A multi-platform Atari 2600 Emulator
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stephena f599e1611d A little renaming in the GL class. I now know why we're getting white
textures in OSX.  It seems the textures have to be completely reloaded
after the window changes size, even if it's still large enough to hold
the previous textures.  I assume the GL context is being reset each
time SDL_SetVideoMode is called (although this doesn't happen in Linux
or Win32).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1559 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2008-12-10 18:11:21 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella A little renaming in the GL class. I now know why we're getting white 2008-12-10 18:11:21 +00:00