mirror of https://github.com/stella-emu/stella.git
b5a52b566c
to never write anything to the EEPROM data array. I'll have to speak to Supercat about that one. Rearranged controller stuff, and changed the API a little. Basically, I eliminated pointers to System in the controller classes, so they'll always have a valid system object. The savegame screen in MGD now appears, indicating that we're reading from EEPROM SDA correctly. Of course the score isn't being saved properly yet. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1471 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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