A multi-platform Atari 2600 Emulator
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stephena d15978825a Minor refactoring of the FrameBuffer classes. OpenGL mode is now
quite fast, and is approaching software rendering speed for lower
resolutions.  In higher resolutions, OpenGL always beats software
mode.

Screen redraws are now done as rarely as possible.  For example,
when switching to menu/debugger mode or pausing emulation, CPU
usage normally drops to almost nothing.

This hasn't been tested in Windows yet, so I'm sure there'll be
some issues (there always are ...)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@682 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2005-07-20 15:52:58 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella Minor refactoring of the FrameBuffer classes. OpenGL mode is now 2005-07-20 15:52:58 +00:00