mirror of https://github.com/stella-emu/stella.git
f549cf9661
of the C++ standard. Fixed bug when using snprintf; we must use BSPF_snprintf, since the function has different names in different OS's. Optimized loading of PNG images in the RomInfoWidget so that memory allocations aren't continuously being done. Basically, memory is allocated once and then only re-allocated if a new image is larger than all previous ones. This can increase memory use slightly, as the image data stays around between image loads, and it remembers the largest image loaded. But if you images are all mostly the same size, it should hurt memory usage too much. And it really helps on certain systems where repeated (re)-allocations can cause problems. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2261 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-SDL.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 3.4.1 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team June 11, 2011