stella/src
stephena abd4c9efa8 ZIP files now show nested files and directories instead of everything
being compressed into one level.  In the process, moved all ZIP-related
functionality from OSystem into FSNodeZIP, since it's the only thing
that actually uses it.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3129 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-01-01 02:05:28 +00:00
..
cheat Converted from C-style 'typedef' to C++ 'using' where appropriate. 2014-11-19 12:10:45 +00:00
common ZIP files now show nested files and directories instead of everything 2015-01-01 02:05:28 +00:00
debugger Fixed some shadowed variable warnings detected by Xcode. 2014-12-20 22:59:43 +00:00
emucore Updated ROM database yet again for WD ROM. 2015-01-01 02:00:08 +00:00
gui Expose 'ctrlcombo' through the UI. 2014-12-24 18:49:26 +00:00
libpng Updated included PNG library to latest release. 2014-12-29 17:44:01 +00:00
macosx Updated OSX project file for JoystickDialog class. 2014-12-24 03:50:42 +00:00
tools The long march to converting Stella to C++11 has finally started. Already, 2014-11-02 23:40:20 +00:00
unix ZIP files now show nested files and directories instead of everything 2015-01-01 02:05:28 +00:00
windows Move ZipHandler from OSystem directly into FSNodeZip class, since it's the 2014-12-26 17:19:36 +00:00
yacc Some minor code cleanups, and converting 0 to nullptr. 2014-12-13 21:00:33 +00:00
zlib Now that we're using C++11 and cstdint is standard, we no longer need to 2014-11-17 20:57:15 +00:00