mirror of https://github.com/stella-emu/stella.git
![]() longer be linked to the binary, but is opened at runtime. This makes automatic builds easier, so the nightly builds for Linux and Win32 should now support OpenGL. Added 'gl_lib' commandline argument to change the OpenGL library to use, but the defaults should work fine. Everything works great in Linux; still TODO is test in Windows and OSX. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@957 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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