A multi-platform Atari 2600 Emulator
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stephena f8e51876b5 Removed all reference to analog vs. digital joysticks, since we really
don't care what type they are (this is good, since the detection code
was crap anyway).  Events are now designated as being digital or analog.
If an event is analog and the stick also happens to be analog, then it
will get analog values; otherwise it won't.  Hopefully this will speed
up analog processing in Win32 (which I swear is the bane of my existence,
since every time I boot into Windows I feel my blood pressure rising :( )

Fixed typo which caused the joymap to be saved incorrectly.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@943 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2006-01-09 00:42:12 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella Removed all reference to analog vs. digital joysticks, since we really 2006-01-09 00:42:12 +00:00