mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #11129 from liamwhite/dynamic_cast
general: remove uses of dynamic_cast
This commit is contained in:
commit
39edd2ff82
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@ -449,7 +449,7 @@ private:
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loader->ReadTitle(entry.title);
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loader->ReadTitle(entry.title);
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loader->ReadIcon(entry.icon);
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loader->ReadIcon(entry.icon);
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if (loader->GetFileType() == Loader::FileType::NRO) {
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if (loader->GetFileType() == Loader::FileType::NRO) {
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jauto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
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jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
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entry.isHomebrew = loader_nro->IsHomebrew();
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entry.isHomebrew = loader_nro->IsHomebrew();
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} else {
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} else {
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entry.isHomebrew = false;
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entry.isHomebrew = false;
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@ -346,11 +346,11 @@ void ARM_Dynarmic_32::RewindBreakpointInstruction() {
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}
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}
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ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, bool uses_wall_clock_,
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ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, bool uses_wall_clock_,
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ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_)
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DynarmicExclusiveMonitor& exclusive_monitor_,
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std::size_t core_index_)
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: ARM_Interface{system_, uses_wall_clock_}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
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: ARM_Interface{system_, uses_wall_clock_}, cb(std::make_unique<DynarmicCallbacks32>(*this)),
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cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
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cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
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exclusive_monitor{exclusive_monitor_}, null_jit{MakeJit(nullptr)}, jit{null_jit.get()} {}
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null_jit{MakeJit(nullptr)}, jit{null_jit.get()} {}
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ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
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ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
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@ -12,7 +12,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/hash.h"
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#include "common/hash.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
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namespace Core::Memory {
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namespace Core::Memory {
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class Memory;
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class Memory;
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@ -28,8 +28,8 @@ class System;
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class ARM_Dynarmic_32 final : public ARM_Interface {
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class ARM_Dynarmic_32 final : public ARM_Interface {
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public:
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public:
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ARM_Dynarmic_32(System& system_, bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
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ARM_Dynarmic_32(System& system_, bool uses_wall_clock_,
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std::size_t core_index_);
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DynarmicExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
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~ARM_Dynarmic_32() override;
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~ARM_Dynarmic_32() override;
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void SetPC(u64 pc) override;
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void SetPC(u64 pc) override;
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@ -405,11 +405,11 @@ void ARM_Dynarmic_64::RewindBreakpointInstruction() {
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}
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}
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ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, bool uses_wall_clock_,
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ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, bool uses_wall_clock_,
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ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_)
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DynarmicExclusiveMonitor& exclusive_monitor_,
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std::size_t core_index_)
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: ARM_Interface{system_, uses_wall_clock_},
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: ARM_Interface{system_, uses_wall_clock_},
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cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
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cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
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exclusive_monitor{exclusive_monitor_}, null_jit{MakeJit(nullptr, 48)}, jit{null_jit.get()} {}
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null_jit{MakeJit(nullptr, 48)}, jit{null_jit.get()} {}
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ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
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ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
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@ -11,7 +11,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/hash.h"
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#include "common/hash.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
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namespace Core::Memory {
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namespace Core::Memory {
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class Memory;
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class Memory;
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@ -25,8 +25,8 @@ class System;
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class ARM_Dynarmic_64 final : public ARM_Interface {
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class ARM_Dynarmic_64 final : public ARM_Interface {
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public:
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public:
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ARM_Dynarmic_64(System& system_, bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
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ARM_Dynarmic_64(System& system_, bool uses_wall_clock_,
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std::size_t core_index_);
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DynarmicExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
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~ARM_Dynarmic_64() override;
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~ARM_Dynarmic_64() override;
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void SetPC(u64 pc) override;
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void SetPC(u64 pc) override;
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@ -6,8 +6,6 @@
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#include <dynarmic/interface/exclusive_monitor.h>
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#include <dynarmic/interface/exclusive_monitor.h>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/arm/dynarmic/arm_dynarmic_32.h"
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#include "core/arm/dynarmic/arm_dynarmic_64.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/exclusive_monitor.h"
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namespace Core::Memory {
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namespace Core::Memory {
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@ -16,6 +14,9 @@ class Memory;
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namespace Core {
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namespace Core {
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class ARM_Dynarmic_32;
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class ARM_Dynarmic_64;
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class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
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class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
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public:
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public:
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explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_);
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explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_);
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@ -880,6 +880,14 @@ const FileSys::ContentProvider& System::GetContentProvider() const {
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return *impl->content_provider;
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return *impl->content_provider;
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}
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}
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FileSys::ContentProviderUnion& System::GetContentProviderUnion() {
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return *impl->content_provider;
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}
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const FileSys::ContentProviderUnion& System::GetContentProviderUnion() const {
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return *impl->content_provider;
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}
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Service::FileSystem::FileSystemController& System::GetFileSystemController() {
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Service::FileSystem::FileSystemController& System::GetFileSystemController() {
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return impl->fs_controller;
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return impl->fs_controller;
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}
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}
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@ -381,6 +381,9 @@ public:
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[[nodiscard]] FileSys::ContentProvider& GetContentProvider();
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[[nodiscard]] FileSys::ContentProvider& GetContentProvider();
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[[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
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[[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
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[[nodiscard]] FileSys::ContentProviderUnion& GetContentProviderUnion();
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[[nodiscard]] const FileSys::ContentProviderUnion& GetContentProviderUnion() const;
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[[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
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[[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
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[[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
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[[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
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@ -17,7 +17,9 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
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// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
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// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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m_arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
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m_arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
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system, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), m_core_index);
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system, kernel.IsMulticore(),
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reinterpret_cast<Core::DynarmicExclusiveMonitor&>(kernel.GetExclusiveMonitor()),
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m_core_index);
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#else
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#else
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#error Platform not supported yet.
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#error Platform not supported yet.
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#endif
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#endif
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@ -31,7 +33,9 @@ void PhysicalCore::Initialize(bool is_64_bit) {
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if (!is_64_bit) {
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if (!is_64_bit) {
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// We already initialized a 64-bit core, replace with a 32-bit one.
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// We already initialized a 64-bit core, replace with a 32-bit one.
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m_arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
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m_arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
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m_system, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), m_core_index);
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m_system, kernel.IsMulticore(),
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reinterpret_cast<Core::DynarmicExclusiveMonitor&>(kernel.GetExclusiveMonitor()),
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m_core_index);
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}
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}
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#else
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#else
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#error Platform not supported yet.
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#error Platform not supported yet.
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@ -235,7 +235,7 @@ GameListWorker::~GameListWorker() = default;
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void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
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void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
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using namespace FileSys;
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using namespace FileSys;
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const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
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const auto& cache = system.GetContentProviderUnion();
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auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
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auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
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ContentRecordType::Program);
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ContentRecordType::Program);
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