GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.

This corrects the invalid position values in some games when doing attribute-less rendering.
This commit is contained in:
Subv 2018-06-10 13:50:19 -05:00
parent 281fd881a0
commit 004b1b3830
1 changed files with 1 additions and 1 deletions