mirror of https://github.com/stella-emu/stella.git
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef OSYSTEM_MACOSX_HXX
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#define OSYSTEM_MACOSX_HXX
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#include "OSystem.hxx"
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/**
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This class defines UNIX-like OS's (MacOS X) system specific settings.
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@author Mark Grebe
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*/
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class OSystemMACOSX : public OSystem
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{
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public:
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/**
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Create a new MACOSX-specific operating system object
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*/
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OSystemMACOSX();
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virtual ~OSystemMACOSX() = default;
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/**
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Returns the default paths for loading/saving files.
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*/
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string defaultSaveDir() const override;
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string defaultLoadDir() const override;
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private:
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// Following constructors and assignment operators not supported
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OSystemMACOSX(const OSystemMACOSX&) = delete;
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OSystemMACOSX(OSystemMACOSX&&) = delete;
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OSystemMACOSX& operator=(const OSystemMACOSX&) = delete;
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OSystemMACOSX& operator=(OSystemMACOSX&&) = delete;
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};
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#endif
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