mirror of https://git.suyu.dev/suyu/suyu
service: mii: Complete structs and fix mistakes
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -13,8 +13,15 @@ constexpr Result ResultNotUpdated{ErrorModule::Mii, 3};
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constexpr Result ResultNotFound{ErrorModule::Mii, 4};
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constexpr Result ResultDatabaseFull{ErrorModule::Mii, 5};
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constexpr Result ResultInvalidCharInfo{ErrorModule::Mii, 100};
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constexpr Result ResultInvalidDatabaseChecksum{ErrorModule::Mii, 101};
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constexpr Result ResultInvalidDatabaseSignature{ErrorModule::Mii, 103};
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constexpr Result ResultInvalidDatabaseVersion{ErrorModule::Mii, 104};
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constexpr Result ResultInvalidDatabaseLength{ErrorModule::Mii, 105};
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constexpr Result ResultInvalidCharInfo2{ErrorModule::Mii, 107};
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constexpr Result ResultInvalidStoreData{ErrorModule::Mii, 109};
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constexpr Result ResultInvalidOperation{ErrorModule::Mii, 202};
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constexpr Result ResultPermissionDenied{ErrorModule::Mii, 203};
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constexpr Result ResultTestModeOnly{ErrorModule::Mii, 204};
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constexpr Result ResultInvalidCharInfoType{ErrorModule::Mii, 205};
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}; // namespace Service::Mii
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -26,14 +26,14 @@ constexpr u8 MaxEyebrowScale = 8;
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constexpr u8 MaxEyebrowAspect = 6;
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constexpr u8 MaxEyebrowRotate = 11;
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constexpr u8 MaxEyebrowX = 12;
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constexpr u8 MaxEyebrowY = 18;
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constexpr u8 MaxEyebrowY = 15;
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constexpr u8 MaxNoseScale = 8;
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constexpr u8 MaxNoseY = 18;
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constexpr u8 MaxMouthScale = 8;
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constexpr u8 MaxMoutAspect = 6;
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constexpr u8 MaxMouthY = 18;
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constexpr u8 MaxMustacheScale = 8;
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constexpr u8 MasMustacheY = 16;
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constexpr u8 MaxMustacheY = 16;
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constexpr u8 MaxGlassScale = 7;
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constexpr u8 MaxGlassY = 20;
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constexpr u8 MaxMoleScale = 8;
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@ -599,6 +599,7 @@ enum class ValidationResult : u32 {
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InvalidRegionMove = 0x31,
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InvalidCreateId = 0x32,
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InvalidName = 0x33,
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InvalidChecksum = 0x34,
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InvalidType = 0x35,
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};
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@ -37,7 +37,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
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eyebrow_aspect = store_data.GetEyebrowAspect();
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eyebrow_rotate = store_data.GetEyebrowRotate();
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eyebrow_x = store_data.GetEyebrowX();
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eyebrow_y = store_data.GetEyebrowY();
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eyebrow_y = store_data.GetEyebrowY() + 3;
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nose_type = store_data.GetNoseType();
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nose_scale = store_data.GetNoseScale();
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nose_y = store_data.GetNoseY();
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@ -150,7 +150,7 @@ ValidationResult CharInfo::Verify() const {
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if (eyebrow_x > MaxEyebrowX) {
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return ValidationResult::InvalidEyebrowX;
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}
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if (eyebrow_y > MaxEyebrowY) {
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if (eyebrow_y - 3 > MaxEyebrowY) {
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return ValidationResult::InvalidEyebrowY;
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}
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if (nose_type > NoseType::Max) {
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@ -189,7 +189,7 @@ ValidationResult CharInfo::Verify() const {
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if (mustache_scale > MaxMustacheScale) {
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return ValidationResult::InvalidMustacheScale;
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}
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if (mustache_y > MasMustacheY) {
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if (mustache_y > MaxMustacheY) {
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return ValidationResult::InvalidMustacheY;
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}
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if (glass_type > GlassType::Max) {
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@ -70,59 +70,59 @@ public:
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bool operator==(const CharInfo& info);
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private:
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Common::UUID create_id;
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Nickname name;
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u16 null_terminator;
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FontRegion font_region;
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FavoriteColor favorite_color;
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Gender gender;
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u8 height;
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u8 build;
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u8 type;
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u8 region_move;
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FacelineType faceline_type;
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FacelineColor faceline_color;
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FacelineWrinkle faceline_wrinkle;
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FacelineMake faceline_make;
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HairType hair_type;
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CommonColor hair_color;
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HairFlip hair_flip;
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EyeType eye_type;
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CommonColor eye_color;
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u8 eye_scale;
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u8 eye_aspect;
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u8 eye_rotate;
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u8 eye_x;
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u8 eye_y;
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EyebrowType eyebrow_type;
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CommonColor eyebrow_color;
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u8 eyebrow_scale;
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u8 eyebrow_aspect;
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u8 eyebrow_rotate;
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u8 eyebrow_x;
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u8 eyebrow_y;
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NoseType nose_type;
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u8 nose_scale;
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u8 nose_y;
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MouthType mouth_type;
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CommonColor mouth_color;
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u8 mouth_scale;
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u8 mouth_aspect;
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u8 mouth_y;
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CommonColor beard_color;
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BeardType beard_type;
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MustacheType mustache_type;
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u8 mustache_scale;
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u8 mustache_y;
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GlassType glass_type;
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CommonColor glass_color;
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u8 glass_scale;
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u8 glass_y;
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MoleType mole_type;
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u8 mole_scale;
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u8 mole_x;
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u8 mole_y;
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u8 padding;
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Common::UUID create_id{};
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Nickname name{};
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u16 null_terminator{};
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FontRegion font_region{};
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FavoriteColor favorite_color{};
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Gender gender{};
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u8 height{};
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u8 build{};
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u8 type{};
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u8 region_move{};
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FacelineType faceline_type{};
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FacelineColor faceline_color{};
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FacelineWrinkle faceline_wrinkle{};
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FacelineMake faceline_make{};
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HairType hair_type{};
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CommonColor hair_color{};
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HairFlip hair_flip{};
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EyeType eye_type{};
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CommonColor eye_color{};
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u8 eye_scale{};
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u8 eye_aspect{};
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u8 eye_rotate{};
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u8 eye_x{};
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u8 eye_y{};
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EyebrowType eyebrow_type{};
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CommonColor eyebrow_color{};
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u8 eyebrow_scale{};
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u8 eyebrow_aspect{};
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u8 eyebrow_rotate{};
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u8 eyebrow_x{};
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u8 eyebrow_y{};
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NoseType nose_type{};
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u8 nose_scale{};
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u8 nose_y{};
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MouthType mouth_type{};
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CommonColor mouth_color{};
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u8 mouth_scale{};
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u8 mouth_aspect{};
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u8 mouth_y{};
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CommonColor beard_color{};
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BeardType beard_type{};
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MustacheType mustache_type{};
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u8 mustache_scale{};
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u8 mustache_y{};
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GlassType glass_type{};
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CommonColor glass_color{};
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u8 glass_scale{};
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u8 glass_y{};
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MoleType mole_type{};
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u8 mole_scale{};
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u8 mole_x{};
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u8 mole_y{};
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u8 padding{};
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};
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static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size.");
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static_assert(std::has_unique_object_representations_v<CharInfo>,
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@ -3,6 +3,7 @@
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#include "common/assert.h"
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#include "core/hle/service/mii/mii_util.h"
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#include "core/hle/service/mii/types/char_info.h"
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#include "core/hle/service/mii/types/core_data.h"
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#include "core/hle/service/mii/types/raw_data.h"
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@ -185,9 +186,211 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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SetMoleY(20);
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}
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u32 CoreData::IsValid() const {
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// TODO: Complete this
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return 0;
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void CoreData::BuildFromCharInfo(const CharInfo& char_info) {
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name = char_info.GetNickname();
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SetFontRegion(char_info.GetFontRegion());
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SetFavoriteColor(char_info.GetFavoriteColor());
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SetGender(char_info.GetGender());
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SetHeight(char_info.GetHeight());
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SetBuild(char_info.GetBuild());
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SetType(char_info.GetType());
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SetRegionMove(char_info.GetRegionMove());
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SetFacelineType(char_info.GetFacelineType());
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SetFacelineColor(char_info.GetFacelineColor());
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SetFacelineWrinkle(char_info.GetFacelineWrinkle());
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SetFacelineMake(char_info.GetFacelineMake());
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SetHairType(char_info.GetHairType());
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SetHairColor(char_info.GetHairColor());
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SetHairFlip(char_info.GetHairFlip());
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SetEyeType(char_info.GetEyeType());
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SetEyeColor(char_info.GetEyeColor());
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SetEyeScale(char_info.GetEyeScale());
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SetEyeAspect(char_info.GetEyeAspect());
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SetEyeRotate(char_info.GetEyeRotate());
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SetEyeX(char_info.GetEyeX());
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SetEyeY(char_info.GetEyeY());
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SetEyebrowType(char_info.GetEyebrowType());
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SetEyebrowColor(char_info.GetEyebrowColor());
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SetEyebrowScale(char_info.GetEyebrowScale());
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SetEyebrowAspect(char_info.GetEyebrowAspect());
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SetEyebrowRotate(char_info.GetEyebrowRotate());
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SetEyebrowX(char_info.GetEyebrowX());
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SetEyebrowY(char_info.GetEyebrowY() - 3);
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SetNoseType(char_info.GetNoseType());
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SetNoseScale(char_info.GetNoseScale());
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SetNoseY(char_info.GetNoseY());
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SetMouthType(char_info.GetMouthType());
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SetMouthColor(char_info.GetMouthColor());
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SetMouthScale(char_info.GetMouthScale());
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SetMouthAspect(char_info.GetMouthAspect());
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SetMouthY(char_info.GetMouthY());
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SetBeardColor(char_info.GetBeardColor());
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SetBeardType(char_info.GetBeardType());
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SetMustacheType(char_info.GetMustacheType());
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SetMustacheScale(char_info.GetMustacheScale());
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SetMustacheY(char_info.GetMustacheY());
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SetGlassType(char_info.GetGlassType());
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SetGlassColor(char_info.GetGlassColor());
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SetGlassScale(char_info.GetGlassScale());
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SetGlassY(char_info.GetGlassY());
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SetMoleType(char_info.GetMoleType());
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SetMoleScale(char_info.GetMoleScale());
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SetMoleX(char_info.GetMoleX());
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SetMoleY(char_info.GetMoleY());
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}
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ValidationResult CoreData::IsValid() const {
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if (!name.IsValid()) {
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return ValidationResult::InvalidName;
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}
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if (GetFontRegion() > FontRegion::Max) {
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return ValidationResult::InvalidFont;
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}
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if (GetFavoriteColor() > FavoriteColor::Max) {
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return ValidationResult::InvalidColor;
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}
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if (GetGender() > Gender::Max) {
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return ValidationResult::InvalidGender;
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}
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if (GetHeight() > MaxHeight) {
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return ValidationResult::InvalidHeight;
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}
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if (GetBuild() > MaxBuild) {
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return ValidationResult::InvalidBuild;
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}
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if (GetType() > MaxType) {
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return ValidationResult::InvalidType;
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}
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if (GetRegionMove() > MaxRegionMove) {
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return ValidationResult::InvalidRegionMove;
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}
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if (GetFacelineType() > FacelineType::Max) {
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return ValidationResult::InvalidFacelineType;
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}
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if (GetFacelineColor() > FacelineColor::Max) {
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return ValidationResult::InvalidFacelineColor;
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}
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if (GetFacelineWrinkle() > FacelineWrinkle::Max) {
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return ValidationResult::InvalidFacelineWrinkle;
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}
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if (GetFacelineMake() > FacelineMake::Max) {
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return ValidationResult::InvalidFacelineMake;
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}
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if (GetHairType() > HairType::Max) {
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return ValidationResult::InvalidHairType;
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}
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if (GetHairColor() > CommonColor::Max) {
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return ValidationResult::InvalidHairColor;
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}
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if (GetHairFlip() > HairFlip::Max) {
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return ValidationResult::InvalidHairFlip;
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}
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if (GetEyeType() > EyeType::Max) {
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return ValidationResult::InvalidEyeType;
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}
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if (GetEyeColor() > CommonColor::Max) {
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return ValidationResult::InvalidEyeColor;
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}
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if (GetEyeScale() > MaxEyeScale) {
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return ValidationResult::InvalidEyeScale;
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}
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if (GetEyeAspect() > MaxEyeAspect) {
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return ValidationResult::InvalidEyeAspect;
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}
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if (GetEyeRotate() > MaxEyeRotate) {
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return ValidationResult::InvalidEyeRotate;
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}
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if (GetEyeX() > MaxEyeX) {
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return ValidationResult::InvalidEyeX;
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}
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if (GetEyeY() > MaxEyeY) {
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return ValidationResult::InvalidEyeY;
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}
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if (GetEyebrowType() > EyebrowType::Max) {
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return ValidationResult::InvalidEyebrowType;
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}
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if (GetEyebrowColor() > CommonColor::Max) {
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return ValidationResult::InvalidEyebrowColor;
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}
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if (GetEyebrowScale() > MaxEyebrowScale) {
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return ValidationResult::InvalidEyebrowScale;
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}
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if (GetEyebrowAspect() > MaxEyebrowAspect) {
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return ValidationResult::InvalidEyebrowAspect;
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}
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if (GetEyebrowRotate() > MaxEyebrowRotate) {
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return ValidationResult::InvalidEyebrowRotate;
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}
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if (GetEyebrowX() > MaxEyebrowX) {
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return ValidationResult::InvalidEyebrowX;
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}
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if (GetEyebrowY() > MaxEyebrowY) {
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return ValidationResult::InvalidEyebrowY;
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}
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if (GetNoseType() > NoseType::Max) {
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return ValidationResult::InvalidNoseType;
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}
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if (GetNoseScale() > MaxNoseScale) {
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return ValidationResult::InvalidNoseScale;
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}
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if (GetNoseY() > MaxNoseY) {
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return ValidationResult::InvalidNoseY;
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}
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if (GetMouthType() > MouthType::Max) {
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return ValidationResult::InvalidMouthType;
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}
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if (GetMouthColor() > CommonColor::Max) {
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return ValidationResult::InvalidMouthColor;
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}
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if (GetMouthScale() > MaxMouthScale) {
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return ValidationResult::InvalidMouthScale;
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}
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if (GetMouthAspect() > MaxMoutAspect) {
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return ValidationResult::InvalidMouthAspect;
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}
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if (GetMouthY() > MaxMouthY) {
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return ValidationResult::InvalidMouthY;
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}
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if (GetBeardColor() > CommonColor::Max) {
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return ValidationResult::InvalidBeardColor;
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}
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if (GetBeardType() > BeardType::Max) {
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return ValidationResult::InvalidBeardType;
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}
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if (GetMustacheType() > MustacheType::Max) {
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return ValidationResult::InvalidMustacheType;
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}
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if (GetMustacheScale() > MaxMustacheScale) {
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return ValidationResult::InvalidMustacheScale;
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}
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if (GetMustacheY() > MaxMustacheY) {
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return ValidationResult::InvalidMustacheY;
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}
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if (GetGlassType() > GlassType::Max) {
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return ValidationResult::InvalidGlassType;
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}
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if (GetGlassColor() > CommonColor::Max) {
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return ValidationResult::InvalidGlassColor;
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}
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if (GetGlassScale() > MaxGlassScale) {
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return ValidationResult::InvalidGlassScale;
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}
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if (GetGlassY() > MaxGlassY) {
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return ValidationResult::InvalidGlassY;
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}
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if (GetMoleType() > MoleType::Max) {
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return ValidationResult::InvalidMoleType;
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}
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if (GetMoleScale() > MaxMoleScale) {
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return ValidationResult::InvalidMoleScale;
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}
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if (GetMoleX() > MaxMoleX) {
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return ValidationResult::InvalidMoleX;
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}
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if (GetMoleY() > MaxMoleY) {
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return ValidationResult::InvalidMoleY;
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}
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return ValidationResult::NoErrors;
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}
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void CoreData::SetFontRegion(FontRegion value) {
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@ -314,8 +517,8 @@ void CoreData::SetNoseY(u8 value) {
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data.nose_y.Assign(value);
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}
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void CoreData::SetMouthType(u8 value) {
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data.mouth_type.Assign(value);
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void CoreData::SetMouthType(MouthType value) {
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data.mouth_type.Assign(static_cast<u32>(value));
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}
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void CoreData::SetMouthColor(CommonColor value) {
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@ -6,6 +6,7 @@
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#include "core/hle/service/mii/mii_types.h"
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namespace Service::Mii {
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class CharInfo;
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struct StoreDataBitFields {
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union {
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@ -100,8 +101,9 @@ class CoreData {
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public:
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void SetDefault();
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void BuildRandom(Age age, Gender gender, Race race);
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void BuildFromCharInfo(const CharInfo& char_info);
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u32 IsValid() const;
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ValidationResult IsValid() const;
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void SetFontRegion(FontRegion value);
|
||||
void SetFavoriteColor(FavoriteColor value);
|
||||
|
@ -134,7 +136,7 @@ public:
|
|||
void SetNoseType(NoseType value);
|
||||
void SetNoseScale(u8 value);
|
||||
void SetNoseY(u8 value);
|
||||
void SetMouthType(u8 value);
|
||||
void SetMouthType(MouthType value);
|
||||
void SetMouthColor(CommonColor value);
|
||||
void SetMouthScale(u8 value);
|
||||
void SetMouthAspect(u8 value);
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/mii_result.h"
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/raw_data.h"
|
||||
#include "core/hle/service/mii/types/store_data.h"
|
||||
|
@ -35,13 +36,13 @@ void StoreData::BuildDefault(u32 mii_index) {
|
|||
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
|
||||
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
|
||||
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3));
|
||||
|
||||
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
|
||||
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
|
||||
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
|
||||
|
||||
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
|
||||
core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type));
|
||||
core_data.SetMouthColor(
|
||||
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
|
||||
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
|
||||
|
@ -75,10 +76,8 @@ void StoreData::BuildDefault(u32 mii_index) {
|
|||
core_data.SetType(static_cast<u8>(default_mii.type));
|
||||
core_data.SetNickname(default_mii.nickname);
|
||||
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
void StoreData::BuildBase(Gender gender) {
|
||||
|
@ -109,13 +108,13 @@ void StoreData::BuildBase(Gender gender) {
|
|||
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
|
||||
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
|
||||
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
|
||||
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3));
|
||||
|
||||
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
|
||||
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
|
||||
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
|
||||
|
||||
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
|
||||
core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type));
|
||||
core_data.SetMouthColor(
|
||||
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
|
||||
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
|
||||
|
@ -149,37 +148,51 @@ void StoreData::BuildBase(Gender gender) {
|
|||
core_data.SetType(static_cast<u8>(default_mii.type));
|
||||
core_data.SetNickname(default_mii.nickname);
|
||||
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
void StoreData::BuildRandom(Age age, Gender gender, Race race) {
|
||||
core_data.BuildRandom(age, gender, race);
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
void StoreData::SetInvalidName() {
|
||||
const auto& invalid_name = core_data.GetInvalidNickname();
|
||||
void StoreData::BuildWithCharInfo(const CharInfo& char_info) {
|
||||
core_data.BuildFromCharInfo(char_info);
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
void StoreData::BuildWithCoreData(const CoreData& in_core_data) {
|
||||
core_data = in_core_data;
|
||||
create_id = MiiUtil::MakeCreateId();
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
Result StoreData::Restore() {
|
||||
// TODO: Implement this
|
||||
return ResultNotUpdated;
|
||||
}
|
||||
|
||||
ValidationResult StoreData::IsValid() const {
|
||||
if (core_data.IsValid() != ValidationResult::NoErrors) {
|
||||
return core_data.IsValid();
|
||||
}
|
||||
if (data_crc != MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID))) {
|
||||
return ValidationResult::InvalidChecksum;
|
||||
}
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
core_data.SetNickname(invalid_name);
|
||||
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
|
||||
if (device_crc != MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData))) {
|
||||
return ValidationResult::InvalidChecksum;
|
||||
}
|
||||
return ValidationResult::NoErrors;
|
||||
}
|
||||
|
||||
bool StoreData::IsSpecial() const {
|
||||
return GetType() == 1;
|
||||
}
|
||||
|
||||
u32 StoreData::IsValid() const {
|
||||
// TODO: complete this
|
||||
return 0;
|
||||
}
|
||||
|
||||
void StoreData::SetFontRegion(FontRegion value) {
|
||||
core_data.SetFontRegion(value);
|
||||
}
|
||||
|
@ -304,7 +317,7 @@ void StoreData::SetNoseY(u8 value) {
|
|||
core_data.SetNoseY(value);
|
||||
}
|
||||
|
||||
void StoreData::SetMouthType(u8 value) {
|
||||
void StoreData::SetMouthType(MouthType value) {
|
||||
core_data.SetMouthType(value);
|
||||
}
|
||||
|
||||
|
@ -380,6 +393,26 @@ void StoreData::SetNickname(Nickname value) {
|
|||
core_data.SetNickname(value);
|
||||
}
|
||||
|
||||
void StoreData::SetInvalidName() {
|
||||
const auto& invalid_name = core_data.GetInvalidNickname();
|
||||
core_data.SetNickname(invalid_name);
|
||||
SetChecksum();
|
||||
}
|
||||
|
||||
void StoreData::SetChecksum() {
|
||||
SetDataChecksum();
|
||||
SetDeviceChecksum();
|
||||
}
|
||||
|
||||
void StoreData::SetDataChecksum() {
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID));
|
||||
}
|
||||
|
||||
void StoreData::SetDeviceChecksum() {
|
||||
const auto device_id = MiiUtil::GetDeviceId();
|
||||
device_crc = MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData));
|
||||
}
|
||||
|
||||
Common::UUID StoreData::GetCreateId() const {
|
||||
return create_id;
|
||||
}
|
||||
|
@ -585,7 +618,7 @@ Nickname StoreData::GetNickname() const {
|
|||
}
|
||||
|
||||
bool StoreData::operator==(const StoreData& data) {
|
||||
bool is_identical = data.core_data.IsValid() == 0;
|
||||
bool is_identical = data.core_data.IsValid() == ValidationResult::NoErrors;
|
||||
is_identical &= core_data.GetNickname().data == data.core_data.GetNickname().data;
|
||||
is_identical &= GetCreateId() == data.GetCreateId();
|
||||
is_identical &= GetFontRegion() == data.GetFontRegion();
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/mii/mii_types.h"
|
||||
#include "core/hle/service/mii/types/core_data.h"
|
||||
|
||||
|
@ -10,18 +11,17 @@ namespace Service::Mii {
|
|||
|
||||
class StoreData {
|
||||
public:
|
||||
// nn::mii::detail::StoreDataRaw::BuildDefault
|
||||
void BuildDefault(u32 mii_index);
|
||||
// nn::mii::detail::StoreDataRaw::BuildDefault
|
||||
|
||||
void BuildBase(Gender gender);
|
||||
// nn::mii::detail::StoreDataRaw::BuildRandom
|
||||
void BuildRandom(Age age, Gender gender, Race race);
|
||||
void BuildWithCharInfo(const CharInfo& char_info);
|
||||
void BuildWithCoreData(const CoreData& in_core_data);
|
||||
Result Restore();
|
||||
|
||||
ValidationResult IsValid() const;
|
||||
|
||||
bool IsSpecial() const;
|
||||
|
||||
u32 IsValid() const;
|
||||
|
||||
void SetFontRegion(FontRegion value);
|
||||
void SetFavoriteColor(FavoriteColor value);
|
||||
void SetGender(Gender value);
|
||||
|
@ -53,7 +53,7 @@ public:
|
|||
void SetNoseType(NoseType value);
|
||||
void SetNoseScale(u8 value);
|
||||
void SetNoseY(u8 value);
|
||||
void SetMouthType(u8 value);
|
||||
void SetMouthType(MouthType value);
|
||||
void SetMouthColor(CommonColor value);
|
||||
void SetMouthScale(u8 value);
|
||||
void SetMouthAspect(u8 value);
|
||||
|
@ -73,6 +73,9 @@ public:
|
|||
void SetMoleY(u8 value);
|
||||
void SetNickname(Nickname nickname);
|
||||
void SetInvalidName();
|
||||
void SetChecksum();
|
||||
void SetDataChecksum();
|
||||
void SetDeviceChecksum();
|
||||
|
||||
Common::UUID GetCreateId() const;
|
||||
FontRegion GetFontRegion() const;
|
||||
|
|
|
@ -22,12 +22,6 @@ void NfpStoreDataExtension::SetFromStoreData(const StoreData& store_data) {
|
|||
void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
|
||||
out_store_data.BuildBase(Gender::Male);
|
||||
|
||||
if (!IsValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: We are ignoring a bunch of data from the mii_v3
|
||||
|
||||
out_store_data.SetGender(static_cast<Gender>(mii_information.gender.Value()));
|
||||
out_store_data.SetFavoriteColor(
|
||||
static_cast<FavoriteColor>(mii_information.favorite_color.Value()));
|
||||
|
@ -36,65 +30,71 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
|
|||
|
||||
out_store_data.SetNickname(mii_name);
|
||||
out_store_data.SetFontRegion(
|
||||
static_cast<FontRegion>(static_cast<u8>(region_information.font_region)));
|
||||
static_cast<FontRegion>(static_cast<u8>(region_information.font_region.Value())));
|
||||
|
||||
out_store_data.SetFacelineType(
|
||||
static_cast<FacelineType>(appearance_bits1.faceline_type.Value()));
|
||||
out_store_data.SetFacelineColor(
|
||||
static_cast<FacelineColor>(appearance_bits1.faceline_color.Value()));
|
||||
RawData::GetFacelineColorFromVer3(appearance_bits1.faceline_color.Value()));
|
||||
out_store_data.SetFacelineWrinkle(
|
||||
static_cast<FacelineWrinkle>(appearance_bits2.faceline_wrinkle.Value()));
|
||||
out_store_data.SetFacelineMake(
|
||||
static_cast<FacelineMake>(appearance_bits2.faceline_make.Value()));
|
||||
|
||||
out_store_data.SetHairType(static_cast<HairType>(hair_type));
|
||||
out_store_data.SetHairColor(static_cast<CommonColor>(appearance_bits3.hair_color.Value()));
|
||||
out_store_data.SetHairColor(RawData::GetHairColorFromVer3(appearance_bits3.hair_color.Value()));
|
||||
out_store_data.SetHairFlip(static_cast<HairFlip>(appearance_bits3.hair_flip.Value()));
|
||||
|
||||
out_store_data.SetEyeType(static_cast<EyeType>(appearance_bits4.eye_type.Value()));
|
||||
out_store_data.SetEyeColor(static_cast<CommonColor>(appearance_bits4.eye_color.Value()));
|
||||
out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale));
|
||||
out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect));
|
||||
out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate));
|
||||
out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x));
|
||||
out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y));
|
||||
out_store_data.SetEyeColor(RawData::GetEyeColorFromVer3(appearance_bits4.eye_color.Value()));
|
||||
out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale.Value()));
|
||||
out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect.Value()));
|
||||
out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate.Value()));
|
||||
out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x.Value()));
|
||||
out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y.Value()));
|
||||
|
||||
out_store_data.SetEyebrowType(static_cast<EyebrowType>(appearance_bits5.eyebrow_type.Value()));
|
||||
out_store_data.SetEyebrowColor(
|
||||
static_cast<CommonColor>(appearance_bits5.eyebrow_color.Value()));
|
||||
out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale));
|
||||
out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect));
|
||||
out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate));
|
||||
out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x));
|
||||
out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y));
|
||||
RawData::GetHairColorFromVer3(appearance_bits5.eyebrow_color.Value()));
|
||||
out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale.Value()));
|
||||
out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect.Value()));
|
||||
out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate.Value()));
|
||||
out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x.Value()));
|
||||
out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y.Value() - 3));
|
||||
|
||||
out_store_data.SetNoseType(static_cast<NoseType>(appearance_bits6.nose_type.Value()));
|
||||
out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale));
|
||||
out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y));
|
||||
out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale.Value()));
|
||||
out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y.Value()));
|
||||
|
||||
out_store_data.SetMouthType(static_cast<u8>(appearance_bits7.mouth_type));
|
||||
out_store_data.SetMouthColor(static_cast<CommonColor>(appearance_bits7.mouth_color.Value()));
|
||||
out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale));
|
||||
out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect));
|
||||
out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y));
|
||||
out_store_data.SetMouthType(static_cast<MouthType>(appearance_bits7.mouth_type.Value()));
|
||||
out_store_data.SetMouthColor(
|
||||
RawData::GetMouthColorFromVer3(appearance_bits7.mouth_color.Value()));
|
||||
out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale.Value()));
|
||||
out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect.Value()));
|
||||
out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y.Value()));
|
||||
|
||||
out_store_data.SetMustacheType(
|
||||
static_cast<MustacheType>(appearance_bits8.mustache_type.Value()));
|
||||
out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale));
|
||||
out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y));
|
||||
out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale.Value()));
|
||||
out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y.Value()));
|
||||
|
||||
out_store_data.SetBeardType(static_cast<BeardType>(appearance_bits9.beard_type.Value()));
|
||||
out_store_data.SetBeardColor(static_cast<CommonColor>(appearance_bits9.beard_color.Value()));
|
||||
out_store_data.SetBeardColor(
|
||||
RawData::GetHairColorFromVer3(appearance_bits9.beard_color.Value()));
|
||||
|
||||
// Glass type is compatible as it is. It doesn't need a table
|
||||
out_store_data.SetGlassType(static_cast<GlassType>(appearance_bits10.glass_type.Value()));
|
||||
out_store_data.SetGlassColor(static_cast<CommonColor>(appearance_bits10.glass_color.Value()));
|
||||
out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale));
|
||||
out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y));
|
||||
out_store_data.SetGlassColor(
|
||||
RawData::GetGlassColorFromVer3(appearance_bits10.glass_color.Value()));
|
||||
out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale.Value()));
|
||||
out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y.Value()));
|
||||
|
||||
out_store_data.SetMoleType(static_cast<MoleType>(appearance_bits11.mole_type.Value()));
|
||||
out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale));
|
||||
out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x));
|
||||
out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y));
|
||||
out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale.Value()));
|
||||
out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x.Value()));
|
||||
out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y.Value()));
|
||||
|
||||
out_store_data.SetChecksum();
|
||||
}
|
||||
|
||||
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
|
||||
|
@ -220,7 +220,7 @@ u32 Ver3StoreData::IsValid() const {
|
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is_valid = is_valid && (appearance_bits8.mustache_type <= static_cast<u8>(MustacheType::Max));
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is_valid = is_valid && (appearance_bits9.mustache_scale < MaxMustacheScale);
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is_valid = is_valid && (appearance_bits9.mustache_y <= MasMustacheY);
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is_valid = is_valid && (appearance_bits9.mustache_y <= MaxMustacheY);
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is_valid = is_valid && (appearance_bits9.beard_type <= static_cast<u8>(BeardType::Max));
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is_valid = is_valid && (appearance_bits9.beard_color <= MaxVer3CommonColor);
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@ -228,7 +228,7 @@ u32 Ver3StoreData::IsValid() const {
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is_valid = is_valid && (appearance_bits10.glass_type <= MaxVer3GlassType);
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is_valid = is_valid && (appearance_bits10.glass_color <= MaxVer3CommonColor - 2);
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is_valid = is_valid && (appearance_bits10.glass_scale <= MaxGlassScale);
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is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassScale);
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is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassY);
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is_valid = is_valid && (appearance_bits11.mole_type <= static_cast<u8>(MoleType::Max));
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is_valid = is_valid && (appearance_bits11.mole_scale <= MaxMoleScale);
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Reference in New Issue