mirror of https://github.com/stella-emu/stella.git
239 lines
6.2 KiB
C++
239 lines
6.2 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2018 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "FSNodePOSIX.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FilesystemNodePOSIX::setFlags()
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{
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struct stat st;
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_isValid = (0 == stat(_path.c_str(), &st));
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if(_isValid)
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{
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_isDirectory = S_ISDIR(st.st_mode);
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_isFile = S_ISREG(st.st_mode);
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// Add a trailing slash, if necessary
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if (_isDirectory && _path.length() > 0 && _path[_path.length()-1] != '/')
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_path += '/';
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}
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else
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_isDirectory = _isFile = false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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FilesystemNodePOSIX::FilesystemNodePOSIX()
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: _path("/"), // The root dir.
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_displayName(_path),
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_isValid(true),
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_isFile(false),
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_isDirectory(true)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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FilesystemNodePOSIX::FilesystemNodePOSIX(const string& p, bool verify)
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: _isValid(true),
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_isFile(false),
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_isDirectory(true)
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{
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// Default to home directory
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_path = p.length() > 0 ? p : "~";
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// Expand '~' to the HOME environment variable
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if(_path[0] == '~')
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{
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const char* home = getenv("HOME");
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if (home != nullptr)
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_path.replace(0, 1, home);
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}
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// Get absolute path
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char buf[MAXPATHLEN];
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if(realpath(_path.c_str(), buf))
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_path = buf;
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_displayName = lastPathComponent(_path);
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if(verify)
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setFlags();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FilesystemNodePOSIX::getShortPath() const
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{
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// If the path starts with the home directory, replace it with '~'
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const char* home = getenv("HOME");
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if(home != nullptr && BSPF::startsWithIgnoreCase(_path, home))
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{
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string path = "~";
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const char* offset = _path.c_str() + strlen(home);
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if(*offset != '/') path += "/";
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path += offset;
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return path;
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}
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return _path;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNodePOSIX::getChildren(AbstractFSList& myList, ListMode mode,
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bool hidden) const
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{
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assert(_isDirectory);
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DIR* dirp = opendir(_path.c_str());
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if (dirp == nullptr)
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return false;
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// Loop over dir entries using readdir
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struct dirent* dp;
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while ((dp = readdir(dirp)) != nullptr)
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{
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// Skip 'invisible' files if necessary
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if (dp->d_name[0] == '.' && !hidden)
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continue;
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// Skip '.' and '..' to avoid cycles
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if ((dp->d_name[0] == '.' && dp->d_name[1] == 0) || (dp->d_name[0] == '.' && dp->d_name[1] == '.'))
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continue;
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string newPath(_path);
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if (newPath.length() > 0 && newPath[newPath.length()-1] != '/')
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newPath += '/';
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newPath += dp->d_name;
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FilesystemNodePOSIX entry(newPath, false);
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#if defined(SYSTEM_NOT_SUPPORTING_D_TYPE)
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/* TODO: d_type is not part of POSIX, so it might not be supported
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* on some of our targets. For those systems where it isn't supported,
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* add this #elif case, which tries to use stat() instead.
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*
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* The d_type method is used to avoid costly recurrent stat() calls in big
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* directories.
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*/
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entry.setFlags();
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#else
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if (dp->d_type == DT_UNKNOWN)
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{
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// Fall back to stat()
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entry.setFlags();
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}
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else
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{
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if (dp->d_type == DT_LNK)
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{
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struct stat st;
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if (stat(entry._path.c_str(), &st) == 0)
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{
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entry._isDirectory = S_ISDIR(st.st_mode);
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entry._isFile = S_ISREG(st.st_mode);
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}
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else
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entry._isDirectory = entry._isFile = false;
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}
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else
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{
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entry._isDirectory = (dp->d_type == DT_DIR);
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entry._isFile = (dp->d_type == DT_REG);
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}
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if (entry._isDirectory)
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entry._path += "/";
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entry._isValid = entry._isDirectory || entry._isFile;
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}
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#endif
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// Skip files that are invalid for some reason (e.g. because we couldn't
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// properly stat them).
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if (!entry._isValid)
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continue;
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// Honor the chosen mode
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if ((mode == FilesystemNode::kListFilesOnly && !entry._isFile) ||
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(mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
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continue;
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myList.emplace_back(new FilesystemNodePOSIX(entry));
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}
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closedir(dirp);
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return true;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNodePOSIX::makeDir()
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{
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if(mkdir(_path.c_str(), 0777) == 0)
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{
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// Get absolute path
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char buf[MAXPATHLEN];
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if(realpath(_path.c_str(), buf))
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_path = buf;
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_displayName = lastPathComponent(_path);
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setFlags();
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// Add a trailing slash, if necessary
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if (_path.length() > 0 && _path[_path.length()-1] != '/')
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_path += '/';
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return true;
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}
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else
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return false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNodePOSIX::rename(const string& newfile)
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{
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if(std::rename(_path.c_str(), newfile.c_str()) == 0)
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{
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_path = newfile;
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// Get absolute path
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char buf[MAXPATHLEN];
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if(realpath(_path.c_str(), buf))
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_path = buf;
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_displayName = lastPathComponent(_path);
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setFlags();
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// Add a trailing slash, if necessary
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if (_isDirectory && _path.length() > 0 && _path[_path.length()-1] != '/')
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_path += '/';
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return true;
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}
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else
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return false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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AbstractFSNodePtr FilesystemNodePOSIX::getParent() const
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{
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if (_path == "/")
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return nullptr;
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const char* start = _path.c_str();
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const char* end = lastPathComponent(_path);
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return make_unique<FilesystemNodePOSIX>(string(start, size_t(end - start)));
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}
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