CFG: override language setting on boot

This commit is contained in:
wwylele 2017-01-19 00:06:52 +02:00
parent 1d088c637c
commit 0045ea662f
1 changed files with 38 additions and 36 deletions

View File

@ -322,47 +322,11 @@ static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 fl
return MakeResult<void*>(pointer);
}
/// Checks if the language is available in the chosen region, and returns a proper one
static u8 AdjustLanguageInfoBlock(u32 region, u8 language) {
static const std::array<std::vector<u8>, 7> region_languages{{
// JPN
{LANGUAGE_JP},
// USA
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
// EUR
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
LANGUAGE_RU},
// AUS
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
LANGUAGE_RU},
// CHN
{LANGUAGE_ZH},
// KOR
{LANGUAGE_KO},
// TWN
{LANGUAGE_TW},
}};
const auto& available = region_languages[region];
if (std::find(available.begin(), available.end(), language) == available.end()) {
return available[0];
}
return language;
}
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(output, pointer, size);
// override the language setting if the region setting is auto
if (block_id == LanguageBlockID &&
Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
u8 language;
memcpy(&language, output, sizeof(u8));
language = AdjustLanguageInfoBlock(preferred_region_code, language);
memcpy(output, &language, sizeof(u8));
}
return RESULT_SUCCESS;
}
@ -586,9 +550,47 @@ void Init() {
void Shutdown() {}
/// Checks if the language is available in the chosen region, and returns a proper one
static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
static const std::array<std::vector<SystemLanguage>, 7> region_languages{{
// JPN
{LANGUAGE_JP},
// USA
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
// EUR
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
LANGUAGE_RU},
// AUS
{LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
LANGUAGE_RU},
// CHN
{LANGUAGE_ZH},
// KOR
{LANGUAGE_KO},
// TWN
{LANGUAGE_TW},
}};
const auto& available = region_languages[region];
if (std::find(available.begin(), available.end(), language) == available.end()) {
return available[0];
}
return language;
}
void SetPreferredRegionCode(u32 region_code) {
preferred_region_code = region_code;
LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
const SystemLanguage current_language = GetSystemLanguage();
const SystemLanguage adjusted_language =
AdjustLanguageInfoBlock(region_code, current_language);
if (current_language != adjusted_language) {
LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d",
static_cast<int>(current_language), static_cast<int>(adjusted_language));
SetSystemLanguage(adjusted_language);
}
}
}
void SetUsername(const std::u16string& name) {