diff --git a/src/common/common_sizes.h b/src/common/common_sizes.h
index 7e9fd968ba..d07b7ee5a3 100644
--- a/src/common/common_sizes.h
+++ b/src/common/common_sizes.h
@@ -24,6 +24,7 @@ enum : u64 {
     Size_128_MB = 128ULL * Size_1_MB,
     Size_448_MB = 448ULL * Size_1_MB,
     Size_507_MB = 507ULL * Size_1_MB,
+    Size_512_MB = 512ULL * Size_1_MB,
     Size_562_MB = 562ULL * Size_1_MB,
     Size_1554_MB = 1554ULL * Size_1_MB,
     Size_2048_MB = 2048ULL * Size_1_MB,
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index a8fb21d92c..82a4a10d69 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -16,6 +16,7 @@
 
 #include <boost/container/small_vector.hpp>
 
+#include "common/common_sizes.h"
 #include "common/common_types.h"
 #include "common/div_ceil.h"
 #include "common/microprofile.h"
@@ -65,8 +66,8 @@ class BufferCache {
 
     static constexpr BufferId NULL_BUFFER_ID{0};
 
-    static constexpr u64 expected_memory = 512ULL * 1024ULL * 1024ULL;
-    static constexpr u64 critical_memory = 1024ULL * 1024ULL * 1024ULL;
+    static constexpr u64 EXPECTED_MEMORY = Common::Size_512_MB;
+    static constexpr u64 CRITICAL_MEMORY = Common::Size_1_GB;
 
     using Maxwell = Tegra::Engines::Maxwell3D::Regs;
 
@@ -368,13 +369,13 @@ void BufferCache<P>::TickFrame() {
     const bool skip_preferred = hits * 256 < shots * 251;
     uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
 
-    const bool activate_gc = enabled_gc && total_used_memory >= expected_memory;
+    const bool activate_gc = enabled_gc && total_used_memory >= EXPECTED_MEMORY;
     if (!activate_gc) {
         return;
     }
-    const bool agressive_gc = total_used_memory >= critical_memory;
-    const u64 ticks_to_destroy = agressive_gc ? 60 : 120;
-    int num_iterations = agressive_gc ? 64 : 32;
+    const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
+    const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
+    int num_iterations = aggressive_gc ? 64 : 32;
     for (; num_iterations > 0; --num_iterations) {
         if (deletion_iterator == slot_buffers.end()) {
             deletion_iterator = slot_buffers.begin();
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 6308aef947..eb17462656 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -283,4 +283,11 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
     return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
 }
 
+u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
+    constexpr u64 RGBA8_PIXEL_SIZE = 4;
+    const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
+                                static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
+    return (base_size * base_block_size) / BytesPerBlock(format);
+}
+
 } // namespace VideoCore::Surface
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index c40ab89d0b..1503db81fd 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -462,4 +462,6 @@ bool IsPixelFormatSRGB(PixelFormat format);
 
 std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
 
+u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
+
 } // namespace VideoCore::Surface
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 8685f44182..8ff6f4e018 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -20,6 +20,7 @@
 
 #include "common/alignment.h"
 #include "common/common_funcs.h"
+#include "common/common_sizes.h"
 #include "common/common_types.h"
 #include "common/logging/log.h"
 #include "common/settings.h"
@@ -76,8 +77,8 @@ class TextureCache {
     /// Sampler ID for bugged sampler ids
     static constexpr SamplerId NULL_SAMPLER_ID{0};
 
-    static constexpr u64 expected_memory = 1024ULL * 1024ULL * 1024ULL;
-    static constexpr u64 critical_memory = 2 * 1024ULL * 1024ULL * 1024ULL;
+    static constexpr u64 EXPECTED_MEMORY = Common::Size_1_GB;
+    static constexpr u64 CRITICAL_MEMORY = Common::Size_2_GB;
 
     using Runtime = typename P::Runtime;
     using Image = typename P::Image;
@@ -394,8 +395,8 @@ void TextureCache<P>::TickFrame() {
         ++frame_tick;
         return;
     }
-    const bool high_priority_mode = total_used_memory >= expected_memory;
-    const bool aggressive_mode = total_used_memory >= critical_memory;
+    const bool high_priority_mode = total_used_memory >= EXPECTED_MEMORY;
+    const bool aggressive_mode = total_used_memory >= CRITICAL_MEMORY;
     const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
     int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
     for (; num_iterations > 0; --num_iterations) {
@@ -405,7 +406,8 @@ void TextureCache<P>::TickFrame() {
                 break;
             }
         }
-        const auto [image_id, image] = *deletion_iterator;
+        auto [image_id, image_tmp] = *deletion_iterator;
+        Image* image = image_tmp; // fix clang error.
         const bool is_alias = True(image->flags & ImageFlagBits::Alias);
         const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
         const bool must_download = image->IsSafeDownload();
@@ -417,8 +419,8 @@ void TextureCache<P>::TickFrame() {
         should_care |= aggressive_mode;
         if (should_care && image->frame_tick + ticks_needed < frame_tick) {
             if (is_bad_overlap) {
-                const bool overlap_check =
-                    std::ranges::all_of(image->overlapping_images, [&](const ImageId& overlap_id) {
+                const bool overlap_check = std::ranges::all_of(
+                    image->overlapping_images, [&, image](const ImageId& overlap_id) {
                         auto& overlap = slot_images[overlap_id];
                         return overlap.frame_tick >= image->frame_tick;
                     });
@@ -428,8 +430,8 @@ void TextureCache<P>::TickFrame() {
                 }
             }
             if (!is_bad_overlap && must_download) {
-                const bool alias_check =
-                    std::ranges::none_of(image->aliased_images, [&](const AliasedImage& alias) {
+                const bool alias_check = std::ranges::none_of(
+                    image->aliased_images, [&, image](const AliasedImage& alias) {
                         auto& alias_image = slot_images[alias.id];
                         return (alias_image.frame_tick < image->frame_tick) ||
                                (alias_image.modification_tick < image->modification_tick);
@@ -1275,8 +1277,13 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
     image.flags |= ImageFlagBits::Registered;
     ForEachPage(image.cpu_addr, image.guest_size_bytes,
                 [this, image_id](u64 page) { page_table[page].push_back(image_id); });
-    total_used_memory +=
-        Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024);
+    u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
+    if ((IsPixelFormatASTC(image.info.format) &&
+         True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
+        True(image.flags & ImageFlagBits::Converted)) {
+        tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
+    }
+    total_used_memory += Common::AlignUp(tentative_size, 1024);
 }
 
 template <class P>
@@ -1286,8 +1293,13 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
                "Trying to unregister an already registered image");
     image.flags &= ~ImageFlagBits::Registered;
     image.flags &= ~ImageFlagBits::BadOverlap;
-    total_used_memory -=
-        Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024);
+    u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
+    if ((IsPixelFormatASTC(image.info.format) &&
+         True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
+        True(image.flags & ImageFlagBits::Converted)) {
+        tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
+    }
+    total_used_memory -= Common::AlignUp(tentative_size, 1024);
     ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
         const auto page_it = page_table.find(page);
         if (page_it == page_table.end()) {
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 3566e9bfaf..4bab3d0743 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -106,7 +106,7 @@
         <item>
          <widget class="QCheckBox" name="use_caches_gc">
           <property name="toolTip">
-           <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4Gb and flush least used textures/buffers. This option may be unsafe on a few games</string>
+           <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
           </property>
           <property name="text">
            <string>Enable GPU caches garbage collection (unsafe)</string>