mirror of https://github.com/stella-emu/stella.git
eddc10294d
Made emulator pause when toggling between windowed and fullscreen modes. Added code for the TEXTURES_ARE_LOST definition. In Windows, when changing the window size or toggling fullscreen/windowed modes, the OpenGL textures are lost and must be reloaded. This now works. Fixed a long-standing bug in snapshot files. I made sure they were opened in binary mode. That wasn't required in Linux. Sometimes developing multi-platform code can really work the bugs out. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@228 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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