mirror of https://git.suyu.dev/suyu/suyu
Implemented some basic sleep functions
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2ceae9a0c1
commit
3075d74067
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@ -14,7 +14,7 @@ IGlobalStateController::IGlobalStateController(Core::System& system_)
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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{0, nullptr, "RequestToEnterSleep"},
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{0, nullptr, "RequestToEnterSleep"},
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{1, nullptr, "EnterSleep"},
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{1, nullptr, "EnterSleep"},
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{2, nullptr, "StartSleepSequence"},
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{2, D<&IGlobalStateController::StartSleepSequence>, "StartSleepSequence"},
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{3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"},
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{3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"},
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{4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"},
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{4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"},
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{9, nullptr, "IsAutoPowerDownRequested"},
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{9, nullptr, "IsAutoPowerDownRequested"},
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@ -31,6 +31,14 @@ IGlobalStateController::IGlobalStateController(Core::System& system_)
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RegisterHandlers(functions);
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RegisterHandlers(functions);
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}
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}
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IGlobalStateController::~IGlobalStateController() = default;
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Result IGlobalStateController::StartSleepSequence(u8 a) {
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LOG_WARNING(Service_AM, "called, a={}", a);
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system.Pause();
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R_SUCCEED();
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}
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Result IGlobalStateController::StartShutdownSequence() {
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Result IGlobalStateController::StartShutdownSequence() {
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LOG_INFO(Service_AM, "called");
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LOG_INFO(Service_AM, "called");
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system.Exit();
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system.Exit();
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@ -43,8 +51,6 @@ Result IGlobalStateController::StartRebootSequence() {
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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IGlobalStateController::~IGlobalStateController() = default;
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Result IGlobalStateController::LoadAndApplyIdlePolicySettings() {
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Result IGlobalStateController::LoadAndApplyIdlePolicySettings() {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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LOG_WARNING(Service_AM, "(STUBBED) called");
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R_SUCCEED();
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R_SUCCEED();
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@ -18,6 +18,7 @@ public:
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~IGlobalStateController() override;
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~IGlobalStateController() override;
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private:
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private:
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Result StartSleepSequence(u8 a);
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Result StartShutdownSequence();
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Result StartShutdownSequence();
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Result StartRebootSequence();
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Result StartRebootSequence();
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Result LoadAndApplyIdlePolicySettings();
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Result LoadAndApplyIdlePolicySettings();
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@ -23,7 +23,7 @@ IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Ap
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{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
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{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
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{30, nullptr, "GetHomeButtonWriterLockAccessor"},
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{30, nullptr, "GetHomeButtonWriterLockAccessor"},
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{31, nullptr, "GetWriterLockAccessorEx"},
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{31, nullptr, "GetWriterLockAccessorEx"},
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{40, nullptr, "IsSleepEnabled"},
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{40, D<&IHomeMenuFunctions::IsSleepEnabled>, "IsSleepEnabled"},
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{41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"},
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{41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"},
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{50, nullptr, "LaunchSystemApplet"},
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{50, nullptr, "LaunchSystemApplet"},
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{51, nullptr, "LaunchStarter"},
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{51, nullptr, "LaunchStarter"},
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@ -64,6 +64,12 @@ Result IHomeMenuFunctions::GetPopFromGeneralChannelEvent(
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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Result IHomeMenuFunctions::IsSleepEnabled(Out<bool> out_is_sleep_enbaled) {
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LOG_INFO(Service_AM, "called");
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*out_is_sleep_enbaled = true;
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R_SUCCEED();
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}
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Result IHomeMenuFunctions::IsRebootEnabled(Out<bool> out_is_reboot_enbaled) {
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Result IHomeMenuFunctions::IsRebootEnabled(Out<bool> out_is_reboot_enbaled) {
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LOG_INFO(Service_AM, "called");
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LOG_INFO(Service_AM, "called");
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*out_is_reboot_enbaled = true;
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*out_is_reboot_enbaled = true;
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@ -24,6 +24,7 @@ private:
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Result LockForeground();
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Result LockForeground();
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Result UnlockForeground();
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Result UnlockForeground();
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Result GetPopFromGeneralChannelEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetPopFromGeneralChannelEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result IsSleepEnabled(Out<bool> out_is_sleep_enbaled);
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Result IsRebootEnabled(Out<bool> out_is_reboot_enbaled);
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Result IsRebootEnabled(Out<bool> out_is_reboot_enbaled);
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Result IsForceTerminateApplicationDisabledForDebug(
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Result IsForceTerminateApplicationDisabledForDebug(
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Out<bool> out_is_force_terminate_application_disabled_for_debug);
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Out<bool> out_is_force_terminate_application_disabled_for_debug);
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