,
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xAccel: Float,
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yAccel: Float,
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zAccel: Float
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)
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/**
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* Signals and load a nfc tag
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* @param data Byte array containing all the data from a nfc tag.
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*/
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external fun onReadNfcTag(data: ByteArray?)
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/**
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* Removes current loaded nfc tag.
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*/
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external fun onRemoveNfcTag()
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/**
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* Handles touch press events.
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* @param fingerId The finger id corresponding to this event.
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* @param xAxis The value of the x-axis on the touchscreen.
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* @param yAxis The value of the y-axis on the touchscreen.
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*/
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external fun onTouchPressed(fingerId: Int, xAxis: Float, yAxis: Float)
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/**
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* Handles touch movement.
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* @param fingerId The finger id corresponding to this event.
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* @param xAxis The value of the x-axis on the touchscreen.
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* @param yAxis The value of the y-axis on the touchscreen.
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*/
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external fun onTouchMoved(fingerId: Int, xAxis: Float, yAxis: Float)
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/**
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* Handles touch release events.
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* @param fingerId The finger id corresponding to this event
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*/
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external fun onTouchReleased(fingerId: Int)
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/**
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* Sends a button input to the global virtual controllers.
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* @param port Port determined by controller connection order.
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* @param button The [NativeButton] corresponding to this event.
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* @param action Mask identifying which action is happening (button pressed down, or button released).
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*/
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fun onOverlayButtonEvent(port: Int, button: NativeButton, action: Int) =
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onOverlayButtonEventImpl(port, button.int, action)
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private external fun onOverlayButtonEventImpl(port: Int, buttonId: Int, action: Int)
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/**
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* Sends a joystick input to the global virtual controllers.
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* @param port Port determined by controller connection order.
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* @param stick The [NativeAnalog] corresponding to this event.
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* @param xAxis Value along the X axis.
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* @param yAxis Value along the Y axis.
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*/
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fun onOverlayJoystickEvent(port: Int, stick: NativeAnalog, xAxis: Float, yAxis: Float) =
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onOverlayJoystickEventImpl(port, stick.int, xAxis, yAxis)
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private external fun onOverlayJoystickEventImpl(
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port: Int,
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stickId: Int,
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xAxis: Float,
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yAxis: Float
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)
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/**
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* Handles motion events for the global virtual controllers.
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* @param port Port determined by controller connection order
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* @param deltaTimestamp The finger id corresponding to this event.
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* @param xGyro The value of the x-axis for the gyroscope.
|
||||
* @param yGyro The value of the y-axis for the gyroscope.
|
||||
* @param zGyro The value of the z-axis for the gyroscope.
|
||||
* @param xAccel The value of the x-axis for the accelerometer.
|
||||
* @param yAccel The value of the y-axis for the accelerometer.
|
||||
* @param zAccel The value of the z-axis for the accelerometer.
|
||||
*/
|
||||
external fun onDeviceMotionEvent(
|
||||
port: Int,
|
||||
deltaTimestamp: Long,
|
||||
xGyro: Float,
|
||||
yGyro: Float,
|
||||
zGyro: Float,
|
||||
xAccel: Float,
|
||||
yAccel: Float,
|
||||
zAccel: Float
|
||||
)
|
||||
|
||||
/**
|
||||
* Reloads all input devices from the currently loaded Settings::values.players into HID Core
|
||||
*/
|
||||
external fun reloadInputDevices()
|
||||
|
||||
/**
|
||||
* Registers a controller to be used with mapping
|
||||
* @param device An [InputDevice] or the input overlay wrapped with [YuzuInputDevice]
|
||||
*/
|
||||
external fun registerController(device: YuzuInputDevice)
|
||||
|
||||
/**
|
||||
* Gets the names of input devices that have been registered with the input subsystem via [registerController]
|
||||
*/
|
||||
external fun getInputDevices(): Array<String>
|
||||
|
||||
/**
|
||||
* Reads all input profiles from disk. Must be called before creating a profile picker.
|
||||
*/
|
||||
external fun loadInputProfiles()
|
||||
|
||||
/**
|
||||
* Gets the names of each available input profile.
|
||||
*/
|
||||
external fun getInputProfileNames(): Array<String>
|
||||
|
||||
/**
|
||||
* Checks if the user-provided name for an input profile is valid.
|
||||
* @param name User-provided name for an input profile.
|
||||
* @return Whether [name] is valid or not.
|
||||
*/
|
||||
external fun isProfileNameValid(name: String): Boolean
|
||||
|
||||
/**
|
||||
* Creates a new input profile.
|
||||
* @param name The new profile's name.
|
||||
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
|
||||
* name to this player's config.
|
||||
* @return Whether creating the profile was successful or not.
|
||||
*/
|
||||
external fun createProfile(name: String, playerIndex: Int): Boolean
|
||||
|
||||
/**
|
||||
* Deletes an input profile.
|
||||
* @param name Name of the profile to delete.
|
||||
* @param playerIndex Index of the player that's currently being edited. Used to remove the profile
|
||||
* name from this player's config if they have it loaded.
|
||||
* @return Whether deleting this profile was successful or not.
|
||||
*/
|
||||
external fun deleteProfile(name: String, playerIndex: Int): Boolean
|
||||
|
||||
/**
|
||||
* Loads an input profile.
|
||||
* @param name Name of the input profile to load.
|
||||
* @param playerIndex Index of the player that will have this profile loaded.
|
||||
* @return Whether loading this profile was successful or not.
|
||||
*/
|
||||
external fun loadProfile(name: String, playerIndex: Int): Boolean
|
||||
|
||||
/**
|
||||
* Saves an input profile.
|
||||
* @param name Name of the profile to save.
|
||||
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
|
||||
* name to this player's config.
|
||||
* @return Whether saving the profile was successful or not.
|
||||
*/
|
||||
external fun saveProfile(name: String, playerIndex: Int): Boolean
|
||||
|
||||
/**
|
||||
* Intended to be used immediately before a call to [NativeConfig.saveControlPlayerValues]
|
||||
* Must be used while per-game config is loaded.
|
||||
*/
|
||||
external fun loadPerGameConfiguration(
|
||||
playerIndex: Int,
|
||||
selectedIndex: Int,
|
||||
selectedProfileName: String
|
||||
)
|
||||
|
||||
/**
|
||||
* Tells the input subsystem to start listening for inputs to map.
|
||||
* @param type Type of input to map as shown by the int property in each [InputType].
|
||||
*/
|
||||
external fun beginMapping(type: Int)
|
||||
|
||||
/**
|
||||
* Gets an input's [ParamPackage] as a serialized string. Used for input verification before mapping.
|
||||
* Must be run after [beginMapping] and before [stopMapping].
|
||||
*/
|
||||
external fun getNextInput(): String
|
||||
|
||||
/**
|
||||
* Tells the input subsystem to stop listening for inputs to map.
|
||||
*/
|
||||
external fun stopMapping()
|
||||
|
||||
/**
|
||||
* Updates a controller's mappings with auto-mapping params.
|
||||
* @param playerIndex Index of the player to auto-map.
|
||||
* @param deviceParams [ParamPackage] representing the device to auto-map as received
|
||||
* from [getInputDevices].
|
||||
* @param displayName Name of the device to auto-map as received from the "display" param in [deviceParams].
|
||||
* Intended to be a way to provide a default name for a controller if the "display" param is empty.
|
||||
*/
|
||||
fun updateMappingsWithDefault(
|
||||
playerIndex: Int,
|
||||
deviceParams: ParamPackage,
|
||||
displayName: String
|
||||
) = updateMappingsWithDefaultImpl(playerIndex, deviceParams.serialize(), displayName)
|
||||
|
||||
private external fun updateMappingsWithDefaultImpl(
|
||||
playerIndex: Int,
|
||||
deviceParams: String,
|
||||
displayName: String
|
||||
)
|
||||
|
||||
/**
|
||||
* Gets the params for a specific button.
|
||||
* @param playerIndex Index of the player to get params from.
|
||||
* @param button The [NativeButton] to get params for.
|
||||
* @return A [ParamPackage] representing a player's specific button.
|
||||
*/
|
||||
fun getButtonParam(playerIndex: Int, button: NativeButton): ParamPackage =
|
||||
ParamPackage(getButtonParamImpl(playerIndex, button.int))
|
||||
|
||||
private external fun getButtonParamImpl(playerIndex: Int, buttonId: Int): String
|
||||
|
||||
/**
|
||||
* Sets the params for a specific button.
|
||||
* @param playerIndex Index of the player to set params for.
|
||||
* @param button The [NativeButton] to set params for.
|
||||
* @param param A [ParamPackage] to set.
|
||||
*/
|
||||
fun setButtonParam(playerIndex: Int, button: NativeButton, param: ParamPackage) =
|
||||
setButtonParamImpl(playerIndex, button.int, param.serialize())
|
||||
|
||||
private external fun setButtonParamImpl(playerIndex: Int, buttonId: Int, param: String)
|
||||
|
||||
/**
|
||||
* Gets the params for a specific stick.
|
||||
* @param playerIndex Index of the player to get params from.
|
||||
* @param stick The [NativeAnalog] to get params for.
|
||||
* @return A [ParamPackage] representing a player's specific stick.
|
||||
*/
|
||||
fun getStickParam(playerIndex: Int, stick: NativeAnalog): ParamPackage =
|
||||
ParamPackage(getStickParamImpl(playerIndex, stick.int))
|
||||
|
||||
private external fun getStickParamImpl(playerIndex: Int, stickId: Int): String
|
||||
|
||||
/**
|
||||
* Sets the params for a specific stick.
|
||||
* @param playerIndex Index of the player to set params for.
|
||||
* @param stick The [NativeAnalog] to set params for.
|
||||
* @param param A [ParamPackage] to set.
|
||||
*/
|
||||
fun setStickParam(playerIndex: Int, stick: NativeAnalog, param: ParamPackage) =
|
||||
setStickParamImpl(playerIndex, stick.int, param.serialize())
|
||||
|
||||
private external fun setStickParamImpl(playerIndex: Int, stickId: Int, param: String)
|
||||
|
||||
/**
|
||||
* Gets the int representation of a [ButtonName]. Tells you what to show as the mapped input for
|
||||
* a button/analog/other.
|
||||
* @param param A [ParamPackage] that represents a specific button's params.
|
||||
* @return The [ButtonName] for [param].
|
||||
*/
|
||||
fun getButtonName(param: ParamPackage): ButtonName =
|
||||
ButtonName.from(getButtonNameImpl(param.serialize()))
|
||||
|
||||
private external fun getButtonNameImpl(param: String): Int
|
||||
|
||||
/**
|
||||
* Gets each supported [NpadStyleIndex] for a given player.
|
||||
* @param playerIndex Index of the player to get supported indexes for.
|
||||
* @return List of each supported [NpadStyleIndex].
|
||||
*/
|
||||
fun getSupportedStyleTags(playerIndex: Int): List<NpadStyleIndex> =
|
||||
getSupportedStyleTagsImpl(playerIndex).map { NpadStyleIndex.from(it) }
|
||||
|
||||
private external fun getSupportedStyleTagsImpl(playerIndex: Int): IntArray
|
||||
|
||||
/**
|
||||
* Gets the [NpadStyleIndex] for a given player.
|
||||
* @param playerIndex Index of the player to get an [NpadStyleIndex] from.
|
||||
* @return The [NpadStyleIndex] for a given player.
|
||||
*/
|
||||
fun getStyleIndex(playerIndex: Int): NpadStyleIndex =
|
||||
NpadStyleIndex.from(getStyleIndexImpl(playerIndex))
|
||||
|
||||
private external fun getStyleIndexImpl(playerIndex: Int): Int
|
||||
|
||||
/**
|
||||
* Sets the [NpadStyleIndex] for a given player.
|
||||
* @param playerIndex Index of the player to change.
|
||||
* @param style The new style to set.
|
||||
*/
|
||||
fun setStyleIndex(playerIndex: Int, style: NpadStyleIndex) =
|
||||
setStyleIndexImpl(playerIndex, style.int)
|
||||
|
||||
private external fun setStyleIndexImpl(playerIndex: Int, styleIndex: Int)
|
||||
|
||||
/**
|
||||
* Checks if a device is a controller.
|
||||
* @param params [ParamPackage] for an input device retrieved from [getInputDevices]
|
||||
* @return Whether the device is a controller or not.
|
||||
*/
|
||||
fun isController(params: ParamPackage): Boolean = isControllerImpl(params.serialize())
|
||||
|
||||
private external fun isControllerImpl(params: String): Boolean
|
||||
|
||||
/**
|
||||
* Checks if a controller is connected
|
||||
* @param playerIndex Index of the player to check.
|
||||
* @return Whether the player is connected or not.
|
||||
*/
|
||||
external fun getIsConnected(playerIndex: Int): Boolean
|
||||
|
||||
/**
|
||||
* Connects/disconnects a controller and ensures that connection order stays in-tact.
|
||||
* @param playerIndex Index of the player to connect/disconnect.
|
||||
* @param connected Whether to connect or disconnect this controller.
|
||||
*/
|
||||
fun connectControllers(playerIndex: Int, connected: Boolean = true) {
|
||||
val connectedControllers = mutableListOf<Boolean>().apply {
|
||||
if (connected) {
|
||||
for (i in 0 until 8) {
|
||||
add(i <= playerIndex)
|
||||
}
|
||||
} else {
|
||||
for (i in 0 until 8) {
|
||||
add(i < playerIndex)
|
||||
}
|
||||
}
|
||||
}
|
||||
connectControllersImpl(connectedControllers.toBooleanArray())
|
||||
}
|
||||
|
||||
private external fun connectControllersImpl(connected: BooleanArray)
|
||||
|
||||
/**
|
||||
* Resets all of the button and analog mappings for a player.
|
||||
* @param playerIndex Index of the player that will have its mappings reset.
|
||||
*/
|
||||
external fun resetControllerMappings(playerIndex: Int)
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input
|
||||
|
||||
import android.view.InputDevice
|
||||
import androidx.annotation.Keep
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler.getGUID
|
||||
|
||||
@Keep
|
||||
interface YuzuInputDevice {
|
||||
fun getName(): String
|
||||
|
||||
fun getGUID(): String
|
||||
|
||||
fun getPort(): Int
|
||||
|
||||
fun getSupportsVibration(): Boolean
|
||||
|
||||
fun vibrate(intensity: Float)
|
||||
|
||||
fun getAxes(): Array<Int> = arrayOf()
|
||||
fun hasKeys(keys: IntArray): BooleanArray = BooleanArray(0)
|
||||
}
|
||||
|
||||
class YuzuPhysicalDevice(
|
||||
private val device: InputDevice,
|
||||
private val port: Int,
|
||||
useSystemVibrator: Boolean
|
||||
) : YuzuInputDevice {
|
||||
private val vibrator = if (useSystemVibrator) {
|
||||
YuzuVibrator.getSystemVibrator()
|
||||
} else {
|
||||
YuzuVibrator.getControllerVibrator(device)
|
||||
}
|
||||
|
||||
override fun getName(): String {
|
||||
return device.name
|
||||
}
|
||||
|
||||
override fun getGUID(): String {
|
||||
return device.getGUID()
|
||||
}
|
||||
|
||||
override fun getPort(): Int {
|
||||
return port
|
||||
}
|
||||
|
||||
override fun getSupportsVibration(): Boolean {
|
||||
return vibrator.supportsVibration()
|
||||
}
|
||||
|
||||
override fun vibrate(intensity: Float) {
|
||||
vibrator.vibrate(intensity)
|
||||
}
|
||||
|
||||
override fun getAxes(): Array<Int> = device.motionRanges.map { it.axis }.toTypedArray()
|
||||
override fun hasKeys(keys: IntArray): BooleanArray = device.hasKeys(*keys)
|
||||
}
|
||||
|
||||
class YuzuInputOverlayDevice(
|
||||
private val vibration: Boolean,
|
||||
private val port: Int
|
||||
) : YuzuInputDevice {
|
||||
private val vibrator = YuzuVibrator.getSystemVibrator()
|
||||
|
||||
override fun getName(): String {
|
||||
return YuzuApplication.appContext.getString(R.string.input_overlay)
|
||||
}
|
||||
|
||||
override fun getGUID(): String {
|
||||
return "00000000000000000000000000000000"
|
||||
}
|
||||
|
||||
override fun getPort(): Int {
|
||||
return port
|
||||
}
|
||||
|
||||
override fun getSupportsVibration(): Boolean {
|
||||
if (vibration) {
|
||||
return vibrator.supportsVibration()
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override fun vibrate(intensity: Float) {
|
||||
if (vibration) {
|
||||
vibrator.vibrate(intensity)
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input
|
||||
|
||||
import android.content.Context
|
||||
import android.os.Build
|
||||
import android.os.CombinedVibration
|
||||
import android.os.VibrationEffect
|
||||
import android.os.Vibrator
|
||||
import android.os.VibratorManager
|
||||
import android.view.InputDevice
|
||||
import androidx.annotation.Keep
|
||||
import androidx.annotation.RequiresApi
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
|
||||
@Keep
|
||||
@Suppress("DEPRECATION")
|
||||
interface YuzuVibrator {
|
||||
fun supportsVibration(): Boolean
|
||||
|
||||
fun vibrate(intensity: Float)
|
||||
|
||||
companion object {
|
||||
fun getControllerVibrator(device: InputDevice): YuzuVibrator =
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
YuzuVibratorManager(device.vibratorManager)
|
||||
} else {
|
||||
YuzuVibratorManagerCompat(device.vibrator)
|
||||
}
|
||||
|
||||
fun getSystemVibrator(): YuzuVibrator =
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
val vibratorManager = YuzuApplication.appContext
|
||||
.getSystemService(Context.VIBRATOR_MANAGER_SERVICE) as VibratorManager
|
||||
YuzuVibratorManager(vibratorManager)
|
||||
} else {
|
||||
val vibrator = YuzuApplication.appContext
|
||||
.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
|
||||
YuzuVibratorManagerCompat(vibrator)
|
||||
}
|
||||
|
||||
fun getVibrationEffect(intensity: Float): VibrationEffect? {
|
||||
if (intensity > 0f) {
|
||||
return VibrationEffect.createOneShot(
|
||||
50,
|
||||
(255.0 * intensity).toInt().coerceIn(1, 255)
|
||||
)
|
||||
}
|
||||
return null
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.S)
|
||||
class YuzuVibratorManager(private val vibratorManager: VibratorManager) : YuzuVibrator {
|
||||
override fun supportsVibration(): Boolean {
|
||||
return vibratorManager.vibratorIds.isNotEmpty()
|
||||
}
|
||||
|
||||
override fun vibrate(intensity: Float) {
|
||||
val vibration = YuzuVibrator.getVibrationEffect(intensity) ?: return
|
||||
vibratorManager.vibrate(CombinedVibration.createParallel(vibration))
|
||||
}
|
||||
}
|
||||
|
||||
class YuzuVibratorManagerCompat(private val vibrator: Vibrator) : YuzuVibrator {
|
||||
override fun supportsVibration(): Boolean {
|
||||
return vibrator.hasVibrator()
|
||||
}
|
||||
|
||||
override fun vibrate(intensity: Float) {
|
||||
val vibration = YuzuVibrator.getVibrationEffect(intensity) ?: return
|
||||
vibrator.vibrate(vibration)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
enum class AnalogDirection(val int: Int, val param: String) {
|
||||
Up(0, "up"),
|
||||
Down(1, "down"),
|
||||
Left(2, "left"),
|
||||
Right(3, "right")
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
// Loosely matches the enum in common/input.h
|
||||
enum class ButtonName(val int: Int) {
|
||||
Invalid(1),
|
||||
|
||||
// This will display the engine name instead of the button name
|
||||
Engine(2),
|
||||
|
||||
// This will display the button by value instead of the button name
|
||||
Value(3);
|
||||
|
||||
companion object {
|
||||
fun from(int: Int): ButtonName = entries.firstOrNull { it.int == int } ?: Invalid
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
// Must match the corresponding enum in input_common/main.h
|
||||
enum class InputType(val int: Int) {
|
||||
None(0),
|
||||
Button(1),
|
||||
Stick(2),
|
||||
Motion(3),
|
||||
Touch(4)
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
// Must match enum in src/common/settings_input.h
|
||||
enum class NativeAnalog(val int: Int) {
|
||||
LStick(0),
|
||||
RStick(1);
|
||||
|
||||
companion object {
|
||||
fun from(int: Int): NativeAnalog = entries.firstOrNull { it.int == int } ?: LStick
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
// Must match enum in src/common/settings_input.h
|
||||
enum class NativeButton(val int: Int) {
|
||||
A(0),
|
||||
B(1),
|
||||
X(2),
|
||||
Y(3),
|
||||
LStick(4),
|
||||
RStick(5),
|
||||
L(6),
|
||||
R(7),
|
||||
ZL(8),
|
||||
ZR(9),
|
||||
Plus(10),
|
||||
Minus(11),
|
||||
|
||||
DLeft(12),
|
||||
DUp(13),
|
||||
DRight(14),
|
||||
DDown(15),
|
||||
|
||||
SLLeft(16),
|
||||
SRLeft(17),
|
||||
|
||||
Home(18),
|
||||
Capture(19),
|
||||
|
||||
SLRight(20),
|
||||
SRRight(21);
|
||||
|
||||
companion object {
|
||||
fun from(int: Int): NativeButton = entries.firstOrNull { it.int == int } ?: A
|
||||
}
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
// Must match enum in src/common/settings_input.h
|
||||
enum class NativeTrigger(val int: Int) {
|
||||
LTrigger(0),
|
||||
RTrigger(1)
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
||||
// Must match enum in src/core/hid/hid_types.h
|
||||
enum class NpadStyleIndex(val int: Int, @StringRes val nameId: Int = 0) {
|
||||
None(0),
|
||||
Fullkey(3, R.string.pro_controller),
|
||||
Handheld(4, R.string.handheld),
|
||||
HandheldNES(4),
|
||||
JoyconDual(5, R.string.dual_joycons),
|
||||
JoyconLeft(6, R.string.left_joycon),
|
||||
JoyconRight(7, R.string.right_joycon),
|
||||
GameCube(8, R.string.gamecube_controller),
|
||||
Pokeball(9),
|
||||
NES(10),
|
||||
SNES(12),
|
||||
N64(13),
|
||||
SegaGenesis(14),
|
||||
SystemExt(32),
|
||||
System(33);
|
||||
|
||||
companion object {
|
||||
fun from(int: Int): NpadStyleIndex = entries.firstOrNull { it.int == int } ?: None
|
||||
}
|
||||
}
|
|
@ -0,0 +1,83 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.input.model
|
||||
|
||||
import androidx.annotation.Keep
|
||||
|
||||
@Keep
|
||||
data class PlayerInput(
|
||||
var connected: Boolean,
|
||||
var buttons: Array<String>,
|
||||
var analogs: Array<String>,
|
||||
var motions: Array<String>,
|
||||
|
||||
var vibrationEnabled: Boolean,
|
||||
var vibrationStrength: Int,
|
||||
|
||||
var bodyColorLeft: Long,
|
||||
var bodyColorRight: Long,
|
||||
var buttonColorLeft: Long,
|
||||
var buttonColorRight: Long,
|
||||
var profileName: String,
|
||||
|
||||
var useSystemVibrator: Boolean
|
||||
) {
|
||||
// It's recommended to use the generated equals() and hashCode() methods
|
||||
// when using arrays in a data class
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (this === other) return true
|
||||
if (javaClass != other?.javaClass) return false
|
||||
|
||||
other as PlayerInput
|
||||
|
||||
if (connected != other.connected) return false
|
||||
if (!buttons.contentEquals(other.buttons)) return false
|
||||
if (!analogs.contentEquals(other.analogs)) return false
|
||||
if (!motions.contentEquals(other.motions)) return false
|
||||
if (vibrationEnabled != other.vibrationEnabled) return false
|
||||
if (vibrationStrength != other.vibrationStrength) return false
|
||||
if (bodyColorLeft != other.bodyColorLeft) return false
|
||||
if (bodyColorRight != other.bodyColorRight) return false
|
||||
if (buttonColorLeft != other.buttonColorLeft) return false
|
||||
if (buttonColorRight != other.buttonColorRight) return false
|
||||
if (profileName != other.profileName) return false
|
||||
return useSystemVibrator == other.useSystemVibrator
|
||||
}
|
||||
|
||||
override fun hashCode(): Int {
|
||||
var result = connected.hashCode()
|
||||
result = 31 * result + buttons.contentHashCode()
|
||||
result = 31 * result + analogs.contentHashCode()
|
||||
result = 31 * result + motions.contentHashCode()
|
||||
result = 31 * result + vibrationEnabled.hashCode()
|
||||
result = 31 * result + vibrationStrength
|
||||
result = 31 * result + bodyColorLeft.hashCode()
|
||||
result = 31 * result + bodyColorRight.hashCode()
|
||||
result = 31 * result + buttonColorLeft.hashCode()
|
||||
result = 31 * result + buttonColorRight.hashCode()
|
||||
result = 31 * result + profileName.hashCode()
|
||||
result = 31 * result + useSystemVibrator.hashCode()
|
||||
return result
|
||||
}
|
||||
|
||||
fun hasMapping(): Boolean {
|
||||
var hasMapping = false
|
||||
buttons.forEach {
|
||||
if (it != "[empty]") {
|
||||
hasMapping = true
|
||||
}
|
||||
}
|
||||
analogs.forEach {
|
||||
if (it != "[empty]") {
|
||||
hasMapping = true
|
||||
}
|
||||
}
|
||||
motions.forEach {
|
||||
if (it != "[empty]") {
|
||||
hasMapping = true
|
||||
}
|
||||
}
|
||||
return hasMapping
|
||||
}
|
||||
}
|
|
@ -4,17 +4,30 @@
|
|||
package org.yuzu.yuzu_emu.features.settings.model
|
||||
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
|
||||
object Settings {
|
||||
enum class MenuTag(val titleId: Int) {
|
||||
enum class MenuTag(val titleId: Int = 0) {
|
||||
SECTION_ROOT(R.string.advanced_settings),
|
||||
SECTION_SYSTEM(R.string.preferences_system),
|
||||
SECTION_RENDERER(R.string.preferences_graphics),
|
||||
SECTION_AUDIO(R.string.preferences_audio),
|
||||
SECTION_INPUT(R.string.preferences_controls),
|
||||
SECTION_INPUT_PLAYER_ONE,
|
||||
SECTION_INPUT_PLAYER_TWO,
|
||||
SECTION_INPUT_PLAYER_THREE,
|
||||
SECTION_INPUT_PLAYER_FOUR,
|
||||
SECTION_INPUT_PLAYER_FIVE,
|
||||
SECTION_INPUT_PLAYER_SIX,
|
||||
SECTION_INPUT_PLAYER_SEVEN,
|
||||
SECTION_INPUT_PLAYER_EIGHT,
|
||||
SECTION_THEME(R.string.preferences_theme),
|
||||
SECTION_DEBUG(R.string.preferences_debug);
|
||||
}
|
||||
|
||||
fun getPlayerString(player: Int): String =
|
||||
YuzuApplication.appContext.getString(R.string.preferences_player, player)
|
||||
|
||||
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
|
||||
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
|
||||
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
|
||||
import org.yuzu.yuzu_emu.features.input.model.InputType
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class AnalogInputSetting(
|
||||
override val playerIndex: Int,
|
||||
val nativeAnalog: NativeAnalog,
|
||||
val analogDirection: AnalogDirection,
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = ""
|
||||
) : InputSetting(titleId, titleString) {
|
||||
override val type = TYPE_INPUT
|
||||
override val inputType = InputType.Stick
|
||||
|
||||
override fun getSelectedValue(): String {
|
||||
val params = NativeInput.getStickParam(playerIndex, nativeAnalog)
|
||||
val analog = analogToText(params, analogDirection.param)
|
||||
return getDisplayString(params, analog)
|
||||
}
|
||||
|
||||
override fun setSelectedValue(param: ParamPackage) =
|
||||
NativeInput.setStickParam(playerIndex, nativeAnalog, param)
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.InputType
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
|
||||
class ButtonInputSetting(
|
||||
override val playerIndex: Int,
|
||||
val nativeButton: NativeButton,
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = ""
|
||||
) : InputSetting(titleId, titleString) {
|
||||
override val type = TYPE_INPUT
|
||||
override val inputType = InputType.Button
|
||||
|
||||
override fun getSelectedValue(): String {
|
||||
val params = NativeInput.getButtonParam(playerIndex, nativeButton)
|
||||
val button = buttonToText(params)
|
||||
return getDisplayString(params, button)
|
||||
}
|
||||
|
||||
override fun setSelectedValue(param: ParamPackage) =
|
||||
NativeInput.setButtonParam(playerIndex, nativeButton, param)
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class InputProfileSetting(private val playerIndex: Int) :
|
||||
SettingsItem(emptySetting, R.string.profile, "", 0, "") {
|
||||
override val type = TYPE_INPUT_PROFILE
|
||||
|
||||
fun getCurrentProfile(): String =
|
||||
NativeConfig.getInputSettings(true)[playerIndex].profileName
|
||||
|
||||
fun getProfileNames(): Array<String> = NativeInput.getInputProfileNames()
|
||||
|
||||
fun isProfileNameValid(name: String): Boolean = NativeInput.isProfileNameValid(name)
|
||||
|
||||
fun createProfile(name: String): Boolean = NativeInput.createProfile(name, playerIndex)
|
||||
|
||||
fun deleteProfile(name: String): Boolean = NativeInput.deleteProfile(name, playerIndex)
|
||||
|
||||
fun loadProfile(name: String): Boolean {
|
||||
val result = NativeInput.loadProfile(name, playerIndex)
|
||||
NativeInput.reloadInputDevices()
|
||||
return result
|
||||
}
|
||||
|
||||
fun saveProfile(name: String): Boolean = NativeInput.saveProfile(name, playerIndex)
|
||||
}
|
|
@ -0,0 +1,134 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.ButtonName
|
||||
import org.yuzu.yuzu_emu.features.input.model.InputType
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
sealed class InputSetting(
|
||||
@StringRes titleId: Int,
|
||||
titleString: String
|
||||
) : SettingsItem(emptySetting, titleId, titleString, 0, "") {
|
||||
override val type = TYPE_INPUT
|
||||
abstract val inputType: InputType
|
||||
abstract val playerIndex: Int
|
||||
|
||||
protected val context get() = YuzuApplication.appContext
|
||||
|
||||
abstract fun getSelectedValue(): String
|
||||
|
||||
abstract fun setSelectedValue(param: ParamPackage)
|
||||
|
||||
protected fun getDisplayString(params: ParamPackage, control: String): String {
|
||||
val deviceName = params.get("display", "")
|
||||
deviceName.ifEmpty {
|
||||
return context.getString(R.string.not_set)
|
||||
}
|
||||
return "$deviceName: $control"
|
||||
}
|
||||
|
||||
private fun getDirectionName(direction: String): String =
|
||||
when (direction) {
|
||||
"up" -> context.getString(R.string.up)
|
||||
"down" -> context.getString(R.string.down)
|
||||
"left" -> context.getString(R.string.left)
|
||||
"right" -> context.getString(R.string.right)
|
||||
else -> direction
|
||||
}
|
||||
|
||||
protected fun buttonToText(param: ParamPackage): String {
|
||||
if (!param.has("engine")) {
|
||||
return context.getString(R.string.not_set)
|
||||
}
|
||||
|
||||
val toggle = if (param.get("toggle", false)) "~" else ""
|
||||
val inverted = if (param.get("inverted", false)) "!" else ""
|
||||
val invert = if (param.get("invert", "+") == "-") "-" else ""
|
||||
val turbo = if (param.get("turbo", false)) "$" else ""
|
||||
val commonButtonName = NativeInput.getButtonName(param)
|
||||
|
||||
if (commonButtonName == ButtonName.Invalid) {
|
||||
return context.getString(R.string.invalid)
|
||||
}
|
||||
|
||||
if (commonButtonName == ButtonName.Engine) {
|
||||
return param.get("engine", "")
|
||||
}
|
||||
|
||||
if (commonButtonName == ButtonName.Value) {
|
||||
if (param.has("hat")) {
|
||||
val hat = getDirectionName(param.get("direction", ""))
|
||||
return context.getString(R.string.qualified_hat, turbo, toggle, inverted, hat)
|
||||
}
|
||||
if (param.has("axis")) {
|
||||
val axis = param.get("axis", "")
|
||||
return context.getString(
|
||||
R.string.qualified_button_stick_axis,
|
||||
toggle,
|
||||
inverted,
|
||||
invert,
|
||||
axis
|
||||
)
|
||||
}
|
||||
if (param.has("button")) {
|
||||
val button = param.get("button", "")
|
||||
return context.getString(R.string.qualified_button, turbo, toggle, inverted, button)
|
||||
}
|
||||
}
|
||||
|
||||
return context.getString(R.string.unknown)
|
||||
}
|
||||
|
||||
protected fun analogToText(param: ParamPackage, direction: String): String {
|
||||
if (!param.has("engine")) {
|
||||
return context.getString(R.string.not_set)
|
||||
}
|
||||
|
||||
if (param.get("engine", "") == "analog_from_button") {
|
||||
return buttonToText(ParamPackage(param.get(direction, "")))
|
||||
}
|
||||
|
||||
if (!param.has("axis_x") || !param.has("axis_y")) {
|
||||
return context.getString(R.string.unknown)
|
||||
}
|
||||
|
||||
val xAxis = param.get("axis_x", "")
|
||||
val yAxis = param.get("axis_y", "")
|
||||
val xInvert = param.get("invert_x", "+") == "-"
|
||||
val yInvert = param.get("invert_y", "+") == "-"
|
||||
|
||||
if (direction == "modifier") {
|
||||
return context.getString(R.string.unused)
|
||||
}
|
||||
|
||||
when (direction) {
|
||||
"up" -> {
|
||||
val yInvertString = if (yInvert) "+" else "-"
|
||||
return context.getString(R.string.qualified_axis, yAxis, yInvertString)
|
||||
}
|
||||
|
||||
"down" -> {
|
||||
val yInvertString = if (yInvert) "-" else "+"
|
||||
return context.getString(R.string.qualified_axis, yAxis, yInvertString)
|
||||
}
|
||||
|
||||
"left" -> {
|
||||
val xInvertString = if (xInvert) "+" else "-"
|
||||
return context.getString(R.string.qualified_axis, xAxis, xInvertString)
|
||||
}
|
||||
|
||||
"right" -> {
|
||||
val xInvertString = if (xInvert) "-" else "+"
|
||||
return context.getString(R.string.qualified_axis, xAxis, xInvertString)
|
||||
}
|
||||
}
|
||||
|
||||
return context.getString(R.string.unknown)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
|
||||
|
||||
class IntSingleChoiceSetting(
|
||||
private val intSetting: AbstractIntSetting,
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = "",
|
||||
@StringRes descriptionId: Int = 0,
|
||||
descriptionString: String = "",
|
||||
val choices: Array<String>,
|
||||
val values: Array<Int>
|
||||
) : SettingsItem(intSetting, titleId, titleString, descriptionId, descriptionString) {
|
||||
override val type = TYPE_INT_SINGLE_CHOICE
|
||||
|
||||
fun getValueAt(index: Int): Int =
|
||||
if (values.indices.contains(index)) values[index] else -1
|
||||
|
||||
fun getChoiceAt(index: Int): String =
|
||||
if (choices.indices.contains(index)) choices[index] else ""
|
||||
|
||||
fun getSelectedValue(needsGlobal: Boolean = false) = intSetting.getInt(needsGlobal)
|
||||
fun setSelectedValue(value: Int) = intSetting.setInt(value)
|
||||
|
||||
val selectedValueIndex: Int
|
||||
get() {
|
||||
for (i in values.indices) {
|
||||
if (values[i] == getSelectedValue()) {
|
||||
return i
|
||||
}
|
||||
}
|
||||
return -1
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.InputType
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class ModifierInputSetting(
|
||||
override val playerIndex: Int,
|
||||
val nativeAnalog: NativeAnalog,
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = ""
|
||||
) : InputSetting(titleId, titleString) {
|
||||
override val inputType = InputType.Button
|
||||
|
||||
override fun getSelectedValue(): String {
|
||||
val analogParam = NativeInput.getStickParam(playerIndex, nativeAnalog)
|
||||
val modifierParam = ParamPackage(analogParam.get("modifier", ""))
|
||||
return buttonToText(modifierParam)
|
||||
}
|
||||
|
||||
override fun setSelectedValue(param: ParamPackage) {
|
||||
val newParam = NativeInput.getStickParam(playerIndex, nativeAnalog)
|
||||
newParam.set("modifier", param.serialize())
|
||||
NativeInput.setStickParam(playerIndex, nativeAnalog, newParam)
|
||||
}
|
||||
}
|
|
@ -7,11 +7,11 @@ import androidx.annotation.DrawableRes
|
|||
import androidx.annotation.StringRes
|
||||
|
||||
class RunnableSetting(
|
||||
val isRuntimeRunnable: Boolean,
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = "",
|
||||
@StringRes descriptionId: Int = 0,
|
||||
descriptionString: String = "",
|
||||
val isRunnable: Boolean,
|
||||
@DrawableRes val iconId: Int = 0,
|
||||
val runnable: () -> Unit
|
||||
) : SettingsItem(emptySetting, titleId, titleString, descriptionId, descriptionString) {
|
||||
|
|
|
@ -0,0 +1,300 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.app.Dialog
|
||||
import android.graphics.drawable.Animatable2
|
||||
import android.graphics.drawable.AnimatedVectorDrawable
|
||||
import android.graphics.drawable.Drawable
|
||||
import android.os.Bundle
|
||||
import android.view.InputDevice
|
||||
import android.view.KeyEvent
|
||||
import android.view.LayoutInflater
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogMappingBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.InputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.ModifierInputSetting
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class InputDialogFragment : DialogFragment() {
|
||||
private var inputAccepted = false
|
||||
|
||||
private var position: Int = 0
|
||||
|
||||
private lateinit var inputSetting: InputSetting
|
||||
|
||||
private lateinit var binding: DialogMappingBinding
|
||||
|
||||
private val settingsViewModel: SettingsViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
if (settingsViewModel.clickedItem == null) dismiss()
|
||||
|
||||
position = requireArguments().getInt(POSITION)
|
||||
|
||||
InputHandler.updateControllerData()
|
||||
}
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
inputSetting = settingsViewModel.clickedItem as InputSetting
|
||||
binding = DialogMappingBinding.inflate(layoutInflater)
|
||||
|
||||
val builder = MaterialAlertDialogBuilder(requireContext())
|
||||
.setPositiveButton(android.R.string.cancel) { _, _ ->
|
||||
NativeInput.stopMapping()
|
||||
dismiss()
|
||||
}
|
||||
.setView(binding.root)
|
||||
|
||||
val playButtonMapAnimation = { twoDirections: Boolean ->
|
||||
val stickAnimation: AnimatedVectorDrawable
|
||||
val buttonAnimation: AnimatedVectorDrawable
|
||||
binding.imageStickAnimation.apply {
|
||||
val anim = if (twoDirections) {
|
||||
R.drawable.stick_two_direction_anim
|
||||
} else {
|
||||
R.drawable.stick_one_direction_anim
|
||||
}
|
||||
setBackgroundResource(anim)
|
||||
stickAnimation = background as AnimatedVectorDrawable
|
||||
}
|
||||
binding.imageButtonAnimation.apply {
|
||||
setBackgroundResource(R.drawable.button_anim)
|
||||
buttonAnimation = background as AnimatedVectorDrawable
|
||||
}
|
||||
stickAnimation.registerAnimationCallback(object : Animatable2.AnimationCallback() {
|
||||
override fun onAnimationEnd(drawable: Drawable?) {
|
||||
buttonAnimation.start()
|
||||
}
|
||||
})
|
||||
buttonAnimation.registerAnimationCallback(object : Animatable2.AnimationCallback() {
|
||||
override fun onAnimationEnd(drawable: Drawable?) {
|
||||
stickAnimation.start()
|
||||
}
|
||||
})
|
||||
stickAnimation.start()
|
||||
}
|
||||
|
||||
when (val setting = inputSetting) {
|
||||
is AnalogInputSetting -> {
|
||||
when (setting.nativeAnalog) {
|
||||
NativeAnalog.LStick -> builder.setTitle(
|
||||
getString(R.string.map_control, getString(R.string.left_stick))
|
||||
)
|
||||
|
||||
NativeAnalog.RStick -> builder.setTitle(
|
||||
getString(R.string.map_control, getString(R.string.right_stick))
|
||||
)
|
||||
}
|
||||
|
||||
builder.setMessage(R.string.stick_map_description)
|
||||
|
||||
playButtonMapAnimation.invoke(true)
|
||||
}
|
||||
|
||||
is ModifierInputSetting -> {
|
||||
builder.setTitle(getString(R.string.map_control, setting.title))
|
||||
.setMessage(R.string.button_map_description)
|
||||
playButtonMapAnimation.invoke(false)
|
||||
}
|
||||
|
||||
is ButtonInputSetting -> {
|
||||
if (setting.nativeButton == NativeButton.DUp ||
|
||||
setting.nativeButton == NativeButton.DDown ||
|
||||
setting.nativeButton == NativeButton.DLeft ||
|
||||
setting.nativeButton == NativeButton.DRight
|
||||
) {
|
||||
builder.setTitle(getString(R.string.map_dpad_direction, setting.title))
|
||||
} else {
|
||||
builder.setTitle(getString(R.string.map_control, setting.title))
|
||||
}
|
||||
builder.setMessage(R.string.button_map_description)
|
||||
playButtonMapAnimation.invoke(false)
|
||||
}
|
||||
}
|
||||
|
||||
return builder.create()
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
view.requestFocus()
|
||||
view.setOnFocusChangeListener { v, hasFocus -> if (!hasFocus) v.requestFocus() }
|
||||
dialog?.setOnKeyListener { _, _, keyEvent -> onKeyEvent(keyEvent) }
|
||||
binding.root.setOnGenericMotionListener { _, motionEvent -> onMotionEvent(motionEvent) }
|
||||
NativeInput.beginMapping(inputSetting.inputType.int)
|
||||
}
|
||||
|
||||
private fun onKeyEvent(event: KeyEvent): Boolean {
|
||||
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
|
||||
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
|
||||
) {
|
||||
return false
|
||||
}
|
||||
|
||||
val action = when (event.action) {
|
||||
KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
|
||||
KeyEvent.ACTION_UP -> NativeInput.ButtonState.RELEASED
|
||||
else -> return false
|
||||
}
|
||||
val controllerData =
|
||||
InputHandler.androidControllers[event.device.controllerNumber] ?: return false
|
||||
NativeInput.onGamePadButtonEvent(
|
||||
controllerData.getGUID(),
|
||||
controllerData.getPort(),
|
||||
event.keyCode,
|
||||
action
|
||||
)
|
||||
onInputReceived(event.device)
|
||||
return true
|
||||
}
|
||||
|
||||
private fun onMotionEvent(event: MotionEvent): Boolean {
|
||||
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
|
||||
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
|
||||
) {
|
||||
return false
|
||||
}
|
||||
|
||||
// Temp workaround for DPads that give both axis and button input. The input system can't
|
||||
// take in a specific axis direction for a binding so you lose half of the directions for a DPad.
|
||||
|
||||
val controllerData =
|
||||
InputHandler.androidControllers[event.device.controllerNumber] ?: return false
|
||||
event.device.motionRanges.forEach {
|
||||
NativeInput.onGamePadAxisEvent(
|
||||
controllerData.getGUID(),
|
||||
controllerData.getPort(),
|
||||
it.axis,
|
||||
event.getAxisValue(it.axis)
|
||||
)
|
||||
onInputReceived(event.device)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
private fun onInputReceived(device: InputDevice) {
|
||||
val params = ParamPackage(NativeInput.getNextInput())
|
||||
if (params.has("engine") && isInputAcceptable(params) && !inputAccepted) {
|
||||
inputAccepted = true
|
||||
setResult(params, device)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setResult(params: ParamPackage, device: InputDevice) {
|
||||
NativeInput.stopMapping()
|
||||
params.set("display", "${device.name} ${params.get("port", 0)}")
|
||||
when (val item = settingsViewModel.clickedItem as InputSetting) {
|
||||
is ModifierInputSetting,
|
||||
is ButtonInputSetting -> {
|
||||
// Invert DPad up and left bindings by default
|
||||
val tempSetting = inputSetting as? ButtonInputSetting
|
||||
if (tempSetting != null) {
|
||||
if (tempSetting.nativeButton == NativeButton.DUp ||
|
||||
tempSetting.nativeButton == NativeButton.DLeft &&
|
||||
params.has("axis")
|
||||
) {
|
||||
params.set("invert", "-")
|
||||
}
|
||||
}
|
||||
|
||||
item.setSelectedValue(params)
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
|
||||
is AnalogInputSetting -> {
|
||||
var analogParam = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
|
||||
analogParam = adjustAnalogParam(params, analogParam, item.analogDirection.param)
|
||||
|
||||
// Invert Y-Axis by default
|
||||
analogParam.set("invert_y", "-")
|
||||
|
||||
item.setSelectedValue(analogParam)
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
}
|
||||
}
|
||||
dismiss()
|
||||
}
|
||||
|
||||
private fun adjustAnalogParam(
|
||||
inputParam: ParamPackage,
|
||||
analogParam: ParamPackage,
|
||||
buttonName: String
|
||||
): ParamPackage {
|
||||
// The poller returned a complete axis, so set all the buttons
|
||||
if (inputParam.has("axis_x") && inputParam.has("axis_y")) {
|
||||
return inputParam
|
||||
}
|
||||
|
||||
// Check if the current configuration has either no engine or an axis binding.
|
||||
// Clears out the old binding and adds one with analog_from_button.
|
||||
if (!analogParam.has("engine") || analogParam.has("axis_x") || analogParam.has("axis_y")) {
|
||||
analogParam.clear()
|
||||
analogParam.set("engine", "analog_from_button")
|
||||
}
|
||||
analogParam.set(buttonName, inputParam.serialize())
|
||||
return analogParam
|
||||
}
|
||||
|
||||
private fun isInputAcceptable(params: ParamPackage): Boolean {
|
||||
if (InputHandler.registeredControllers.size == 1) {
|
||||
return true
|
||||
}
|
||||
|
||||
if (params.has("motion")) {
|
||||
return true
|
||||
}
|
||||
|
||||
val currentDevice = settingsViewModel.getCurrentDeviceParams(params)
|
||||
if (currentDevice.get("engine", "any") == "any") {
|
||||
return true
|
||||
}
|
||||
|
||||
val guidMatch = params.get("guid", "") == currentDevice.get("guid", "") ||
|
||||
params.get("guid", "") == currentDevice.get("guid2", "")
|
||||
return params.get("engine", "") == currentDevice.get("engine", "") &&
|
||||
guidMatch &&
|
||||
params.get("port", 0) == currentDevice.get("port", 0)
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "InputDialogFragment"
|
||||
|
||||
const val POSITION = "Position"
|
||||
|
||||
fun newInstance(
|
||||
inputMappingViewModel: SettingsViewModel,
|
||||
setting: InputSetting,
|
||||
position: Int
|
||||
): InputDialogFragment {
|
||||
inputMappingViewModel.clickedItem = setting
|
||||
val args = Bundle()
|
||||
args.putInt(POSITION, position)
|
||||
val fragment = InputDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.adapters.AbstractListAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemInputProfileBinding
|
||||
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
||||
class InputProfileAdapter(options: List<ProfileItem>) :
|
||||
AbstractListAdapter<ProfileItem, AbstractViewHolder<ProfileItem>>(options) {
|
||||
override fun onCreateViewHolder(
|
||||
parent: ViewGroup,
|
||||
viewType: Int
|
||||
): AbstractViewHolder<ProfileItem> {
|
||||
ListItemInputProfileBinding.inflate(LayoutInflater.from(parent.context), parent, false)
|
||||
.also { return InputProfileViewHolder(it) }
|
||||
}
|
||||
|
||||
inner class InputProfileViewHolder(val binding: ListItemInputProfileBinding) :
|
||||
AbstractViewHolder<ProfileItem>(binding) {
|
||||
override fun bind(model: ProfileItem) {
|
||||
when (model) {
|
||||
is ExistingProfileItem -> {
|
||||
binding.title.text = model.name
|
||||
binding.buttonNew.visibility = View.GONE
|
||||
binding.buttonDelete.visibility = View.VISIBLE
|
||||
binding.buttonDelete.setOnClickListener { model.deleteProfile.invoke() }
|
||||
binding.buttonSave.visibility = View.VISIBLE
|
||||
binding.buttonSave.setOnClickListener { model.saveProfile.invoke() }
|
||||
binding.buttonLoad.visibility = View.VISIBLE
|
||||
binding.buttonLoad.setOnClickListener { model.loadProfile.invoke() }
|
||||
}
|
||||
|
||||
is NewProfileItem -> {
|
||||
binding.title.text = model.name
|
||||
binding.buttonNew.visibility = View.VISIBLE
|
||||
binding.buttonNew.setOnClickListener { model.createNewProfile.invoke() }
|
||||
binding.buttonSave.visibility = View.GONE
|
||||
binding.buttonDelete.visibility = View.GONE
|
||||
binding.buttonLoad.visibility = View.GONE
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed interface ProfileItem {
|
||||
val name: String
|
||||
}
|
||||
|
||||
data class NewProfileItem(
|
||||
val createNewProfile: () -> Unit
|
||||
) : ProfileItem {
|
||||
override val name: String = YuzuApplication.appContext.getString(R.string.create_new_profile)
|
||||
}
|
||||
|
||||
data class ExistingProfileItem(
|
||||
override val name: String,
|
||||
val deleteProfile: () -> Unit,
|
||||
val saveProfile: () -> Unit,
|
||||
val loadProfile: () -> Unit
|
||||
) : ProfileItem
|
|
@ -0,0 +1,155 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.app.Dialog
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogInputProfilesBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
|
||||
class InputProfileDialogFragment : DialogFragment() {
|
||||
private var position = 0
|
||||
|
||||
private val settingsViewModel: SettingsViewModel by activityViewModels()
|
||||
|
||||
private lateinit var binding: DialogInputProfilesBinding
|
||||
|
||||
private lateinit var setting: InputProfileSetting
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
position = requireArguments().getInt(POSITION)
|
||||
}
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
binding = DialogInputProfilesBinding.inflate(layoutInflater)
|
||||
|
||||
setting = settingsViewModel.clickedItem as InputProfileSetting
|
||||
val options = mutableListOf<ProfileItem>().apply {
|
||||
add(
|
||||
NewProfileItem(
|
||||
createNewProfile = {
|
||||
NewInputProfileDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
setting,
|
||||
position
|
||||
).show(parentFragmentManager, NewInputProfileDialogFragment.TAG)
|
||||
dismiss()
|
||||
}
|
||||
)
|
||||
)
|
||||
|
||||
val onActionDismiss = {
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
dismiss()
|
||||
}
|
||||
setting.getProfileNames().forEach {
|
||||
add(
|
||||
ExistingProfileItem(
|
||||
it,
|
||||
deleteProfile = {
|
||||
settingsViewModel.setShouldShowDeleteProfileDialog(it)
|
||||
},
|
||||
saveProfile = {
|
||||
if (!setting.saveProfile(it)) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.failed_to_save_profile,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
onActionDismiss.invoke()
|
||||
},
|
||||
loadProfile = {
|
||||
if (!setting.loadProfile(it)) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.failed_to_load_profile,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
onActionDismiss.invoke()
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
binding.listProfiles.apply {
|
||||
layoutManager = LinearLayoutManager(requireContext())
|
||||
adapter = InputProfileAdapter(options)
|
||||
}
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setView(binding.root)
|
||||
.create()
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldShowDeleteProfileDialog.collect {
|
||||
if (it.isNotEmpty()) {
|
||||
MessageDialogFragment.newInstance(
|
||||
activity = requireActivity(),
|
||||
titleId = R.string.delete_input_profile,
|
||||
descriptionId = R.string.delete_input_profile_description,
|
||||
positiveAction = {
|
||||
setting.deleteProfile(it)
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
},
|
||||
negativeAction = {},
|
||||
negativeButtonTitleId = android.R.string.cancel
|
||||
).show(parentFragmentManager, MessageDialogFragment.TAG)
|
||||
settingsViewModel.setShouldShowDeleteProfileDialog("")
|
||||
dismiss()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "InputProfileDialogFragment"
|
||||
|
||||
const val POSITION = "Position"
|
||||
|
||||
fun newInstance(
|
||||
settingsViewModel: SettingsViewModel,
|
||||
profileSetting: InputProfileSetting,
|
||||
position: Int
|
||||
): InputProfileDialogFragment {
|
||||
settingsViewModel.clickedItem = profileSetting
|
||||
|
||||
val args = Bundle()
|
||||
args.putInt(POSITION, position)
|
||||
val fragment = InputProfileDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,79 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.app.Dialog
|
||||
import android.os.Bundle
|
||||
import android.widget.Toast
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.databinding.DialogEditTextBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
||||
class NewInputProfileDialogFragment : DialogFragment() {
|
||||
private var position = 0
|
||||
|
||||
private val settingsViewModel: SettingsViewModel by activityViewModels()
|
||||
|
||||
private lateinit var binding: DialogEditTextBinding
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
position = requireArguments().getInt(POSITION)
|
||||
}
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
binding = DialogEditTextBinding.inflate(layoutInflater)
|
||||
|
||||
val setting = settingsViewModel.clickedItem as InputProfileSetting
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.enter_profile_name)
|
||||
.setPositiveButton(android.R.string.ok) { _, _ ->
|
||||
val profileName = binding.editText.text.toString()
|
||||
if (!setting.isProfileNameValid(profileName)) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.invalid_profile_name,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return@setPositiveButton
|
||||
}
|
||||
|
||||
if (!setting.createProfile(profileName)) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.profile_name_already_exists,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
} else {
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.setView(binding.root)
|
||||
.show()
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "NewInputProfileDialogFragment"
|
||||
|
||||
const val POSITION = "Position"
|
||||
|
||||
fun newInstance(
|
||||
settingsViewModel: SettingsViewModel,
|
||||
profileSetting: InputProfileSetting,
|
||||
position: Int
|
||||
): NewInputProfileDialogFragment {
|
||||
settingsViewModel.clickedItem = profileSetting
|
||||
|
||||
val args = Bundle()
|
||||
args.putInt(POSITION, position)
|
||||
val fragment = NewInputProfileDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,9 +25,9 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
|||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
|
||||
class SettingsActivity : AppCompatActivity() {
|
||||
|
@ -137,6 +137,7 @@ class SettingsActivity : AppCompatActivity() {
|
|||
super.onStop()
|
||||
Log.info("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
|
||||
if (isFinishing) {
|
||||
NativeInput.reloadInputDevices()
|
||||
NativeLibrary.applySettings()
|
||||
if (args.game == null) {
|
||||
NativeConfig.saveGlobalConfig()
|
||||
|
|
|
@ -8,12 +8,11 @@ import android.icu.util.Calendar
|
|||
import android.icu.util.TimeZone
|
||||
import android.text.format.DateFormat
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.PopupMenu
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.AsyncDifferConfig
|
||||
import androidx.recyclerview.widget.DiffUtil
|
||||
|
@ -21,16 +20,18 @@ import androidx.recyclerview.widget.ListAdapter
|
|||
import com.google.android.material.datepicker.MaterialDatePicker
|
||||
import com.google.android.material.timepicker.MaterialTimePicker
|
||||
import com.google.android.material.timepicker.TimeFormat
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.SettingsNavigationDirections
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingInputBinding
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
|
||||
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.*
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.*
|
||||
import org.yuzu.yuzu_emu.fragments.SettingsDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class SettingsAdapter(
|
||||
private val fragment: Fragment,
|
||||
|
@ -41,19 +42,6 @@ class SettingsAdapter(
|
|||
private val settingsViewModel: SettingsViewModel
|
||||
get() = ViewModelProvider(fragment.requireActivity())[SettingsViewModel::class.java]
|
||||
|
||||
init {
|
||||
fragment.viewLifecycleOwner.lifecycleScope.launch {
|
||||
fragment.repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
settingsViewModel.adapterItemChanged.collect {
|
||||
if (it != -1) {
|
||||
notifyItemChanged(it)
|
||||
settingsViewModel.setAdapterItemChanged(-1)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SettingViewHolder {
|
||||
val inflater = LayoutInflater.from(parent.context)
|
||||
return when (viewType) {
|
||||
|
@ -85,8 +73,19 @@ class SettingsAdapter(
|
|||
RunnableViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_INPUT -> {
|
||||
InputViewHolder(ListItemSettingInputBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_INT_SINGLE_CHOICE -> {
|
||||
SingleChoiceViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_INPUT_PROFILE -> {
|
||||
InputProfileViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
else -> {
|
||||
// TODO: Create an error view since we can't return null now
|
||||
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +125,15 @@ class SettingsAdapter(
|
|||
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun onIntSingleChoiceClick(item: IntSingleChoiceSetting, position: Int) {
|
||||
SettingsDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
item,
|
||||
SettingsItem.TYPE_INT_SINGLE_CHOICE,
|
||||
position
|
||||
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun onDateTimeClick(item: DateTimeSetting, position: Int) {
|
||||
val storedTime = item.getValue() * 1000
|
||||
|
||||
|
@ -185,6 +193,205 @@ class SettingsAdapter(
|
|||
fragment.view?.findNavController()?.navigate(action)
|
||||
}
|
||||
|
||||
fun onInputProfileClick(item: InputProfileSetting, position: Int) {
|
||||
InputProfileDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
item,
|
||||
position
|
||||
).show(fragment.childFragmentManager, InputProfileDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun onInputClick(item: InputSetting, position: Int) {
|
||||
InputDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
item,
|
||||
position
|
||||
).show(fragment.childFragmentManager, InputDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun onInputOptionsClick(anchor: View, item: InputSetting, position: Int) {
|
||||
val popup = PopupMenu(context, anchor)
|
||||
popup.menuInflater.inflate(R.menu.menu_input_options, popup.menu)
|
||||
|
||||
popup.menu.apply {
|
||||
val invertAxis = findItem(R.id.invert_axis)
|
||||
val invertButton = findItem(R.id.invert_button)
|
||||
val toggleButton = findItem(R.id.toggle_button)
|
||||
val turboButton = findItem(R.id.turbo_button)
|
||||
val setThreshold = findItem(R.id.set_threshold)
|
||||
val toggleAxis = findItem(R.id.toggle_axis)
|
||||
when (item) {
|
||||
is AnalogInputSetting -> {
|
||||
val params = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
|
||||
|
||||
invertAxis.isVisible = true
|
||||
invertAxis.isCheckable = true
|
||||
invertAxis.isChecked = when (item.analogDirection) {
|
||||
AnalogDirection.Left, AnalogDirection.Right -> {
|
||||
params.get("invert_x", "+") == "-"
|
||||
}
|
||||
|
||||
AnalogDirection.Up, AnalogDirection.Down -> {
|
||||
params.get("invert_y", "+") == "-"
|
||||
}
|
||||
}
|
||||
invertAxis.setOnMenuItemClickListener {
|
||||
if (item.analogDirection == AnalogDirection.Left ||
|
||||
item.analogDirection == AnalogDirection.Right
|
||||
) {
|
||||
val invertValue = params.get("invert_x", "+") == "-"
|
||||
val invertString = if (invertValue) "+" else "-"
|
||||
params.set("invert_x", invertString)
|
||||
} else if (
|
||||
item.analogDirection == AnalogDirection.Up ||
|
||||
item.analogDirection == AnalogDirection.Down
|
||||
) {
|
||||
val invertValue = params.get("invert_y", "+") == "-"
|
||||
val invertString = if (invertValue) "+" else "-"
|
||||
params.set("invert_y", invertString)
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
popup.setOnDismissListener {
|
||||
NativeInput.setStickParam(item.playerIndex, item.nativeAnalog, params)
|
||||
settingsViewModel.setDatasetChanged(true)
|
||||
}
|
||||
}
|
||||
|
||||
is ButtonInputSetting -> {
|
||||
val params = NativeInput.getButtonParam(item.playerIndex, item.nativeButton)
|
||||
if (params.has("code") || params.has("button") || params.has("hat")) {
|
||||
val buttonInvert = params.get("inverted", false)
|
||||
invertButton.isVisible = true
|
||||
invertButton.isCheckable = true
|
||||
invertButton.isChecked = buttonInvert
|
||||
invertButton.setOnMenuItemClickListener {
|
||||
params.set("inverted", !buttonInvert)
|
||||
true
|
||||
}
|
||||
|
||||
val toggle = params.get("toggle", false)
|
||||
toggleButton.isVisible = true
|
||||
toggleButton.isCheckable = true
|
||||
toggleButton.isChecked = toggle
|
||||
toggleButton.setOnMenuItemClickListener {
|
||||
params.set("toggle", !toggle)
|
||||
true
|
||||
}
|
||||
|
||||
val turbo = params.get("turbo", false)
|
||||
turboButton.isVisible = true
|
||||
turboButton.isCheckable = true
|
||||
turboButton.isChecked = turbo
|
||||
turboButton.setOnMenuItemClickListener {
|
||||
params.set("turbo", !turbo)
|
||||
true
|
||||
}
|
||||
} else if (params.has("axis")) {
|
||||
val axisInvert = params.get("invert", "+") == "-"
|
||||
invertAxis.isVisible = true
|
||||
invertAxis.isCheckable = true
|
||||
invertAxis.isChecked = axisInvert
|
||||
invertAxis.setOnMenuItemClickListener {
|
||||
params.set("invert", if (!axisInvert) "-" else "+")
|
||||
true
|
||||
}
|
||||
|
||||
val buttonInvert = params.get("inverted", false)
|
||||
invertButton.isVisible = true
|
||||
invertButton.isCheckable = true
|
||||
invertButton.isChecked = buttonInvert
|
||||
invertButton.setOnMenuItemClickListener {
|
||||
params.set("inverted", !buttonInvert)
|
||||
true
|
||||
}
|
||||
|
||||
setThreshold.isVisible = true
|
||||
val thresholdSetting = object : AbstractIntSetting {
|
||||
override val key = ""
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int =
|
||||
(params.get("threshold", 0.5f) * 100).toInt()
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
params.set("threshold", value.toFloat() / 100)
|
||||
NativeInput.setButtonParam(
|
||||
item.playerIndex,
|
||||
item.nativeButton,
|
||||
params
|
||||
)
|
||||
}
|
||||
|
||||
override val defaultValue = 50
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getInt(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
}
|
||||
setThreshold.setOnMenuItemClickListener {
|
||||
onSliderClick(
|
||||
SliderSetting(thresholdSetting, R.string.set_threshold),
|
||||
position
|
||||
)
|
||||
true
|
||||
}
|
||||
|
||||
val axisToggle = params.get("toggle", false)
|
||||
toggleAxis.isVisible = true
|
||||
toggleAxis.isCheckable = true
|
||||
toggleAxis.isChecked = axisToggle
|
||||
toggleAxis.setOnMenuItemClickListener {
|
||||
params.set("toggle", !axisToggle)
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
popup.setOnDismissListener {
|
||||
NativeInput.setButtonParam(item.playerIndex, item.nativeButton, params)
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
}
|
||||
|
||||
is ModifierInputSetting -> {
|
||||
val stickParams = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
|
||||
val modifierParams = ParamPackage(stickParams.get("modifier", ""))
|
||||
|
||||
val invert = modifierParams.get("inverted", false)
|
||||
invertButton.isVisible = true
|
||||
invertButton.isCheckable = true
|
||||
invertButton.isChecked = invert
|
||||
invertButton.setOnMenuItemClickListener {
|
||||
modifierParams.set("inverted", !invert)
|
||||
stickParams.set("modifier", modifierParams.serialize())
|
||||
true
|
||||
}
|
||||
|
||||
val toggle = modifierParams.get("toggle", false)
|
||||
toggleButton.isVisible = true
|
||||
toggleButton.isCheckable = true
|
||||
toggleButton.isChecked = toggle
|
||||
toggleButton.setOnMenuItemClickListener {
|
||||
modifierParams.set("toggle", !toggle)
|
||||
stickParams.set("modifier", modifierParams.serialize())
|
||||
true
|
||||
}
|
||||
|
||||
popup.setOnDismissListener {
|
||||
NativeInput.setStickParam(
|
||||
item.playerIndex,
|
||||
item.nativeAnalog,
|
||||
stickParams
|
||||
)
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
popup.show()
|
||||
}
|
||||
|
||||
fun onLongClick(item: SettingsItem, position: Int): Boolean {
|
||||
SettingsDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
|
@ -19,11 +19,16 @@ import com.google.android.material.slider.Slider
|
|||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.IntSingleChoiceSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener {
|
||||
private var type = 0
|
||||
|
@ -50,9 +55,50 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setMessage(R.string.reset_setting_confirmation)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
when (val item = settingsViewModel.clickedItem) {
|
||||
is AnalogInputSetting -> {
|
||||
val stickParam = NativeInput.getStickParam(
|
||||
item.playerIndex,
|
||||
item.nativeAnalog
|
||||
)
|
||||
if (stickParam.get("engine", "") == "analog_from_button") {
|
||||
when (item.analogDirection) {
|
||||
AnalogDirection.Up -> stickParam.erase("up")
|
||||
AnalogDirection.Down -> stickParam.erase("down")
|
||||
AnalogDirection.Left -> stickParam.erase("left")
|
||||
AnalogDirection.Right -> stickParam.erase("right")
|
||||
}
|
||||
NativeInput.setStickParam(
|
||||
item.playerIndex,
|
||||
item.nativeAnalog,
|
||||
stickParam
|
||||
)
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
} else {
|
||||
NativeInput.setStickParam(
|
||||
item.playerIndex,
|
||||
item.nativeAnalog,
|
||||
ParamPackage()
|
||||
)
|
||||
settingsViewModel.setDatasetChanged(true)
|
||||
}
|
||||
}
|
||||
|
||||
is ButtonInputSetting -> {
|
||||
NativeInput.setButtonParam(
|
||||
item.playerIndex,
|
||||
item.nativeButton,
|
||||
ParamPackage()
|
||||
)
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
|
||||
else -> {
|
||||
settingsViewModel.clickedItem!!.setting.reset()
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
}
|
||||
}
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.create()
|
||||
}
|
||||
|
@ -61,7 +107,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||
val item = settingsViewModel.clickedItem as SingleChoiceSetting
|
||||
val value = getSelectionForSingleChoiceValue(item)
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(item.nameId)
|
||||
.setTitle(item.title)
|
||||
.setSingleChoiceItems(item.choicesId, value, this)
|
||||
.create()
|
||||
}
|
||||
|
@ -81,7 +127,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||
}
|
||||
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(item.nameId)
|
||||
.setTitle(item.title)
|
||||
.setView(sliderBinding.root)
|
||||
.setPositiveButton(android.R.string.ok, this)
|
||||
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
|
||||
|
@ -91,8 +137,16 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||
SettingsItem.TYPE_STRING_SINGLE_CHOICE -> {
|
||||
val item = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(item.nameId)
|
||||
.setSingleChoiceItems(item.choices, item.selectValueIndex, this)
|
||||
.setTitle(item.title)
|
||||
.setSingleChoiceItems(item.choices, item.selectedValueIndex, this)
|
||||
.create()
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_INT_SINGLE_CHOICE -> {
|
||||
val item = settingsViewModel.clickedItem as IntSingleChoiceSetting
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(item.title)
|
||||
.setSingleChoiceItems(item.choices, item.selectedValueIndex, this)
|
||||
.create()
|
||||
}
|
||||
|
||||
|
@ -145,6 +199,12 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||
scSetting.setSelectedValue(value)
|
||||
}
|
||||
|
||||
is IntSingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as IntSingleChoiceSetting
|
||||
val value = scSetting.getValueAt(which)
|
||||
scSetting.setSelectedValue(value)
|
||||
}
|
||||
|
||||
is SliderSetting -> {
|
||||
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
||||
sliderSetting.setSelectedValue(settingsViewModel.sliderProgress.value)
|
|
@ -24,8 +24,9 @@ import kotlinx.coroutines.flow.collectLatest
|
|||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
|
||||
class SettingsFragment : Fragment() {
|
||||
|
@ -45,6 +46,12 @@ class SettingsFragment : Fragment() {
|
|||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
|
||||
val playerIndex = getPlayerIndex()
|
||||
if (playerIndex != -1) {
|
||||
NativeInput.loadInputProfiles()
|
||||
NativeInput.reloadInputDevices()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
|
@ -57,8 +64,9 @@ class SettingsFragment : Fragment() {
|
|||
}
|
||||
|
||||
// This is using the correct scope, lint is just acting up
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||
@SuppressLint("UnsafeRepeatOnLifecycleDetector", "NotifyDataSetChanged")
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
settingsAdapter = SettingsAdapter(this, requireContext())
|
||||
presenter = SettingsFragmentPresenter(
|
||||
settingsViewModel,
|
||||
|
@ -71,7 +79,17 @@ class SettingsFragment : Fragment() {
|
|||
) {
|
||||
args.game!!.title
|
||||
} else {
|
||||
getString(args.menuTag.titleId)
|
||||
when (args.menuTag) {
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> Settings.getPlayerString(1)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> Settings.getPlayerString(2)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> Settings.getPlayerString(3)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> Settings.getPlayerString(4)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> Settings.getPlayerString(5)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> Settings.getPlayerString(6)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> Settings.getPlayerString(7)
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> Settings.getPlayerString(8)
|
||||
else -> getString(args.menuTag.titleId)
|
||||
}
|
||||
}
|
||||
binding.listSettings.apply {
|
||||
adapter = settingsAdapter
|
||||
|
@ -93,6 +111,55 @@ class SettingsFragment : Fragment() {
|
|||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
settingsViewModel.adapterItemChanged.collect {
|
||||
if (it != -1) {
|
||||
settingsAdapter?.notifyItemChanged(it)
|
||||
settingsViewModel.setAdapterItemChanged(-1)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.STARTED) {
|
||||
settingsViewModel.datasetChanged.collect {
|
||||
if (it) {
|
||||
settingsAdapter?.notifyDataSetChanged()
|
||||
settingsViewModel.setDatasetChanged(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.reloadListAndNotifyDataset.collectLatest {
|
||||
if (it) {
|
||||
settingsViewModel.setReloadListAndNotifyDataset(false)
|
||||
presenter.loadSettingsList(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
settingsViewModel.shouldShowResetInputDialog.collectLatest {
|
||||
if (it) {
|
||||
MessageDialogFragment.newInstance(
|
||||
activity = requireActivity(),
|
||||
titleId = R.string.reset_mapping,
|
||||
descriptionId = R.string.reset_mapping_description,
|
||||
positiveAction = {
|
||||
NativeInput.resetControllerMappings(getPlayerIndex())
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
},
|
||||
negativeAction = {}
|
||||
).show(parentFragmentManager, MessageDialogFragment.TAG)
|
||||
settingsViewModel.setShouldShowResetInputDialog(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
|
||||
|
@ -115,6 +182,19 @@ class SettingsFragment : Fragment() {
|
|||
setInsets()
|
||||
}
|
||||
|
||||
private fun getPlayerIndex(): Int =
|
||||
when (args.menuTag) {
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> 0
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> 1
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> 2
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> 3
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> 4
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> 5
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> 6
|
||||
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> 7
|
||||
else -> -1
|
||||
}
|
||||
|
||||
private fun setInsets() {
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
|
|
|
@ -3,11 +3,17 @@
|
|||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.os.Build
|
||||
import android.widget.Toast
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
|
||||
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
|
@ -15,18 +21,21 @@ import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
|
|||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
|
||||
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.*
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class SettingsFragmentPresenter(
|
||||
private val settingsViewModel: SettingsViewModel,
|
||||
private val adapter: SettingsAdapter,
|
||||
private var menuTag: Settings.MenuTag
|
||||
private var menuTag: MenuTag
|
||||
) {
|
||||
private var settingsList = ArrayList<SettingsItem>()
|
||||
|
||||
private val context get() = YuzuApplication.appContext
|
||||
|
||||
// Extension for altering settings list based on each setting's properties
|
||||
fun ArrayList<SettingsItem>.add(key: String) {
|
||||
val item = SettingsItem.settingsItems[key]!!
|
||||
|
@ -53,31 +62,48 @@ class SettingsFragmentPresenter(
|
|||
add(item)
|
||||
}
|
||||
|
||||
// Allows you to show/hide abstract settings based on the paired setting key
|
||||
fun ArrayList<SettingsItem>.addAbstract(item: SettingsItem) {
|
||||
val pairedSettingKey = item.setting.pairedSettingKey
|
||||
if (pairedSettingKey.isNotEmpty()) {
|
||||
val pairedSettingsItem =
|
||||
this.firstOrNull { it.setting.key == pairedSettingKey } ?: return
|
||||
val pairedSetting = pairedSettingsItem.setting as AbstractBooleanSetting
|
||||
if (!pairedSetting.getBoolean(!NativeConfig.isPerGameConfigLoaded())) return
|
||||
}
|
||||
add(item)
|
||||
}
|
||||
|
||||
fun onViewCreated() {
|
||||
loadSettingsList()
|
||||
}
|
||||
|
||||
fun loadSettingsList() {
|
||||
@SuppressLint("NotifyDataSetChanged")
|
||||
fun loadSettingsList(notifyDataSetChanged: Boolean = false) {
|
||||
val sl = ArrayList<SettingsItem>()
|
||||
when (menuTag) {
|
||||
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
|
||||
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
|
||||
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
|
||||
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
|
||||
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
|
||||
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
|
||||
else -> {
|
||||
val context = YuzuApplication.appContext
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.unimplemented_menu),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
MenuTag.SECTION_ROOT -> addConfigSettings(sl)
|
||||
MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
|
||||
MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
|
||||
MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
|
||||
MenuTag.SECTION_INPUT -> addInputSettings(sl)
|
||||
MenuTag.SECTION_INPUT_PLAYER_ONE -> addInputPlayer(sl, 0)
|
||||
MenuTag.SECTION_INPUT_PLAYER_TWO -> addInputPlayer(sl, 1)
|
||||
MenuTag.SECTION_INPUT_PLAYER_THREE -> addInputPlayer(sl, 2)
|
||||
MenuTag.SECTION_INPUT_PLAYER_FOUR -> addInputPlayer(sl, 3)
|
||||
MenuTag.SECTION_INPUT_PLAYER_FIVE -> addInputPlayer(sl, 4)
|
||||
MenuTag.SECTION_INPUT_PLAYER_SIX -> addInputPlayer(sl, 5)
|
||||
MenuTag.SECTION_INPUT_PLAYER_SEVEN -> addInputPlayer(sl, 6)
|
||||
MenuTag.SECTION_INPUT_PLAYER_EIGHT -> addInputPlayer(sl, 7)
|
||||
MenuTag.SECTION_THEME -> addThemeSettings(sl)
|
||||
MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
|
||||
}
|
||||
settingsList = sl
|
||||
adapter.submitList(settingsList)
|
||||
adapter.submitList(settingsList) {
|
||||
if (notifyDataSetChanged) {
|
||||
adapter.notifyDataSetChanged()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
|
||||
|
@ -118,6 +144,7 @@ class SettingsFragmentPresenter(
|
|||
RunnableSetting(
|
||||
titleId = R.string.reset_to_default,
|
||||
descriptionId = R.string.reset_to_default_description,
|
||||
isRunnable = !NativeLibrary.isRunning(),
|
||||
iconId = R.drawable.ic_restore
|
||||
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
|
||||
)
|
||||
|
@ -163,6 +190,671 @@ class SettingsFragmentPresenter(
|
|||
}
|
||||
}
|
||||
|
||||
private fun addInputSettings(sl: ArrayList<SettingsItem>) {
|
||||
settingsViewModel.currentDevice = 0
|
||||
|
||||
if (NativeConfig.isPerGameConfigLoaded()) {
|
||||
NativeInput.loadInputProfiles()
|
||||
val profiles = NativeInput.getInputProfileNames().toMutableList()
|
||||
profiles.add(0, "")
|
||||
val prettyProfiles = profiles.toTypedArray()
|
||||
prettyProfiles[0] =
|
||||
context.getString(R.string.use_global_input_configuration)
|
||||
sl.apply {
|
||||
for (i in 0 until 8) {
|
||||
add(
|
||||
IntSingleChoiceSetting(
|
||||
getPerGameProfileSetting(profiles, i),
|
||||
titleString = getPlayerProfileString(i + 1),
|
||||
choices = prettyProfiles,
|
||||
values = IntArray(profiles.size) { it }.toTypedArray()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
val getConnectedIcon: (Int) -> Int = { playerIndex: Int ->
|
||||
if (NativeInput.getIsConnected(playerIndex)) {
|
||||
R.drawable.ic_controller
|
||||
} else {
|
||||
R.drawable.ic_controller_disconnected
|
||||
}
|
||||
}
|
||||
|
||||
val inputSettings = NativeConfig.getInputSettings(true)
|
||||
sl.apply {
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(1),
|
||||
descriptionString = inputSettings[0].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_ONE,
|
||||
iconId = getConnectedIcon(0)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(2),
|
||||
descriptionString = inputSettings[1].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_TWO,
|
||||
iconId = getConnectedIcon(1)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(3),
|
||||
descriptionString = inputSettings[2].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_THREE,
|
||||
iconId = getConnectedIcon(2)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(4),
|
||||
descriptionString = inputSettings[3].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_FOUR,
|
||||
iconId = getConnectedIcon(3)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(5),
|
||||
descriptionString = inputSettings[4].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_FIVE,
|
||||
iconId = getConnectedIcon(4)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(6),
|
||||
descriptionString = inputSettings[5].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_SIX,
|
||||
iconId = getConnectedIcon(5)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(7),
|
||||
descriptionString = inputSettings[6].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_SEVEN,
|
||||
iconId = getConnectedIcon(6)
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleString = Settings.getPlayerString(8),
|
||||
descriptionString = inputSettings[7].profileName,
|
||||
menuKey = MenuTag.SECTION_INPUT_PLAYER_EIGHT,
|
||||
iconId = getConnectedIcon(7)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun getPlayerProfileString(player: Int): String =
|
||||
context.getString(R.string.player_num_profile, player)
|
||||
|
||||
private fun getPerGameProfileSetting(
|
||||
profiles: List<String>,
|
||||
playerIndex: Int
|
||||
): AbstractIntSetting {
|
||||
return object : AbstractIntSetting {
|
||||
private val players
|
||||
get() = NativeConfig.getInputSettings(false)
|
||||
|
||||
override val key = ""
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int {
|
||||
val currentProfile = players[playerIndex].profileName
|
||||
profiles.forEachIndexed { i, profile ->
|
||||
if (profile == currentProfile) {
|
||||
return i
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
NativeInput.loadPerGameConfiguration(playerIndex, value, profiles[value])
|
||||
NativeInput.connectControllers(playerIndex)
|
||||
NativeConfig.saveControlPlayerValues()
|
||||
}
|
||||
|
||||
override val defaultValue = 0
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
|
||||
override var global = true
|
||||
|
||||
override val isRuntimeModifiable = true
|
||||
|
||||
override val isSaveable = true
|
||||
}
|
||||
}
|
||||
|
||||
private fun addInputPlayer(sl: ArrayList<SettingsItem>, playerIndex: Int) {
|
||||
sl.apply {
|
||||
val connectedSetting = object : AbstractBooleanSetting {
|
||||
override val key = "connected"
|
||||
|
||||
override fun getBoolean(needsGlobal: Boolean): Boolean =
|
||||
NativeInput.getIsConnected(playerIndex)
|
||||
|
||||
override fun setBoolean(value: Boolean) =
|
||||
NativeInput.connectControllers(playerIndex, value)
|
||||
|
||||
override val defaultValue = playerIndex == 0
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getBoolean(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setBoolean(defaultValue)
|
||||
}
|
||||
add(SwitchSetting(connectedSetting, R.string.connected))
|
||||
|
||||
val styleTags = NativeInput.getSupportedStyleTags(playerIndex)
|
||||
val npadType = object : AbstractIntSetting {
|
||||
override val key = "npad_type"
|
||||
override fun getInt(needsGlobal: Boolean): Int {
|
||||
val styleIndex = NativeInput.getStyleIndex(playerIndex)
|
||||
return styleTags.indexOfFirst { it == styleIndex }
|
||||
}
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
NativeInput.setStyleIndex(playerIndex, styleTags[value])
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
}
|
||||
|
||||
override val defaultValue = NpadStyleIndex.Fullkey.int
|
||||
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
|
||||
override fun reset() = setInt(defaultValue)
|
||||
override val pairedSettingKey: String = "connected"
|
||||
}
|
||||
addAbstract(
|
||||
IntSingleChoiceSetting(
|
||||
npadType,
|
||||
titleId = R.string.controller_type,
|
||||
choices = styleTags.map { context.getString(it.nameId) }
|
||||
.toTypedArray(),
|
||||
values = IntArray(styleTags.size) { it }.toTypedArray()
|
||||
)
|
||||
)
|
||||
|
||||
InputHandler.updateControllerData()
|
||||
|
||||
val autoMappingSetting = object : AbstractIntSetting {
|
||||
override val key = "auto_mapping_device"
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int = -1
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
val registeredController = InputHandler.registeredControllers[value + 1]
|
||||
val displayName = registeredController.get(
|
||||
"display",
|
||||
context.getString(R.string.unknown)
|
||||
)
|
||||
NativeInput.updateMappingsWithDefault(
|
||||
playerIndex,
|
||||
registeredController,
|
||||
displayName
|
||||
)
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.attempted_auto_map, displayName),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
settingsViewModel.setReloadListAndNotifyDataset(true)
|
||||
}
|
||||
|
||||
override val defaultValue = -1
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean) = getInt().toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
|
||||
override val isRuntimeModifiable: Boolean = true
|
||||
}
|
||||
|
||||
val unknownString = context.getString(R.string.unknown)
|
||||
val prettyAutoMappingControllerList = InputHandler.registeredControllers.mapNotNull {
|
||||
val port = it.get("port", -1)
|
||||
return@mapNotNull if (port == 100 || port == -1) {
|
||||
null
|
||||
} else {
|
||||
it.get("display", unknownString)
|
||||
}
|
||||
}.toTypedArray()
|
||||
add(
|
||||
IntSingleChoiceSetting(
|
||||
autoMappingSetting,
|
||||
titleId = R.string.auto_map,
|
||||
descriptionId = R.string.auto_map_description,
|
||||
choices = prettyAutoMappingControllerList,
|
||||
values = IntArray(prettyAutoMappingControllerList.size) { it }.toTypedArray()
|
||||
)
|
||||
)
|
||||
|
||||
val mappingFilterSetting = object : AbstractIntSetting {
|
||||
override val key = "mapping_filter"
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int = settingsViewModel.currentDevice
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
settingsViewModel.currentDevice = value
|
||||
}
|
||||
|
||||
override val defaultValue = 0
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean) = getInt().toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
|
||||
override val isRuntimeModifiable: Boolean = true
|
||||
}
|
||||
|
||||
val prettyControllerList = InputHandler.registeredControllers.mapNotNull {
|
||||
return@mapNotNull if (it.get("port", 0) == 100) {
|
||||
null
|
||||
} else {
|
||||
it.get("display", unknownString)
|
||||
}
|
||||
}.toTypedArray()
|
||||
add(
|
||||
IntSingleChoiceSetting(
|
||||
mappingFilterSetting,
|
||||
titleId = R.string.input_mapping_filter,
|
||||
descriptionId = R.string.input_mapping_filter_description,
|
||||
choices = prettyControllerList,
|
||||
values = IntArray(prettyControllerList.size) { it }.toTypedArray()
|
||||
)
|
||||
)
|
||||
|
||||
add(InputProfileSetting(playerIndex))
|
||||
add(
|
||||
RunnableSetting(titleId = R.string.reset_to_default, isRunnable = true) {
|
||||
settingsViewModel.setShouldShowResetInputDialog(true)
|
||||
}
|
||||
)
|
||||
|
||||
val styleIndex = NativeInput.getStyleIndex(playerIndex)
|
||||
|
||||
// Buttons
|
||||
when (styleIndex) {
|
||||
NpadStyleIndex.Fullkey,
|
||||
NpadStyleIndex.Handheld,
|
||||
NpadStyleIndex.JoyconDual -> {
|
||||
add(HeaderSetting(R.string.buttons))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home))
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.Capture,
|
||||
R.string.button_capture
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
NpadStyleIndex.JoyconLeft -> {
|
||||
add(HeaderSetting(R.string.buttons))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus))
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.Capture,
|
||||
R.string.button_capture
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
NpadStyleIndex.JoyconRight -> {
|
||||
add(HeaderSetting(R.string.buttons))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home))
|
||||
}
|
||||
|
||||
NpadStyleIndex.GameCube -> {
|
||||
add(HeaderSetting(R.string.buttons))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.start_pause))
|
||||
}
|
||||
|
||||
else -> {
|
||||
// No-op
|
||||
}
|
||||
}
|
||||
|
||||
when (styleIndex) {
|
||||
NpadStyleIndex.Fullkey,
|
||||
NpadStyleIndex.Handheld,
|
||||
NpadStyleIndex.JoyconDual,
|
||||
NpadStyleIndex.JoyconLeft -> {
|
||||
add(HeaderSetting(R.string.dpad))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.DUp, R.string.up))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.DDown, R.string.down))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.DLeft, R.string.left))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.DRight, R.string.right))
|
||||
}
|
||||
|
||||
else -> {
|
||||
// No-op
|
||||
}
|
||||
}
|
||||
|
||||
// Left stick
|
||||
when (styleIndex) {
|
||||
NpadStyleIndex.Fullkey,
|
||||
NpadStyleIndex.Handheld,
|
||||
NpadStyleIndex.JoyconDual,
|
||||
NpadStyleIndex.JoyconLeft -> {
|
||||
add(HeaderSetting(R.string.left_stick))
|
||||
addAll(getStickDirections(playerIndex, NativeAnalog.LStick))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.LStick, R.string.pressed))
|
||||
addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick))
|
||||
}
|
||||
|
||||
NpadStyleIndex.GameCube -> {
|
||||
add(HeaderSetting(R.string.control_stick))
|
||||
addAll(getStickDirections(playerIndex, NativeAnalog.LStick))
|
||||
addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick))
|
||||
}
|
||||
|
||||
else -> {
|
||||
// No-op
|
||||
}
|
||||
}
|
||||
|
||||
// Right stick
|
||||
when (styleIndex) {
|
||||
NpadStyleIndex.Fullkey,
|
||||
NpadStyleIndex.Handheld,
|
||||
NpadStyleIndex.JoyconDual,
|
||||
NpadStyleIndex.JoyconRight -> {
|
||||
add(HeaderSetting(R.string.right_stick))
|
||||
addAll(getStickDirections(playerIndex, NativeAnalog.RStick))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.RStick, R.string.pressed))
|
||||
addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick))
|
||||
}
|
||||
|
||||
NpadStyleIndex.GameCube -> {
|
||||
add(HeaderSetting(R.string.c_stick))
|
||||
addAll(getStickDirections(playerIndex, NativeAnalog.RStick))
|
||||
addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick))
|
||||
}
|
||||
|
||||
else -> {
|
||||
// No-op
|
||||
}
|
||||
}
|
||||
|
||||
// L/R, ZL/ZR, and SL/SR
|
||||
when (styleIndex) {
|
||||
NpadStyleIndex.Fullkey,
|
||||
NpadStyleIndex.Handheld -> {
|
||||
add(HeaderSetting(R.string.triggers))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
|
||||
}
|
||||
|
||||
NpadStyleIndex.JoyconDual -> {
|
||||
add(HeaderSetting(R.string.triggers))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SLLeft,
|
||||
R.string.button_sl_left
|
||||
)
|
||||
)
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SRLeft,
|
||||
R.string.button_sr_left
|
||||
)
|
||||
)
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SLRight,
|
||||
R.string.button_sl_right
|
||||
)
|
||||
)
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SRRight,
|
||||
R.string.button_sr_right
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
NpadStyleIndex.JoyconLeft -> {
|
||||
add(HeaderSetting(R.string.triggers))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SLLeft,
|
||||
R.string.button_sl_left
|
||||
)
|
||||
)
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SRLeft,
|
||||
R.string.button_sr_left
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
NpadStyleIndex.JoyconRight -> {
|
||||
add(HeaderSetting(R.string.triggers))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SLRight,
|
||||
R.string.button_sl_right
|
||||
)
|
||||
)
|
||||
add(
|
||||
ButtonInputSetting(
|
||||
playerIndex,
|
||||
NativeButton.SRRight,
|
||||
R.string.button_sr_right
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
NpadStyleIndex.GameCube -> {
|
||||
add(HeaderSetting(R.string.triggers))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_z))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_l))
|
||||
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_r))
|
||||
}
|
||||
|
||||
else -> {
|
||||
// No-op
|
||||
}
|
||||
}
|
||||
|
||||
add(HeaderSetting(R.string.vibration))
|
||||
val vibrationEnabledSetting = object : AbstractBooleanSetting {
|
||||
override val key = "vibration"
|
||||
|
||||
override fun getBoolean(needsGlobal: Boolean): Boolean =
|
||||
NativeConfig.getInputSettings(true)[playerIndex].vibrationEnabled
|
||||
|
||||
override fun setBoolean(value: Boolean) {
|
||||
val settings = NativeConfig.getInputSettings(true)
|
||||
settings[playerIndex].vibrationEnabled = value
|
||||
NativeConfig.setInputSettings(settings, true)
|
||||
}
|
||||
|
||||
override val defaultValue = true
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getBoolean(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setBoolean(defaultValue)
|
||||
}
|
||||
add(SwitchSetting(vibrationEnabledSetting, R.string.vibration))
|
||||
|
||||
val useSystemVibratorSetting = object : AbstractBooleanSetting {
|
||||
override val key = ""
|
||||
|
||||
override fun getBoolean(needsGlobal: Boolean): Boolean =
|
||||
NativeConfig.getInputSettings(true)[playerIndex].useSystemVibrator
|
||||
|
||||
override fun setBoolean(value: Boolean) {
|
||||
val settings = NativeConfig.getInputSettings(true)
|
||||
settings[playerIndex].useSystemVibrator = value
|
||||
NativeConfig.setInputSettings(settings, true)
|
||||
}
|
||||
|
||||
override val defaultValue = playerIndex == 0
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getBoolean(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setBoolean(defaultValue)
|
||||
|
||||
override val pairedSettingKey: String = "vibration"
|
||||
}
|
||||
addAbstract(SwitchSetting(useSystemVibratorSetting, R.string.use_system_vibrator))
|
||||
|
||||
val vibrationStrengthSetting = object : AbstractIntSetting {
|
||||
override val key = ""
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int =
|
||||
NativeConfig.getInputSettings(true)[playerIndex].vibrationStrength
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
val settings = NativeConfig.getInputSettings(true)
|
||||
settings[playerIndex].vibrationStrength = value
|
||||
NativeConfig.setInputSettings(settings, true)
|
||||
}
|
||||
|
||||
override val defaultValue = 100
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getInt(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
|
||||
override val pairedSettingKey: String = "vibration"
|
||||
}
|
||||
addAbstract(
|
||||
SliderSetting(vibrationStrengthSetting, R.string.vibration_strength, units = "%")
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Convenience function for creating AbstractIntSettings for modifier range/stick range/stick deadzones
|
||||
private fun getStickIntSettingFromParam(
|
||||
playerIndex: Int,
|
||||
paramName: String,
|
||||
stick: NativeAnalog,
|
||||
defaultValue: Int
|
||||
): AbstractIntSetting =
|
||||
object : AbstractIntSetting {
|
||||
val params get() = NativeInput.getStickParam(playerIndex, stick)
|
||||
|
||||
override val key = ""
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int =
|
||||
(params.get(paramName, 0.15f) * 100).toInt()
|
||||
|
||||
override fun setInt(value: Int) {
|
||||
val tempParams = params
|
||||
tempParams.set(paramName, value.toFloat() / 100)
|
||||
NativeInput.setStickParam(playerIndex, stick, tempParams)
|
||||
}
|
||||
|
||||
override val defaultValue = defaultValue
|
||||
|
||||
override fun getValueAsString(needsGlobal: Boolean): String =
|
||||
getInt(needsGlobal).toString()
|
||||
|
||||
override fun reset() = setInt(defaultValue)
|
||||
}
|
||||
|
||||
private fun getExtraStickSettings(
|
||||
playerIndex: Int,
|
||||
nativeAnalog: NativeAnalog
|
||||
): List<SettingsItem> {
|
||||
val stickIsController =
|
||||
NativeInput.isController(NativeInput.getStickParam(playerIndex, nativeAnalog))
|
||||
val modifierRangeSetting =
|
||||
getStickIntSettingFromParam(playerIndex, "modifier_scale", nativeAnalog, 50)
|
||||
val stickRangeSetting =
|
||||
getStickIntSettingFromParam(playerIndex, "range", nativeAnalog, 95)
|
||||
val stickDeadzoneSetting =
|
||||
getStickIntSettingFromParam(playerIndex, "deadzone", nativeAnalog, 15)
|
||||
|
||||
val out = mutableListOf<SettingsItem>().apply {
|
||||
if (stickIsController) {
|
||||
add(SliderSetting(stickRangeSetting, titleId = R.string.range, min = 25, max = 150))
|
||||
add(SliderSetting(stickDeadzoneSetting, R.string.deadzone))
|
||||
} else {
|
||||
add(ModifierInputSetting(playerIndex, NativeAnalog.LStick, R.string.modifier))
|
||||
add(SliderSetting(modifierRangeSetting, R.string.modifier_range))
|
||||
}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
private fun getStickDirections(player: Int, stick: NativeAnalog): List<AnalogInputSetting> =
|
||||
listOf(
|
||||
AnalogInputSetting(
|
||||
player,
|
||||
stick,
|
||||
AnalogDirection.Up,
|
||||
R.string.up
|
||||
),
|
||||
AnalogInputSetting(
|
||||
player,
|
||||
stick,
|
||||
AnalogDirection.Down,
|
||||
R.string.down
|
||||
),
|
||||
AnalogInputSetting(
|
||||
player,
|
||||
stick,
|
||||
AnalogDirection.Left,
|
||||
R.string.left
|
||||
),
|
||||
AnalogInputSetting(
|
||||
player,
|
||||
stick,
|
||||
AnalogDirection.Right,
|
||||
R.string.right
|
||||
)
|
||||
)
|
||||
|
||||
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
val theme: AbstractIntSetting = object : AbstractIntSetting {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.content.Context
|
||||
import android.os.Bundle
|
||||
|
@ -26,8 +26,6 @@ import kotlinx.coroutines.launch
|
|||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentSettingsSearchBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
|
||||
|
@ -119,7 +117,7 @@ class SettingsSearchFragment : Fragment() {
|
|||
val baseList = SettingsItem.settingsItems
|
||||
val similarityAlgorithm = if (searchTerm.length > 2) Cosine() else Cosine(1)
|
||||
val sortedList: List<SettingsItem> = baseList.mapNotNull { item ->
|
||||
val title = getString(item.value.nameId).lowercase()
|
||||
val title = item.value.title.lowercase()
|
||||
val similarity = similarityAlgorithm.similarity(searchTerm, title)
|
||||
if (similarity > 0.08) {
|
||||
Pair(similarity, item)
|
|
@ -1,20 +1,26 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import androidx.lifecycle.ViewModel
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.ParamPackage
|
||||
|
||||
class SettingsViewModel : ViewModel() {
|
||||
var game: Game? = null
|
||||
|
||||
var clickedItem: SettingsItem? = null
|
||||
|
||||
var currentDevice = 0
|
||||
|
||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||
private val _shouldRecreate = MutableStateFlow(false)
|
||||
|
||||
|
@ -36,6 +42,18 @@ class SettingsViewModel : ViewModel() {
|
|||
val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
|
||||
private val _adapterItemChanged = MutableStateFlow(-1)
|
||||
|
||||
private val _datasetChanged = MutableStateFlow(false)
|
||||
val datasetChanged = _datasetChanged.asStateFlow()
|
||||
|
||||
private val _reloadListAndNotifyDataset = MutableStateFlow(false)
|
||||
val reloadListAndNotifyDataset = _reloadListAndNotifyDataset.asStateFlow()
|
||||
|
||||
private val _shouldShowDeleteProfileDialog = MutableStateFlow("")
|
||||
val shouldShowDeleteProfileDialog = _shouldShowDeleteProfileDialog.asStateFlow()
|
||||
|
||||
private val _shouldShowResetInputDialog = MutableStateFlow(false)
|
||||
val shouldShowResetInputDialog = _shouldShowResetInputDialog.asStateFlow()
|
||||
|
||||
fun setShouldRecreate(value: Boolean) {
|
||||
_shouldRecreate.value = value
|
||||
}
|
||||
|
@ -68,4 +86,27 @@ class SettingsViewModel : ViewModel() {
|
|||
fun setAdapterItemChanged(value: Int) {
|
||||
_adapterItemChanged.value = value
|
||||
}
|
||||
|
||||
fun setDatasetChanged(value: Boolean) {
|
||||
_datasetChanged.value = value
|
||||
}
|
||||
|
||||
fun setReloadListAndNotifyDataset(value: Boolean) {
|
||||
_reloadListAndNotifyDataset.value = value
|
||||
}
|
||||
|
||||
fun setShouldShowDeleteProfileDialog(profile: String) {
|
||||
_shouldShowDeleteProfileDialog.value = profile
|
||||
}
|
||||
|
||||
fun setShouldShowResetInputDialog(value: Boolean) {
|
||||
_shouldShowResetInputDialog.value = value
|
||||
}
|
||||
|
||||
fun getCurrentDeviceParams(defaultParams: ParamPackage): ParamPackage =
|
||||
try {
|
||||
InputHandler.registeredControllers[currentDevice]
|
||||
} catch (e: IndexOutOfBoundsException) {
|
||||
defaultParams
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
||||
class InputProfileViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
|
||||
SettingViewHolder(binding.root, adapter) {
|
||||
private lateinit var setting: InputProfileSetting
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
setting = item as InputProfileSetting
|
||||
binding.textSettingName.text = setting.title
|
||||
binding.textSettingValue.text =
|
||||
setting.getCurrentProfile().ifEmpty { binding.root.context.getString(R.string.not_set) }
|
||||
|
||||
binding.textSettingDescription.visibility = View.GONE
|
||||
binding.buttonClear.visibility = View.GONE
|
||||
binding.icon.visibility = View.GONE
|
||||
binding.buttonClear.visibility = View.GONE
|
||||
}
|
||||
|
||||
override fun onClick(clicked: View) =
|
||||
adapter.onInputProfileClick(setting, bindingAdapterPosition)
|
||||
|
||||
override fun onLongClick(clicked: View): Boolean = false
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingInputBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.InputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.ModifierInputSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
|
||||
|
||||
class InputViewHolder(val binding: ListItemSettingInputBinding, adapter: SettingsAdapter) :
|
||||
SettingViewHolder(binding.root, adapter) {
|
||||
private lateinit var setting: InputSetting
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
setting = item as InputSetting
|
||||
binding.textSettingName.text = setting.title
|
||||
binding.textSettingValue.text = setting.getSelectedValue()
|
||||
|
||||
binding.buttonOptions.visibility = when (item) {
|
||||
is AnalogInputSetting -> {
|
||||
val param = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
|
||||
if (
|
||||
param.get("engine", "") == "analog_from_button" ||
|
||||
param.has("axis_x") || param.has("axis_y")
|
||||
) {
|
||||
View.VISIBLE
|
||||
} else {
|
||||
View.GONE
|
||||
}
|
||||
}
|
||||
|
||||
is ButtonInputSetting -> {
|
||||
val param = NativeInput.getButtonParam(item.playerIndex, item.nativeButton)
|
||||
if (
|
||||
param.has("code") || param.has("button") || param.has("hat") ||
|
||||
param.has("axis")
|
||||
) {
|
||||
View.VISIBLE
|
||||
} else {
|
||||
View.GONE
|
||||
}
|
||||
}
|
||||
|
||||
is ModifierInputSetting -> {
|
||||
val params = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
|
||||
if (params.has("modifier")) {
|
||||
View.VISIBLE
|
||||
} else {
|
||||
View.GONE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
binding.buttonOptions.setOnClickListener(null)
|
||||
binding.buttonOptions.setOnClickListener {
|
||||
adapter.onInputOptionsClick(binding.buttonOptions, setting, bindingAdapterPosition)
|
||||
}
|
||||
}
|
||||
|
||||
override fun onClick(clicked: View) =
|
||||
adapter.onInputClick(setting, bindingAdapterPosition)
|
||||
|
||||
override fun onLongClick(clicked: View): Boolean =
|
||||
adapter.onLongClick(setting, bindingAdapterPosition)
|
||||
}
|
|
@ -47,6 +47,9 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
|
|||
binding.textSettingValue.text = item.getChoiceAt(item.getSelectedValue())
|
||||
}
|
||||
}
|
||||
if (binding.textSettingValue.text.isEmpty()) {
|
||||
binding.textSettingValue.visibility = View.GONE
|
||||
}
|
||||
|
||||
binding.buttonClear.visibility = if (setting.setting.global ||
|
||||
!NativeConfig.isPerGameConfigLoaded()
|
||||
|
|
|
@ -277,6 +277,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
true
|
||||
}
|
||||
|
||||
R.id.menu_controls -> {
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_INPUT
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
true
|
||||
}
|
||||
|
||||
R.id.menu_overlay_controls -> {
|
||||
showOverlayOptions()
|
||||
true
|
||||
|
|
|
@ -89,6 +89,20 @@ class HomeSettingsFragment : Fragment() {
|
|||
}
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.preferences_controls,
|
||||
R.string.preferences_controls_description,
|
||||
R.drawable.ic_controller,
|
||||
{
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
|
||||
null,
|
||||
Settings.MenuTag.SECTION_INPUT
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.gpu_driver_manager,
|
||||
|
|
|
@ -24,10 +24,10 @@ import androidx.core.content.ContextCompat
|
|||
import androidx.window.layout.WindowMetricsCalculator
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.NativeLibrary.ButtonType
|
||||
import org.yuzu.yuzu_emu.NativeLibrary.StickType
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
|
||||
|
@ -100,19 +100,19 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
|
||||
var shouldUpdateView = false
|
||||
val playerIndex =
|
||||
if (NativeLibrary.isHandheldOnly()) {
|
||||
NativeLibrary.ConsoleDevice
|
||||
if (NativeInput.isHandheldOnly()) {
|
||||
NativeInput.ConsoleDevice
|
||||
} else {
|
||||
NativeLibrary.Player1Device
|
||||
NativeInput.Player1Device
|
||||
}
|
||||
|
||||
for (button in overlayButtons) {
|
||||
if (!button.updateStatus(event)) {
|
||||
continue
|
||||
}
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
button.buttonId,
|
||||
button.button,
|
||||
button.status
|
||||
)
|
||||
playHaptics(event)
|
||||
|
@ -123,24 +123,24 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
if (!dpad.updateStatus(event, BooleanSetting.DPAD_SLIDE.getBoolean())) {
|
||||
continue
|
||||
}
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
dpad.upId,
|
||||
dpad.up,
|
||||
dpad.upStatus
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
dpad.downId,
|
||||
dpad.down,
|
||||
dpad.downStatus
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
dpad.leftId,
|
||||
dpad.left,
|
||||
dpad.leftStatus
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
dpad.rightId,
|
||||
dpad.right,
|
||||
dpad.rightStatus
|
||||
)
|
||||
playHaptics(event)
|
||||
|
@ -151,16 +151,15 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
if (!joystick.updateStatus(event)) {
|
||||
continue
|
||||
}
|
||||
val axisID = joystick.joystickId
|
||||
NativeLibrary.onGamePadJoystickEvent(
|
||||
NativeInput.onOverlayJoystickEvent(
|
||||
playerIndex,
|
||||
axisID,
|
||||
joystick.joystick,
|
||||
joystick.xAxis,
|
||||
joystick.realYAxis
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
NativeInput.onOverlayButtonEvent(
|
||||
playerIndex,
|
||||
joystick.buttonId,
|
||||
joystick.button,
|
||||
joystick.buttonStatus
|
||||
)
|
||||
playHaptics(event)
|
||||
|
@ -187,7 +186,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP
|
||||
|
||||
if (isActionDown && !isTouchInputConsumed(pointerId)) {
|
||||
NativeLibrary.onTouchPressed(pointerId, xPosition.toFloat(), yPosition.toFloat())
|
||||
NativeInput.onTouchPressed(pointerId, xPosition.toFloat(), yPosition.toFloat())
|
||||
}
|
||||
|
||||
if (isActionMove) {
|
||||
|
@ -196,12 +195,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
if (isTouchInputConsumed(fingerId)) {
|
||||
continue
|
||||
}
|
||||
NativeLibrary.onTouchMoved(fingerId, event.getX(i), event.getY(i))
|
||||
NativeInput.onTouchMoved(fingerId, event.getX(i), event.getY(i))
|
||||
}
|
||||
}
|
||||
|
||||
if (isActionUp && !isTouchInputConsumed(pointerId)) {
|
||||
NativeLibrary.onTouchReleased(pointerId)
|
||||
NativeInput.onTouchReleased(pointerId)
|
||||
}
|
||||
|
||||
return true
|
||||
|
@ -359,7 +358,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_a,
|
||||
R.drawable.facebutton_a_depressed,
|
||||
ButtonType.BUTTON_A,
|
||||
NativeButton.A,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -373,7 +372,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_b,
|
||||
R.drawable.facebutton_b_depressed,
|
||||
ButtonType.BUTTON_B,
|
||||
NativeButton.B,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -387,7 +386,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_x,
|
||||
R.drawable.facebutton_x_depressed,
|
||||
ButtonType.BUTTON_X,
|
||||
NativeButton.X,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -401,7 +400,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_y,
|
||||
R.drawable.facebutton_y_depressed,
|
||||
ButtonType.BUTTON_Y,
|
||||
NativeButton.Y,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -415,7 +414,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_plus,
|
||||
R.drawable.facebutton_plus_depressed,
|
||||
ButtonType.BUTTON_PLUS,
|
||||
NativeButton.Plus,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -429,7 +428,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_minus,
|
||||
R.drawable.facebutton_minus_depressed,
|
||||
ButtonType.BUTTON_MINUS,
|
||||
NativeButton.Minus,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -443,7 +442,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_home,
|
||||
R.drawable.facebutton_home_depressed,
|
||||
ButtonType.BUTTON_HOME,
|
||||
NativeButton.Home,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -457,7 +456,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.facebutton_screenshot,
|
||||
R.drawable.facebutton_screenshot_depressed,
|
||||
ButtonType.BUTTON_CAPTURE,
|
||||
NativeButton.Capture,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -471,7 +470,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.l_shoulder,
|
||||
R.drawable.l_shoulder_depressed,
|
||||
ButtonType.TRIGGER_L,
|
||||
NativeButton.L,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -485,7 +484,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.r_shoulder,
|
||||
R.drawable.r_shoulder_depressed,
|
||||
ButtonType.TRIGGER_R,
|
||||
NativeButton.R,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -499,7 +498,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.zl_trigger,
|
||||
R.drawable.zl_trigger_depressed,
|
||||
ButtonType.TRIGGER_ZL,
|
||||
NativeButton.ZL,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -513,7 +512,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.zr_trigger,
|
||||
R.drawable.zr_trigger_depressed,
|
||||
ButtonType.TRIGGER_ZR,
|
||||
NativeButton.ZR,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -527,7 +526,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.button_l3,
|
||||
R.drawable.button_l3_depressed,
|
||||
ButtonType.STICK_L,
|
||||
NativeButton.LStick,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -541,7 +540,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize,
|
||||
R.drawable.button_r3,
|
||||
R.drawable.button_r3_depressed,
|
||||
ButtonType.STICK_R,
|
||||
NativeButton.RStick,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -556,8 +555,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
R.drawable.joystick_range,
|
||||
R.drawable.joystick,
|
||||
R.drawable.joystick_depressed,
|
||||
StickType.STICK_L,
|
||||
ButtonType.STICK_L,
|
||||
NativeAnalog.LStick,
|
||||
NativeButton.LStick,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -572,8 +571,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
R.drawable.joystick_range,
|
||||
R.drawable.joystick,
|
||||
R.drawable.joystick_depressed,
|
||||
StickType.STICK_R,
|
||||
ButtonType.STICK_R,
|
||||
NativeAnalog.RStick,
|
||||
NativeButton.RStick,
|
||||
data,
|
||||
position
|
||||
)
|
||||
|
@ -835,7 +834,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
windowSize: Pair<Point, Point>,
|
||||
defaultResId: Int,
|
||||
pressedResId: Int,
|
||||
buttonId: Int,
|
||||
button: NativeButton,
|
||||
overlayControlData: OverlayControlData,
|
||||
position: Pair<Double, Double>
|
||||
): InputOverlayDrawableButton {
|
||||
|
@ -869,7 +868,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
res,
|
||||
defaultStateBitmap,
|
||||
pressedStateBitmap,
|
||||
buttonId,
|
||||
button,
|
||||
overlayControlData
|
||||
)
|
||||
|
||||
|
@ -940,11 +939,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
res,
|
||||
defaultStateBitmap,
|
||||
pressedOneDirectionStateBitmap,
|
||||
pressedTwoDirectionsStateBitmap,
|
||||
ButtonType.DPAD_UP,
|
||||
ButtonType.DPAD_DOWN,
|
||||
ButtonType.DPAD_LEFT,
|
||||
ButtonType.DPAD_RIGHT
|
||||
pressedTwoDirectionsStateBitmap
|
||||
)
|
||||
|
||||
// Get the minimum and maximum coordinates of the screen where the button can be placed.
|
||||
|
@ -993,8 +988,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
resOuter: Int,
|
||||
defaultResInner: Int,
|
||||
pressedResInner: Int,
|
||||
joystick: Int,
|
||||
buttonId: Int,
|
||||
joystick: NativeAnalog,
|
||||
button: NativeButton,
|
||||
overlayControlData: OverlayControlData,
|
||||
position: Pair<Double, Double>
|
||||
): InputOverlayDrawableJoystick {
|
||||
|
@ -1042,7 +1037,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
outerRect,
|
||||
innerRect,
|
||||
joystick,
|
||||
buttonId,
|
||||
button,
|
||||
overlayControlData.id
|
||||
)
|
||||
|
||||
|
|
|
@ -9,7 +9,8 @@ import android.graphics.Canvas
|
|||
import android.graphics.Rect
|
||||
import android.graphics.drawable.BitmapDrawable
|
||||
import android.view.MotionEvent
|
||||
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
||||
|
||||
/**
|
||||
|
@ -19,13 +20,13 @@ import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
|||
* @param res [Resources] instance.
|
||||
* @param defaultStateBitmap [Bitmap] to use with the default state Drawable.
|
||||
* @param pressedStateBitmap [Bitmap] to use with the pressed state Drawable.
|
||||
* @param buttonId Identifier for this type of button.
|
||||
* @param button [NativeButton] for this type of button.
|
||||
*/
|
||||
class InputOverlayDrawableButton(
|
||||
res: Resources,
|
||||
defaultStateBitmap: Bitmap,
|
||||
pressedStateBitmap: Bitmap,
|
||||
val buttonId: Int,
|
||||
val button: NativeButton,
|
||||
val overlayControlData: OverlayControlData
|
||||
) {
|
||||
// The ID value what motion event is tracking
|
||||
|
|
|
@ -9,7 +9,8 @@ import android.graphics.Canvas
|
|||
import android.graphics.Rect
|
||||
import android.graphics.drawable.BitmapDrawable
|
||||
import android.view.MotionEvent
|
||||
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
|
||||
/**
|
||||
* Custom [BitmapDrawable] that is capable
|
||||
|
@ -19,20 +20,12 @@ import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
|
|||
* @param defaultStateBitmap [Bitmap] of the default state.
|
||||
* @param pressedOneDirectionStateBitmap [Bitmap] of the pressed state in one direction.
|
||||
* @param pressedTwoDirectionsStateBitmap [Bitmap] of the pressed state in two direction.
|
||||
* @param buttonUp Identifier for the up button.
|
||||
* @param buttonDown Identifier for the down button.
|
||||
* @param buttonLeft Identifier for the left button.
|
||||
* @param buttonRight Identifier for the right button.
|
||||
*/
|
||||
class InputOverlayDrawableDpad(
|
||||
res: Resources,
|
||||
defaultStateBitmap: Bitmap,
|
||||
pressedOneDirectionStateBitmap: Bitmap,
|
||||
pressedTwoDirectionsStateBitmap: Bitmap,
|
||||
buttonUp: Int,
|
||||
buttonDown: Int,
|
||||
buttonLeft: Int,
|
||||
buttonRight: Int
|
||||
pressedTwoDirectionsStateBitmap: Bitmap
|
||||
) {
|
||||
/**
|
||||
* Gets one of the InputOverlayDrawableDpad's button IDs.
|
||||
|
@ -40,10 +33,10 @@ class InputOverlayDrawableDpad(
|
|||
* @return the requested InputOverlayDrawableDpad's button ID.
|
||||
*/
|
||||
// The ID identifying what type of button this Drawable represents.
|
||||
val upId: Int
|
||||
val downId: Int
|
||||
val leftId: Int
|
||||
val rightId: Int
|
||||
val up = NativeButton.DUp
|
||||
val down = NativeButton.DDown
|
||||
val left = NativeButton.DLeft
|
||||
val right = NativeButton.DRight
|
||||
var trackId: Int
|
||||
|
||||
val width: Int
|
||||
|
@ -69,10 +62,6 @@ class InputOverlayDrawableDpad(
|
|||
this.pressedTwoDirectionsStateBitmap = BitmapDrawable(res, pressedTwoDirectionsStateBitmap)
|
||||
width = this.defaultStateBitmap.intrinsicWidth
|
||||
height = this.defaultStateBitmap.intrinsicHeight
|
||||
upId = buttonUp
|
||||
downId = buttonDown
|
||||
leftId = buttonLeft
|
||||
rightId = buttonRight
|
||||
trackId = -1
|
||||
}
|
||||
|
||||
|
|
|
@ -13,7 +13,9 @@ import kotlin.math.atan2
|
|||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
import kotlin.math.sqrt
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
|
||||
/**
|
||||
|
@ -26,8 +28,8 @@ import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
|||
* @param bitmapInnerPressed [Bitmap] which represents the pressed inner movable part of the joystick.
|
||||
* @param rectOuter [Rect] which represents the outer joystick bounds.
|
||||
* @param rectInner [Rect] which represents the inner joystick bounds.
|
||||
* @param joystickId The ID value what type of joystick this Drawable represents.
|
||||
* @param buttonId The ID value what type of button this Drawable represents.
|
||||
* @param joystick The [NativeAnalog] this Drawable represents.
|
||||
* @param button The [NativeButton] this Drawable represents.
|
||||
*/
|
||||
class InputOverlayDrawableJoystick(
|
||||
res: Resources,
|
||||
|
@ -36,8 +38,8 @@ class InputOverlayDrawableJoystick(
|
|||
bitmapInnerPressed: Bitmap,
|
||||
rectOuter: Rect,
|
||||
rectInner: Rect,
|
||||
val joystickId: Int,
|
||||
val buttonId: Int,
|
||||
val joystick: NativeAnalog,
|
||||
val button: NativeButton,
|
||||
val prefId: String
|
||||
) {
|
||||
// The ID value what motion event is tracking
|
||||
|
@ -69,8 +71,7 @@ class InputOverlayDrawableJoystick(
|
|||
|
||||
// TODO: Add button support
|
||||
val buttonStatus: Int
|
||||
get() =
|
||||
NativeLibrary.ButtonState.RELEASED
|
||||
get() = ButtonState.RELEASED
|
||||
var bounds: Rect
|
||||
get() = outerBitmap.bounds
|
||||
set(bounds) {
|
||||
|
|
|
@ -6,439 +6,89 @@ package org.yuzu.yuzu_emu.utils
|
|||
import android.view.InputDevice
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import kotlin.math.sqrt
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.YuzuInputOverlayDevice
|
||||
import org.yuzu.yuzu_emu.features.input.YuzuPhysicalDevice
|
||||
|
||||
object InputHandler {
|
||||
private var controllerIds = getGameControllerIds()
|
||||
|
||||
fun initialize() {
|
||||
// Connect first controller
|
||||
NativeLibrary.onGamePadConnectEvent(getPlayerNumber(NativeLibrary.Player1Device))
|
||||
}
|
||||
|
||||
fun updateControllerIds() {
|
||||
controllerIds = getGameControllerIds()
|
||||
}
|
||||
var androidControllers = mapOf<Int, YuzuPhysicalDevice>()
|
||||
var registeredControllers = mutableListOf<ParamPackage>()
|
||||
|
||||
fun dispatchKeyEvent(event: KeyEvent): Boolean {
|
||||
val button: Int = when (event.device.vendorId) {
|
||||
0x045E -> getInputXboxButtonKey(event.keyCode)
|
||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||
else -> getInputGenericButtonKey(event.keyCode)
|
||||
}
|
||||
|
||||
val action = when (event.action) {
|
||||
KeyEvent.ACTION_DOWN -> NativeLibrary.ButtonState.PRESSED
|
||||
KeyEvent.ACTION_UP -> NativeLibrary.ButtonState.RELEASED
|
||||
KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
|
||||
KeyEvent.ACTION_UP -> NativeInput.ButtonState.RELEASED
|
||||
else -> return false
|
||||
}
|
||||
|
||||
// Ignore invalid buttons
|
||||
if (button < 0) {
|
||||
return false
|
||||
var controllerData = androidControllers[event.device.controllerNumber]
|
||||
if (controllerData == null) {
|
||||
updateControllerData()
|
||||
controllerData = androidControllers[event.device.controllerNumber] ?: return false
|
||||
}
|
||||
|
||||
return NativeLibrary.onGamePadButtonEvent(
|
||||
getPlayerNumber(event.device.controllerNumber, event.deviceId),
|
||||
button,
|
||||
NativeInput.onGamePadButtonEvent(
|
||||
controllerData.getGUID(),
|
||||
controllerData.getPort(),
|
||||
event.keyCode,
|
||||
action
|
||||
)
|
||||
}
|
||||
|
||||
fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
|
||||
val device = event.device
|
||||
// Check every axis input available on the controller
|
||||
for (range in device.motionRanges) {
|
||||
val axis = range.axis
|
||||
when (device.vendorId) {
|
||||
0x045E -> setGenericAxisInput(event, axis)
|
||||
0x054C -> setGenericAxisInput(event, axis)
|
||||
0x057E -> setJoyconAxisInput(event, axis)
|
||||
0x1532 -> setRazerAxisInput(event, axis)
|
||||
else -> setGenericAxisInput(event, axis)
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int {
|
||||
var deviceIndex = index
|
||||
if (deviceId != -1) {
|
||||
deviceIndex = controllerIds[deviceId] ?: 0
|
||||
}
|
||||
|
||||
// TODO: Joycons are handled as different controllers. Find a way to merge them.
|
||||
return when (deviceIndex) {
|
||||
2 -> NativeLibrary.Player2Device
|
||||
3 -> NativeLibrary.Player3Device
|
||||
4 -> NativeLibrary.Player4Device
|
||||
5 -> NativeLibrary.Player5Device
|
||||
6 -> NativeLibrary.Player6Device
|
||||
7 -> NativeLibrary.Player7Device
|
||||
8 -> NativeLibrary.Player8Device
|
||||
else -> if (NativeLibrary.isHandheldOnly()) {
|
||||
NativeLibrary.ConsoleDevice
|
||||
} else {
|
||||
NativeLibrary.Player1Device
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun setStickState(playerNumber: Int, index: Int, xAxis: Float, yAxis: Float) {
|
||||
// Calculate vector size
|
||||
val r2 = xAxis * xAxis + yAxis * yAxis
|
||||
var r = sqrt(r2.toDouble()).toFloat()
|
||||
|
||||
// Adjust range of joystick
|
||||
val deadzone = 0.15f
|
||||
var x = xAxis
|
||||
var y = yAxis
|
||||
|
||||
if (r > deadzone) {
|
||||
val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
|
||||
x *= deadzoneFactor
|
||||
y *= deadzoneFactor
|
||||
r *= deadzoneFactor
|
||||
} else {
|
||||
x = 0.0f
|
||||
y = 0.0f
|
||||
}
|
||||
|
||||
// Normalize joystick
|
||||
if (r > 1.0f) {
|
||||
x /= r
|
||||
y /= r
|
||||
}
|
||||
|
||||
NativeLibrary.onGamePadJoystickEvent(
|
||||
playerNumber,
|
||||
index,
|
||||
x,
|
||||
-y
|
||||
fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
|
||||
val controllerData =
|
||||
androidControllers[event.device.controllerNumber] ?: return false
|
||||
event.device.motionRanges.forEach {
|
||||
NativeInput.onGamePadAxisEvent(
|
||||
controllerData.getGUID(),
|
||||
controllerData.getPort(),
|
||||
it.axis,
|
||||
event.getAxisValue(it.axis)
|
||||
)
|
||||
}
|
||||
|
||||
private fun getAxisToButton(axis: Float): Int {
|
||||
return if (axis > 0.5f) {
|
||||
NativeLibrary.ButtonState.PRESSED
|
||||
} else {
|
||||
NativeLibrary.ButtonState.RELEASED
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
private fun setAxisDpadState(playerNumber: Int, xAxis: Float, yAxis: Float) {
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.DPAD_UP,
|
||||
getAxisToButton(-yAxis)
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.DPAD_DOWN,
|
||||
getAxisToButton(yAxis)
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.DPAD_LEFT,
|
||||
getAxisToButton(-xAxis)
|
||||
)
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.DPAD_RIGHT,
|
||||
getAxisToButton(xAxis)
|
||||
)
|
||||
}
|
||||
|
||||
private fun getInputDS5ButtonKey(key: Int): Int {
|
||||
// The missing ds5 buttons are axis
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputJoyconButtonKey(key: Int): Int {
|
||||
// Joycon support is half dead. A lot of buttons can't be mapped
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_DPAD_UP -> NativeLibrary.ButtonType.DPAD_UP
|
||||
KeyEvent.KEYCODE_DPAD_DOWN -> NativeLibrary.ButtonType.DPAD_DOWN
|
||||
KeyEvent.KEYCODE_DPAD_LEFT -> NativeLibrary.ButtonType.DPAD_LEFT
|
||||
KeyEvent.KEYCODE_DPAD_RIGHT -> NativeLibrary.ButtonType.DPAD_RIGHT
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputXboxButtonKey(key: Int): Int {
|
||||
// The missing xbox buttons are axis
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRazerButtonKey(key: Int): Int {
|
||||
// The missing xbox buttons are axis
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputGenericButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_DPAD_UP -> NativeLibrary.ButtonType.DPAD_UP
|
||||
KeyEvent.KEYCODE_DPAD_DOWN -> NativeLibrary.ButtonType.DPAD_DOWN
|
||||
KeyEvent.KEYCODE_DPAD_LEFT -> NativeLibrary.ButtonType.DPAD_LEFT
|
||||
KeyEvent.KEYCODE_DPAD_RIGHT -> NativeLibrary.ButtonType.DPAD_RIGHT
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun setGenericAxisInput(event: MotionEvent, axis: Int) {
|
||||
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
|
||||
|
||||
when (axis) {
|
||||
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_L,
|
||||
event.getAxisValue(MotionEvent.AXIS_X),
|
||||
event.getAxisValue(MotionEvent.AXIS_Y)
|
||||
)
|
||||
MotionEvent.AXIS_RX, MotionEvent.AXIS_RY ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_R,
|
||||
event.getAxisValue(MotionEvent.AXIS_RX),
|
||||
event.getAxisValue(MotionEvent.AXIS_RY)
|
||||
)
|
||||
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_R,
|
||||
event.getAxisValue(MotionEvent.AXIS_Z),
|
||||
event.getAxisValue(MotionEvent.AXIS_RZ)
|
||||
)
|
||||
MotionEvent.AXIS_LTRIGGER ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZL,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_LTRIGGER))
|
||||
)
|
||||
MotionEvent.AXIS_BRAKE ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZL,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_BRAKE))
|
||||
)
|
||||
MotionEvent.AXIS_RTRIGGER ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZR,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_RTRIGGER))
|
||||
)
|
||||
MotionEvent.AXIS_GAS ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZR,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_GAS))
|
||||
)
|
||||
MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y ->
|
||||
setAxisDpadState(
|
||||
playerNumber,
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_X),
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_Y)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setJoyconAxisInput(event: MotionEvent, axis: Int) {
|
||||
// Joycon support is half dead. Right joystick doesn't work
|
||||
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
|
||||
|
||||
when (axis) {
|
||||
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_L,
|
||||
event.getAxisValue(MotionEvent.AXIS_X),
|
||||
event.getAxisValue(MotionEvent.AXIS_Y)
|
||||
)
|
||||
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_R,
|
||||
event.getAxisValue(MotionEvent.AXIS_Z),
|
||||
event.getAxisValue(MotionEvent.AXIS_RZ)
|
||||
)
|
||||
MotionEvent.AXIS_RX, MotionEvent.AXIS_RY ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_R,
|
||||
event.getAxisValue(MotionEvent.AXIS_RX),
|
||||
event.getAxisValue(MotionEvent.AXIS_RY)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setRazerAxisInput(event: MotionEvent, axis: Int) {
|
||||
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
|
||||
|
||||
when (axis) {
|
||||
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_L,
|
||||
event.getAxisValue(MotionEvent.AXIS_X),
|
||||
event.getAxisValue(MotionEvent.AXIS_Y)
|
||||
)
|
||||
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
|
||||
setStickState(
|
||||
playerNumber,
|
||||
NativeLibrary.StickType.STICK_R,
|
||||
event.getAxisValue(MotionEvent.AXIS_Z),
|
||||
event.getAxisValue(MotionEvent.AXIS_RZ)
|
||||
)
|
||||
MotionEvent.AXIS_BRAKE ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZL,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_BRAKE))
|
||||
)
|
||||
MotionEvent.AXIS_GAS ->
|
||||
NativeLibrary.onGamePadButtonEvent(
|
||||
playerNumber,
|
||||
NativeLibrary.ButtonType.TRIGGER_ZR,
|
||||
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_GAS))
|
||||
)
|
||||
MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y ->
|
||||
setAxisDpadState(
|
||||
playerNumber,
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_X),
|
||||
event.getAxisValue(MotionEvent.AXIS_HAT_Y)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun getGameControllerIds(): Map<Int, Int> {
|
||||
val gameControllerDeviceIds = mutableMapOf<Int, Int>()
|
||||
fun getDevices(): Map<Int, YuzuPhysicalDevice> {
|
||||
val gameControllerDeviceIds = mutableMapOf<Int, YuzuPhysicalDevice>()
|
||||
val deviceIds = InputDevice.getDeviceIds()
|
||||
var controllerSlot = 1
|
||||
var port = 0
|
||||
val inputSettings = NativeConfig.getInputSettings(true)
|
||||
deviceIds.forEach { deviceId ->
|
||||
InputDevice.getDevice(deviceId)?.apply {
|
||||
// Don't over-assign controllers
|
||||
if (controllerSlot >= 8) {
|
||||
return gameControllerDeviceIds
|
||||
}
|
||||
|
||||
// Verify that the device has gamepad buttons, control sticks, or both.
|
||||
if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
|
||||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
|
||||
) {
|
||||
// This device is a game controller. Store its device ID.
|
||||
if (deviceId and id and vendorId and productId != 0) {
|
||||
// Additionally filter out devices that have no ID
|
||||
gameControllerDeviceIds
|
||||
.takeIf { !it.contains(deviceId) }
|
||||
?.put(deviceId, controllerSlot)
|
||||
controllerSlot++
|
||||
if (!gameControllerDeviceIds.contains(controllerNumber)) {
|
||||
gameControllerDeviceIds[controllerNumber] = YuzuPhysicalDevice(
|
||||
this,
|
||||
port,
|
||||
inputSettings[port].useSystemVibrator
|
||||
)
|
||||
}
|
||||
port++
|
||||
}
|
||||
}
|
||||
}
|
||||
return gameControllerDeviceIds
|
||||
}
|
||||
|
||||
fun updateControllerData() {
|
||||
androidControllers = getDevices()
|
||||
androidControllers.forEach {
|
||||
NativeInput.registerController(it.value)
|
||||
}
|
||||
|
||||
// Register the input overlay on a dedicated port for all player 1 vibrations
|
||||
NativeInput.registerController(YuzuInputOverlayDevice(androidControllers.isEmpty(), 100))
|
||||
registeredControllers.clear()
|
||||
NativeInput.getInputDevices().forEach {
|
||||
registeredControllers.add(ParamPackage(it))
|
||||
}
|
||||
registeredControllers.sortBy { it.get("port", 0) }
|
||||
}
|
||||
|
||||
fun InputDevice.getGUID(): String = String.format("%016x%016x", productId, vendorId)
|
||||
}
|
||||
|
|
|
@ -6,6 +6,8 @@ package org.yuzu.yuzu_emu.utils
|
|||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
||||
|
||||
import org.yuzu.yuzu_emu.features.input.model.PlayerInput
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Loads global config.
|
||||
|
@ -168,4 +170,17 @@ object NativeConfig {
|
|||
*/
|
||||
@Synchronized
|
||||
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
|
||||
|
||||
@Synchronized
|
||||
external fun getInputSettings(global: Boolean): Array<PlayerInput>
|
||||
|
||||
@Synchronized
|
||||
external fun setInputSettings(value: Array<PlayerInput>, global: Boolean)
|
||||
|
||||
/**
|
||||
* Saves control values for a specific player
|
||||
* Must be used when per game config is loaded
|
||||
*/
|
||||
@Synchronized
|
||||
external fun saveControlPlayerValues()
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ import android.os.Build
|
|||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
|
||||
class NfcReader(private val activity: Activity) {
|
||||
private var nfcAdapter: NfcAdapter? = null
|
||||
|
@ -76,12 +76,12 @@ class NfcReader(private val activity: Activity) {
|
|||
amiibo.connect()
|
||||
|
||||
val tagData = ntag215ReadAll(amiibo) ?: return
|
||||
NativeLibrary.onReadNfcTag(tagData)
|
||||
NativeInput.onReadNfcTag(tagData)
|
||||
|
||||
nfcAdapter?.ignore(
|
||||
tag,
|
||||
1000,
|
||||
{ NativeLibrary.onRemoveNfcTag() },
|
||||
{ NativeInput.onRemoveNfcTag() },
|
||||
Handler(Looper.getMainLooper())
|
||||
)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,141 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
// Kotlin version of src/common/param_package.h
|
||||
class ParamPackage(serialized: String = "") {
|
||||
private val KEY_VALUE_SEPARATOR = ":"
|
||||
private val PARAM_SEPARATOR = ","
|
||||
|
||||
private val ESCAPE_CHARACTER = "$"
|
||||
private val KEY_VALUE_SEPARATOR_ESCAPE = "$0"
|
||||
private val PARAM_SEPARATOR_ESCAPE = "$1"
|
||||
private val ESCAPE_CHARACTER_ESCAPE = "$2"
|
||||
|
||||
private val EMPTY_PLACEHOLDER = "[empty]"
|
||||
|
||||
val data = mutableMapOf<String, String>()
|
||||
|
||||
init {
|
||||
val pairs = serialized.split(PARAM_SEPARATOR)
|
||||
for (pair in pairs) {
|
||||
val keyValue = pair.split(KEY_VALUE_SEPARATOR).toMutableList()
|
||||
if (keyValue.size != 2) {
|
||||
Log.error("[ParamPackage] Invalid key pair $keyValue")
|
||||
continue
|
||||
}
|
||||
|
||||
keyValue.forEachIndexed { i: Int, _: String ->
|
||||
keyValue[i] = keyValue[i].replace(KEY_VALUE_SEPARATOR_ESCAPE, KEY_VALUE_SEPARATOR)
|
||||
keyValue[i] = keyValue[i].replace(PARAM_SEPARATOR_ESCAPE, PARAM_SEPARATOR)
|
||||
keyValue[i] = keyValue[i].replace(ESCAPE_CHARACTER_ESCAPE, ESCAPE_CHARACTER)
|
||||
}
|
||||
|
||||
set(keyValue[0], keyValue[1])
|
||||
}
|
||||
}
|
||||
|
||||
constructor(params: List<Pair<String, String>>) : this() {
|
||||
params.forEach {
|
||||
data[it.first] = it.second
|
||||
}
|
||||
}
|
||||
|
||||
fun serialize(): String {
|
||||
if (data.isEmpty()) {
|
||||
return EMPTY_PLACEHOLDER
|
||||
}
|
||||
|
||||
val result = StringBuilder()
|
||||
data.forEach {
|
||||
val keyValue = mutableListOf(it.key, it.value)
|
||||
keyValue.forEachIndexed { i, _ ->
|
||||
keyValue[i] = keyValue[i].replace(ESCAPE_CHARACTER, ESCAPE_CHARACTER_ESCAPE)
|
||||
keyValue[i] = keyValue[i].replace(PARAM_SEPARATOR, PARAM_SEPARATOR_ESCAPE)
|
||||
keyValue[i] = keyValue[i].replace(KEY_VALUE_SEPARATOR, KEY_VALUE_SEPARATOR_ESCAPE)
|
||||
}
|
||||
result.append("${keyValue[0]}$KEY_VALUE_SEPARATOR${keyValue[1]}$PARAM_SEPARATOR")
|
||||
}
|
||||
return result.removeSuffix(PARAM_SEPARATOR).toString()
|
||||
}
|
||||
|
||||
fun get(key: String, defaultValue: String): String =
|
||||
if (has(key)) {
|
||||
data[key]!!
|
||||
} else {
|
||||
Log.debug("[ParamPackage] key $key not found")
|
||||
defaultValue
|
||||
}
|
||||
|
||||
fun get(key: String, defaultValue: Int): Int =
|
||||
if (has(key)) {
|
||||
try {
|
||||
data[key]!!.toInt()
|
||||
} catch (e: NumberFormatException) {
|
||||
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to int")
|
||||
defaultValue
|
||||
}
|
||||
} else {
|
||||
Log.debug("[ParamPackage] key $key not found")
|
||||
defaultValue
|
||||
}
|
||||
|
||||
private fun Int.toBoolean(): Boolean =
|
||||
if (this == 1) {
|
||||
true
|
||||
} else if (this == 0) {
|
||||
false
|
||||
} else {
|
||||
throw Exception("Tried to convert a value to a boolean that was not 0 or 1!")
|
||||
}
|
||||
|
||||
fun get(key: String, defaultValue: Boolean): Boolean =
|
||||
if (has(key)) {
|
||||
try {
|
||||
get(key, if (defaultValue) 1 else 0).toBoolean()
|
||||
} catch (e: Exception) {
|
||||
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to boolean")
|
||||
defaultValue
|
||||
}
|
||||
} else {
|
||||
Log.debug("[ParamPackage] key $key not found")
|
||||
defaultValue
|
||||
}
|
||||
|
||||
fun get(key: String, defaultValue: Float): Float =
|
||||
if (has(key)) {
|
||||
try {
|
||||
data[key]!!.toFloat()
|
||||
} catch (e: NumberFormatException) {
|
||||
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to float")
|
||||
defaultValue
|
||||
}
|
||||
} else {
|
||||
Log.debug("[ParamPackage] key $key not found")
|
||||
defaultValue
|
||||
}
|
||||
|
||||
fun set(key: String, value: String) {
|
||||
data[key] = value
|
||||
}
|
||||
|
||||
fun set(key: String, value: Int) {
|
||||
data[key] = value.toString()
|
||||
}
|
||||
|
||||
fun Boolean.toInt(): Int = if (this) 1 else 0
|
||||
fun set(key: String, value: Boolean) {
|
||||
data[key] = value.toInt().toString()
|
||||
}
|
||||
|
||||
fun set(key: String, value: Float) {
|
||||
data[key] = value.toString()
|
||||
}
|
||||
|
||||
fun has(key: String): Boolean = data.containsKey(key)
|
||||
|
||||
fun erase(key: String) = data.remove(key)
|
||||
|
||||
fun clear() = data.clear()
|
||||
}
|
|
@ -12,6 +12,7 @@ add_library(yuzu-android SHARED
|
|||
native_log.cpp
|
||||
android_config.cpp
|
||||
android_config.h
|
||||
native_input.cpp
|
||||
)
|
||||
|
||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <common/logging/log.h>
|
||||
#include <input_common/main.h>
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
@ -32,6 +34,7 @@ void AndroidConfig::ReadAndroidValues() {
|
|||
ReadOverlayValues();
|
||||
}
|
||||
ReadDriverValues();
|
||||
ReadAndroidControlValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidUIValues() {
|
||||
|
@ -107,6 +110,76 @@ void AndroidConfig::ReadOverlayValues() {
|
|||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidPlayerValues(std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix.append("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig()) {
|
||||
const auto profile_name =
|
||||
ReadStringSetting(std::string(player_prefix).append("profile_name"));
|
||||
if (profile_name.empty()) {
|
||||
// Use the global input config
|
||||
player = Settings::values.players.GetValue(true)[player_index];
|
||||
player.profile_name = "";
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Android doesn't have default options for controllers. We have the input overlay for that.
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param;
|
||||
auto& player_buttons = player.buttons[i];
|
||||
|
||||
player_buttons = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
|
||||
if (player_buttons.empty()) {
|
||||
player_buttons = default_param;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
const std::string default_param;
|
||||
auto& player_analogs = player.analogs[i];
|
||||
|
||||
player_analogs = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
|
||||
if (player_analogs.empty()) {
|
||||
player_analogs = default_param;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||||
const std::string default_param;
|
||||
auto& player_motions = player.motions[i];
|
||||
|
||||
player_motions = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
|
||||
if (player_motions.empty()) {
|
||||
player_motions = default_param;
|
||||
}
|
||||
}
|
||||
player.use_system_vibrator = ReadBooleanSetting(
|
||||
std::string(player_prefix).append("use_system_vibrator"), player_index == 0);
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
ReadAndroidPlayerValues(p);
|
||||
}
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
// ReadDebugControlValues();
|
||||
// ReadHidbusValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
|
@ -114,6 +187,7 @@ void AndroidConfig::SaveAndroidValues() {
|
|||
SaveOverlayValues();
|
||||
}
|
||||
SaveDriverValues();
|
||||
SaveAndroidControlValues();
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
@ -187,6 +261,52 @@ void AndroidConfig::SaveOverlayValues() {
|
|||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidPlayerValues(std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix = std::string("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig() && player.profile_name.empty()) {
|
||||
// No custom profile selected
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string default_param;
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
|
||||
player.buttons[i], std::make_optional(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
|
||||
player.analogs[i], std::make_optional(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
|
||||
player.motions[i], std::make_optional(default_param));
|
||||
}
|
||||
WriteBooleanSetting(std::string(player_prefix).append("use_system_vibrator"),
|
||||
player.use_system_vibrator, std::make_optional(player_index == 0));
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
SaveAndroidPlayerValues(p);
|
||||
}
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
// SaveDebugControlValues();
|
||||
// SaveHidbusValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
|
@ -194,3 +314,24 @@ std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::
|
|||
}
|
||||
return AndroidSettings::values.linkage.by_category[category];
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidControlPlayerValues(std::size_t player_index) {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
ReadPlayerValues(player_index);
|
||||
ReadAndroidPlayerValues(player_index);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidControlPlayerValues(std::size_t player_index) {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
LOG_DEBUG(Config, "Saving players control configuration values");
|
||||
SavePlayerValues(player_index);
|
||||
SaveAndroidPlayerValues(player_index);
|
||||
|
||||
EndGroup();
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
|
|
@ -13,7 +13,12 @@ public:
|
|||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
||||
void ReadAndroidControlPlayerValues(std::size_t player_index);
|
||||
void SaveAndroidControlPlayerValues(std::size_t player_index);
|
||||
|
||||
protected:
|
||||
void ReadAndroidPlayerValues(std::size_t player_index);
|
||||
void ReadAndroidControlValues();
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadDriverValues();
|
||||
|
@ -27,6 +32,8 @@ protected:
|
|||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
|
||||
void SaveAndroidPlayerValues(std::size_t player_index);
|
||||
void SaveAndroidControlValues();
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveDriverValues();
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "common/android/id_cache.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/drivers/android.h"
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
#include "input_common/drivers/virtual_gamepad.h"
|
||||
|
@ -22,43 +23,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
|
|||
window_info.render_surface = reinterpret_cast<void*>(surface);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
m_input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnTouchMoved(int id, float x, float y) {
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
m_input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnTouchReleased(int id) {
|
||||
m_input_subsystem->GetTouchScreen()->TouchReleased(id);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnGamepadButtonEvent(int player_index, int button_id, bool pressed) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetButtonState(player_index, button_id, pressed);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x,
|
||||
float gyro_y, float gyro_z, float accel_x,
|
||||
float accel_y, float accel_z) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetMotionState(
|
||||
player_index, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnReadNfcTag(std::span<u8> data) {
|
||||
m_input_subsystem->GetVirtualAmiibo()->LoadAmiibo(data);
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnRemoveNfcTag() {
|
||||
m_input_subsystem->GetVirtualAmiibo()->CloseAmiibo();
|
||||
}
|
||||
|
||||
void EmuWindow_Android::OnFrameDisplayed() {
|
||||
if (!m_first_frame) {
|
||||
Common::Android::RunJNIOnFiber<void>(
|
||||
|
@ -67,10 +31,9 @@ void EmuWindow_Android::OnFrameDisplayed() {
|
|||
}
|
||||
}
|
||||
|
||||
EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem,
|
||||
ANativeWindow* surface,
|
||||
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface,
|
||||
std::shared_ptr<Common::DynamicLibrary> driver_library)
|
||||
: m_input_subsystem{input_subsystem}, m_driver_library{driver_library} {
|
||||
: m_driver_library{driver_library} {
|
||||
LOG_INFO(Frontend, "initializing");
|
||||
|
||||
if (!surface) {
|
||||
|
@ -80,10 +43,4 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
|
|||
|
||||
OnSurfaceChanged(surface);
|
||||
window_info.type = Core::Frontend::WindowSystemType::Android;
|
||||
|
||||
m_input_subsystem->Initialize();
|
||||
}
|
||||
|
||||
EmuWindow_Android::~EmuWindow_Android() {
|
||||
m_input_subsystem->Shutdown();
|
||||
}
|
||||
|
|
|
@ -30,21 +30,12 @@ private:
|
|||
class EmuWindow_Android final : public Core::Frontend::EmuWindow {
|
||||
|
||||
public:
|
||||
EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem, ANativeWindow* surface,
|
||||
EmuWindow_Android(ANativeWindow* surface,
|
||||
std::shared_ptr<Common::DynamicLibrary> driver_library);
|
||||
|
||||
~EmuWindow_Android();
|
||||
~EmuWindow_Android() = default;
|
||||
|
||||
void OnSurfaceChanged(ANativeWindow* surface);
|
||||
void OnTouchPressed(int id, float x, float y);
|
||||
void OnTouchMoved(int id, float x, float y);
|
||||
void OnTouchReleased(int id);
|
||||
void OnGamepadButtonEvent(int player_index, int button_id, bool pressed);
|
||||
void OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y);
|
||||
void OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y,
|
||||
float gyro_z, float accel_x, float accel_y, float accel_z);
|
||||
void OnReadNfcTag(std::span<u8> data);
|
||||
void OnRemoveNfcTag();
|
||||
void OnFrameDisplayed() override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
|
||||
|
@ -55,8 +46,6 @@ public:
|
|||
};
|
||||
|
||||
private:
|
||||
InputCommon::InputSubsystem* m_input_subsystem{};
|
||||
|
||||
float m_window_width{};
|
||||
float m_window_height{};
|
||||
|
||||
|
|
|
@ -88,6 +88,10 @@ FileSys::ManualContentProvider* EmulationSession::GetContentProvider() {
|
|||
return m_manual_provider.get();
|
||||
}
|
||||
|
||||
InputCommon::InputSubsystem& EmulationSession::GetInputSubsystem() {
|
||||
return m_input_subsystem;
|
||||
}
|
||||
|
||||
const EmuWindow_Android& EmulationSession::Window() const {
|
||||
return *m_window;
|
||||
}
|
||||
|
@ -198,6 +202,8 @@ void EmulationSession::InitializeSystem(bool reload) {
|
|||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::Log::Start();
|
||||
|
||||
m_input_subsystem.Initialize();
|
||||
}
|
||||
|
||||
// Initialize filesystem.
|
||||
|
@ -222,8 +228,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
|||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
// Create the render window.
|
||||
m_window =
|
||||
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
|
||||
m_window = std::make_unique<EmuWindow_Android>(m_native_window, m_vulkan_library);
|
||||
|
||||
// Initialize system.
|
||||
jauto android_keyboard = std::make_unique<Common::Android::SoftwareKeyboard::AndroidKeyboard>();
|
||||
|
@ -355,60 +360,6 @@ void EmulationSession::RunEmulation() {
|
|||
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
|
||||
}
|
||||
|
||||
bool EmulationSession::IsHandheldOnly() {
|
||||
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
|
||||
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (npad_style_set.handheld == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !Settings::IsDockedMode();
|
||||
}
|
||||
|
||||
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
|
||||
// Ensure that player1 is configured correctly and handheld disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
|
||||
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
|
||||
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
|
||||
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
|
||||
handheld->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
|
||||
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
|
||||
return m_software_keyboard;
|
||||
}
|
||||
|
@ -574,14 +525,14 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getSystemDriverInfo(
|
|||
nullptr, nullptr, file_redirect_dir_, nullptr);
|
||||
auto driver_library = std::make_shared<Common::DynamicLibrary>(handle);
|
||||
InputCommon::InputSubsystem input_subsystem;
|
||||
auto m_window = std::make_unique<EmuWindow_Android>(
|
||||
&input_subsystem, ANativeWindow_fromSurface(env, j_surf), driver_library);
|
||||
auto window =
|
||||
std::make_unique<EmuWindow_Android>(ANativeWindow_fromSurface(env, j_surf), driver_library);
|
||||
|
||||
Vulkan::vk::InstanceDispatch dld;
|
||||
Vulkan::vk::Instance vk_instance = Vulkan::CreateInstance(
|
||||
*driver_library, dld, VK_API_VERSION_1_1, Core::Frontend::WindowSystemType::Android);
|
||||
|
||||
auto surface = Vulkan::CreateSurface(vk_instance, m_window->GetWindowInfo());
|
||||
auto surface = Vulkan::CreateSurface(vk_instance, window->GetWindowInfo());
|
||||
|
||||
auto device = Vulkan::CreateDevice(vk_instance, dld, *surface);
|
||||
|
||||
|
@ -622,103 +573,6 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
|
|||
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
|
||||
return EmulationSession::GetInstance().IsHandheldOnly();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env, jclass clazz,
|
||||
jint j_device, jint j_type) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().SetDeviceType(j_device, j_type);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(JNIEnv* env, jclass clazz,
|
||||
jint j_device) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv* env, jclass clazz,
|
||||
jint j_device) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
|
||||
jint j_device, jint j_button,
|
||||
jint action) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
// Ensure gamepad is connected
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
|
||||
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
|
||||
action != 0);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent(JNIEnv* env, jclass clazz,
|
||||
jint j_device, jint stick_id,
|
||||
jfloat x, jfloat y) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
|
||||
JNIEnv* env, jclass clazz, jint j_device, jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
|
||||
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
|
||||
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env, jclass clazz,
|
||||
jbyteArray j_data) {
|
||||
jboolean isCopy{false};
|
||||
std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
|
||||
static_cast<size_t>(env->GetArrayLength(j_data)));
|
||||
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnReadNfcTag(data);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env, jclass clazz) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnRemoveNfcTag();
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed(JNIEnv* env, jclass clazz, jint id,
|
||||
jfloat x, jfloat y) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz, jint id,
|
||||
jfloat x, jfloat y) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass clazz, jint id) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnTouchReleased(id);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||
jboolean reload) {
|
||||
// Initialize the emulated system.
|
||||
|
@ -759,6 +613,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject
|
|||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) {
|
||||
EmulationSession::GetInstance().System().ApplySettings();
|
||||
EmulationSession::GetInstance().System().HIDCore().ReloadInputDevices();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_logSettings(JNIEnv* env, jobject jobj) {
|
||||
|
|
|
@ -23,6 +23,7 @@ public:
|
|||
const Core::System& System() const;
|
||||
Core::System& System();
|
||||
FileSys::ManualContentProvider* GetContentProvider();
|
||||
InputCommon::InputSubsystem& GetInputSubsystem();
|
||||
|
||||
const EmuWindow_Android& Window() const;
|
||||
EmuWindow_Android& Window();
|
||||
|
@ -50,10 +51,6 @@ public:
|
|||
const std::size_t program_index,
|
||||
const bool frontend_initiated);
|
||||
|
||||
bool IsHandheldOnly();
|
||||
void SetDeviceType([[maybe_unused]] int index, int type);
|
||||
void OnGamepadConnectEvent([[maybe_unused]] int index);
|
||||
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
|
||||
Common::Android::SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard();
|
||||
|
||||
static void OnEmulationStarted();
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include <common/fs/fs_util.h>
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
|
@ -425,4 +424,120 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
|
|||
}
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getInputSettings(JNIEnv* env, jobject obj,
|
||||
jboolean j_global) {
|
||||
Settings::values.players.SetGlobal(static_cast<bool>(j_global));
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
jobjectArray j_input_settings =
|
||||
env->NewObjectArray(players.size(), Common::Android::GetPlayerInputClass(), nullptr);
|
||||
for (size_t i = 0; i < players.size(); ++i) {
|
||||
auto j_connected = static_cast<jboolean>(players[i].connected);
|
||||
|
||||
jobjectArray j_buttons = env->NewObjectArray(
|
||||
players[i].buttons.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
|
||||
for (size_t j = 0; j < players[i].buttons.size(); ++j) {
|
||||
env->SetObjectArrayElement(j_buttons, j,
|
||||
Common::Android::ToJString(env, players[i].buttons[j]));
|
||||
}
|
||||
jobjectArray j_analogs = env->NewObjectArray(
|
||||
players[i].analogs.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
|
||||
for (size_t j = 0; j < players[i].analogs.size(); ++j) {
|
||||
env->SetObjectArrayElement(j_analogs, j,
|
||||
Common::Android::ToJString(env, players[i].analogs[j]));
|
||||
}
|
||||
jobjectArray j_motions = env->NewObjectArray(
|
||||
players[i].motions.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
|
||||
for (size_t j = 0; j < players[i].motions.size(); ++j) {
|
||||
env->SetObjectArrayElement(j_motions, j,
|
||||
Common::Android::ToJString(env, players[i].motions[j]));
|
||||
}
|
||||
|
||||
auto j_vibration_enabled = static_cast<jboolean>(players[i].vibration_enabled);
|
||||
auto j_vibration_strength = static_cast<jint>(players[i].vibration_strength);
|
||||
|
||||
auto j_body_color_left = static_cast<jlong>(players[i].body_color_left);
|
||||
auto j_body_color_right = static_cast<jlong>(players[i].body_color_right);
|
||||
auto j_button_color_left = static_cast<jlong>(players[i].button_color_left);
|
||||
auto j_button_color_right = static_cast<jlong>(players[i].button_color_right);
|
||||
|
||||
auto j_profile_name = Common::Android::ToJString(env, players[i].profile_name);
|
||||
|
||||
auto j_use_system_vibrator = players[i].use_system_vibrator;
|
||||
|
||||
jobject playerInput = env->NewObject(
|
||||
Common::Android::GetPlayerInputClass(), Common::Android::GetPlayerInputConstructor(),
|
||||
j_connected, j_buttons, j_analogs, j_motions, j_vibration_enabled, j_vibration_strength,
|
||||
j_body_color_left, j_body_color_right, j_button_color_left, j_button_color_right,
|
||||
j_profile_name, j_use_system_vibrator);
|
||||
env->SetObjectArrayElement(j_input_settings, i, playerInput);
|
||||
}
|
||||
return j_input_settings;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setInputSettings(JNIEnv* env, jobject obj,
|
||||
jobjectArray j_value,
|
||||
jboolean j_global) {
|
||||
auto& players = Settings::values.players.GetValue(static_cast<bool>(j_global));
|
||||
int playersSize = env->GetArrayLength(j_value);
|
||||
for (int i = 0; i < playersSize; ++i) {
|
||||
jobject jplayer = env->GetObjectArrayElement(j_value, i);
|
||||
|
||||
players[i].connected = static_cast<bool>(
|
||||
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputConnectedField()));
|
||||
|
||||
auto j_buttons_array = static_cast<jobjectArray>(
|
||||
env->GetObjectField(jplayer, Common::Android::GetPlayerInputButtonsField()));
|
||||
int buttons_size = env->GetArrayLength(j_buttons_array);
|
||||
for (int j = 0; j < buttons_size; ++j) {
|
||||
auto button = static_cast<jstring>(env->GetObjectArrayElement(j_buttons_array, j));
|
||||
players[i].buttons[j] = Common::Android::GetJString(env, button);
|
||||
}
|
||||
auto j_analogs_array = static_cast<jobjectArray>(
|
||||
env->GetObjectField(jplayer, Common::Android::GetPlayerInputAnalogsField()));
|
||||
int analogs_size = env->GetArrayLength(j_analogs_array);
|
||||
for (int j = 0; j < analogs_size; ++j) {
|
||||
auto analog = static_cast<jstring>(env->GetObjectArrayElement(j_analogs_array, j));
|
||||
players[i].analogs[j] = Common::Android::GetJString(env, analog);
|
||||
}
|
||||
auto j_motions_array = static_cast<jobjectArray>(
|
||||
env->GetObjectField(jplayer, Common::Android::GetPlayerInputMotionsField()));
|
||||
int motions_size = env->GetArrayLength(j_motions_array);
|
||||
for (int j = 0; j < motions_size; ++j) {
|
||||
auto motion = static_cast<jstring>(env->GetObjectArrayElement(j_motions_array, j));
|
||||
players[i].motions[j] = Common::Android::GetJString(env, motion);
|
||||
}
|
||||
|
||||
players[i].vibration_enabled = static_cast<bool>(
|
||||
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputVibrationEnabledField()));
|
||||
players[i].vibration_strength = static_cast<int>(
|
||||
env->GetIntField(jplayer, Common::Android::GetPlayerInputVibrationStrengthField()));
|
||||
|
||||
players[i].body_color_left = static_cast<u32>(
|
||||
env->GetLongField(jplayer, Common::Android::GetPlayerInputBodyColorLeftField()));
|
||||
players[i].body_color_right = static_cast<u32>(
|
||||
env->GetLongField(jplayer, Common::Android::GetPlayerInputBodyColorRightField()));
|
||||
players[i].button_color_left = static_cast<u32>(
|
||||
env->GetLongField(jplayer, Common::Android::GetPlayerInputButtonColorLeftField()));
|
||||
players[i].button_color_right = static_cast<u32>(
|
||||
env->GetLongField(jplayer, Common::Android::GetPlayerInputButtonColorRightField()));
|
||||
|
||||
auto profileName = static_cast<jstring>(
|
||||
env->GetObjectField(jplayer, Common::Android::GetPlayerInputProfileNameField()));
|
||||
players[i].profile_name = Common::Android::GetJString(env, profileName);
|
||||
|
||||
players[i].use_system_vibrator =
|
||||
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputUseSystemVibratorField());
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveControlPlayerValues(JNIEnv* env, jobject obj) {
|
||||
Settings::values.players.SetGlobal(false);
|
||||
|
||||
// Clear all controls from the config in case the user reverted back to globals
|
||||
per_game_config->ClearControlPlayerValues();
|
||||
for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) {
|
||||
per_game_config->SaveAndroidControlPlayerValues(index);
|
||||
}
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
|
|
@ -0,0 +1,631 @@
|
|||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <common/fs/fs.h>
|
||||
#include <common/fs/path_util.h>
|
||||
#include <common/settings.h>
|
||||
#include <hid_core/hid_types.h>
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "common/android/android_common.h"
|
||||
#include "common/android/id_cache.h"
|
||||
#include "hid_core/frontend/emulated_controller.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "input_common/drivers/android.h"
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
#include "input_common/drivers/virtual_gamepad.h"
|
||||
#include "native.h"
|
||||
|
||||
std::unordered_map<std::string, std::unique_ptr<AndroidConfig>> map_profiles;
|
||||
|
||||
bool IsHandheldOnly() {
|
||||
const auto npad_style_set =
|
||||
EmulationSession::GetInstance().System().HIDCore().GetSupportedStyleTag();
|
||||
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (npad_style_set.handheld == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !Settings::IsDockedMode();
|
||||
}
|
||||
|
||||
std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
|
||||
return filename.replace_extension();
|
||||
}
|
||||
|
||||
bool IsProfileNameValid(std::string_view profile_name) {
|
||||
return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos;
|
||||
}
|
||||
|
||||
bool ProfileExistsInFilesystem(std::string_view profile_name) {
|
||||
return Common::FS::Exists(Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "input" /
|
||||
fmt::format("{}.ini", profile_name));
|
||||
}
|
||||
|
||||
bool ProfileExistsInMap(const std::string& profile_name) {
|
||||
return map_profiles.find(profile_name) != map_profiles.end();
|
||||
}
|
||||
|
||||
bool SaveProfile(const std::string& profile_name, std::size_t player_index) {
|
||||
if (!ProfileExistsInMap(profile_name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Settings::values.players.GetValue()[player_index].profile_name = profile_name;
|
||||
map_profiles[profile_name]->SaveAndroidControlPlayerValues(player_index);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LoadProfile(std::string& profile_name, std::size_t player_index) {
|
||||
if (!ProfileExistsInMap(profile_name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ProfileExistsInFilesystem(profile_name)) {
|
||||
map_profiles.erase(profile_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_INFO(Config, "Loading input profile `{}`", profile_name);
|
||||
|
||||
Settings::values.players.GetValue()[player_index].profile_name = profile_name;
|
||||
map_profiles[profile_name]->ReadAndroidControlPlayerValues(player_index);
|
||||
return true;
|
||||
}
|
||||
|
||||
void ApplyControllerConfig(size_t player_index,
|
||||
const std::function<void(Core::HID::EmulatedController*)>& apply) {
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
if (player_index == 0) {
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
auto* player_one = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
handheld->EnableConfiguration();
|
||||
player_one->EnableConfiguration();
|
||||
apply(handheld);
|
||||
apply(player_one);
|
||||
handheld->DisableConfiguration();
|
||||
player_one->DisableConfiguration();
|
||||
handheld->SaveCurrentConfig();
|
||||
player_one->SaveCurrentConfig();
|
||||
} else {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(player_index);
|
||||
controller->EnableConfiguration();
|
||||
apply(controller);
|
||||
controller->DisableConfiguration();
|
||||
controller->SaveCurrentConfig();
|
||||
}
|
||||
}
|
||||
|
||||
void ConnectController(size_t player_index, bool connected) {
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
if (player_index == 0) {
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
auto* player_one = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
handheld->EnableConfiguration();
|
||||
player_one->EnableConfiguration();
|
||||
if (player_one->GetNpadStyleIndex(true) == Core::HID::NpadStyleIndex::Handheld) {
|
||||
if (connected) {
|
||||
handheld->Connect();
|
||||
} else {
|
||||
handheld->Disconnect();
|
||||
}
|
||||
player_one->Disconnect();
|
||||
} else {
|
||||
if (connected) {
|
||||
player_one->Connect();
|
||||
} else {
|
||||
player_one->Disconnect();
|
||||
}
|
||||
handheld->Disconnect();
|
||||
}
|
||||
handheld->DisableConfiguration();
|
||||
player_one->DisableConfiguration();
|
||||
handheld->SaveCurrentConfig();
|
||||
player_one->SaveCurrentConfig();
|
||||
} else {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(player_index);
|
||||
controller->EnableConfiguration();
|
||||
if (connected) {
|
||||
controller->Connect();
|
||||
} else {
|
||||
controller->Disconnect();
|
||||
}
|
||||
controller->DisableConfiguration();
|
||||
controller->SaveCurrentConfig();
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_isHandheldOnly(JNIEnv* env,
|
||||
jobject j_obj) {
|
||||
return IsHandheldOnly();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onGamePadButtonEvent(
|
||||
JNIEnv* env, jobject j_obj, jstring j_guid, jint j_port, jint j_button_id, jint j_action) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetAndroid()->SetButtonState(
|
||||
Common::Android::GetJString(env, j_guid), j_port, j_button_id, j_action != 0);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onGamePadAxisEvent(
|
||||
JNIEnv* env, jobject j_obj, jstring j_guid, jint j_port, jint j_stick_id, jfloat j_value) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetAndroid()->SetAxisPosition(
|
||||
Common::Android::GetJString(env, j_guid), j_port, j_stick_id, j_value);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onGamePadMotionEvent(
|
||||
JNIEnv* env, jobject j_obj, jstring j_guid, jint j_port, jlong j_delta_timestamp,
|
||||
jfloat j_x_gyro, jfloat j_y_gyro, jfloat j_z_gyro, jfloat j_x_accel, jfloat j_y_accel,
|
||||
jfloat j_z_accel) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetAndroid()->SetMotionState(
|
||||
Common::Android::GetJString(env, j_guid), j_port, j_delta_timestamp, j_x_gyro, j_y_gyro,
|
||||
j_z_gyro, j_x_accel, j_y_accel, j_z_accel);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onReadNfcTag(JNIEnv* env, jobject j_obj,
|
||||
jbyteArray j_data) {
|
||||
jboolean isCopy{false};
|
||||
std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
|
||||
static_cast<size_t>(env->GetArrayLength(j_data)));
|
||||
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetVirtualAmiibo()->LoadAmiibo(data);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onRemoveNfcTag(JNIEnv* env, jobject j_obj) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetVirtualAmiibo()->CloseAmiibo();
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onTouchPressed(JNIEnv* env, jobject j_obj,
|
||||
jint j_id, jfloat j_x_axis,
|
||||
jfloat j_y_axis) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchPressed(
|
||||
j_id, j_x_axis, j_y_axis);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onTouchMoved(JNIEnv* env, jobject j_obj,
|
||||
jint j_id, jfloat j_x_axis,
|
||||
jfloat j_y_axis) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchMoved(
|
||||
j_id, j_x_axis, j_y_axis);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onTouchReleased(JNIEnv* env, jobject j_obj,
|
||||
jint j_id) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchReleased(j_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onOverlayButtonEventImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_port, jint j_button_id, jint j_action) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetVirtualGamepad()->SetButtonState(
|
||||
j_port, j_button_id, j_action == 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onOverlayJoystickEventImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_port, jint j_stick_id, jfloat j_x_axis, jfloat j_y_axis) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetVirtualGamepad()->SetStickPosition(
|
||||
j_port, j_stick_id, j_x_axis, j_y_axis);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_onDeviceMotionEvent(
|
||||
JNIEnv* env, jobject j_obj, jint j_port, jlong j_delta_timestamp, jfloat j_x_gyro,
|
||||
jfloat j_y_gyro, jfloat j_z_gyro, jfloat j_x_accel, jfloat j_y_accel, jfloat j_z_accel) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetVirtualGamepad()->SetMotionState(
|
||||
j_port, j_delta_timestamp, j_x_gyro, j_y_gyro, j_z_gyro, j_x_accel, j_y_accel,
|
||||
j_z_accel);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_reloadInputDevices(JNIEnv* env,
|
||||
jobject j_obj) {
|
||||
EmulationSession::GetInstance().System().HIDCore().ReloadInputDevices();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_registerController(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jobject j_device) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetAndroid()->RegisterController(j_device);
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getInputDevices(JNIEnv* env,
|
||||
jobject j_obj) {
|
||||
auto devices = EmulationSession::GetInstance().GetInputSubsystem().GetInputDevices();
|
||||
jobjectArray jdevices = env->NewObjectArray(devices.size(), Common::Android::GetStringClass(),
|
||||
Common::Android::ToJString(env, ""));
|
||||
for (size_t i = 0; i < devices.size(); ++i) {
|
||||
env->SetObjectArrayElement(jdevices, i,
|
||||
Common::Android::ToJString(env, devices[i].Serialize()));
|
||||
}
|
||||
return jdevices;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_loadInputProfiles(JNIEnv* env,
|
||||
jobject j_obj) {
|
||||
map_profiles.clear();
|
||||
const auto input_profile_loc =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "input";
|
||||
|
||||
if (Common::FS::IsDir(input_profile_loc)) {
|
||||
Common::FS::IterateDirEntries(
|
||||
input_profile_loc,
|
||||
[&](const std::filesystem::path& full_path) {
|
||||
const auto filename = full_path.filename();
|
||||
const auto name_without_ext =
|
||||
Common::FS::PathToUTF8String(GetNameWithoutExtension(filename));
|
||||
|
||||
if (filename.extension() == ".ini" && IsProfileNameValid(name_without_ext)) {
|
||||
map_profiles.insert_or_assign(
|
||||
name_without_ext, std::make_unique<AndroidConfig>(
|
||||
name_without_ext, Config::ConfigType::InputProfile));
|
||||
}
|
||||
|
||||
return true;
|
||||
},
|
||||
Common::FS::DirEntryFilter::File);
|
||||
}
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getInputProfileNames(
|
||||
JNIEnv* env, jobject j_obj) {
|
||||
std::vector<std::string> profile_names;
|
||||
profile_names.reserve(map_profiles.size());
|
||||
|
||||
auto it = map_profiles.cbegin();
|
||||
while (it != map_profiles.cend()) {
|
||||
const auto& [profile_name, config] = *it;
|
||||
if (!ProfileExistsInFilesystem(profile_name)) {
|
||||
it = map_profiles.erase(it);
|
||||
continue;
|
||||
}
|
||||
|
||||
profile_names.push_back(profile_name);
|
||||
++it;
|
||||
}
|
||||
|
||||
std::stable_sort(profile_names.begin(), profile_names.end());
|
||||
|
||||
jobjectArray j_profile_names =
|
||||
env->NewObjectArray(profile_names.size(), Common::Android::GetStringClass(),
|
||||
Common::Android::ToJString(env, ""));
|
||||
for (size_t i = 0; i < profile_names.size(); ++i) {
|
||||
env->SetObjectArrayElement(j_profile_names, i,
|
||||
Common::Android::ToJString(env, profile_names[i]));
|
||||
}
|
||||
|
||||
return j_profile_names;
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_isProfileNameValid(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jstring j_name) {
|
||||
return Common::Android::GetJString(env, j_name).find_first_of("<>:;\"/\\|,.!?*") ==
|
||||
std::string::npos;
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_createProfile(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jstring j_name,
|
||||
jint j_player_index) {
|
||||
auto profile_name = Common::Android::GetJString(env, j_name);
|
||||
if (ProfileExistsInMap(profile_name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
map_profiles.insert_or_assign(
|
||||
profile_name,
|
||||
std::make_unique<AndroidConfig>(profile_name, Config::ConfigType::InputProfile));
|
||||
|
||||
return SaveProfile(profile_name, j_player_index);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_deleteProfile(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jstring j_name,
|
||||
jint j_player_index) {
|
||||
auto profile_name = Common::Android::GetJString(env, j_name);
|
||||
if (!ProfileExistsInMap(profile_name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ProfileExistsInFilesystem(profile_name) ||
|
||||
Common::FS::RemoveFile(map_profiles[profile_name]->GetConfigFilePath())) {
|
||||
map_profiles.erase(profile_name);
|
||||
}
|
||||
|
||||
Settings::values.players.GetValue()[j_player_index].profile_name = "";
|
||||
return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_loadProfile(JNIEnv* env, jobject j_obj,
|
||||
jstring j_name,
|
||||
jint j_player_index) {
|
||||
auto profile_name = Common::Android::GetJString(env, j_name);
|
||||
return LoadProfile(profile_name, j_player_index);
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_saveProfile(JNIEnv* env, jobject j_obj,
|
||||
jstring j_name,
|
||||
jint j_player_index) {
|
||||
auto profile_name = Common::Android::GetJString(env, j_name);
|
||||
return SaveProfile(profile_name, j_player_index);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_loadPerGameConfiguration(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index, jint j_selected_index,
|
||||
jstring j_selected_profile_name) {
|
||||
static constexpr size_t HANDHELD_INDEX = 8;
|
||||
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
Settings::values.players.SetGlobal(false);
|
||||
|
||||
auto profile_name = Common::Android::GetJString(env, j_selected_profile_name);
|
||||
auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(j_player_index);
|
||||
|
||||
if (j_selected_index == 0) {
|
||||
Settings::values.players.GetValue()[j_player_index].profile_name = "";
|
||||
if (j_player_index == 0) {
|
||||
Settings::values.players.GetValue()[HANDHELD_INDEX] = {};
|
||||
}
|
||||
Settings::values.players.SetGlobal(true);
|
||||
emulated_controller->ReloadFromSettings();
|
||||
return;
|
||||
}
|
||||
if (profile_name.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& player = Settings::values.players.GetValue()[j_player_index];
|
||||
auto& global_player = Settings::values.players.GetValue(true)[j_player_index];
|
||||
player.profile_name = profile_name;
|
||||
global_player.profile_name = profile_name;
|
||||
// Read from the profile into the custom player settings
|
||||
LoadProfile(profile_name, j_player_index);
|
||||
// Make sure the controller is connected
|
||||
player.connected = true;
|
||||
|
||||
emulated_controller->ReloadFromSettings();
|
||||
|
||||
if (j_player_index > 0) {
|
||||
return;
|
||||
}
|
||||
// Handle Handheld cases
|
||||
auto& handheld_player = Settings::values.players.GetValue()[HANDHELD_INDEX];
|
||||
auto* handheld_controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
if (player.controller_type == Settings::ControllerType::Handheld) {
|
||||
handheld_player = player;
|
||||
} else {
|
||||
handheld_player = {};
|
||||
}
|
||||
handheld_controller->ReloadFromSettings();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_beginMapping(JNIEnv* env, jobject j_obj,
|
||||
jint jtype) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().BeginMapping(
|
||||
static_cast<InputCommon::Polling::InputType>(jtype));
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getNextInput(JNIEnv* env,
|
||||
jobject j_obj) {
|
||||
return Common::Android::ToJString(
|
||||
env, EmulationSession::GetInstance().GetInputSubsystem().GetNextInput().Serialize());
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_stopMapping(JNIEnv* env, jobject j_obj) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().StopMapping();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_updateMappingsWithDefaultImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index, jstring j_device_params,
|
||||
jstring j_display_name) {
|
||||
auto& input_subsystem = EmulationSession::GetInstance().GetInputSubsystem();
|
||||
|
||||
// Clear all previous mappings
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetButtonParam(button_id, {});
|
||||
});
|
||||
}
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetStickParam(analog_id, {});
|
||||
});
|
||||
}
|
||||
|
||||
// Apply new mappings
|
||||
auto device = Common::ParamPackage(Common::Android::GetJString(env, j_device_params));
|
||||
auto button_mappings = input_subsystem.GetButtonMappingForDevice(device);
|
||||
auto analog_mappings = input_subsystem.GetAnalogMappingForDevice(device);
|
||||
auto display_name = Common::Android::GetJString(env, j_display_name);
|
||||
for (const auto& button_mapping : button_mappings) {
|
||||
const std::size_t index = button_mapping.first;
|
||||
auto named_mapping = button_mapping.second;
|
||||
named_mapping.Set("display", display_name);
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetButtonParam(index, named_mapping);
|
||||
});
|
||||
}
|
||||
for (const auto& analog_mapping : analog_mappings) {
|
||||
const std::size_t index = analog_mapping.first;
|
||||
auto named_mapping = analog_mapping.second;
|
||||
named_mapping.Set("display", display_name);
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetStickParam(index, named_mapping);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getButtonParamImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jint j_player_index,
|
||||
jint j_button) {
|
||||
return Common::Android::ToJString(env, EmulationSession::GetInstance()
|
||||
.System()
|
||||
.HIDCore()
|
||||
.GetEmulatedControllerByIndex(j_player_index)
|
||||
->GetButtonParam(j_button)
|
||||
.Serialize());
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_setButtonParamImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index, jint j_button_id, jstring j_param) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetButtonParam(j_button_id,
|
||||
Common::ParamPackage(Common::Android::GetJString(env, j_param)));
|
||||
});
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getStickParamImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jint j_player_index,
|
||||
jint j_stick) {
|
||||
return Common::Android::ToJString(env, EmulationSession::GetInstance()
|
||||
.System()
|
||||
.HIDCore()
|
||||
.GetEmulatedControllerByIndex(j_player_index)
|
||||
->GetStickParam(j_stick)
|
||||
.Serialize());
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_setStickParamImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index, jint j_stick_id, jstring j_param) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetStickParam(j_stick_id,
|
||||
Common::ParamPackage(Common::Android::GetJString(env, j_param)));
|
||||
});
|
||||
}
|
||||
|
||||
jint Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getButtonNameImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jstring j_param) {
|
||||
return static_cast<jint>(EmulationSession::GetInstance().GetInputSubsystem().GetButtonName(
|
||||
Common::ParamPackage(Common::Android::GetJString(env, j_param))));
|
||||
}
|
||||
|
||||
jintArray Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getSupportedStyleTagsImpl(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index) {
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
const auto npad_style_set = hid_core.GetSupportedStyleTag();
|
||||
std::vector<s32> supported_indexes;
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::Fullkey));
|
||||
}
|
||||
|
||||
if (npad_style_set.joycon_dual == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::JoyconDual));
|
||||
}
|
||||
|
||||
if (npad_style_set.joycon_left == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::JoyconLeft));
|
||||
}
|
||||
|
||||
if (npad_style_set.joycon_right == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::JoyconRight));
|
||||
}
|
||||
|
||||
if (j_player_index == 0 && npad_style_set.handheld == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::Handheld));
|
||||
}
|
||||
|
||||
if (npad_style_set.gamecube == 1) {
|
||||
supported_indexes.push_back(static_cast<u32>(Core::HID::NpadStyleIndex::GameCube));
|
||||
}
|
||||
|
||||
jintArray j_supported_indexes = env->NewIntArray(supported_indexes.size());
|
||||
env->SetIntArrayRegion(j_supported_indexes, 0, supported_indexes.size(),
|
||||
supported_indexes.data());
|
||||
return j_supported_indexes;
|
||||
}
|
||||
|
||||
jint Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getStyleIndexImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jint j_player_index) {
|
||||
return static_cast<s32>(EmulationSession::GetInstance()
|
||||
.System()
|
||||
.HIDCore()
|
||||
.GetEmulatedControllerByIndex(j_player_index)
|
||||
->GetNpadStyleIndex(true));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_setStyleIndexImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jint j_player_index,
|
||||
jint j_style_index) {
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
auto type = static_cast<Core::HID::NpadStyleIndex>(j_style_index);
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetNpadStyleIndex(type);
|
||||
});
|
||||
if (j_player_index == 0) {
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
auto* player_one = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
ConnectController(j_player_index,
|
||||
player_one->IsConnected(true) || handheld->IsConnected(true));
|
||||
}
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_isControllerImpl(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jstring jparams) {
|
||||
return static_cast<jint>(EmulationSession::GetInstance().GetInputSubsystem().IsController(
|
||||
Common::ParamPackage(Common::Android::GetJString(env, jparams))));
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getIsConnected(JNIEnv* env,
|
||||
jobject j_obj,
|
||||
jint j_player_index) {
|
||||
auto& hid_core = EmulationSession::GetInstance().System().HIDCore();
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(static_cast<size_t>(j_player_index));
|
||||
if (j_player_index == 0 &&
|
||||
controller->GetNpadStyleIndex(true) == Core::HID::NpadStyleIndex::Handheld) {
|
||||
return hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld)->IsConnected(true);
|
||||
}
|
||||
return controller->IsConnected(true);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_connectControllersImpl(
|
||||
JNIEnv* env, jobject j_obj, jbooleanArray j_connected) {
|
||||
jboolean isCopy = false;
|
||||
auto j_connected_array_size = env->GetArrayLength(j_connected);
|
||||
jboolean* j_connected_array = env->GetBooleanArrayElements(j_connected, &isCopy);
|
||||
for (int i = 0; i < j_connected_array_size; ++i) {
|
||||
ConnectController(i, j_connected_array[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_features_input_NativeInput_resetControllerMappings(
|
||||
JNIEnv* env, jobject j_obj, jint j_player_index) {
|
||||
// Clear all previous mappings
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetButtonParam(button_id, {});
|
||||
});
|
||||
}
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
||||
ApplyControllerConfig(j_player_index, [&](Core::HID::EmulatedController* controller) {
|
||||
controller->SetStickParam(analog_id, {});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
} // extern "C"
|
|
@ -0,0 +1,142 @@
|
|||
<animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:aapt="http://schemas.android.com/aapt">
|
||||
<aapt:attr name="android:drawable">
|
||||
<vector
|
||||
android:width="1000dp"
|
||||
android:height="1000dp"
|
||||
android:viewportWidth="1000"
|
||||
android:viewportHeight="1000">
|
||||
<group android:name="_R_G">
|
||||
<group
|
||||
android:name="_R_G_L_0_G"
|
||||
android:pivotX="100"
|
||||
android:pivotY="100"
|
||||
android:scaleX="4.5"
|
||||
android:scaleY="4.5"
|
||||
android:translateX="400"
|
||||
android:translateY="400">
|
||||
<path
|
||||
android:name="_R_G_L_0_G_D_0_P_0"
|
||||
android:fillAlpha="1"
|
||||
android:fillColor="?attr/colorSecondaryContainer"
|
||||
android:fillType="nonZero"
|
||||
android:pathData=" M198.56 100 C198.56,154.43 154.43,198.56 100,198.56 C45.57,198.56 1.44,154.43 1.44,100 C1.44,45.57 45.57,1.44 100,1.44 C154.43,1.44 198.56,45.57 198.56,100c " />
|
||||
<path
|
||||
android:name="_R_G_L_0_G_D_2_P_0"
|
||||
android:fillAlpha="0.8"
|
||||
android:fillColor="?attr/colorOnSecondaryContainer"
|
||||
android:fillType="nonZero"
|
||||
android:pathData=" M50.14 151.21 C50.53,150.18 89.6,49.87 90.1,48.63 C90.1,48.63 90.67,47.2 90.67,47.2 C90.67,47.2 101.67,47.2 101.67,47.2 C101.67,47.2 112.67,47.2 112.67,47.2 C112.67,47.2 133.47,99.12 133.47,99.12 C144.91,127.68 154.32,151.17 154.38,151.33 C154.47,151.56 152.2,151.6 143.14,151.55 C143.14,151.55 131.79,151.48 131.79,151.48 C131.79,151.48 127.22,139.57 127.22,139.57 C127.22,139.57 122.65,127.66 122.65,127.66 C122.65,127.66 101.68,127.73 101.68,127.73 C101.68,127.73 80.71,127.8 80.71,127.8 C80.71,127.8 76.38,139.71 76.38,139.71 C76.38,139.71 72.06,151.62 72.06,151.62 C72.06,151.62 61.02,151.62 61.02,151.62 C50.61,151.62 50,151.55 50.14,151.22 C50.14,151.22 50.14,151.21 50.14,151.21c M115.86 110.06 C115.8,109.91 112.55,101.13 108.62,90.56 C104.7,80 101.42,71.43 101.34,71.53 C101.22,71.66 92.84,94.61 87.25,110.06 C87.17,110.29 90.13,110.34 101.56,110.34 C113,110.34 115.95,110.28 115.86,110.06c " />
|
||||
</group>
|
||||
</group>
|
||||
<group android:name="time_group" />
|
||||
</vector>
|
||||
</aapt:attr>
|
||||
<target android:name="_R_G_L_0_G">
|
||||
<aapt:attr name="android:animation">
|
||||
<set android:ordering="together">
|
||||
<objectAnimator
|
||||
android:duration="100"
|
||||
android:propertyName="scaleX"
|
||||
android:startOffset="0"
|
||||
android:valueFrom="4.5"
|
||||
android:valueTo="3.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="100"
|
||||
android:propertyName="scaleY"
|
||||
android:startOffset="0"
|
||||
android:valueFrom="4.5"
|
||||
android:valueTo="3.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="234"
|
||||
android:propertyName="scaleX"
|
||||
android:startOffset="100"
|
||||
android:valueFrom="3.75"
|
||||
android:valueTo="3.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="234"
|
||||
android:propertyName="scaleY"
|
||||
android:startOffset="100"
|
||||
android:valueFrom="3.75"
|
||||
android:valueTo="3.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="167"
|
||||
android:propertyName="scaleX"
|
||||
android:startOffset="334"
|
||||
android:valueFrom="3.75"
|
||||
android:valueTo="4.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="167"
|
||||
android:propertyName="scaleY"
|
||||
android:startOffset="334"
|
||||
android:valueFrom="3.75"
|
||||
android:valueTo="4.75"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="67"
|
||||
android:propertyName="scaleX"
|
||||
android:startOffset="501"
|
||||
android:valueFrom="4.75"
|
||||
android:valueTo="4.5"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
<objectAnimator
|
||||
android:duration="67"
|
||||
android:propertyName="scaleY"
|
||||
android:startOffset="501"
|
||||
android:valueFrom="4.75"
|
||||
android:valueTo="4.5"
|
||||
android:valueType="floatType">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
|
||||
</aapt:attr>
|
||||
</objectAnimator>
|
||||
</set>
|
||||
</aapt:attr>
|
||||
</target>
|
||||
<target android:name="time_group">
|
||||
<aapt:attr name="android:animation">
|
||||
<set android:ordering="together">
|
||||
<objectAnimator
|
||||
android:duration="1034"
|
||||
android:propertyName="translateX"
|
||||
android:startOffset="0"
|
||||
android:valueFrom="0"
|
||||
android:valueTo="1"
|
||||
android:valueType="floatType" />
|
||||
</set>
|
||||
</aapt:attr>
|
||||
</target>
|
||||
</animated-vector>
|
|
@ -0,0 +1,9 @@
|
|||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="960"
|
||||
android:viewportHeight="960">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M700,480q-25,0 -42.5,-17.5T640,420q0,-25 17.5,-42.5T700,360q25,0 42.5,17.5T760,420q0,25 -17.5,42.5T700,480ZM366,480ZM280,600v-80h-80v-80h80v-80h80v80h80v80h-80v80h-80ZM160,720q-33,0 -56.5,-23.5T80,640v-320q0,-34 24,-57.5t58,-23.5h77l81,81L160,320v320h366L55,169l57,-57 736,736 -57,57 -185,-185L160,720ZM880,640q0,26 -14,46t-37,29l-29,-29v-366L434,320l-80,-80h446q33,0 56.5,23.5T880,320v320ZM617,503Z" />
|
||||
</vector>
|
|
@ -0,0 +1,9 @@
|
|||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:height="24dp"
|
||||
android:viewportHeight="24"
|
||||
android:viewportWidth="24"
|
||||
android:width="24dp">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M12,8c1.1,0 2,-0.9 2,-2s-0.9,-2 -2,-2 -2,0.9 -2,2 0.9,2 2,2zM12,10c-1.1,0 -2,0.9 -2,2s0.9,2 2,2 2,-0.9 2,-2 -0.9,-2 -2,-2zM12,16c-1.1,0 -2,0.9 -2,2s0.9,2 2,2 2,-0.9 2,-2 -0.9,-2 -2,-2z" />
|
||||
</vector>
|
|
@ -0,0 +1,9 @@
|
|||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24"
|
||||
android:viewportHeight="24">
|
||||
<path
|
||||
android:fillColor="?attr/colorControlNormal"
|
||||
android:pathData="M21,12l-4.37,6.16C16.26,18.68 15.65,19 15,19h-3l0,-6H9v-3H3V7c0,-1.1 0.9,-2 2,-2h10c0.65,0 1.26,0.31 1.63,0.84L21,12zM10,15H7v-3H5v3H2v2h3v3h2v-3h3V15z" />
|
||||
</vector>
|
|
@ -0,0 +1,21 @@
|
|||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
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android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24"
|
||||
android:viewportHeight="24">
|
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<path
|
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android:fillColor="?attr/colorControlNormal"
|
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android:pathData="M21,5H3C1.9,5 1,5.9 1,7v10c0,1.1 0.9,2 2,2h18c1.1,0 2,-0.9 2,-2V7C23,5.9 22.1,5 21,5zM18,17H6V7h12V17z" />
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<path
|
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android:fillColor="?attr/colorControlNormal"
|
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android:pathData="M15,11.25h1.5v1.5h-1.5z" />
|
||||
<path
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<animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
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android:duration="133"
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android:propertyXName="translateX"
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android:propertyYName="translateY"
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<aapt:attr name="android:interpolator">
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<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
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android:duration="100"
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android:pathData="M 525,500C 525,500 500,500 500,500"
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android:propertyName="translateXY"
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android:propertyXName="translateX"
|
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android:propertyYName="translateY"
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<aapt:attr name="android:interpolator">
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<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
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<target android:name="time_group">
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<set android:ordering="together">
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android:duration="968"
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android:propertyName="translateX"
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android:startOffset="0"
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|
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android:valueTo="1"
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|
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|
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<animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
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|
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|
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<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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<aapt:attr name="android:interpolator">
|
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<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0.333 0.667,0.667 1.0,1.0" />
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|
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|
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android:pathData="M 500,364C 500,364 500,535 500,535"
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|
||||
android:propertyXName="translateX"
|
||||
android:propertyYName="translateY"
|
||||
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|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
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|
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<objectAnimator
|
||||
android:duration="100"
|
||||
android:pathData="M 500,535C 500,535 500,500 500,500"
|
||||
android:propertyName="translateXY"
|
||||
android:propertyXName="translateX"
|
||||
android:propertyYName="translateY"
|
||||
android:startOffset="1768">
|
||||
<aapt:attr name="android:interpolator">
|
||||
<pathInterpolator android:pathData="M 0.0,0.0 c0.333,0 0.667,1 1.0,1.0" />
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|
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</set>
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|
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</target>
|
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<target android:name="time_group">
|
||||
<aapt:attr name="android:animation">
|
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<set android:ordering="together">
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<objectAnimator
|
||||
android:duration="2269"
|
||||
android:propertyName="translateX"
|
||||
android:startOffset="0"
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android:valueFrom="0"
|
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android:valueTo="1"
|
||||
android:valueType="floatType" />
|
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</set>
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</aapt:attr>
|
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</target>
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</animated-vector>
|
|
@ -0,0 +1,63 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/setting_body"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?android:attr/selectableItemBackground"
|
||||
android:clickable="true"
|
||||
android:focusable="true"
|
||||
android:gravity="center_vertical"
|
||||
android:minHeight="72dp"
|
||||
android:padding="16dp"
|
||||
android:nextFocusLeft="@id/button_options">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="center_vertical"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:layout_weight="1">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_name"
|
||||
style="@style/TextAppearance.Material3.HeadlineMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="17sp"
|
||||
app:lineHeight="22dp"
|
||||
tools:text="Setting Name" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_value"
|
||||
style="@style/TextAppearance.Material3.LabelMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
android:textStyle="bold"
|
||||
android:textSize="13sp"
|
||||
tools:text="1x" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_options"
|
||||
style="?attr/materialIconButtonStyle"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:nextFocusRight="@id/setting_body"
|
||||
app:icon="@drawable/ic_more_vert"
|
||||
app:iconSize="24dp"
|
||||
app:iconTint="?attr/colorOnSurface" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</RelativeLayout>
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.recyclerview.widget.RecyclerView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:id="@+id/list_profiles"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fadeScrollbars="false" />
|
|
@ -0,0 +1,26 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
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android:layout_width="match_parent"
|
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android:layout_height="wrap_content"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:defaultFocusHighlightEnabled="false"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true"
|
||||
android:focusedByDefault="true"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_stick_animation"
|
||||
android:layout_width="@dimen/mapping_anim_size"
|
||||
android:layout_height="@dimen/mapping_anim_size"
|
||||
tools:src="@drawable/stick_two_direction_anim" />
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_button_animation"
|
||||
android:layout_width="@dimen/mapping_anim_size"
|
||||
android:layout_height="@dimen/mapping_anim_size"
|
||||
android:layout_marginStart="48dp"
|
||||
tools:src="@drawable/button_anim" />
|
||||
|
||||
</LinearLayout>
|
|
@ -0,0 +1,74 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:focusable="false"
|
||||
android:paddingHorizontal="20dp"
|
||||
android:paddingVertical="16dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/title"
|
||||
style="@style/TextAppearance.Material3.HeadlineMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="0dp"
|
||||
android:textAlignment="viewStart"
|
||||
android:gravity="start|center_vertical"
|
||||
android:textSize="17sp"
|
||||
android:layout_marginEnd="16dp"
|
||||
app:layout_constraintBottom_toBottomOf="@+id/button_layout"
|
||||
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
app:lineHeight="28dp"
|
||||
tools:text="My profile" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_layout"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="center_vertical"
|
||||
android:orientation="horizontal"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent">
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_new"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/create_new_profile"
|
||||
android:tooltipText="@string/create_new_profile"
|
||||
app:icon="@drawable/ic_new_label" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_delete"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/delete"
|
||||
app:icon="@drawable/ic_delete" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_save"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/save"
|
||||
android:tooltipText="@string/save"
|
||||
app:icon="@drawable/ic_save" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_load"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/load"
|
||||
android:tooltipText="@string/load"
|
||||
app:icon="@drawable/ic_import" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
|
@ -0,0 +1,63 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/setting_body"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?android:attr/selectableItemBackground"
|
||||
android:clickable="true"
|
||||
android:focusable="true"
|
||||
android:gravity="center_vertical"
|
||||
android:minHeight="72dp"
|
||||
android:padding="16dp"
|
||||
android:nextFocusRight="@id/button_options">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="center_vertical"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:layout_weight="1">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_name"
|
||||
style="@style/TextAppearance.Material3.HeadlineMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:textSize="17sp"
|
||||
app:lineHeight="22dp"
|
||||
tools:text="Setting Name" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/text_setting_value"
|
||||
style="@style/TextAppearance.Material3.LabelMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="@dimen/spacing_small"
|
||||
android:textAlignment="viewStart"
|
||||
android:textStyle="bold"
|
||||
android:textSize="13sp"
|
||||
tools:text="1x" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_options"
|
||||
style="?attr/materialIconButtonStyle"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:nextFocusLeft="@id/setting_body"
|
||||
app:icon="@drawable/ic_more_vert"
|
||||
app:iconSize="24dp"
|
||||
app:iconTint="?attr/colorOnSurface" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</RelativeLayout>
|
|
@ -17,8 +17,13 @@
|
|||
android:title="@string/per_game_settings" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_overlay_controls"
|
||||
android:id="@+id/menu_controls"
|
||||
android:icon="@drawable/ic_controller"
|
||||
android:title="@string/preferences_controls" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_overlay_controls"
|
||||
android:icon="@drawable/ic_overlay"
|
||||
android:title="@string/emulation_input_overlay" />
|
||||
|
||||
<item
|
||||
|
|
|
@ -0,0 +1,34 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<menu xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<item
|
||||
android:id="@+id/invert_axis"
|
||||
android:title="@string/invert_axis"
|
||||
android:visible="false" />
|
||||
|
||||
<item
|
||||
android:id="@+id/invert_button"
|
||||
android:title="@string/invert_button"
|
||||
android:visible="false" />
|
||||
|
||||
<item
|
||||
android:id="@+id/toggle_button"
|
||||
android:title="@string/toggle_button"
|
||||
android:visible="false" />
|
||||
|
||||
<item
|
||||
android:id="@+id/turbo_button"
|
||||
android:title="@string/turbo_button"
|
||||
android:visible="false" />
|
||||
|
||||
<item
|
||||
android:id="@+id/set_threshold"
|
||||
android:title="@string/set_threshold"
|
||||
android:visible="false" />
|
||||
|
||||
<item
|
||||
android:id="@+id/toggle_axis"
|
||||
android:title="@string/toggle_axis"
|
||||
android:visible="false" />
|
||||
|
||||
</menu>
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
<fragment
|
||||
android:id="@+id/settingsSearchFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.SettingsSearchFragment"
|
||||
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSearchFragment"
|
||||
android:label="SettingsSearchFragment" />
|
||||
|
||||
</navigation>
|
||||
|
|
|
@ -2,4 +2,6 @@
|
|||
<resources>
|
||||
<dimen name="spacing_navigation">0dp</dimen>
|
||||
<dimen name="spacing_navigation_rail">80dp</dimen>
|
||||
|
||||
<dimen name="mapping_anim_size">100dp</dimen>
|
||||
</resources>
|
||||
|
|
|
@ -18,4 +18,6 @@
|
|||
|
||||
<dimen name="dialog_margin">20dp</dimen>
|
||||
<dimen name="elevated_app_bar">3dp</dimen>
|
||||
|
||||
<dimen name="mapping_anim_size">75dp</dimen>
|
||||
</resources>
|
||||
|
|
|
@ -255,6 +255,92 @@
|
|||
<string name="audio_volume">Volume</string>
|
||||
<string name="audio_volume_description">Specifies the volume of audio output.</string>
|
||||
|
||||
<!-- Input strings -->
|
||||
<string name="buttons">Buttons</string>
|
||||
<string name="button_a">A</string>
|
||||
<string name="button_b">B</string>
|
||||
<string name="button_x">X</string>
|
||||
<string name="button_y">Y</string>
|
||||
<string name="button_plus">Plus</string>
|
||||
<string name="button_minus">Minus</string>
|
||||
<string name="button_home">Home</string>
|
||||
<string name="button_capture">Capture</string>
|
||||
<string name="start_pause">Start/Pause</string>
|
||||
<string name="dpad">D-Pad</string>
|
||||
<string name="up">Up</string>
|
||||
<string name="down">Down</string>
|
||||
<string name="left">Left</string>
|
||||
<string name="right">Right</string>
|
||||
<string name="left_stick">Left stick</string>
|
||||
<string name="control_stick">Control stick</string>
|
||||
<string name="right_stick">Right stick</string>
|
||||
<string name="c_stick">C-Stick</string>
|
||||
<string name="pressed">Pressed</string>
|
||||
<string name="range">Range</string>
|
||||
<string name="deadzone">Deadzone</string>
|
||||
<string name="modifier">Modifier</string>
|
||||
<string name="modifier_range">Modifier range</string>
|
||||
<string name="triggers">Triggers</string>
|
||||
<string name="button_l">L</string>
|
||||
<string name="button_r">R</string>
|
||||
<string name="button_zl">ZL</string>
|
||||
<string name="button_zr">ZR</string>
|
||||
<string name="button_sl_left">Left SL</string>
|
||||
<string name="button_sr_left">Left SR</string>
|
||||
<string name="button_sl_right">Right SL</string>
|
||||
<string name="button_sr_right">Right SR</string>
|
||||
<string name="button_z">Z</string>
|
||||
<string name="invalid">Invalid</string>
|
||||
<string name="not_set">Not set</string>
|
||||
<string name="unknown">Unknown</string>
|
||||
<string name="qualified_hat">%1$s%2$s%3$sHat %4$s</string>
|
||||
<string name="qualified_button_stick_axis">%1$s%2$s%3$sAxis %4$s</string>
|
||||
<string name="qualified_button">%1$s%2$s%3$sButton %4$s</string>
|
||||
<string name="qualified_axis">Axis %1$s%2$s</string>
|
||||
<string name="unused">Unused</string>
|
||||
<string name="input_prompt">Move or press an input</string>
|
||||
<string name="unsupported_input">Unsupported input type</string>
|
||||
<string name="input_mapping_filter">Input mapping filter</string>
|
||||
<string name="input_mapping_filter_description">Select a device to filter mapping inputs</string>
|
||||
<string name="auto_map">Auto-map a controller</string>
|
||||
<string name="auto_map_description">Select a device to attempt auto-mapping</string>
|
||||
<string name="attempted_auto_map">Attempted auto-map with %1$s</string>
|
||||
<string name="controller_type">Controller type</string>
|
||||
<string name="pro_controller">Pro Controller</string>
|
||||
<string name="handheld">Handheld</string>
|
||||
<string name="dual_joycons">Dual Joycons</string>
|
||||
<string name="left_joycon">Left Joycon</string>
|
||||
<string name="right_joycon">Right Joycon</string>
|
||||
<string name="gamecube_controller">GameCube Controller</string>
|
||||
<string name="invert_axis">Invert axis</string>
|
||||
<string name="invert_button">Invert button</string>
|
||||
<string name="toggle_button">Toggle button</string>
|
||||
<string name="turbo_button">Turbo button</string>
|
||||
<string name="set_threshold">Set threshold</string>
|
||||
<string name="toggle_axis">Toggle axis</string>
|
||||
<string name="connected">Connected</string>
|
||||
<string name="use_system_vibrator">Use system vibrator</string>
|
||||
<string name="input_overlay">Input overlay</string>
|
||||
<string name="vibration">Vibration</string>
|
||||
<string name="vibration_strength">Vibration strength</string>
|
||||
<string name="profile">Profile</string>
|
||||
<string name="create_new_profile">Create new profile</string>
|
||||
<string name="enter_profile_name">Enter profile name</string>
|
||||
<string name="profile_name_already_exists">Profile name already exists</string>
|
||||
<string name="invalid_profile_name">Invalid profile name</string>
|
||||
<string name="use_global_input_configuration">Use global input configuration</string>
|
||||
<string name="player_num_profile">Player %d profile</string>
|
||||
<string name="delete_input_profile">Delete input profile</string>
|
||||
<string name="delete_input_profile_description">Are you sure that you want to delete this profile? This is not recoverable.</string>
|
||||
<string name="stick_map_description">Move a stick left and then up or press a button</string>
|
||||
<string name="button_map_description">Press a button or move a trigger/stick</string>
|
||||
<string name="map_dpad_direction">Map to D-Pad %1$s</string>
|
||||
<string name="map_control">Map to %1$s</string>
|
||||
<string name="failed_to_load_profile">Failed to load profile</string>
|
||||
<string name="failed_to_save_profile">Failed to save profile</string>
|
||||
<string name="reset_mapping">Reset mappings</string>
|
||||
<string name="reset_mapping_description">Are you sure that you want to reset all mappings for this controller to default? This cannot be undone.</string>
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">Default</string>
|
||||
<string name="ini_saved">Saved settings</string>
|
||||
|
@ -292,6 +378,10 @@
|
|||
<string name="more_options">More options</string>
|
||||
<string name="use_global_setting">Use global setting</string>
|
||||
<string name="operation_completed_successfully">The operation completed successfully</string>
|
||||
<string name="retry">Retry</string>
|
||||
<string name="confirm">Confirm</string>
|
||||
<string name="load">Load</string>
|
||||
<string name="save">Save</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
<string name="select_gpu_driver">Select GPU driver</string>
|
||||
|
@ -313,6 +403,9 @@
|
|||
<string name="preferences_graphics_description">Accuracy level, resolution, shader cache</string>
|
||||
<string name="preferences_audio">Audio</string>
|
||||
<string name="preferences_audio_description">Output engine, volume</string>
|
||||
<string name="preferences_controls">Controls</string>
|
||||
<string name="preferences_controls_description">Map controller input</string>
|
||||
<string name="preferences_player">Player %d</string>
|
||||
<string name="preferences_theme">Theme and color</string>
|
||||
<string name="preferences_debug">Debug</string>
|
||||
<string name="preferences_debug_description">CPU/GPU debugging, graphics API, fastmem</string>
|
||||
|
|
|
@ -65,6 +65,30 @@ static jclass s_boolean_class;
|
|||
static jmethodID s_boolean_constructor;
|
||||
static jfieldID s_boolean_value_field;
|
||||
|
||||
static jclass s_player_input_class;
|
||||
static jmethodID s_player_input_constructor;
|
||||
static jfieldID s_player_input_connected_field;
|
||||
static jfieldID s_player_input_buttons_field;
|
||||
static jfieldID s_player_input_analogs_field;
|
||||
static jfieldID s_player_input_motions_field;
|
||||
static jfieldID s_player_input_vibration_enabled_field;
|
||||
static jfieldID s_player_input_vibration_strength_field;
|
||||
static jfieldID s_player_input_body_color_left_field;
|
||||
static jfieldID s_player_input_body_color_right_field;
|
||||
static jfieldID s_player_input_button_color_left_field;
|
||||
static jfieldID s_player_input_button_color_right_field;
|
||||
static jfieldID s_player_input_profile_name_field;
|
||||
static jfieldID s_player_input_use_system_vibrator_field;
|
||||
|
||||
static jclass s_yuzu_input_device_interface;
|
||||
static jmethodID s_yuzu_input_device_get_name;
|
||||
static jmethodID s_yuzu_input_device_get_guid;
|
||||
static jmethodID s_yuzu_input_device_get_port;
|
||||
static jmethodID s_yuzu_input_device_get_supports_vibration;
|
||||
static jmethodID s_yuzu_input_device_vibrate;
|
||||
static jmethodID s_yuzu_input_device_get_axes;
|
||||
static jmethodID s_yuzu_input_device_has_keys;
|
||||
|
||||
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
|
||||
|
||||
namespace Common::Android {
|
||||
|
@ -276,6 +300,94 @@ jfieldID GetBooleanValueField() {
|
|||
return s_boolean_value_field;
|
||||
}
|
||||
|
||||
jclass GetPlayerInputClass() {
|
||||
return s_player_input_class;
|
||||
}
|
||||
|
||||
jmethodID GetPlayerInputConstructor() {
|
||||
return s_player_input_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputConnectedField() {
|
||||
return s_player_input_connected_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputButtonsField() {
|
||||
return s_player_input_buttons_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputAnalogsField() {
|
||||
return s_player_input_analogs_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputMotionsField() {
|
||||
return s_player_input_motions_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputVibrationEnabledField() {
|
||||
return s_player_input_vibration_enabled_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputVibrationStrengthField() {
|
||||
return s_player_input_vibration_strength_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputBodyColorLeftField() {
|
||||
return s_player_input_body_color_left_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputBodyColorRightField() {
|
||||
return s_player_input_body_color_right_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputButtonColorLeftField() {
|
||||
return s_player_input_button_color_left_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputButtonColorRightField() {
|
||||
return s_player_input_button_color_right_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputProfileNameField() {
|
||||
return s_player_input_profile_name_field;
|
||||
}
|
||||
|
||||
jfieldID GetPlayerInputUseSystemVibratorField() {
|
||||
return s_player_input_use_system_vibrator_field;
|
||||
}
|
||||
|
||||
jclass GetYuzuInputDeviceInterface() {
|
||||
return s_yuzu_input_device_interface;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceGetName() {
|
||||
return s_yuzu_input_device_get_name;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceGetGUID() {
|
||||
return s_yuzu_input_device_get_guid;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceGetPort() {
|
||||
return s_yuzu_input_device_get_port;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceGetSupportsVibration() {
|
||||
return s_yuzu_input_device_get_supports_vibration;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceVibrate() {
|
||||
return s_yuzu_input_device_vibrate;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceGetAxes() {
|
||||
return s_yuzu_input_device_get_axes;
|
||||
}
|
||||
|
||||
jmethodID GetYuzuDeviceHasKeys() {
|
||||
return s_yuzu_input_device_has_keys;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -387,6 +499,55 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
|||
s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
|
||||
env->DeleteLocalRef(boolean_class);
|
||||
|
||||
const jclass player_input_class =
|
||||
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
|
||||
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
|
||||
s_player_input_constructor = env->GetMethodID(
|
||||
player_input_class, "<init>",
|
||||
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
|
||||
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
|
||||
s_player_input_buttons_field =
|
||||
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
|
||||
s_player_input_analogs_field =
|
||||
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
|
||||
s_player_input_motions_field =
|
||||
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
|
||||
s_player_input_vibration_enabled_field =
|
||||
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
|
||||
s_player_input_vibration_strength_field =
|
||||
env->GetFieldID(player_input_class, "vibrationStrength", "I");
|
||||
s_player_input_body_color_left_field =
|
||||
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
|
||||
s_player_input_body_color_right_field =
|
||||
env->GetFieldID(player_input_class, "bodyColorRight", "J");
|
||||
s_player_input_button_color_left_field =
|
||||
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
|
||||
s_player_input_button_color_right_field =
|
||||
env->GetFieldID(player_input_class, "buttonColorRight", "J");
|
||||
s_player_input_profile_name_field =
|
||||
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
|
||||
s_player_input_use_system_vibrator_field =
|
||||
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
|
||||
env->DeleteLocalRef(player_input_class);
|
||||
|
||||
const jclass yuzu_input_device_interface =
|
||||
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
|
||||
s_yuzu_input_device_interface =
|
||||
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
|
||||
s_yuzu_input_device_get_name =
|
||||
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
|
||||
s_yuzu_input_device_get_guid =
|
||||
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
|
||||
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort", "()I");
|
||||
s_yuzu_input_device_get_supports_vibration =
|
||||
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
|
||||
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate", "(F)V");
|
||||
s_yuzu_input_device_get_axes =
|
||||
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
|
||||
s_yuzu_input_device_has_keys =
|
||||
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
|
||||
env->DeleteLocalRef(yuzu_input_device_interface);
|
||||
|
||||
// Initialize Android Storage
|
||||
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
|
||||
|
||||
|
@ -416,6 +577,8 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
|||
env->DeleteGlobalRef(s_double_class);
|
||||
env->DeleteGlobalRef(s_integer_class);
|
||||
env->DeleteGlobalRef(s_boolean_class);
|
||||
env->DeleteGlobalRef(s_player_input_class);
|
||||
env->DeleteGlobalRef(s_yuzu_input_device_interface);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
|
|
|
@ -85,4 +85,28 @@ jclass GetBooleanClass();
|
|||
jmethodID GetBooleanConstructor();
|
||||
jfieldID GetBooleanValueField();
|
||||
|
||||
jclass GetPlayerInputClass();
|
||||
jmethodID GetPlayerInputConstructor();
|
||||
jfieldID GetPlayerInputConnectedField();
|
||||
jfieldID GetPlayerInputButtonsField();
|
||||
jfieldID GetPlayerInputAnalogsField();
|
||||
jfieldID GetPlayerInputMotionsField();
|
||||
jfieldID GetPlayerInputVibrationEnabledField();
|
||||
jfieldID GetPlayerInputVibrationStrengthField();
|
||||
jfieldID GetPlayerInputBodyColorLeftField();
|
||||
jfieldID GetPlayerInputBodyColorRightField();
|
||||
jfieldID GetPlayerInputButtonColorLeftField();
|
||||
jfieldID GetPlayerInputButtonColorRightField();
|
||||
jfieldID GetPlayerInputProfileNameField();
|
||||
jfieldID GetPlayerInputUseSystemVibratorField();
|
||||
|
||||
jclass GetYuzuInputDeviceInterface();
|
||||
jmethodID GetYuzuDeviceGetName();
|
||||
jmethodID GetYuzuDeviceGetGUID();
|
||||
jmethodID GetYuzuDeviceGetPort();
|
||||
jmethodID GetYuzuDeviceGetSupportsVibration();
|
||||
jmethodID GetYuzuDeviceVibrate();
|
||||
jmethodID GetYuzuDeviceGetAxes();
|
||||
jmethodID GetYuzuDeviceHasKeys();
|
||||
|
||||
} // namespace Common::Android
|
||||
|
|
|
@ -395,6 +395,10 @@ struct PlayerInput {
|
|||
u32 button_color_left;
|
||||
u32 button_color_right;
|
||||
std::string profile_name;
|
||||
|
||||
// This is meant to tell the Android frontend whether to use a device's built-in vibration
|
||||
// motor or a controller's vibrations.
|
||||
bool use_system_vibrator;
|
||||
};
|
||||
|
||||
struct TouchscreenInput {
|
||||
|
|
|
@ -1285,9 +1285,7 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV
|
|||
};
|
||||
|
||||
// Send vibrations to Android's input overlay
|
||||
if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) {
|
||||
output_devices[4]->SetVibration(status);
|
||||
}
|
||||
|
||||
return output_devices[index]->SetVibration(status) == Common::Input::DriverResult::Success;
|
||||
}
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(input_common STATIC
|
||||
drivers/android.cpp
|
||||
drivers/android.h
|
||||
drivers/camera.cpp
|
||||
drivers/camera.h
|
||||
drivers/keyboard.cpp
|
||||
|
@ -94,3 +92,11 @@ target_link_libraries(input_common PUBLIC hid_core PRIVATE common Boost::headers
|
|||
if (YUZU_USE_PRECOMPILED_HEADERS)
|
||||
target_precompile_headers(input_common PRIVATE precompiled_headers.h)
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
target_sources(input_common PRIVATE
|
||||
drivers/android.cpp
|
||||
drivers/android.h
|
||||
)
|
||||
target_link_libraries(input_common PRIVATE android)
|
||||
endif()
|
||||
|
|
|
@ -1,30 +1,47 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <set>
|
||||
#include <common/settings_input.h>
|
||||
#include <jni.h>
|
||||
#include "common/android/android_common.h"
|
||||
#include "common/android/id_cache.h"
|
||||
#include "input_common/drivers/android.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
|
||||
|
||||
void Android::RegisterController(std::size_t controller_number) {
|
||||
PreSetController(GetIdentifier(controller_number));
|
||||
void Android::RegisterController(jobject j_input_device) {
|
||||
auto env = Common::Android::GetEnvForThread();
|
||||
const std::string guid = Common::Android::GetJString(
|
||||
env, static_cast<jstring>(
|
||||
env->CallObjectMethod(j_input_device, Common::Android::GetYuzuDeviceGetGUID())));
|
||||
const s32 port = env->CallIntMethod(j_input_device, Common::Android::GetYuzuDeviceGetPort());
|
||||
const auto identifier = GetIdentifier(guid, static_cast<size_t>(port));
|
||||
PreSetController(identifier);
|
||||
|
||||
if (input_devices.find(identifier) != input_devices.end()) {
|
||||
env->DeleteGlobalRef(input_devices[identifier]);
|
||||
}
|
||||
auto new_device = env->NewGlobalRef(j_input_device);
|
||||
input_devices[identifier] = new_device;
|
||||
}
|
||||
|
||||
void Android::SetButtonState(std::size_t controller_number, int button_id, bool value) {
|
||||
const auto identifier = GetIdentifier(controller_number);
|
||||
void Android::SetButtonState(std::string guid, size_t port, int button_id, bool value) {
|
||||
const auto identifier = GetIdentifier(guid, port);
|
||||
SetButton(identifier, button_id, value);
|
||||
}
|
||||
|
||||
void Android::SetAxisState(std::size_t controller_number, int axis_id, float value) {
|
||||
const auto identifier = GetIdentifier(controller_number);
|
||||
void Android::SetAxisPosition(std::string guid, size_t port, int axis_id, float value) {
|
||||
const auto identifier = GetIdentifier(guid, port);
|
||||
SetAxis(identifier, axis_id, value);
|
||||
}
|
||||
|
||||
void Android::SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
|
||||
void Android::SetMotionState(std::string guid, size_t port, u64 delta_timestamp, float gyro_x,
|
||||
float gyro_y, float gyro_z, float accel_x, float accel_y,
|
||||
float accel_z) {
|
||||
const auto identifier = GetIdentifier(controller_number);
|
||||
const auto identifier = GetIdentifier(guid, port);
|
||||
const BasicMotion motion_data{
|
||||
.gyro_x = gyro_x,
|
||||
.gyro_y = gyro_y,
|
||||
|
@ -37,10 +54,295 @@ void Android::SetMotionState(std::size_t controller_number, u64 delta_timestamp,
|
|||
SetMotion(identifier, 0, motion_data);
|
||||
}
|
||||
|
||||
PadIdentifier Android::GetIdentifier(std::size_t controller_number) const {
|
||||
Common::Input::DriverResult Android::SetVibration(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
||||
auto device = input_devices.find(identifier);
|
||||
if (device != input_devices.end()) {
|
||||
Common::Android::RunJNIOnFiber<void>([&](JNIEnv* env) {
|
||||
float average_intensity =
|
||||
static_cast<float>((vibration.high_amplitude + vibration.low_amplitude) / 2.0);
|
||||
env->CallVoidMethod(device->second, Common::Android::GetYuzuDeviceVibrate(),
|
||||
average_intensity);
|
||||
});
|
||||
return Common::Input::DriverResult::Success;
|
||||
}
|
||||
return Common::Input::DriverResult::NotSupported;
|
||||
}
|
||||
|
||||
bool Android::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||
auto device = input_devices.find(identifier);
|
||||
if (device != input_devices.end()) {
|
||||
return Common::Android::RunJNIOnFiber<bool>([&](JNIEnv* env) {
|
||||
return static_cast<bool>(env->CallBooleanMethod(
|
||||
device->second, Common::Android::GetYuzuDeviceGetSupportsVibration()));
|
||||
});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> Android::GetInputDevices() const {
|
||||
std::vector<Common::ParamPackage> devices;
|
||||
auto env = Common::Android::GetEnvForThread();
|
||||
for (const auto& [key, value] : input_devices) {
|
||||
auto name_object = static_cast<jstring>(
|
||||
env->CallObjectMethod(value, Common::Android::GetYuzuDeviceGetName()));
|
||||
const std::string name =
|
||||
fmt::format("{} {}", Common::Android::GetJString(env, name_object), key.port);
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
{"engine", GetEngineName()},
|
||||
{"display", std::move(name)},
|
||||
{"guid", key.guid.RawString()},
|
||||
{"port", std::to_string(key.port)},
|
||||
});
|
||||
}
|
||||
return devices;
|
||||
}
|
||||
|
||||
std::set<s32> Android::GetDeviceAxes(JNIEnv* env, jobject& j_device) const {
|
||||
auto j_axes = static_cast<jobjectArray>(
|
||||
env->CallObjectMethod(j_device, Common::Android::GetYuzuDeviceGetAxes()));
|
||||
std::set<s32> axes;
|
||||
for (int i = 0; i < env->GetArrayLength(j_axes); ++i) {
|
||||
jobject axis = env->GetObjectArrayElement(j_axes, i);
|
||||
axes.insert(env->GetIntField(axis, Common::Android::GetIntegerValueField()));
|
||||
}
|
||||
return axes;
|
||||
}
|
||||
|
||||
Common::ParamPackage Android::BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x,
|
||||
int axis_y) const {
|
||||
Common::ParamPackage params;
|
||||
params.Set("engine", GetEngineName());
|
||||
params.Set("port", static_cast<int>(identifier.port));
|
||||
params.Set("guid", identifier.guid.RawString());
|
||||
params.Set("axis_x", axis_x);
|
||||
params.Set("axis_y", axis_y);
|
||||
params.Set("offset_x", 0);
|
||||
params.Set("offset_y", 0);
|
||||
params.Set("invert_x", "+");
|
||||
|
||||
// Invert Y-Axis by default
|
||||
params.Set("invert_y", "-");
|
||||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage Android::BuildAnalogParamPackageForButton(PadIdentifier identifier, s32 axis,
|
||||
bool invert) const {
|
||||
Common::ParamPackage params{};
|
||||
params.Set("engine", GetEngineName());
|
||||
params.Set("port", static_cast<int>(identifier.port));
|
||||
params.Set("guid", identifier.guid.RawString());
|
||||
params.Set("axis", axis);
|
||||
params.Set("threshold", "0.5");
|
||||
params.Set("invert", invert ? "-" : "+");
|
||||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage Android::BuildButtonParamPackageForButton(PadIdentifier identifier,
|
||||
s32 button) const {
|
||||
Common::ParamPackage params{};
|
||||
params.Set("engine", GetEngineName());
|
||||
params.Set("port", static_cast<int>(identifier.port));
|
||||
params.Set("guid", identifier.guid.RawString());
|
||||
params.Set("button", button);
|
||||
return params;
|
||||
}
|
||||
|
||||
bool Android::MatchVID(Common::UUID device, const std::vector<std::string>& vids) const {
|
||||
for (size_t i = 0; i < vids.size(); ++i) {
|
||||
auto fucker = device.RawString();
|
||||
if (fucker.find(vids[i]) != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
AnalogMapping Android::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
|
||||
if (!params.Has("guid") || !params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto identifier =
|
||||
GetIdentifier(params.Get("guid", ""), static_cast<size_t>(params.Get("port", 0)));
|
||||
auto& j_device = input_devices[identifier];
|
||||
if (j_device == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto env = Common::Android::GetEnvForThread();
|
||||
std::set<s32> axes = GetDeviceAxes(env, j_device);
|
||||
if (axes.size() == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
AnalogMapping mapping = {};
|
||||
if (axes.find(AXIS_X) != axes.end() && axes.find(AXIS_Y) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
|
||||
BuildParamPackageForAnalog(identifier, AXIS_X, AXIS_Y));
|
||||
}
|
||||
|
||||
if (axes.find(AXIS_RX) != axes.end() && axes.find(AXIS_RY) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
|
||||
BuildParamPackageForAnalog(identifier, AXIS_RX, AXIS_RY));
|
||||
} else if (axes.find(AXIS_Z) != axes.end() && axes.find(AXIS_RZ) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
|
||||
BuildParamPackageForAnalog(identifier, AXIS_Z, AXIS_RZ));
|
||||
}
|
||||
return mapping;
|
||||
}
|
||||
|
||||
ButtonMapping Android::GetButtonMappingForDevice(const Common::ParamPackage& params) {
|
||||
if (!params.Has("guid") || !params.Has("port")) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto identifier =
|
||||
GetIdentifier(params.Get("guid", ""), static_cast<size_t>(params.Get("port", 0)));
|
||||
auto& j_device = input_devices[identifier];
|
||||
if (j_device == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto env = Common::Android::GetEnvForThread();
|
||||
jintArray j_keys = env->NewIntArray(static_cast<int>(keycode_ids.size()));
|
||||
env->SetIntArrayRegion(j_keys, 0, static_cast<int>(keycode_ids.size()), keycode_ids.data());
|
||||
auto j_has_keys_object = static_cast<jbooleanArray>(
|
||||
env->CallObjectMethod(j_device, Common::Android::GetYuzuDeviceHasKeys(), j_keys));
|
||||
jboolean isCopy = false;
|
||||
jboolean* j_has_keys = env->GetBooleanArrayElements(j_has_keys_object, &isCopy);
|
||||
|
||||
std::set<s32> available_keys;
|
||||
for (size_t i = 0; i < keycode_ids.size(); ++i) {
|
||||
if (j_has_keys[i]) {
|
||||
available_keys.insert(keycode_ids[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Some devices use axes instead of buttons for certain controls so we need all the axes here
|
||||
std::set<s32> axes = GetDeviceAxes(env, j_device);
|
||||
|
||||
ButtonMapping mapping = {};
|
||||
if (axes.find(AXIS_HAT_X) != axes.end() && axes.find(AXIS_HAT_Y) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::DUp,
|
||||
BuildAnalogParamPackageForButton(identifier, AXIS_HAT_Y, true));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DDown,
|
||||
BuildAnalogParamPackageForButton(identifier, AXIS_HAT_Y, false));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DLeft,
|
||||
BuildAnalogParamPackageForButton(identifier, AXIS_HAT_X, true));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DRight,
|
||||
BuildAnalogParamPackageForButton(identifier, AXIS_HAT_X, false));
|
||||
} else if (available_keys.find(KEYCODE_DPAD_UP) != available_keys.end() &&
|
||||
available_keys.find(KEYCODE_DPAD_DOWN) != available_keys.end() &&
|
||||
available_keys.find(KEYCODE_DPAD_LEFT) != available_keys.end() &&
|
||||
available_keys.find(KEYCODE_DPAD_RIGHT) != available_keys.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::DUp,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_DPAD_UP));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DDown,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_DPAD_DOWN));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DLeft,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_DPAD_LEFT));
|
||||
mapping.insert_or_assign(Settings::NativeButton::DRight,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_DPAD_RIGHT));
|
||||
}
|
||||
|
||||
if (axes.find(AXIS_LTRIGGER) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::ZL, BuildAnalogParamPackageForButton(
|
||||
identifier, AXIS_LTRIGGER, false));
|
||||
} else if (available_keys.find(KEYCODE_BUTTON_L2) != available_keys.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::ZL,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_L2));
|
||||
}
|
||||
|
||||
if (axes.find(AXIS_RTRIGGER) != axes.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::ZR, BuildAnalogParamPackageForButton(
|
||||
identifier, AXIS_RTRIGGER, false));
|
||||
} else if (available_keys.find(KEYCODE_BUTTON_R2) != available_keys.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::ZR,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_R2));
|
||||
}
|
||||
|
||||
if (available_keys.find(KEYCODE_BUTTON_A) != available_keys.end()) {
|
||||
if (MatchVID(identifier.guid, flipped_ab_vids)) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::B, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_A));
|
||||
} else {
|
||||
mapping.insert_or_assign(Settings::NativeButton::A, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_A));
|
||||
}
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_B) != available_keys.end()) {
|
||||
if (MatchVID(identifier.guid, flipped_ab_vids)) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::A, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_B));
|
||||
} else {
|
||||
mapping.insert_or_assign(Settings::NativeButton::B, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_B));
|
||||
}
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_X) != available_keys.end()) {
|
||||
if (MatchVID(identifier.guid, flipped_xy_vids)) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::Y, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_X));
|
||||
} else {
|
||||
mapping.insert_or_assign(Settings::NativeButton::X, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_X));
|
||||
}
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_Y) != available_keys.end()) {
|
||||
if (MatchVID(identifier.guid, flipped_xy_vids)) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::X, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_Y));
|
||||
} else {
|
||||
mapping.insert_or_assign(Settings::NativeButton::Y, BuildButtonParamPackageForButton(
|
||||
identifier, KEYCODE_BUTTON_Y));
|
||||
}
|
||||
}
|
||||
|
||||
if (available_keys.find(KEYCODE_BUTTON_L1) != available_keys.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::L,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_L1));
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_R1) != available_keys.end()) {
|
||||
mapping.insert_or_assign(Settings::NativeButton::R,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_R1));
|
||||
}
|
||||
|
||||
if (available_keys.find(KEYCODE_BUTTON_THUMBL) != available_keys.end()) {
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeButton::LStick,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_THUMBL));
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_THUMBR) != available_keys.end()) {
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeButton::RStick,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_THUMBR));
|
||||
}
|
||||
|
||||
if (available_keys.find(KEYCODE_BUTTON_START) != available_keys.end()) {
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeButton::Plus,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_START));
|
||||
}
|
||||
if (available_keys.find(KEYCODE_BUTTON_SELECT) != available_keys.end()) {
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeButton::Minus,
|
||||
BuildButtonParamPackageForButton(identifier, KEYCODE_BUTTON_SELECT));
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
Common::Input::ButtonNames Android::GetUIName(
|
||||
[[maybe_unused]] const Common::ParamPackage& params) const {
|
||||
return Common::Input::ButtonNames::Value;
|
||||
}
|
||||
|
||||
PadIdentifier Android::GetIdentifier(const std::string& guid, size_t port) const {
|
||||
return {
|
||||
.guid = Common::UUID{},
|
||||
.port = controller_number,
|
||||
.guid = Common::UUID{guid},
|
||||
.port = port,
|
||||
.pad = 0,
|
||||
};
|
||||
}
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <jni.h>
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
@ -15,40 +17,121 @@ public:
|
|||
explicit Android(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Registers controller number to accept new inputs
|
||||
* @param controller_number the controller number that will take this action
|
||||
* Registers controller number to accept new inputs.
|
||||
* @param j_input_device YuzuInputDevice object from the Android frontend to register.
|
||||
*/
|
||||
void RegisterController(std::size_t controller_number);
|
||||
void RegisterController(jobject j_input_device);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
* @param controller_number the controller number that will take this action
|
||||
* @param button_id the id of the button
|
||||
* @param value indicates if the button is pressed or not
|
||||
* Sets the status of a button on a specific controller.
|
||||
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
|
||||
* @param port Port determined by controller connection order.
|
||||
* @param button_id The Android Keycode corresponding to this event.
|
||||
* @param value Whether the button is pressed or not.
|
||||
*/
|
||||
void SetButtonState(std::size_t controller_number, int button_id, bool value);
|
||||
void SetButtonState(std::string guid, size_t port, int button_id, bool value);
|
||||
|
||||
/**
|
||||
* Sets the status of a analog input to a specific player index
|
||||
* @param controller_number the controller number that will take this action
|
||||
* @param axis_id the id of the axis to move
|
||||
* @param value the analog position of the axis
|
||||
* Sets the status of an axis on a specific controller.
|
||||
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
|
||||
* @param port Port determined by controller connection order.
|
||||
* @param axis_id The Android axis ID corresponding to this event.
|
||||
* @param value Value along the given axis.
|
||||
*/
|
||||
void SetAxisState(std::size_t controller_number, int axis_id, float value);
|
||||
void SetAxisPosition(std::string guid, size_t port, int axis_id, float value);
|
||||
|
||||
/**
|
||||
* Sets the status of the motion sensor to a specific player index
|
||||
* @param controller_number the controller number that will take this action
|
||||
* @param delta_timestamp time passed since last reading
|
||||
* @param gyro_x,gyro_y,gyro_z the gyro sensor readings
|
||||
* @param accel_x,accel_y,accel_z the accelerometer reading
|
||||
* Sets the status of the motion sensor on a specific controller
|
||||
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
|
||||
* @param port Port determined by controller connection order.
|
||||
* @param delta_timestamp Time passed since the last read.
|
||||
* @param gyro_x,gyro_y,gyro_z Gyro sensor readings.
|
||||
* @param accel_x,accel_y,accel_z Accelerometer sensor readings.
|
||||
*/
|
||||
void SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
|
||||
void SetMotionState(std::string guid, size_t port, u64 delta_timestamp, float gyro_x,
|
||||
float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z);
|
||||
|
||||
Common::Input::DriverResult SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||
|
||||
/**
|
||||
* Gets the axes reported by the YuzuInputDevice.
|
||||
* @param env JNI environment pointer.
|
||||
* @param j_device YuzuInputDevice from the Android frontend.
|
||||
* @return Set of the axes reported by the underlying Android InputDevice
|
||||
*/
|
||||
std::set<s32> GetDeviceAxes(JNIEnv* env, jobject& j_device) const;
|
||||
|
||||
Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x,
|
||||
int axis_y) const;
|
||||
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(PadIdentifier identifier, s32 axis,
|
||||
bool invert) const;
|
||||
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(PadIdentifier identifier,
|
||||
s32 button) const;
|
||||
|
||||
bool MatchVID(Common::UUID device, const std::vector<std::string>& vids) const;
|
||||
|
||||
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
|
||||
|
||||
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
|
||||
|
||||
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
|
||||
|
||||
private:
|
||||
std::unordered_map<PadIdentifier, jobject> input_devices;
|
||||
|
||||
/// Returns the correct identifier corresponding to the player index
|
||||
PadIdentifier GetIdentifier(std::size_t controller_number) const;
|
||||
PadIdentifier GetIdentifier(const std::string& guid, size_t port) const;
|
||||
|
||||
static constexpr s32 AXIS_X = 0;
|
||||
static constexpr s32 AXIS_Y = 1;
|
||||
static constexpr s32 AXIS_Z = 11;
|
||||
static constexpr s32 AXIS_RX = 12;
|
||||
static constexpr s32 AXIS_RY = 13;
|
||||
static constexpr s32 AXIS_RZ = 14;
|
||||
static constexpr s32 AXIS_HAT_X = 15;
|
||||
static constexpr s32 AXIS_HAT_Y = 16;
|
||||
static constexpr s32 AXIS_LTRIGGER = 17;
|
||||
static constexpr s32 AXIS_RTRIGGER = 18;
|
||||
|
||||
static constexpr s32 KEYCODE_DPAD_UP = 19;
|
||||
static constexpr s32 KEYCODE_DPAD_DOWN = 20;
|
||||
static constexpr s32 KEYCODE_DPAD_LEFT = 21;
|
||||
static constexpr s32 KEYCODE_DPAD_RIGHT = 22;
|
||||
static constexpr s32 KEYCODE_BUTTON_A = 96;
|
||||
static constexpr s32 KEYCODE_BUTTON_B = 97;
|
||||
static constexpr s32 KEYCODE_BUTTON_X = 99;
|
||||
static constexpr s32 KEYCODE_BUTTON_Y = 100;
|
||||
static constexpr s32 KEYCODE_BUTTON_L1 = 102;
|
||||
static constexpr s32 KEYCODE_BUTTON_R1 = 103;
|
||||
static constexpr s32 KEYCODE_BUTTON_L2 = 104;
|
||||
static constexpr s32 KEYCODE_BUTTON_R2 = 105;
|
||||
static constexpr s32 KEYCODE_BUTTON_THUMBL = 106;
|
||||
static constexpr s32 KEYCODE_BUTTON_THUMBR = 107;
|
||||
static constexpr s32 KEYCODE_BUTTON_START = 108;
|
||||
static constexpr s32 KEYCODE_BUTTON_SELECT = 109;
|
||||
const std::vector<s32> keycode_ids{
|
||||
KEYCODE_DPAD_UP, KEYCODE_DPAD_DOWN, KEYCODE_DPAD_LEFT, KEYCODE_DPAD_RIGHT,
|
||||
KEYCODE_BUTTON_A, KEYCODE_BUTTON_B, KEYCODE_BUTTON_X, KEYCODE_BUTTON_Y,
|
||||
KEYCODE_BUTTON_L1, KEYCODE_BUTTON_R1, KEYCODE_BUTTON_L2, KEYCODE_BUTTON_R2,
|
||||
KEYCODE_BUTTON_THUMBL, KEYCODE_BUTTON_THUMBR, KEYCODE_BUTTON_START, KEYCODE_BUTTON_SELECT,
|
||||
};
|
||||
|
||||
const std::string sony_vid{"054c"};
|
||||
const std::string nintendo_vid{"057e"};
|
||||
const std::string razer_vid{"1532"};
|
||||
const std::string redmagic_vid{"3537"};
|
||||
const std::string backbone_labs_vid{"358a"};
|
||||
const std::vector<std::string> flipped_ab_vids{sony_vid, nintendo_vid, razer_vid, redmagic_vid,
|
||||
backbone_labs_vid};
|
||||
const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
|
||||
backbone_labs_vid};
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include <memory>
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/drivers/android.h"
|
||||
#include "input_common/drivers/camera.h"
|
||||
#include "input_common/drivers/keyboard.h"
|
||||
#include "input_common/drivers/mouse.h"
|
||||
|
@ -28,6 +27,10 @@
|
|||
#include "input_common/drivers/sdl_driver.h"
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
#include "input_common/drivers/android.h"
|
||||
#endif
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/// Dummy engine to get periodic updates
|
||||
|
@ -79,7 +82,9 @@ struct InputSubsystem::Impl {
|
|||
RegisterEngine("cemuhookudp", udp_client);
|
||||
RegisterEngine("tas", tas_input);
|
||||
RegisterEngine("camera", camera);
|
||||
#ifdef ANDROID
|
||||
RegisterEngine("android", android);
|
||||
#endif
|
||||
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
||||
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
|
@ -111,7 +116,9 @@ struct InputSubsystem::Impl {
|
|||
UnregisterEngine(udp_client);
|
||||
UnregisterEngine(tas_input);
|
||||
UnregisterEngine(camera);
|
||||
#ifdef ANDROID
|
||||
UnregisterEngine(android);
|
||||
#endif
|
||||
UnregisterEngine(virtual_amiibo);
|
||||
UnregisterEngine(virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
|
@ -128,12 +135,16 @@ struct InputSubsystem::Impl {
|
|||
Common::ParamPackage{{"display", "Any"}, {"engine", "any"}},
|
||||
};
|
||||
|
||||
#ifndef ANDROID
|
||||
auto keyboard_devices = keyboard->GetInputDevices();
|
||||
devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
|
||||
auto mouse_devices = mouse->GetInputDevices();
|
||||
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
auto android_devices = android->GetInputDevices();
|
||||
devices.insert(devices.end(), android_devices.begin(), android_devices.end());
|
||||
#endif
|
||||
#ifdef HAVE_LIBUSB
|
||||
auto gcadapter_devices = gcadapter->GetInputDevices();
|
||||
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
|
||||
|
@ -162,9 +173,11 @@ struct InputSubsystem::Impl {
|
|||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse;
|
||||
}
|
||||
#ifdef ANDROID
|
||||
if (engine == android->GetEngineName()) {
|
||||
return android;
|
||||
}
|
||||
#endif
|
||||
#ifdef HAVE_LIBUSB
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter;
|
||||
|
@ -245,9 +258,11 @@ struct InputSubsystem::Impl {
|
|||
if (engine == mouse->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
#ifdef ANDROID
|
||||
if (engine == android->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
#ifdef HAVE_LIBUSB
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return true;
|
||||
|
@ -276,7 +291,9 @@ struct InputSubsystem::Impl {
|
|||
void BeginConfiguration() {
|
||||
keyboard->BeginConfiguration();
|
||||
mouse->BeginConfiguration();
|
||||
#ifdef ANDROID
|
||||
android->BeginConfiguration();
|
||||
#endif
|
||||
#ifdef HAVE_LIBUSB
|
||||
gcadapter->BeginConfiguration();
|
||||
#endif
|
||||
|
@ -290,7 +307,9 @@ struct InputSubsystem::Impl {
|
|||
void EndConfiguration() {
|
||||
keyboard->EndConfiguration();
|
||||
mouse->EndConfiguration();
|
||||
#ifdef ANDROID
|
||||
android->EndConfiguration();
|
||||
#endif
|
||||
#ifdef HAVE_LIBUSB
|
||||
gcadapter->EndConfiguration();
|
||||
#endif
|
||||
|
@ -321,7 +340,6 @@ struct InputSubsystem::Impl {
|
|||
std::shared_ptr<TasInput::Tas> tas_input;
|
||||
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
||||
std::shared_ptr<Camera> camera;
|
||||
std::shared_ptr<Android> android;
|
||||
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
||||
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
||||
|
||||
|
@ -333,6 +351,10 @@ struct InputSubsystem::Impl {
|
|||
std::shared_ptr<SDLDriver> sdl;
|
||||
std::shared_ptr<Joycons> joycon;
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
std::shared_ptr<Android> android;
|
||||
#endif
|
||||
};
|
||||
|
||||
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
|
||||
|
@ -387,6 +409,7 @@ const Camera* InputSubsystem::GetCamera() const {
|
|||
return impl->camera.get();
|
||||
}
|
||||
|
||||
#ifdef ANDROID
|
||||
Android* InputSubsystem::GetAndroid() {
|
||||
return impl->android.get();
|
||||
}
|
||||
|
@ -394,6 +417,7 @@ Android* InputSubsystem::GetAndroid() {
|
|||
const Android* InputSubsystem::GetAndroid() const {
|
||||
return impl->android.get();
|
||||
}
|
||||
#endif
|
||||
|
||||
VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() {
|
||||
return impl->virtual_amiibo.get();
|
||||
|
|
Loading…
Reference in New Issue