mirror of https://github.com/stella-emu/stella.git
158 lines
4.1 KiB
C++
158 lines
4.1 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2018 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "AbstractFrameManager.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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AbstractFrameManager::AbstractFrameManager() :
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myLayout(FrameLayout::pal),
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myOnFrameStart(nullptr),
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myOnFrameComplete(nullptr)
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{
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layout(FrameLayout::ntsc);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::reset()
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{
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myIsRendering = false;
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myVsync = false;
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myVblank = false;
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myCurrentFrameTotalLines = 0;
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myCurrentFrameFinalLines = 0;
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myPreviousFrameFinalLines = 0;
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myTotalFrames = 0;
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onReset();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::nextLine()
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{
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++myCurrentFrameTotalLines;
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onNextLine();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::setHandlers(
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callback frameStartCallback,
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callback frameCompletionCallback
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) {
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myOnFrameStart = frameStartCallback;
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myOnFrameComplete = frameCompletionCallback;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::clearHandlers()
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{
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myOnFrameStart = myOnFrameComplete = nullptr;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::setVblank(bool vblank)
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{
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if (vblank == myVblank) return;
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myVblank = vblank;
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onSetVblank();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::setVsync(bool vsync)
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{
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if (vsync == myVsync) return;
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myVsync = vsync;
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onSetVsync();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::notifyFrameStart()
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{
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if (myOnFrameStart) myOnFrameStart();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::notifyFrameComplete()
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{
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myPreviousFrameFinalLines = myCurrentFrameFinalLines;
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myCurrentFrameFinalLines = myCurrentFrameTotalLines;
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myCurrentFrameTotalLines = 0;
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++myTotalFrames;
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if (myOnFrameComplete) myOnFrameComplete();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void AbstractFrameManager::layout(FrameLayout layout)
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{
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if (layout == myLayout) return;
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myLayout = layout;
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onLayoutChange();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool AbstractFrameManager::save(Serializer& out) const
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{
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try
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{
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out.putBool(myIsRendering);
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out.putBool(myVsync);
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out.putBool(myVblank);
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out.putInt(myCurrentFrameTotalLines);
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out.putInt(myCurrentFrameFinalLines);
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out.putInt(myPreviousFrameFinalLines);
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out.putInt(myTotalFrames);
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out.putInt(uInt32(myLayout));
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return onSave(out);
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}
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catch(...)
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{
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cerr << "ERROR: AbstractFrameManager::save" << endl;
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return false;
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool AbstractFrameManager::load(Serializer& in)
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{
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try
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{
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myIsRendering = in.getBool();
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myVsync = in.getBool();
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myVblank = in.getBool();
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myCurrentFrameTotalLines = in.getInt();
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myCurrentFrameFinalLines = in.getInt();
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myPreviousFrameFinalLines = in.getInt();
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myTotalFrames = in.getInt();
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myLayout = FrameLayout(in.getInt());
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return onLoad(in);
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}
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catch(...)
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{
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cerr << "ERROR: AbstractFrameManager::load" << endl;
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return false;
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}
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}
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