mirror of https://github.com/stella-emu/stella.git
ef5c5de54f
many more scanlines than a real TV would allow. This fixes both graphical corruption and slowdowns in Q-Bert ROM (which contains code to do a tight loop extending VBLANK time, in effect generating a 'frame' with 1000's of scanlines). First pass at a method to determine the first 'relevant' scanline of a TIA frame. This isn't easy, because there are many conditions for this to occur. The eventual goal is to eliminate Display.YStart tweaks in the properties file, and have the TIA code itself figure out the best value. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1858 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
||
---|---|---|
debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 2.8.4 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favorite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team July 4, 2009