Remove more 3DS-specific code.

This commit is contained in:
bunnei 2017-10-12 21:45:06 -04:00
parent dbd15b0d10
commit 15983dcfdc
7 changed files with 2 additions and 1414 deletions

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@ -6,7 +6,7 @@
#include "citra_qt/debugger/graphics/graphics.h" #include "citra_qt/debugger/graphics/graphics.h"
#include "citra_qt/util/util.h" #include "citra_qt/util/util.h"
extern GraphicsDebugger g_debugger; GraphicsDebugger g_debugger;
GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
: QAbstractListModel(parent), command_count(0) { : QAbstractListModel(parent), command_count(0) {

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@ -50,7 +50,6 @@ set(SRCS
hle/romfs.cpp hle/romfs.cpp
hle/service/dsp_dsp.cpp hle/service/dsp_dsp.cpp
hle/service/gsp_gpu.cpp hle/service/gsp_gpu.cpp
hle/service/gsp_lcd.cpp
hle/service/hid/hid.cpp hle/service/hid/hid.cpp
hle/service/service.cpp hle/service/service.cpp
hle/service/sm/sm.cpp hle/service/sm/sm.cpp
@ -139,7 +138,6 @@ set(HEADERS
hle/romfs.h hle/romfs.h
hle/service/dsp_dsp.h hle/service/dsp_dsp.h
hle/service/gsp_gpu.h hle/service/gsp_gpu.h
hle/service/gsp_lcd.h
hle/service/hid/hid.h hle/service/hid/hid.h
hle/service/service.h hle/service/service.h
hle/service/sm/sm.h hle/service/sm/sm.h

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@ -2,605 +2,24 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cinttypes>
#include "audio_core/hle/pipe.h" #include "audio_core/hle/pipe.h"
#include "common/assert.h"
#include "common/hash.h"
#include "common/logging/log.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/result.h"
#include "core/hle/service/dsp_dsp.h" #include "core/hle/service/dsp_dsp.h"
#include "core/memory.h"
using DspPipe = DSP::HLE::DspPipe; using DspPipe = DSP::HLE::DspPipe;
namespace Service { namespace Service {
namespace DSP_DSP { namespace DSP_DSP {
static Kernel::SharedPtr<Kernel::Event> semaphore_event;
/// There are three types of interrupts
enum class InterruptType { Zero, One, Pipe };
constexpr size_t NUM_INTERRUPT_TYPE = 3;
class InterruptEvents final {
public:
void Signal(InterruptType type, DspPipe pipe) {
Kernel::SharedPtr<Kernel::Event>& event = Get(type, pipe);
if (event) {
event->Signal();
}
}
Kernel::SharedPtr<Kernel::Event>& Get(InterruptType type, DspPipe dsp_pipe) {
switch (type) {
case InterruptType::Zero:
return zero;
case InterruptType::One:
return one;
case InterruptType::Pipe: {
const size_t pipe_index = static_cast<size_t>(dsp_pipe);
ASSERT(pipe_index < DSP::HLE::NUM_DSP_PIPE);
return pipe[pipe_index];
}
}
UNREACHABLE_MSG("Invalid interrupt type = %zu", static_cast<size_t>(type));
}
bool HasTooManyEventsRegistered() const {
// Actual service implementation only has 6 'slots' for interrupts.
constexpr size_t max_number_of_interrupt_events = 6;
size_t number =
std::count_if(pipe.begin(), pipe.end(), [](const auto& evt) { return evt != nullptr; });
if (zero != nullptr)
number++;
if (one != nullptr)
number++;
return number >= max_number_of_interrupt_events;
}
private:
/// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> zero = nullptr;
/// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> one = nullptr;
/// Each DSP pipe has an associated interrupt
std::array<Kernel::SharedPtr<Kernel::Event>, DSP::HLE::NUM_DSP_PIPE> pipe = {{}};
};
static InterruptEvents interrupt_events;
// DSP Interrupts:
// The audio-pipe interrupt occurs every frame tick. Userland programs normally have a thread
// that's waiting for an interrupt event. Immediately after this interrupt event, userland
// normally updates the state in the next region and increments the relevant frame counter by
// two.
void SignalPipeInterrupt(DspPipe pipe) { void SignalPipeInterrupt(DspPipe pipe) {
interrupt_events.Signal(InterruptType::Pipe, pipe);
} }
/**
* DSP_DSP::ConvertProcessAddressFromDspDram service function
* Inputs:
* 1 : Address
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : (inaddr << 1) + 0x1FF40000 (where 0x1FF00000 is the DSP RAM address)
*/
static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 addr = cmd_buff[1];
cmd_buff[0] = IPC::MakeHeader(0xC, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// TODO(merry): There is a per-region offset missing in this calculation (that seems to be
// always zero).
cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000);
LOG_DEBUG(Service_DSP, "addr=0x%08X", addr);
}
/**
* DSP_DSP::LoadComponent service function
* Inputs:
* 1 : Size
* 2 : Program mask (observed only half word used)
* 3 : Data mask (observed only half word used)
* 4 : (size << 4) | 0xA
* 5 : Buffer address
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Component loaded, 0 on not loaded, 1 on loaded
*/
static void LoadComponent(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 size = cmd_buff[1];
u32 prog_mask = cmd_buff[2];
u32 data_mask = cmd_buff[3];
u32 desc = cmd_buff[4];
u32 buffer = cmd_buff[5];
cmd_buff[0] = IPC::MakeHeader(0x11, 2, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 1; // Pretend that we actually loaded the DSP firmware
cmd_buff[3] = desc;
cmd_buff[4] = buffer;
// TODO(bunnei): Implement real DSP firmware loading
ASSERT(Memory::IsValidVirtualAddress(buffer));
std::vector<u8> component_data(size);
Memory::ReadBlock(buffer, component_data.data(), component_data.size());
LOG_INFO(Service_DSP, "Firmware hash: %#" PRIx64,
Common::ComputeHash64(component_data.data(), component_data.size()));
// Some versions of the firmware have the location of DSP structures listed here.
if (size > 0x37C) {
LOG_INFO(Service_DSP, "Structures hash: %#" PRIx64,
Common::ComputeHash64(component_data.data() + 0x340, 60));
}
LOG_WARNING(Service_DSP,
"(STUBBED) called size=0x%X, prog_mask=0x%08X, data_mask=0x%08X, buffer=0x%08X",
size, prog_mask, data_mask, buffer);
}
/**
* DSP_DSP::GetSemaphoreEventHandle service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 3 : Semaphore event handle
*/
static void GetSemaphoreEventHandle(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x16, 1, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// cmd_buff[2] not set
cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).Unwrap(); // Event handle
LOG_WARNING(Service_DSP, "(STUBBED) called");
}
/**
* DSP_DSP::FlushDataCache service function
*
* This Function is a no-op, We aren't emulating the CPU cache any time soon.
*
* Inputs:
* 1 : Address
* 2 : Size
* 3 : Value 0, some descriptor for the KProcess Handle
* 4 : KProcess handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void FlushDataCache(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 address = cmd_buff[1];
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
cmd_buff[0] = IPC::MakeHeader(0x13, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size,
process);
}
/**
* DSP_DSP::RegisterInterruptEvents service function
* Inputs:
* 1 : Interrupt Type
* 2 : Pipe Number
* 4 : Interrupt event handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void RegisterInterruptEvents(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 type_index = cmd_buff[1];
u32 pipe_index = cmd_buff[2];
u32 event_handle = cmd_buff[4];
ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < DSP::HLE::NUM_DSP_PIPE,
"Invalid type or pipe: type = %u, pipe = %u", type_index, pipe_index);
InterruptType type = static_cast<InterruptType>(cmd_buff[1]);
DspPipe pipe = static_cast<DspPipe>(cmd_buff[2]);
cmd_buff[0] = IPC::MakeHeader(0x15, 1, 0);
if (event_handle) {
auto evt = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
if (!evt) {
LOG_INFO(Service_DSP, "Invalid event handle! type=%u, pipe=%u, event_handle=0x%08X",
type_index, pipe_index, event_handle);
ASSERT(false); // TODO: This should really be handled at an IPC translation layer.
}
if (interrupt_events.HasTooManyEventsRegistered()) {
LOG_INFO(Service_DSP, "Ran out of space to register interrupts (Attempted to register "
"type=%u, pipe=%u, event_handle=0x%08X)",
type_index, pipe_index, event_handle);
cmd_buff[1] = ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::DSP,
ErrorSummary::OutOfResource, ErrorLevel::Status)
.raw;
return;
}
interrupt_events.Get(type, pipe) = evt;
LOG_INFO(Service_DSP, "Registered type=%u, pipe=%u, event_handle=0x%08X", type_index,
pipe_index, event_handle);
cmd_buff[1] = RESULT_SUCCESS.raw;
} else {
interrupt_events.Get(type, pipe) = nullptr;
LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X",
type_index, pipe_index, event_handle);
cmd_buff[1] = RESULT_SUCCESS.raw;
}
}
/**
* DSP_DSP::SetSemaphore service function
* Inputs:
* 1 : Unknown (observed only half word used)
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void SetSemaphore(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x7, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_DSP, "(STUBBED) called");
}
/**
* DSP_DSP::WriteProcessPipe service function
* Inputs:
* 1 : Pipe Number
* 2 : Size
* 3 : (size << 14) | 0x402
* 4 : Buffer
* Outputs:
* 0 : Return header
* 1 : Result of function, 0 on success, otherwise error code
*/
static void WriteProcessPipe(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 pipe_index = cmd_buff[1];
u32 size = cmd_buff[2];
u32 buffer = cmd_buff[4];
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). pipe=%u, "
"size=0x%X, buffer=0x%08X",
cmd_buff[3], pipe_index, size, buffer);
cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
cmd_buff[1] = IPC::ERR_INVALID_BUFFER_DESCRIPTOR.raw;
return;
}
ASSERT_MSG(Memory::IsValidVirtualAddress(buffer),
"Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
std::vector<u8> message(size);
for (u32 i = 0; i < size; i++) {
message[i] = Memory::Read8(buffer + i);
}
// This behaviour was confirmed by RE.
// The likely reason for this is that games tend to pass in garbage at these bytes
// because they read random bytes off the stack.
switch (pipe) {
case DSP::HLE::DspPipe::Audio:
ASSERT(message.size() >= 4);
message[2] = 0;
message[3] = 0;
break;
case DSP::HLE::DspPipe::Binary:
ASSERT(message.size() >= 8);
message[4] = 1;
message[5] = 0;
message[6] = 0;
message[7] = 0;
break;
}
DSP::HLE::PipeWrite(pipe, message);
cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer);
}
/**
* DSP_DSP::ReadPipeIfPossible service function
* A pipe is a means of communication between the ARM11 and DSP that occurs on
* hardware by writing to/reading from the DSP registers at 0x10203000.
* Pipes are used for initialisation. See also DSP::HLE::PipeRead.
* Inputs:
* 1 : Pipe Number
* 2 : Unknown
* 3 : Size in bytes of read (observed only lower half word used)
* 0x41 : Virtual address of memory buffer to write pipe contents to
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Number of bytes read from pipe
*/
static void ReadPipeIfPossible(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
VAddr addr = cmd_buff[0x41];
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
ASSERT_MSG(Memory::IsValidVirtualAddress(addr),
"Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown,
size, addr);
cmd_buff[0] = IPC::MakeHeader(0x10, 1, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
Memory::WriteBlock(addr, response.data(), response.size());
cmd_buff[2] = static_cast<u32>(response.size());
} else {
cmd_buff[2] = 0; // Return no data
}
cmd_buff[3] = IPC::StaticBufferDesc(size, 0);
cmd_buff[4] = addr;
LOG_DEBUG(Service_DSP,
"pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X",
pipe_index, unknown, size, addr, cmd_buff[2]);
}
/**
* DSP_DSP::ReadPipe service function
* Inputs:
* 1 : Pipe Number
* 2 : Unknown
* 3 : Size in bytes of read (observed only lower half word used)
* 0x41 : Virtual address of memory buffer to write pipe contents to
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Number of bytes read from pipe
*/
static void ReadPipe(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
VAddr addr = cmd_buff[0x41];
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
ASSERT_MSG(Memory::IsValidVirtualAddress(addr),
"Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown,
size, addr);
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
Memory::WriteBlock(addr, response.data(), response.size());
cmd_buff[0] = IPC::MakeHeader(0xE, 2, 2);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = static_cast<u32>(response.size());
cmd_buff[3] = IPC::StaticBufferDesc(size, 0);
cmd_buff[4] = addr;
} else {
// No more data is in pipe. Hardware hangs in this case; this should never happen.
UNREACHABLE();
}
LOG_DEBUG(Service_DSP,
"pipe=%u, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X",
pipe_index, unknown, size, addr, cmd_buff[2]);
}
/**
* DSP_DSP::GetPipeReadableSize service function
* Inputs:
* 1 : Pipe Number
* 2 : Unknown
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Number of bytes readable from pipe
*/
static void GetPipeReadableSize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 pipe_index = cmd_buff[1];
u32 unknown = cmd_buff[2];
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index);
cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = static_cast<u32>(DSP::HLE::GetPipeReadableSize(pipe));
LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index,
unknown, cmd_buff[2]);
}
/**
* DSP_DSP::SetSemaphoreMask service function
* Inputs:
* 1 : Mask
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void SetSemaphoreMask(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 mask = cmd_buff[1];
cmd_buff[0] = IPC::MakeHeader(0x17, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x%08X", mask);
}
/**
* DSP_DSP::GetHeadphoneStatus service function
* Inputs:
* 1 : None
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : The headphone status response, 0 = Not using headphones?,
* 1 = using headphones?
*/
static void GetHeadphoneStatus(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[0] = IPC::MakeHeader(0x1F, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 0; // Not using headphones
LOG_DEBUG(Service_DSP, "called");
}
/**
* DSP_DSP::RecvData service function
* This function reads a value out of a DSP register.
* Inputs:
* 1 : Register Number
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Value in the register
* Notes:
* This function has only been observed being called with a register number of 0.
*/
static void RecvData(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 register_number = cmd_buff[1];
ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
// or slept.
cmd_buff[0] = IPC::MakeHeader(0x1, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
switch (DSP::HLE::GetDspState()) {
case DSP::HLE::DspState::On:
cmd_buff[2] = 0;
break;
case DSP::HLE::DspState::Off:
case DSP::HLE::DspState::Sleeping:
cmd_buff[2] = 1;
break;
default:
UNREACHABLE();
break;
}
LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
}
/**
* DSP_DSP::RecvDataIsReady service function
* This function checks whether a DSP register is ready to be read.
* Inputs:
* 1 : Register Number
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : non-zero == ready
* Note:
* This function has only been observed being called with a register number of 0.
*/
static void RecvDataIsReady(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 register_number = cmd_buff[1];
ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
cmd_buff[0] = IPC::MakeHeader(0x2, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 1; // Ready to read
LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, RecvData, "RecvData"},
{0x00020040, RecvDataIsReady, "RecvDataIsReady"},
{0x00030080, nullptr, "SendData"},
{0x00040040, nullptr, "SendDataIsEmpty"},
{0x000500C2, nullptr, "SendFifoEx"},
{0x000600C0, nullptr, "RecvFifoEx"},
{0x00070040, SetSemaphore, "SetSemaphore"},
{0x00080000, nullptr, "GetSemaphore"},
{0x00090040, nullptr, "ClearSemaphore"},
{0x000A0040, nullptr, "MaskSemaphore"},
{0x000B0000, nullptr, "CheckSemaphoreRequest"},
{0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
{0x000D0082, WriteProcessPipe, "WriteProcessPipe"},
{0x000E00C0, ReadPipe, "ReadPipe"},
{0x000F0080, GetPipeReadableSize, "GetPipeReadableSize"},
{0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"},
{0x001100C2, LoadComponent, "LoadComponent"},
{0x00120000, nullptr, "UnloadComponent"},
{0x00130082, FlushDataCache, "FlushDataCache"},
{0x00140082, nullptr, "InvalidateDCache"},
{0x00150082, RegisterInterruptEvents, "RegisterInterruptEvents"},
{0x00160000, GetSemaphoreEventHandle, "GetSemaphoreEventHandle"},
{0x00170040, SetSemaphoreMask, "SetSemaphoreMask"},
{0x00180040, nullptr, "GetPhysicalAddress"},
{0x00190040, nullptr, "GetVirtualAddress"},
{0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"},
{0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"},
{0x001C0082, nullptr, "SetIirFilterEQ"},
{0x001D00C0, nullptr, "ReadMultiEx_SPI2"},
{0x001E00C2, nullptr, "WriteMultiEx_SPI2"},
{0x001F0000, GetHeadphoneStatus, "GetHeadphoneStatus"},
{0x00200040, nullptr, "ForceHeadphoneOut"},
{0x00210000, nullptr, "GetIsDspOccupied"},
};
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class // Interface class
Interface::Interface() { Interface::Interface() {
semaphore_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "DSP_DSP::semaphore_event");
interrupt_events = {};
Register(FunctionTable);
} }
Interface::~Interface() { Interface::~Interface() {
semaphore_event = nullptr;
interrupt_events = {};
} }
} // namespace DSP_DSP } // namespace DSP_DSP

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@ -2,417 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/microprofile.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_debugger.h"
// Main graphics debugger object - TODO: Here is probably not the best place for this
GraphicsDebugger g_debugger;
namespace Service { namespace Service {
namespace GSP { namespace GSP {
// Beginning address of HW regs
const u32 REGS_BEGIN = 0x1EB00000;
namespace ErrCodes {
enum {
// TODO(purpasmart): Check if this name fits its actual usage
OutofRangeOrMisalignedAddress = 513,
FirstInitialization = 519,
};
}
constexpr ResultCode RESULT_FIRST_INITIALIZATION(ErrCodes::FirstInitialization, ErrorModule::GX,
ErrorSummary::Success, ErrorLevel::Success);
constexpr ResultCode ERR_REGS_OUTOFRANGE_OR_MISALIGNED(ErrCodes::OutofRangeOrMisalignedAddress,
ErrorModule::GX,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02A01
constexpr ResultCode ERR_REGS_MISALIGNED(ErrorDescription::MisalignedSize, ErrorModule::GX,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02BF2
constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorModule::GX,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E02BEC
/// Event triggered when GSP interrupt has been signalled
Kernel::SharedPtr<Kernel::Event> g_interrupt_event;
/// GSP shared memoryings
Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory;
/// Thread index into interrupt relay queue
u32 g_thread_id = 0;
static bool gpu_right_acquired = false;
static bool first_initialization = true;
/// Gets a pointer to a thread command buffer in GSP shared memory
static inline u8* GetCommandBuffer(u32 thread_id) {
return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
}
FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
// For each thread there are two FrameBufferUpdate fields
u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate);
u8* ptr = g_shared_memory->GetPointer(offset);
return reinterpret_cast<FrameBufferUpdate*>(ptr);
}
/// Gets a pointer to the interrupt relay queue for a given thread index
static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) {
u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id);
return reinterpret_cast<InterruptRelayQueue*>(ptr);
}
/**
* Writes a single GSP GPU hardware registers with a single u32 value
* (For internal use.)
*
* @param base_address The address of the register in question
* @param data Data to be written
*/
static void WriteSingleHWReg(u32 base_address, u32 data) {
DEBUG_ASSERT_MSG((base_address & 3) == 0 && base_address < 0x420000,
"Write address out of range or misaligned");
HW::Write<u32>(base_address + REGS_BEGIN, data);
}
/**
* Writes sequential GSP GPU hardware registers using an array of source data
*
* @param base_address The address of the first register in the sequence
* @param size_in_bytes The number of registers to update (size of data)
* @param data_vaddr A pointer to the source data
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) {
// This magic number is verified to be done by the gsp module
const u32 max_size_in_bytes = 0x80;
if (base_address & 3 || base_address >= 0x420000) {
LOG_ERROR(Service_GSP,
"Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
base_address, size_in_bytes);
return ERR_REGS_OUTOFRANGE_OR_MISALIGNED;
} else if (size_in_bytes <= max_size_in_bytes) {
if (size_in_bytes & 3) {
LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes);
return ERR_REGS_MISALIGNED;
} else {
while (size_in_bytes > 0) {
WriteSingleHWReg(base_address, Memory::Read32(data_vaddr));
size_in_bytes -= 4;
data_vaddr += 4;
base_address += 4;
}
return RESULT_SUCCESS;
}
} else {
LOG_ERROR(Service_GSP, "Out of range size 0x%08x", size_in_bytes);
return ERR_REGS_INVALID_SIZE;
}
}
/**
* Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
* For each register, the value is updated only where the mask is high
*
* @param base_address The address of the first register in the sequence
* @param size_in_bytes The number of registers to update (size of data)
* @param data_vaddr A virtual address to the source data to use for updates
* @param masks_vaddr A virtual address to the masks
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr,
VAddr masks_vaddr) {
// This magic number is verified to be done by the gsp module
const u32 max_size_in_bytes = 0x80;
if (base_address & 3 || base_address >= 0x420000) {
LOG_ERROR(Service_GSP,
"Write address was out of range or misaligned! (address=0x%08x, size=0x%08x)",
base_address, size_in_bytes);
return ERR_REGS_OUTOFRANGE_OR_MISALIGNED;
} else if (size_in_bytes <= max_size_in_bytes) {
if (size_in_bytes & 3) {
LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes);
return ERR_REGS_MISALIGNED;
} else {
while (size_in_bytes > 0) {
const u32 reg_address = base_address + REGS_BEGIN;
u32 reg_value;
HW::Read<u32>(reg_value, reg_address);
u32 data = Memory::Read32(data_vaddr);
u32 mask = Memory::Read32(masks_vaddr);
// Update the current value of the register only for set mask bits
reg_value = (reg_value & ~mask) | (data & mask);
WriteSingleHWReg(base_address, reg_value);
size_in_bytes -= 4;
data_vaddr += 4;
masks_vaddr += 4;
base_address += 4;
}
return RESULT_SUCCESS;
}
} else {
LOG_ERROR(Service_GSP, "Out of range size 0x%08x", size_in_bytes);
return ERR_REGS_INVALID_SIZE;
}
}
/**
* GSP_GPU::WriteHWRegs service function
*
* Writes sequential GSP GPU hardware registers
*
* Inputs:
* 1 : address of first GPU register
* 2 : number of registers to write sequentially
* 4 : pointer to source data array
*/
static void WriteHWRegs(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
VAddr src = cmd_buff[4];
cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw;
}
/**
* GSP_GPU::WriteHWRegsWithMask service function
*
* Updates sequential GSP GPU hardware registers using masks
*
* Inputs:
* 1 : address of first GPU register
* 2 : number of registers to update sequentially
* 4 : pointer to source data array
* 6 : pointer to mask array
*/
static void WriteHWRegsWithMask(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
VAddr src_data = cmd_buff[4];
VAddr mask_data = cmd_buff[6];
cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw;
}
/// Read a GSP GPU hardware register
static void ReadHWRegs(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
// TODO: Return proper error codes
if (reg_addr + size >= 0x420000) {
LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr,
size);
return;
}
// size should be word-aligned
if ((size % 4) != 0) {
LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size);
return;
}
VAddr dst_vaddr = cmd_buff[0x41];
while (size > 0) {
u32 value;
HW::Read<u32>(value, reg_addr + REGS_BEGIN);
Memory::Write32(dst_vaddr, value);
size -= 4;
dst_vaddr += 4;
reg_addr += 4;
}
}
ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
u32 base_address = 0x400000;
PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
if (info.active_fb == 0) {
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
phys_address_left);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
phys_address_right);
} else {
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
phys_address_left);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
phys_address_right);
}
WriteSingleHWReg(base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
info.stride);
WriteSingleHWReg(
base_address +
4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
info.format);
WriteSingleHWReg(
base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
info.shown_fb);
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::BufferSwapped, nullptr);
if (screen_id == 0) {
MicroProfileFlip();
Core::System::GetInstance().perf_stats.EndGameFrame();
}
return RESULT_SUCCESS;
}
/**
* GSP_GPU::SetBufferSwap service function
*
* Updates GPU display framebuffer configuration using the specified parameters.
*
* Inputs:
* 1 : Screen ID (0 = top screen, 1 = bottom screen)
* 2-7 : FrameBufferInfo structure
* Outputs:
* 1: Result code
*/
static void SetBufferSwap(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 screen_id = cmd_buff[1];
FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2];
cmd_buff[1] = SetBufferSwap(screen_id, *fb_info).raw;
}
/**
* GSP_GPU::FlushDataCache service function
*
* This Function is a no-op, We aren't emulating the CPU cache any time soon.
*
* Inputs:
* 1 : Address
* 2 : Size
* 3 : Value 0, some descriptor for the KProcess Handle
* 4 : KProcess handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void FlushDataCache(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 address = cmd_buff[1];
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
// TODO(purpasmart96): Verify return header on HW
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
size, process);
}
/**
* GSP_GPU::SetAxiConfigQoSMode service function
* Inputs:
* 1 : Mode, unused in emulator
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void SetAxiConfigQoSMode(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 mode = cmd_buff[1];
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode);
}
/**
* GSP_GPU::RegisterInterruptRelayQueue service function
* Inputs:
* 1 : "Flags" field, purpose is unknown
* 3 : Handle to GSP synchronization event
* Outputs:
* 1 : Result of function, 0x2A07 on success, otherwise error code
* 2 : Thread index into GSP command buffer
* 4 : Handle to GSP shared memory
*/
static void RegisterInterruptRelayQueue(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 flags = cmd_buff[1];
g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]);
// TODO(mailwl): return right error code instead assert
ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!");
g_interrupt_event->name = "GSP_GPU::interrupt_event";
if (first_initialization) {
// This specific code is required for a successful initialization, rather than 0
first_initialization = false;
cmd_buff[1] = RESULT_FIRST_INITIALIZATION.raw;
} else {
cmd_buff[1] = RESULT_SUCCESS.raw;
}
cmd_buff[2] = g_thread_id++; // Thread ID
cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory
g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags);
}
/**
* GSP_GPU::UnregisterInterruptRelayQueue service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void UnregisterInterruptRelayQueue(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
g_thread_id = 0;
g_interrupt_event = nullptr;
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_GSP, "(STUBBED) called");
}
/** /**
* Signals that the specified interrupt type has occurred to userland code * Signals that the specified interrupt type has occurred to userland code
* @param interrupt_id ID of interrupt that is being signalled * @param interrupt_id ID of interrupt that is being signalled
@ -420,383 +14,13 @@ static void UnregisterInterruptRelayQueue(Interface* self) {
* @todo This probably does not belong in the GSP module, instead move to video_core * @todo This probably does not belong in the GSP module, instead move to video_core
*/ */
void SignalInterrupt(InterruptId interrupt_id) { void SignalInterrupt(InterruptId interrupt_id) {
if (!gpu_right_acquired) { UNIMPLEMENTED();
return;
}
if (nullptr == g_interrupt_event) {
LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!");
return;
}
if (nullptr == g_shared_memory) {
LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
return;
}
for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id);
u8 next = interrupt_relay_queue->index;
next += interrupt_relay_queue->number_interrupts;
next = next % 0x34; // 0x34 is the number of interrupt slots
interrupt_relay_queue->number_interrupts += 1;
interrupt_relay_queue->slot[next] = interrupt_id;
interrupt_relay_queue->error_code = 0x0; // No error
// Update framebuffer information if requested
// TODO(yuriks): Confirm where this code should be called. It is definitely updated without
// executing any GSP commands, only waiting on the event.
int screen_id =
(interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
if (screen_id != -1) {
FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
if (info->is_dirty) {
SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
info->is_dirty.Assign(false);
}
}
}
g_interrupt_event->Signal();
} }
MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
/// Executes the next GSP command
static void ExecuteCommand(const Command& command, u32 thread_id) {
// Utility function to convert register ID to address
static auto WriteGPURegister = [](u32 id, u32 data) {
GPU::Write<u32>(0x1EF00000 + 4 * id, data);
};
switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA: {
MICROPROFILE_SCOPE(GPU_GSP_DMA);
// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever
// possible/likely
Memory::RasterizerFlushVirtualRegion(command.dma_request.source_address,
command.dma_request.size, Memory::FlushMode::Flush);
Memory::RasterizerFlushVirtualRegion(command.dma_request.dest_address,
command.dma_request.size,
Memory::FlushMode::FlushAndInvalidate);
// TODO(Subv): These memory accesses should not go through the application's memory mapping.
// They should go through the GSP module's memory mapping.
Memory::CopyBlock(command.dma_request.dest_address, command.dma_request.source_address,
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
break;
}
// TODO: This will need some rework in the future. (why?)
case CommandId::SUBMIT_GPU_CMDLIST: {
auto& params = command.submit_gpu_cmdlist;
if (params.do_flush) {
// This flag flushes the command list (params.address, params.size) from the cache.
// Command lists are not processed by the hardware renderer, so we don't need to
// actually flush them in Citra.
}
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),
Memory::VirtualToPhysicalAddress(params.address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)),
params.size);
// TODO: Not sure if we are supposed to always write this .. seems to trigger processing
// though
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1);
// TODO(yuriks): Figure out the meaning of the `flags` field.
break;
}
// It's assumed that the two "blocks" behave equivalently.
// Presumably this is done simply to allow two memory fills to run in parallel.
case CommandId::SET_MEMORY_FILL: {
auto& params = command.memory_fill;
if (params.start1 != 0) {
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
Memory::VirtualToPhysicalAddress(params.start1) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
Memory::VirtualToPhysicalAddress(params.end1) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)),
params.value1);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)),
params.control1);
}
if (params.start2 != 0) {
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
Memory::VirtualToPhysicalAddress(params.start2) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)),
params.value2);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)),
params.control2);
}
break;
}
case CommandId::SET_DISPLAY_TRANSFER: {
auto& params = command.display_transfer;
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)),
params.in_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)),
params.out_buffer_size);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)),
params.flags);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
break;
}
case CommandId::SET_TEXTURE_COPY: {
auto& params = command.texture_copy;
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address),
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size),
params.size);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size),
params.in_width_gap);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.output_size),
params.out_width_gap);
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.flags), params.flags);
// NOTE: Actual GSP ORs 1 with current register instead of overwriting. Doesn't seem to
// matter.
WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.trigger), 1);
break;
}
case CommandId::CACHE_FLUSH: {
// NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers
// Use command.cache_flush.regions to implement this handler
break;
}
default:
LOG_ERROR(Service_GSP, "unknown command 0x%08X", (int)command.id.Value());
}
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::GSPCommandProcessed,
(void*)&command);
}
/**
* GSP_GPU::SetLcdForceBlack service function
*
* Enable or disable REG_LCDCOLORFILL with the color black.
*
* Inputs:
* 1: Black color fill flag (0 = don't fill, !0 = fill)
* Outputs:
* 1: Result code
*/
static void SetLcdForceBlack(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
bool enable_black = cmd_buff[1] != 0;
LCD::Regs::ColorFill data = {0};
// Since data is already zeroed, there is no need to explicitly set
// the color to black (all zero).
data.is_enabled.Assign(enable_black);
LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
cmd_buff[1] = RESULT_SUCCESS.raw;
}
/// This triggers handling of the GX command written to the command buffer in shared memory.
static void TriggerCmdReqQueue(Interface* self) {
// Iterate through each thread's command queue...
for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) {
CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id);
// Iterate through each command...
for (unsigned i = 0; i < command_buffer->number_commands; ++i) {
g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]);
// Decode and execute command
ExecuteCommand(command_buffer->commands[i], thread_id);
// Indicates that command has completed
command_buffer->number_commands.Assign(command_buffer->number_commands - 1);
}
}
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = 0; // No error
}
/**
* GSP_GPU::ImportDisplayCaptureInfo service function
*
* Returns information about the current framebuffer state
*
* Inputs:
* 0: Header 0x00180000
* Outputs:
* 0: Header Code[0x00180240]
* 1: Result code
* 2: Left framebuffer virtual address for the main screen
* 3: Right framebuffer virtual address for the main screen
* 4: Main screen framebuffer format
* 5: Main screen framebuffer width
* 6: Left framebuffer virtual address for the bottom screen
* 7: Right framebuffer virtual address for the bottom screen
* 8: Bottom screen framebuffer format
* 9: Bottom screen framebuffer width
*/
static void ImportDisplayCaptureInfo(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
// TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
// because we only support a single running application at a time.
// This should always return the framebuffer data that is currently displayed on the screen.
u32 thread_id = 0;
FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0);
FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1);
cmd_buff[0] = IPC::MakeHeader(0x18, 0x9, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
// Top Screen
cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left;
cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right;
cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format;
cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride;
// Bottom Screen
cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left;
cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right;
cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format;
cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride;
LOG_WARNING(Service_GSP, "called");
}
/**
* GSP_GPU::AcquireRight service function
* Outputs:
* 1: Result code
*/
static void AcquireRight(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
gpu_right_acquired = true;
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_GSP, "called");
}
/**
* GSP_GPU::ReleaseRight service function
* Outputs:
* 1: Result code
*/
static void ReleaseRight(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
gpu_right_acquired = false;
cmd_buff[1] = RESULT_SUCCESS.raw;
LOG_WARNING(Service_GSP, "called");
}
/**
* GSP_GPU::StoreDataCache service function
*
* This Function is a no-op, We aren't emulating the CPU cache any time soon.
*
* Inputs:
* 0 : Header code [0x001F0082]
* 1 : Address
* 2 : Size
* 3 : Value 0, some descriptor for the KProcess Handle
* 4 : KProcess handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void StoreDataCache(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 address = cmd_buff[1];
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
size, process);
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
{0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},
{0x00050200, SetBufferSwap, "SetBufferSwap"},
{0x00060082, nullptr, "SetCommandList"},
{0x000700C2, nullptr, "RequestDma"},
{0x00080082, FlushDataCache, "FlushDataCache"},
{0x00090082, nullptr, "InvalidateDataCache"},
{0x000A0044, nullptr, "RegisterInterruptEvents"},
{0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
{0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
{0x000D0140, nullptr, "SetDisplayTransfer"},
{0x000E0180, nullptr, "SetTextureCopy"},
{0x000F0200, nullptr, "SetMemoryFill"},
{0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"},
{0x00110040, nullptr, "SetPerfLogMode"},
{0x00120000, nullptr, "GetPerfLog"},
{0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"},
{0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"},
{0x00150002, nullptr, "TryAcquireRight"},
{0x00160042, AcquireRight, "AcquireRight"},
{0x00170000, ReleaseRight, "ReleaseRight"},
{0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"},
{0x00190000, nullptr, "SaveVramSysArea"},
{0x001A0000, nullptr, "RestoreVramSysArea"},
{0x001B0000, nullptr, "ResetGpuCore"},
{0x001C0040, nullptr, "SetLedForceOff"},
{0x001D0040, nullptr, "SetTestCommand"},
{0x001E0080, nullptr, "SetInternalPriorities"},
{0x001F0082, StoreDataCache, "StoreDataCache"},
};
GSP_GPU::GSP_GPU() { GSP_GPU::GSP_GPU() {
Register(FunctionTable);
g_interrupt_event = nullptr;
using Kernel::MemoryPermission;
g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
MemoryPermission::ReadWrite, 0,
Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
g_thread_id = 0;
gpu_right_acquired = false;
first_initialization = true;
} }
GSP_GPU::~GSP_GPU() { GSP_GPU::~GSP_GPU() {
g_interrupt_event = nullptr;
g_shared_memory = nullptr;
gpu_right_acquired = false;
} }
} // namespace GSP } // namespace GSP

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@ -1,29 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/gsp_lcd.h"
namespace Service {
namespace GSP {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
{0x000A0080, nullptr, "SetBrightnessRaw"},
{0x000B0080, nullptr, "SetBrightness"},
{0x000F0000, nullptr, "PowerOnAllBacklights"},
{0x00100000, nullptr, "PowerOffAllBacklights"},
{0x00110040, nullptr, "PowerOnBacklight"},
{0x00120040, nullptr, "PowerOffBacklight"},
{0x00130040, nullptr, "SetLedForceOff"},
{0x00140000, nullptr, "GetVendor"},
{0x00150040, nullptr, "GetBrightness"},
// clang-format on
};
GSP_LCD::GSP_LCD() {
Register(FunctionTable);
}
} // namespace GSP
} // namespace Service

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@ -1,22 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace GSP {
class GSP_LCD final : public Interface {
public:
GSP_LCD();
std::string GetPortName() const override {
return "gsp::Lcd";
}
};
} // namespace GSP
} // namespace Service

View File

@ -15,7 +15,6 @@
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/service/dsp_dsp.h" #include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/gsp_lcd.h"
#include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
@ -190,7 +189,6 @@ void Init() {
AddService(new DSP_DSP::Interface); AddService(new DSP_DSP::Interface);
AddService(new GSP::GSP_GPU); AddService(new GSP::GSP_GPU);
AddService(new GSP::GSP_LCD);
LOG_DEBUG(Service, "initialized OK"); LOG_DEBUG(Service, "initialized OK");
} }