stella/src/macosx/OSystemMACOSX.hxx

52 lines
1.5 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef OSYSTEM_MACOSX_HXX
#define OSYSTEM_MACOSX_HXX
#include "OSystem.hxx"
/**
This class defines UNIX-like OS's (MacOS X) system specific settings.
@author Mark Grebe
*/
class OSystemMACOSX : public OSystem
{
public:
/**
Create a new MACOSX-specific operating system object
*/
OSystemMACOSX();
virtual ~OSystemMACOSX() = default;
/**
Returns the default paths for loading/saving files.
*/
string defaultSaveDir() const override;
string defaultLoadDir() const override;
private:
// Following constructors and assignment operators not supported
OSystemMACOSX(const OSystemMACOSX&) = delete;
OSystemMACOSX(OSystemMACOSX&&) = delete;
OSystemMACOSX& operator=(const OSystemMACOSX&) = delete;
OSystemMACOSX& operator=(OSystemMACOSX&&) = delete;
};
#endif