mirror of https://github.com/stella-emu/stella.git
d275773413
which I though a just a one or two-liner equivalent to glReadPixels. Turns out that SDL2 doesn't return 24-bit RGB data (only 16 or 32-bit), so the PNGLibrary had to massage the data. In the process, converted the PNG saving functions to actually use PNG library functions, which greatly simplified converting packing from 32 -> 24-bit. Historically, the PNG save functions were written before libpng was a requirement, so they were hand-rolled. Once libpng was integrated into the codebase, it didn't make much sense to not use it anymore. So an expected two-line code fix became this commit ... git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2919 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-SDL.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella, visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team