mirror of https://github.com/stella-emu/stella.git
![]() (and works) as intended. Converted many of the OpenGL functions back to similar code in the corresponding software methods. So OpenGL mode can now draw text and bitmaps in GUI mode. It just wasn't worth the effort to separate the rendering so much, and all we lose by going back is accelerated alpha-blending. Since it's just eye candy anyway, I don't really care. This is in anticipation of merging the software and OpenGL modes. Once that's complete, both FrameBuffer classes will be much smaller, and we'll be able to switch between software and OpenGL modes while the program is running. This is one of the last 'features' that is currently only accessible from the commandline. My goal is that one *shouldn't* have to use the commandline to change options, but the ability will still be there if they want to. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@398 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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