mirror of https://github.com/stella-emu/stella.git
69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef MESSAGE_BOX_HXX
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#define MESSAGE_BOX_HXX
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class GuiObject;
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class StaticTextWidget;
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#include "Dialog.hxx"
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#include "Command.hxx"
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namespace GUI {
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/**
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* Show a simple message box containing the given text, with buttons
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* prompting the user to accept or reject. If the user selects 'OK',
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* the value of 'cmd' is returned.
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*/
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class MessageBox : public Dialog, public CommandSender
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{
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public:
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MessageBox(GuiObject* boss, const GUI::Font& font, const StringList& text,
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int max_w, int max_h, int cmd = 0,
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const string& okText = "OK", const string& cancelText = "Cancel",
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bool focusOKButton = true);
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MessageBox(GuiObject* boss, const GUI::Font& font, const string& text,
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int max_w, int max_h, int cmd = 0,
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const string& okText = "OK", const string& cancelText = "Cancel",
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bool focusOKButton = true);
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virtual ~MessageBox() = default;
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/** Place the input dialog onscreen and center it */
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void show() { open(); }
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private:
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void addText(const GUI::Font& font, const StringList& text);
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void handleCommand(CommandSender* sender, int cmd, int data, int id) override;
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private:
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int myCmd;
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private:
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// Following constructors and assignment operators not supported
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MessageBox() = delete;
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MessageBox(const MessageBox&) = delete;
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MessageBox(MessageBox&&) = delete;
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MessageBox& operator=(const MessageBox&) = delete;
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MessageBox& operator=(MessageBox&&) = delete;
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};
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} // namespace GUI
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#endif
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