stella/src/common/FpsMeter.hxx

65 lines
1.5 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2022 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef FPS_METER_HXX
#define FPS_METER_HXX
#include <chrono>
#include "bspf.hxx"
class FpsMeter
{
public:
explicit FpsMeter(uInt32 queueSize);
void reset(uInt32 garbageFrameLimit = 0);
void render(uInt32 frameCount);
float fps() const;
private:
struct entry {
uInt32 frames{0};
std::chrono::time_point<std::chrono::high_resolution_clock> timestamp;
};
private:
vector<entry> myQueue;
uInt32 myQueueOffset{0};
uInt32 myFrameCount{0};
uInt32 myGarbageFrameCounter{0};
uInt32 myGarbageFrameLimit{0};
float myFps{0.F};
private:
FpsMeter(const FpsMeter&) = delete;
FpsMeter(FpsMeter&&) = delete;
FpsMeter& operator=(const FpsMeter&) = delete;
FpsMeter& operator=(FpsMeter&&) = delete;
};
#endif // FPS_METER_HXX