mirror of https://git.suyu.dev/suyu/suyu
kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedule
This commit is contained in:
parent
e8a17ee6fd
commit
10447d1f48
|
@ -7,6 +7,7 @@
|
||||||
#include "core/mem_map.h"
|
#include "core/mem_map.h"
|
||||||
#include "core/hle/hle.h"
|
#include "core/hle/hle.h"
|
||||||
#include "core/hle/svc.h"
|
#include "core/hle/svc.h"
|
||||||
|
#include "core/hle/kernel/thread.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -41,11 +42,11 @@ void EatCycles(u32 cycles) {
|
||||||
// TODO: ImplementMe
|
// TODO: ImplementMe
|
||||||
}
|
}
|
||||||
|
|
||||||
void ReSchedule(const char *reason) {
|
void Reschedule(const char *reason) {
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
_dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
|
_dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "Reschedule: Invalid or too long reason.");
|
||||||
#endif
|
#endif
|
||||||
// TODO: ImplementMe
|
Core::g_app_core->PrepareReschedule();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) {
|
void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) {
|
||||||
|
|
|
@ -37,7 +37,7 @@ void CallSVC(u32 opcode);
|
||||||
|
|
||||||
void EatCycles(u32 cycles);
|
void EatCycles(u32 cycles);
|
||||||
|
|
||||||
void ReSchedule(const char *reason);
|
void Reschedule(const char *reason);
|
||||||
|
|
||||||
void Init();
|
void Init();
|
||||||
|
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
Handle g_main_thread = 0;
|
||||||
ObjectPool g_object_pool;
|
ObjectPool g_object_pool;
|
||||||
|
|
||||||
ObjectPool::ObjectPool() {
|
ObjectPool::ObjectPool() {
|
||||||
|
@ -150,7 +151,7 @@ bool LoadExec(u32 entry_point) {
|
||||||
Core::g_app_core->SetPC(entry_point);
|
Core::g_app_core->SetPC(entry_point);
|
||||||
|
|
||||||
// 0x30 is the typical main thread priority I've seen used so far
|
// 0x30 is the typical main thread priority I've seen used so far
|
||||||
Handle thread = Kernel::SetupMainThread(0x30);
|
g_main_thread = Kernel::SetupMainThread(THREADPRIO_DEFAULT);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -163,6 +163,7 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
extern ObjectPool g_object_pool;
|
extern ObjectPool g_object_pool;
|
||||||
|
extern Handle g_main_thread;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Loads executable stored at specified address
|
* Loads executable stored at specified address
|
||||||
|
|
|
@ -285,11 +285,11 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
|
||||||
|
|
||||||
HLE::EatCycles(32000);
|
HLE::EatCycles(32000);
|
||||||
|
|
||||||
|
CallThread(t);
|
||||||
|
|
||||||
// This won't schedule to the new thread, but it may to one woken from eating cycles.
|
// This won't schedule to the new thread, but it may to one woken from eating cycles.
|
||||||
// Technically, this should not eat all at once, and reschedule in the middle, but that's hard.
|
// Technically, this should not eat all at once, and reschedule in the middle, but that's hard.
|
||||||
HLE::ReSchedule("thread created");
|
//HLE::Reschedule("thread created");
|
||||||
|
|
||||||
CallThread(t);
|
|
||||||
|
|
||||||
return handle;
|
return handle;
|
||||||
}
|
}
|
||||||
|
|
|
@ -125,8 +125,11 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
||||||
Result res = object->WaitSynchronization(&wait);
|
Result res = object->WaitSynchronization(&wait);
|
||||||
|
|
||||||
if (wait) {
|
if (wait) {
|
||||||
|
// Set current thread to wait state if handle was not unlocked
|
||||||
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
|
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
|
||||||
Kernel::Reschedule();
|
|
||||||
|
// Check for next thread to schedule
|
||||||
|
HLE::Reschedule(__func__);
|
||||||
|
|
||||||
// Context switch - Function blocked, is not actually returning (will be "called" again)
|
// Context switch - Function blocked, is not actually returning (will be "called" again)
|
||||||
|
|
||||||
|
@ -178,7 +181,9 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
|
||||||
|
|
||||||
// Set current thread to wait state if not all handles were unlocked
|
// Set current thread to wait state if not all handles were unlocked
|
||||||
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
|
Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
|
||||||
Kernel::Reschedule();
|
|
||||||
|
// Check for next thread to schedule
|
||||||
|
HLE::Reschedule(__func__);
|
||||||
|
|
||||||
// Context switch - Function blocked, is not actually returning (will be "called" again)
|
// Context switch - Function blocked, is not actually returning (will be "called" again)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue