A multi-platform Atari 2600 Emulator
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urchlay cbd3258604 Implemented "reload" command, reloads ROM and symbol files. Debugger
PromptWidget gets reset, but not the Debugger itself, so any breaks,
traps, or watches are still there (though watches might depend on
symbols that aren't defined in the newly-loaded file).

When reloading, we do NOT check to see whether the ROM has changed.
This is deliberate: the user might leave the debugger open while he
assembles a new version of his game (I probably would).

TODO: reload symbol file if it doesn't get autoloaded the first time
TODO: don't reset the prompt history on reload
TODO: after the symbol file's loaded, clear any watches that are no
      longer valid (e.g. symbol not defined any more)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@549 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2005-06-23 02:56:45 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella Implemented "reload" command, reloads ROM and symbol files. Debugger 2005-06-23 02:56:45 +00:00