A multi-platform Atari 2600 Emulator
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stephena b9011a68f8 OK, this is the absolute last FrameBuffer optimization thing for
today (I was supposed to be working on the TIA stuff and I
haven't even touched it yet).  I think we have to accept that
software mode in Windows just isn't as fast as Linux (yay!),
and suggest not to use high resolutions in software mode.
Normal resolutions of 800x600 or below are fine; it's just
1024x768 and above that causes problems.

The good news is that OpenGL mode in Windows works better than
it ever did.  Hopefully this will take care of that other weird
OpenGL problem that I could never track down ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@685 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2005-07-20 18:44:38 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella OK, this is the absolute last FrameBuffer optimization thing for 2005-07-20 18:44:38 +00:00