mirror of https://github.com/stella-emu/stella.git
f599e1611d
textures in OSX. It seems the textures have to be completely reloaded after the window changes size, even if it's still large enough to hold the previous textures. I assume the GL context is being reset each time SDL_SetVideoMode is called (although this doesn't happen in Linux or Win32). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1559 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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