stella/src/emucore/Cart3E.hxx

153 lines
5.0 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2023 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef CARTRIDGE3E_HXX
#define CARTRIDGE3E_HXX
class System;
#include "bspf.hxx"
#include "CartEnhanced.hxx"
#ifdef DEBUGGER_SUPPORT
#include "Cart3EWidget.hxx"
#endif
/**
This is the cartridge class for Tigervision's bankswitched
games with RAM (basically, 3F plus up to 32K of RAM). This
code is basically Brad's Cart3F code plus 32K RAM support.
In this bankswitching scheme the 2600's 4K cartridge
address space is broken into two 2K segments. The last 2K
segment always points to the last 2K of the ROM image.
The lower 2K of address space maps to either one of the 2K ROM banks
(up to 256 of them, though only 240 are supposed to be used for
compatibility with the Kroko Cart and Cuttle Cart 2), or else one
of the 1K RAM banks (up to 32 of them). Like other carts with RAM,
this takes up twice the address space that it should: The lower 1K
is the read port, and the upper 1K is the write port (maps to the
same memory).
To map ROM, the desired bank number of the first 2K segment is selected
by storing its value into $3F. To map RAM in the first 2K segment
instead, store the RAM bank number into $3E.
This implementation of 3E bankswitching numbers the RAM banks (up to 32)
after the ROM banks (up to 256).
All 32K of potential RAM is available to a game using this class, even
though real cartridges might not have the full 32K: We have no way to
tell how much RAM the game expects. This may change in the future (we
may add a stella.pro property for this), but for now it shouldn't cause
any problems. (Famous last words...)
@author B. Watson, Thomas Jentzsch
*/
class Cartridge3E : public CartridgeEnhanced
{
friend class Cartridge3EWidget;
public:
/**
Create a new cartridge using the specified image and size.
@param image Pointer to the ROM image
@param size The size of the ROM image
@param md5 The md5sum of the ROM image
@param settings A reference to the various settings (read-only)
@param bsSize The size specified by the bankswitching scheme
(where 0 means variable-sized ROM)
*/
Cartridge3E(const ByteBuffer& image, size_t size, string_view md5,
const Settings& settings, size_t bsSize = 0);
~Cartridge3E() override = default;
public:
/**
Install cartridge in the specified system. Invoked by the system
when the cartridge is attached to it.
@param system The system the device should install itself in
*/
void install(System& system) override;
/**
Get a descriptor for the device name (used in error checking).
@return The name of the object
*/
string name() const override { return "Cartridge3E"; }
#ifdef DEBUGGER_SUPPORT
/**
Get debugger widget responsible for accessing the inner workings
of the cart.
*/
CartDebugWidget* debugWidget(GuiObject* boss, const GUI::Font& lfont,
const GUI::Font& nfont, int x, int y, int w, int h) override
{
return new Cartridge3EWidget(boss, lfont, nfont, x, y, w, h, *this);
}
#endif
public:
/**
Get the byte at the specified address
@return The byte at the specified address
*/
uInt8 peek(uInt16 address) override;
/**
Change the byte at the specified address to the given value
@param address The address where the value should be stored
@param value The value to be stored at the address
@return True if the poke changed the device address space, else false
*/
bool poke(uInt16 address, uInt8 value) override;
private:
bool checkSwitchBank(uInt16 address, uInt8 value) override;
protected:
// log(ROM bank segment size) / log(2)
static constexpr uInt16 BANK_SHIFT = 11; // = 2K = 0x0800
// The number of RAM banks
static constexpr uInt16 RAM_BANKS = 32;
// RAM size
static constexpr size_t RAM_SIZE = RAM_BANKS << (BANK_SHIFT - 1); // = 32K = 0x8000;
// Write port for extra RAM is at high address
static constexpr bool RAM_HIGH_WP = true;
private:
// Following constructors and assignment operators not supported
Cartridge3E() = delete;
Cartridge3E(const Cartridge3E&) = delete;
Cartridge3E(Cartridge3E&&) = delete;
Cartridge3E& operator=(const Cartridge3E&) = delete;
Cartridge3E& operator=(Cartridge3E&&) = delete;
};
#endif