mirror of https://github.com/stella-emu/stella.git
![]() Changed pointers to references in c'tor calls, making things a little safer. Removed FBSurfaceTIA, since it was tied too closely to SDL itself. Added a class called TIASurface that is functionally very similar, but is more generic and accessible by the FrameBuffer directly. Eventually, this class will take responsibility for all things related to rendering the TIA image (Blargg TV effects, phosphor mode, etc). TIA rendering is currently borked; fixes will follow ... git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2889 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-SDL.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella, visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team