stella/src
Stephen Anthony b34514e7f4 Implemented TIA::scanlines(), which now shows the proper scanline count in
the info window in the upper-left of the screen.  Still TODO is tie it to the
framerate, so that when the scanline count changes, it also auto-calculates
the framerate.

Some formatting cleanups in various classes.
2016-12-02 10:07:25 -03:30
..
cheat Cleaned up usage of 'using namespace ...'. I'm currently teaching that using 2016-05-24 16:55:45 +00:00
common Merge remote-tracking branch 'remotes/upstream/git-svn' 2016-11-26 14:48:40 +01:00
debugger Added versions of the debugger trap commands that trap on all mirrors, 2016-09-04 23:03:01 +00:00
emucore Implemented TIA::scanlines(), which now shows the proper scanline count in 2016-12-02 10:07:25 -03:30
gui Stub implementation of new core. 2016-11-08 01:26:57 +01:00
libpng Fixed PNG library compile error on OSX (and possibly Windows). 2015-08-11 14:33:55 +00:00
macosx Preparing for 4.7.3 release. 2016-11-20 21:13:42 +00:00
tools Updated docs for evdev-joystick. 2016-02-12 22:03:49 +00:00
unix Preparing for 4.7.3 release. 2016-11-20 21:13:42 +00:00
windows Preparing for 4.7.3 release. 2016-11-20 21:13:42 +00:00
yacc Convert BSPF C-style macros to C++ namespace equivalent. 2016-04-02 23:47:46 +00:00
zlib Now that we're using C++11 and cstdint is standard, we no longer need to 2014-11-17 20:57:15 +00:00